aboutsummaryrefslogtreecommitdiff
path: root/engines/hopkins/graphics.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/hopkins/graphics.cpp')
-rw-r--r--engines/hopkins/graphics.cpp651
1 files changed, 320 insertions, 331 deletions
diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp
index fdbffe8456..0facdf85d4 100644
--- a/engines/hopkins/graphics.cpp
+++ b/engines/hopkins/graphics.cpp
@@ -167,7 +167,7 @@ void GraphicsManager::loadVgaImage(const Common::String &file) {
clearScreen();
unlockScreen();
_vm->_fileManager.constructFilename(_vm->_globals.HOPIMAGE, file);
- A_PCX320(_vesaScreen, _vm->_globals.NFICHIER, _palette);
+ A_PCX320(_vesaScreen, _vm->_globals._curFilename, _palette);
memcpy(_vesaBuffer, _vesaScreen, 64000);
SCANLINE(320);
max_x = 320;
@@ -188,7 +188,7 @@ void GraphicsManager::loadScreen(const Common::String &file) {
bool flag = true;
if (_vm->_fileManager.searchCat(file, 6) == g_PTRNUL) {
_vm->_fileManager.constructFilename(_vm->_globals.HOPIMAGE, file);
- if (!f.open(_vm->_globals.NFICHIER))
+ if (!f.open(_vm->_globals._curFilename))
error("loadScreen - %s", file.c_str());
f.seek(0, SEEK_END);
@@ -305,14 +305,14 @@ void GraphicsManager::A_PCX640_480(byte *surface, const Common::String &file, by
if (typeFlag) {
// Load PCX from within the PIC resource
_vm->_fileManager.constructFilename(_vm->_globals.HOPIMAGE, "PIC.RES");
- if (!f.open(_vm->_globals.NFICHIER))
+ if (!f.open(_vm->_globals._curFilename))
error("(nom)Erreur en cours de lecture.");
f.seek(_vm->_globals._catalogPos);
} else {
// Load stand alone PCX file
_vm->_fileManager.constructFilename(_vm->_globals.HOPIMAGE, file);
- if (!f.open(_vm->_globals.NFICHIER))
+ if (!f.open(_vm->_globals._curFilename))
error("(nom)Erreur en cours de lecture.");
}
@@ -1406,349 +1406,338 @@ void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp
clip_y = 0;
clip_x1 = 0;
clip_y1 = 0;
- if ((uint16)xp300 > min_x) {
- if ((uint16)xp300 < (uint16)(min_x + 300))
- clip_x = min_x + 300 - xp300;
- if ((uint16)yp300 > min_y) {
- if ((uint16)yp300 < (uint16)(min_y + 300))
- clip_y = min_y + 300 - yp300;
- if ((uint16)xp300 < (uint16)(max_x + 300)) {
- clip_x1 = max_x + 300 - xp300;
- if ((uint16)yp300 < (uint16)(max_y + 300)) {
- clip_y1 = max_y + 300 - yp300;
- dest1P = xp300 + _lineNbr2 * (yp300 - 300) - 300 + surface;
- if (zoom2) {
- Compteur_y = 0;
- Agr_x = 0;
- Agr_y = 0;
- Agr_Flag_y = 0;
+ if ((xp300 <= min_x) || (yp300 <= min_y) || (xp300 >= max_x + 300) || (yp300 >= max_y + 300))
+ return;
