diff options
Diffstat (limited to 'engines/hopkins/hopkins.cpp')
-rw-r--r-- | engines/hopkins/hopkins.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index 0da2d35195..960a5cf524 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -172,7 +172,7 @@ bool HopkinsEngine::runWin95Demo() { _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); } - _globals->_characterType = 0; + _globals->_characterType = CHARACTER_HOPKINS; _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; @@ -453,7 +453,7 @@ bool HopkinsEngine::runLinuxDemo() { _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); - _globals->_characterType = 0; + _globals->_characterType = CHARACTER_HOPKINS; _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); _globals->_exitId = 0; @@ -813,7 +813,7 @@ bool HopkinsEngine::runFull() { } _globals->_eventMode = EVENTMODE_DEFAULT; _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); - _globals->_characterType = 0; + _globals->_characterType = CHARACTER_HOPKINS; _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0; memset(_globals->_saveData, 0, 2000); @@ -1525,7 +1525,7 @@ bool HopkinsEngine::runFull() { //_globals->_exitId = WBASE(); // Handles the 3D Doom level (Windows) _soundMan->stopSound(); _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); - _globals->_characterType = 0; + _globals->_characterType = CHARACTER_HOPKINS; _globals->_eventMode = EVENTMODE_DEFAULT; _graphicsMan->_lineNbr = SCREEN_WIDTH; break; @@ -2177,7 +2177,7 @@ void HopkinsEngine::playEnding() { _globals->_exitId = 300; } _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); - _globals->_characterType = 0; + _globals->_characterType = CHARACTER_HOPKINS; _globals->_eventMode = EVENTMODE_DEFAULT; } @@ -2819,7 +2819,7 @@ void HopkinsEngine::handleOceanMaze(int16 curExitId, Common::String backgroundFi _objectsMan->removeSprite(0); _objectsMan->clearScreen(); _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); - _globals->_characterType = 0; + _globals->_characterType = CHARACTER_HOPKINS; } void HopkinsEngine::syncSoundSettings() { |