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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef HOPKINS_EVENTS_H
+#define HOPKINS_EVENTS_H
+
+#include "common/scummsys.h"
+#include "common/events.h"
+#include "common/str.h"
+
+namespace Hopkins {
+
+#define GAME_FRAME_RATE 50
+#define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE)
+
+class HopkinsEngine;
+
+enum DIALOG_KEY { KEY_NONE = 0, KEY_INVENTORY = 1, KEY_OPTIONS = 2, KEY_SAVE = 3, KEY_LOAD = 4 };
+
+class EventsManager {
+private:
+ int _oldIconId;
+ uint32 _priorCounterTime;
+ uint32 _priorFrameTime;
+ bool _keyState[256];
+ bool _mouseLinuxFl;
+ int _mouseSizeX, _mouseSizeY;
+
+ HopkinsEngine *_vm;
+
+ void pollEvents();
+ void handleKey(const Common::Event &event);
+ void checkForNextFrameCounter();
+ void updateCursor();
+
+public:
+ DIALOG_KEY _gameKey;
+ uint32 _rateCounter;
+ uint32 _gameCounter;
+ bool _escKeyFl;
+ bool _mouseFl;
+ bool _breakoutFl;
+ Common::Point _startPos;
+ Common::Point _mousePos;
+ Common::Point _mouseOffset;
+ int _mouseSpriteId;
+ int _curMouseButton;
+ int _mouseButton;
+ int _mouseCursorId;
+ byte *_objectBuf;
+ byte *_mouseCursor;
+
+ EventsManager(HopkinsEngine *vm);
+ ~EventsManager();
+ void clearAll();
+ void initMouseData();
+
+ void delay(int totalMilli);
+ void changeMouseCursor(int id);
+ void refreshEvents();
+ int waitKeyPress();
+ int getMouseX();
+ int getMouseY();
+ int getMouseButton();
+ void setMouseXY(Common::Point pos);
+ void setMouseXY(int xp, int yp);
+ void mouseOn();
+ void mouseOff();
+ void setMouseOn();
+ void refreshScreenAndEvents();
+};
+
+} // End of namespace Hopkins
+
+#endif /* HOPKINS_EVENTS_H */