+
+ if ((uint16)xp300 < (uint16)(min_x + 300))
+ clip_x = min_x + 300 - xp300;
+
+ if ((uint16)yp300 < (uint16)(min_y + 300))
+ clip_y = min_y + 300 - yp300;
+
+ clip_x1 = max_x + 300 - xp300;
+ clip_y1 = max_y + 300 - yp300;
+ dest1P = xp300 + _lineNbr2 * (yp300 - 300) - 300 + surface;
+ if (zoom2) {
+ Compteur_y = 0;
+ Agr_x = 0;
+ Agr_y = 0;
+ Agr_Flag_y = 0;
+ Agr_Flag_x = 0;
+ _width = spriteWidth;
+ int v20 = zoomIn(spriteWidth, zoom2);
+ int v22 = zoomIn(spriteHeight1, zoom2);
+ if (modeFlag) {
+ v29 = v20 + dest1P;
+ if (clip_y) {
+ if ((uint16)clip_y >= v22)
+ return;
+ int v30 = 0;
+ while (zoomIn(v30 + 1, zoom2) < (uint16)clip_y)
+ ;
+ spritePixelsP += _width * v30;
+ v29 += _lineNbr2 * (uint16)clip_y;
+ v22 = v22 - (uint16)clip_y;
+ }
+ if (v22 > (uint16)clip_y1)
+ v22 = (uint16)clip_y1;
+ if (clip_x) {
+ if ((uint16)clip_x >= v20)
+ return;
+ v20 -= (uint16)clip_x;
+ }
+ if (v20 > (uint16)clip_x1) {
+ int v32 = v20 - (uint16)clip_x1;
+ v29 -= v32;
+ int v62 = v22;
+ int v33 = 0;
+ while (zoomIn(v33 + 1, zoom2) < v32)
+ ;
+ int v34 = v33;
+ v22 = v62;
+ spritePixelsP += v34;
+ v20 = (uint16)clip_x1;
+ }
+ int v63;
+ do {
+ for (;;) {
+ v63 = v22;
+ byte *v53 = v29;
+ v46 = spritePixelsP;
+ Agr_Flag_x = 0;
+ Agr_x = 0;
+ for (int v35 = v20; v35; v35--) {
+ for (;;) {
+ if (*spritePixelsP)
+ *v29 = *spritePixelsP;
+ --v29;
+ ++spritePixelsP;
+ if (!Agr_Flag_x)
+ Agr_x = zoom2 + Agr_x;
+ if ((uint16)Agr_x < 100)
+ break;
+ Agr_x = Agr_x - 100;
+ --spritePixelsP;
+ Agr_Flag_x = 1;
+ --v35;
+ if (!v35)
+ goto R_Aff_Zoom_Larg_Cont1;
+ }
Agr_Flag_x = 0;
- _width = spriteWidth;
- int v20 = zoomIn(spriteWidth, zoom2);
- int v22 = zoomIn(spriteHeight1, zoom2);
- if (modeFlag) {
- v29 = v20 + dest1P;
- if (clip_y) {
- if ((uint16)clip_y >= v22)
- return;
- int v61 = v22;
- int v52 = v20;
- int v30 = 0;
- int v31 = (uint16)clip_y;
- while (zoomIn(v30 + 1, zoom2) < v31)
- ;
- v20 = v52;
- spritePixelsP += _width * v30;
- v29 += _lineNbr2 * (uint16)clip_y;
- v22 = v61 - (uint16)clip_y;
- }
- if (v22 > (uint16)clip_y1)
- v22 = (uint16)clip_y1;
- if (clip_x) {
- if ((uint16)clip_x >= v20)
- return;
- v20 -= (uint16)clip_x;
- }
- if (v20 > (uint16)clip_x1) {
- int v32 = v20 - (uint16)clip_x1;
- v29 -= v32;
- int v62 = v22;
- int v33 = 0;
- while (zoomIn(v33 + 1, zoom2) < v32)
- ;
- int v34 = v33;
- v22 = v62;
- spritePixelsP += v34;
- v20 = (uint16)clip_x1;
- }
- int v63;
- do {
- for (;;) {
- v63 = v22;
- byte *v53 = v29;
- v46 = spritePixelsP;
- Agr_Flag_x = 0;
