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-rw-r--r--engines/hopkins/graphics.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h
index 89504bb512..fd4391bf10 100644
--- a/engines/hopkins/graphics.h
+++ b/engines/hopkins/graphics.h
@@ -82,7 +82,7 @@ private:
void copy16bFromSurfaceScaleX2(const byte *surface);
void Trans_bloc(byte *destP, const byte *srcP, int count, int minThreshold, int maxThreshold);
- void Copy_Vga16(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
+ void copyTo16Bit(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
public:
byte _colorTable[PALETTE_EXT_BLOCK_SIZE];
byte _palette[PALETTE_EXT_BLOCK_SIZE];
@@ -116,7 +116,7 @@ public:
Common::Array<Common::Rect> _refreshRects;
bool _showDirtyRects;
- byte *PAL_PIXELS;
+ byte *_palettePixels;
public:
GraphicsManager(HopkinsEngine *vm);
~GraphicsManager();
@@ -169,12 +169,12 @@ public:
void reduceScreenPart(const byte *srcSruface, byte *destSurface, int xp, int yp, int width, int height, int zoom);
void setScreenWidth(int pitch);
- void SETCOLOR3(int palIndex, int r, int g, int b);
- void SETCOLOR4(int palIndex, int r, int g, int b);
- void AFFICHE_SPEEDVGA(const byte *objectData, int xp, int yp, int idx, bool addSegment = true);
- void Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int zoom1, int zoom2, bool flipFl);
+ void setColorPercentage(int palIndex, int r, int g, int b);
+ void setColorPercentage2(int palIndex, int r, int g, int b);
+ void fastDisplay2(const byte *objectData, int xp, int yp, int idx, bool addSegment = true);
+ void drawCompressedSprite(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int zoom1, int zoom2, bool flipFl);
void Copy_Mem(const byte *srcSurface, int x1, int y1, uint16 width, int height, byte *destSurface, int destX, int destY);
- void Sprite_Vesa(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex);
+ void drawVesaSprite(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex);
void m_scroll16(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
void Trans_bloc2(byte *surface, byte *col, int size);
void NB_SCREEN(bool initPalette);