- Agr_x = 0;
- for (int v35 = v20; v35; v35--) {
- for (;;) {
- if (*spritePixelsP)
- *v29 = *spritePixelsP;
- --v29;
- ++spritePixelsP;
- if (!Agr_Flag_x)
- Agr_x = zoom2 + Agr_x;
- if ((uint16)Agr_x < 100)
- break;
- Agr_x = Agr_x - 100;
- --spritePixelsP;
- Agr_Flag_x = 1;
- --v35;
- if (!v35)
- goto R_Aff_Zoom_Larg_Cont1;
- }
- Agr_Flag_x = 0;
- }
+ }
R_Aff_Zoom_Larg_Cont1:
- spritePixelsP = _width + v46;
- v29 = _lineNbr2 + v53;
- ++Compteur_y;
- if (!Agr_Flag_y)
- Agr_y = zoom2 + Agr_y;
- if ((uint16)Agr_y < 100)
- break;
- Agr_y = Agr_y - 100;
- spritePixelsP = v46;
- Agr_Flag_y = 1;
- v22 = v63 - 1;
- if (v63 == 1)
- return;
- }
- Agr_Flag_y = 0;
- v22 = v63 - 1;
- } while (v63 != 1);
- } else {
- if (clip_y) {
- if ((uint16)clip_y >= v22)
- return;
- int v58 = v22;
- int v49 = v20;
- int v23 = 0;
- int v24 = (uint16)clip_y;
- while (zoomIn(v23 + 1, zoom2) < v24)
- ;
- v20 = v49;
- spritePixelsP += _width * v23;
- dest1P += _lineNbr2 * (uint16)clip_y;
- v22 = v58 - (uint16)clip_y;
- }
- if (v22 > (uint16)clip_y1)
- v22 = (uint16)clip_y1;
- if (clip_x) {
- if ((uint16)clip_x >= v20)
- return;
- int v59 = v22;
- int v50 = v20;
- int v25 = (uint16)clip_x;
- int v26 = 0;
- while (zoomIn(v26 + 1, zoom2) < v25)
- ;
- int v27 = v26;
- v22 = v59;
- spritePixelsP += v27;
- dest1P += (uint16)clip_x;
- v20 = v50 - (uint16)clip_x;
- }
- if (v20 > (uint16)clip_x1)
- v20 = (uint16)clip_x1;
-
- int v60;
- do {
- for (;;) {
- v60 = v22;
- byte *v51 = dest1P;
- v45 = spritePixelsP;
- int v28 = v20;
- Agr_Flag_x = 0;
- Agr_x = 0;
- do {
- for (;;) {
- if (*spritePixelsP)
- *dest1P = *spritePixelsP;
- ++dest1P;
- ++spritePixelsP;
- if (!Agr_Flag_x)
- Agr_x = zoom2 + Agr_x;
- if ((uint16)Agr_x < 100)
- break;
- Agr_x = Agr_x - 100;
- --spritePixelsP;
- Agr_Flag_x = 1;
- --v28;
- if (!v28)
- goto Aff_Zoom_Larg_Cont1;
- }
- Agr_Flag_x = 0;
- --v28;
- } while (v28);
-Aff_Zoom_Larg_Cont1:
- spritePixelsP = _width + v45;
- dest1P = _lineNbr2 + v51;
- if (!Agr_Flag_y)
- Agr_y = zoom2 + Agr_y;
- if ((uint16)Agr_y < 100)
- break;
- Agr_y = Agr_y - 100;
- spritePixelsP = v45;
- Agr_Flag_y = 1;
- v22 = v60 - 1;
- if (v60 == 1)
- return;
- }
- Agr_Flag_y = 0;
- v22 = v60 - 1;
- } while (v60 != 1);
+ spritePixelsP = _width + v46;
+ v29 = _lineNbr2 + v53;
+ ++Compteur_y;
+ if (!Agr_Flag_y)
+ Agr_y = zoom2 + Agr_y;
+ if ((uint16)Agr_y < 100)
+ break;
+ Agr_y = Agr_y - 100;
+ spritePixelsP = v46;
+ Agr_Flag_y = 1;
+ v22 = v63 - 1;
+ if (v63 == 1)
+ return;
+ }
+ Agr_Flag_y = 0;
+ v22 = v63 - 1;
+ } while (v63 != 1);
+ } else {
+ if (clip_y) {
+ if ((uint16)clip_y >= v22)
+ return;
+ int v58 = v22;
+ int v49 = v20;
+ int v23 = 0;
+ int v24 = (uint16)clip_y;
+ while (zoomIn(v23 + 1, zoom2) < v24)
+ ;
+ v20 = v49;
+ spritePixelsP += _width * v23;
+ dest1P += _lineNbr2 * (uint16)clip_y;
+ v22 = v58 - (uint16)clip_y;
+ }
+ if (v22 > (uint16)clip_y1)
+ v22 = (uint16)clip_y1;
+ if (clip_x) {
+ if ((uint16)clip_x >= v20)
+ return;
+ int v26 = 0;
+ while (zoomIn(v26 + 1, zoom2) < (uint16)clip_x)
+ ;
+ spritePixelsP += v26;
+ dest1P += (uint16)clip_x;
+ v20 = v20 - (uint16)clip_x;
+ }
+ if (v20 > (uint16)clip_x1)
+ v20 = (uint16)clip_x1;
+
+ int v60;
+ do {
+ for (;;) {
+ v60 = v22;
+ byte *v51 = dest1P;
+ v45 = spritePixelsP;
+ int v28 = v20;
+ Agr_Flag_x = 0;
+ Agr_x = 0;
+ do {
+ for (;;) {
+ if (*spritePixelsP)
+ *dest1P = *spritePixelsP;
+ ++dest1P;
+ ++spritePixelsP;
+ if (!Agr_Flag_x)
+ Agr_x = zoom2 + Agr_x;
+ if ((uint16)Agr_x < 100)
+ break;
+ Agr_x = Agr_x - 100;
+ --spritePixelsP;
+ Agr_Flag_x = 1;
+ --v28;
+ if (!v28)
+ goto Aff_Zoom_Larg_Cont1;
}
- } else if (zoom1) {
- Compteur_y = 0;
+ Agr_Flag_x = 0;
+ --v28;
+ } while (v28);
+Aff_Zoom_Larg_Cont1:
+ spritePixelsP = _width + v45;
+ dest1P = _lineNbr2 + v51;
+ if (!Agr_Flag_y)
+ Agr_y = zoom2 + Agr_y;
+ if ((uint16)Agr_y < 100)
+ break;
+ Agr_y = Agr_y - 100;
+ spritePixelsP = v45;
+ Agr_Flag_y = 1;
+ v22 = v60 - 1;
+ if (v60 == 1)
+ return;
+ }
+ Agr_Flag_y = 0;
+ v22 = v60 - 1;
+ } while (v60 != 1);
+ }
+ } else if (zoom1) {
+ Compteur_y = 0;
+ Red_x = 0;
+ Red_y = 0;
+ _width = spriteWidth;
+ Red = zoom1;
+ if (zoom1 < 100) {
+ int v37 = zoomOut(spriteWidth, Red);
+ if (modeFlag) {
+ v40 = v37 + dest1P;
+ do {
+ int v65 = spriteHeight2;
+ byte *v55 = v40;
+ Red_y = Red + Red_y;
+ if ((uint16)Red_y < 100) {
Red_x = 0;
- Red_y = 0;
- _width = spriteWidth;
- Red = zoom1;
- if (zoom1 < 100) {
- int v37 = zoomOut(spriteWidth, Red);
- if (modeFlag) {
- v40 = v37 + dest1P;
- do {
- int v65 = spriteHeight2;
- byte *v55 = v40;
- Red_y = Red + Red_y;
- if ((uint16)Red_y < 100) {
- Red_x = 0;
- int v42 = v37;
- for (int v41 = _width; v41; v41--) {
- Red_x = Red + Red_x;
- if ((uint16)Red_x < 100) {
- if (v42 >= clip_x && v42 < clip_x1 && *spritePixelsP)
- *v40 = *spritePixelsP;
- --v40;
- ++spritePixelsP;
- --v42;
- } else {
- Red_x = Red_x - 100;
- ++spritePixelsP;
- }
- }
- spriteHeight2 = v65;
- v40 = _lineNbr2 + v55;
- } else {
- Red_y = Red_y - 100;
- spritePixelsP += _width;
- }
- --spriteHeight2;
- } while (spriteHeight2);
+ int v42 = v37;
+ for (int v41 = _width; v41; v41--) {
+ Red_x = Red + Red_x;
+ if ((uint16)Red_x < 100) {
+ if (v42 >= clip_x && v42 < clip_x1 && *spritePixelsP)
+ *v40 = *spritePixelsP;
+ --v40;
+ ++spritePixelsP;
+ --v42;
} else {
- do {
- int v64 = spriteHeight2;
- byte *v54 = dest1P;
- Red_y = Red + Red_y;
- if ((uint16)Red_y < 100) {
- Red_x = 0;
- int v39 = 0;
- for (int v38 = _width; v38; v38--) {
- Red_x = Red + Red_x;
- if ((uint16)Red_x < 100) {
- if (v39 >= clip_x && v39 < clip_x1 && *spritePixelsP)
- *dest1P = *spritePixelsP;
- ++dest1P;
- ++spritePixelsP;
- ++v39;
- } else {
- Red_x = Red_x - 100;
- ++spritePixelsP;
- }
- }
- spriteHeight2 = v64;
- dest1P = _lineNbr2 + v54;
- } else {
- Red_y = Red_y - 100;
- spritePixelsP += _width;
- }
- --spriteHeight2;
- } while (spriteHeight2);
+ Red_x = Red_x - 100;
+ ++spritePixelsP;
}
}
+ spriteHeight2 = v65;
+ v40 = _lineNbr2 + v55;
} else {
- _width = spriteWidth;
- Compteur_y = 0;
- if (modeFlag) {
- dest2P = spriteWidth + dest1P;
- spec_largeur = spriteWidth;
- if (clip_y) {
- if ((uint16)clip_y >= (unsigned int)spriteHeight1)
- return;
- spritePixelsP += spriteWidth * (uint16)clip_y;
- dest2P += _lineNbr2 * (uint16)clip_y;
- spriteHeight1 -= (uint16)clip_y;
- }
- int xLeft = (uint16)clip_y1;
- if (spriteHeight1 > clip_y1)
- spriteHeight1 = clip_y1;
- xLeft = clip_x;
- if (clip_x) {
- if (xLeft >= spriteWidth)
- return;
- spriteWidth -= xLeft;
- }
- if (spriteWidth > (uint16)clip_x1) {
- int clippedWidth = spriteWidth - (uint16)clip_x1;
- spritePixelsP += clippedWidth;
- dest2P -= clippedWidth;
- spriteWidth = (uint16)clip_x1;
- }
- int yCtr2;
- do {
- yCtr2 = spriteHeight1;
- byte *destCopy2P = dest2P;
- const byte *spritePixelsCopy2P = spritePixelsP;
- for (int xCtr2 = spriteWidth; xCtr2; xCtr2--) {
- if (*spritePixelsP)
- *dest2P = *spritePixelsP;
- ++spritePixelsP;
- --dest2P;
- }
- spritePixelsP = spec_largeur + spritePixelsCopy2P;
- dest2P = _lineNbr2 + destCopy2P;
- spriteHeight1 = yCtr2 - 1;
- } while (yCtr2 != 1);
- } else {
- spec_largeur = spriteWidth;
- if (clip_y) {
- if ((uint16)clip_y >= (unsigned int)spriteHeight1)
- return;
- spritePixelsP += spriteWidth * (uint16)clip_y;
- dest1P += _lineNbr2 * (uint16)clip_y;
- spriteHeight1 -= (uint16)clip_y;
- }
- if (spriteHeight1 > clip_y1)
- spriteHeight1 = clip_y1;
- if (clip_x) {
- if ((uint16)clip_x >= spriteWidth)
- return;
- spritePixelsP += (uint16)clip_x;
- dest1P += (uint16)clip_x;
- spriteWidth -= (uint16)clip_x;
+ Red_y = Red_y - 100;
+ spritePixelsP += _width;
+ }
+ --spriteHeight2;
+ } while (spriteHeight2);
+ } else {
+ do {
+ int v64 = spriteHeight2;
+ byte *v54 = dest1P;
+ Red_y = Red + Red_y;
+ if ((uint16)Red_y < 100) {
+ Red_x = 0;
+ int v39 = 0;
+ for (int v38 = _width; v38; v38--) {
+ Red_x = Red + Red_x;
+ if ((uint16)Red_x < 100) {
+ if (v39 >= clip_x && v39 < clip_x1 && *spritePixelsP)
+ *dest1P = *spritePixelsP;
+ ++dest1P;
+ ++spritePixelsP;
+ ++v39;
+ } else {
+ Red_x = Red_x - 100;
+ ++spritePixelsP;
}
- if (spriteWidth > (uint16)clip_x1)
- spriteWidth = (uint16)clip_x1;
- int yCtr1;
- do {
- yCtr1 = spriteHeight1;
- byte *dest1CopyP = dest1P;
- const byte *spritePixelsCopyP = spritePixelsP;
- for (int xCtr1 = spriteWidth; xCtr1; xCtr1--) {
- if (*spritePixelsP)
- *dest1P = *spritePixelsP;
- ++dest1P;
- ++spritePixelsP;
- }
- spritePixelsP = spec_largeur + spritePixelsCopyP;
- dest1P = _lineNbr2 + dest1CopyP;
- spriteHeight1 = yCtr1 - 1;
- } while (yCtr1 != 1);
}
+ spriteHeight2 = v64;
+ dest1P = _lineNbr2 + v54;
+ } else {
+ Red_y = Red_y - 100;
+ spritePixelsP += _width;
}
+ --spriteHeight2;
+ } while (spriteHeight2);
+ }
+ }
+ } else {
+ _width = spriteWidth;
+ Compteur_y = 0;
+ if (modeFlag) {
+ dest2P = spriteWidth + dest1P;
+ spec_largeur = spriteWidth;
+ if (clip_y) {
+ if ((uint16)clip_y >= (unsigned int)spriteHeight1)
+ return;
+ spritePixelsP += spriteWidth * (uint16)clip_y;
+ dest2P += _lineNbr2 * (uint16)clip_y;
+ spriteHeight1 -= (uint16)clip_y;
+ }
+ int xLeft = (uint16)clip_y1;
+ if (spriteHeight1 > clip_y1)
+ spriteHeight1 = clip_y1;
+ xLeft = clip_x;
+ if (clip_x) {
+ if (xLeft >= spriteWidth)
+ return;
+ spriteWidth -= xLeft;
+ }
+ if (spriteWidth > (uint16)clip_x1) {
+ int clippedWidth = spriteWidth - (uint16)clip_x1;
+ spritePixelsP += clippedWidth;
+ dest2P -= clippedWidth;
+ spriteWidth = (uint16)clip_x1;
+ }
+ int yCtr2;
+ do {
+ yCtr2 = spriteHeight1;
+ byte *destCopy2P = dest2P;
+ const byte *spritePixelsCopy2P = spritePixelsP;
+ for (int xCtr2 = spriteWidth; xCtr2; xCtr2--) {
+ if (*spritePixelsP)
+ *dest2P = *spritePixelsP;
+ ++spritePixelsP;
+ --dest2P;
}
+ spritePixelsP = spec_largeur + spritePixelsCopy2P;
+ dest2P = _lineNbr2 + destCopy2P;
+ spriteHeight1 = yCtr2 - 1;
+ } while (yCtr2 != 1);
+ } else {
+ spec_largeur = spriteWidth;
+ if (clip_y) {
+ if ((uint16)clip_y >= (unsigned int)spriteHeight1)
+ return;
+ spritePixelsP += spriteWidth * (uint16)clip_y;
+ dest1P += _lineNbr2 * (uint16)clip_y;
+ spriteHeight1 -= (uint16)clip_y;
+ }
+ if (spriteHeight1 > clip_y1)
+ spriteHeight1 = clip_y1;
+ if (clip_x) {
+ if ((uint16)clip_x >= spriteWidth)
+ return;
+ spritePixelsP += (uint16)clip_x;
+ dest1P += (uint16)clip_x;
+ spriteWidth -= (uint16)clip_x;
}
+ if (spriteWidth > (uint16)clip_x1)
+ spriteWidth = (uint16)clip_x1;
+ int yCtr1;
+ do {
+ yCtr1 = spriteHeight1;
+ byte *dest1CopyP = dest1P;
+ const byte *spritePixelsCopyP = spritePixelsP;
+ for (int xCtr1 = spriteWidth; xCtr1; xCtr1--) {
+ if (*spritePixelsP)
+ *dest1P = *spritePixelsP;
+ ++dest1P;
+ ++spritePixelsP;
+ }
+ spritePixelsP = spec_largeur + spritePixelsCopyP;
+ dest1P = _lineNbr2 + dest1CopyP;
+ spriteHeight1 = yCtr1 - 1;
+ } while (yCtr1 != 1);
}
}
}
-// Display Speed
+/**
+ * Fast Display
+ */
void GraphicsManager::fastDisplay(const byte *spriteData, int xp, int yp, int spriteIndex) {
- int width, height;
+ int width = _vm->_objectsManager.getWidth(spriteData, spriteIndex);
+ int height = _vm->_objectsManager.getHeight(spriteData, spriteIndex);
- width = _vm->_objectsManager.getWidth(spriteData, spriteIndex);
- height = _vm->_objectsManager.getHeight(spriteData, spriteIndex);
if (*spriteData == 78) {
Affiche_Perfect(_vesaScreen, spriteData, xp + 300, yp + 300, spriteIndex, 0, 0, 0);
Affiche_Perfect(_vesaBuffer, spriteData, xp + 300, yp + 300, spriteIndex, 0, 0, 0);
@@ -1883,7 +1872,7 @@ void GraphicsManager::OPTI_INI(const Common::String &file, int mode) {
if (ptr == g_PTRNUL) {
_vm->_fileManager.constructFilename(_vm->_globals.HOPLINK, filename);
- ptr = _vm->_fileManager.loadFile(_vm->_globals.NFICHIER);
+ ptr = _vm->_fileManager.loadFile(_vm->_globals._curFilename);
}
if (!mode) {
filename = file + ".spr";
@@ -1895,7 +1884,7 @@ void GraphicsManager::OPTI_INI(const Common::String &file, int mode) {
} else {
_vm->_fileManager.constructFilename(_vm->_globals.HOPLINK, "RES_SLI.RES");
}
- _vm->_globals.SPRITE_ECRAN = _vm->_fileManager.loadFile(_vm->_globals.NFICHIER);
+ _vm->_globals.SPRITE_ECRAN = _vm->_fileManager.loadFile(_vm->_globals._curFilename);
}
}
if (*ptr != 'I' || *(ptr + 1) != 'N' || *(ptr + 2) != 'I') {
@@ -1930,7 +1919,7 @@ void GraphicsManager::OPTI_INI(const Common::String &file, int mode) {
_vm->_globals.COUCOU = dataP;
if (g_PTRNUL == dataP) {
_vm->_fileManager.constructFilename(_vm->_globals.HOPLINK, filename);
- dataP = _vm->_fileManager.loadFile(_vm->_globals.NFICHIER);
+ dataP = _vm->_fileManager.loadFile(_vm->_globals._curFilename);
_vm->_globals.COUCOU = dataP;
}
}