diff options
Diffstat (limited to 'engines/hopkins/objects.cpp')
-rw-r--r-- | engines/hopkins/objects.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp index b6c1f628a7..fdfb926b98 100644 --- a/engines/hopkins/objects.cpp +++ b/engines/hopkins/objects.cpp @@ -2596,7 +2596,7 @@ void ObjectsManager::takeInventoryObject(int idx) { changeObject(idx); } -void ObjectsManager::OPTI_OBJET() { +void ObjectsManager::loadObjectIniFile() { byte *data; Common::String file; int lastOpcodeResult = 1; @@ -2760,7 +2760,7 @@ void ObjectsManager::handleSpecialGames() { } } -void ObjectsManager::BOB_VIVANT(int idx) { +void ObjectsManager::quickDisplayBobSprite(int idx) { int startPos = 10 * idx; if (!READ_LE_UINT16(_vm->_talkManager->_characterAnim + startPos + 4)) return; @@ -2772,7 +2772,7 @@ void ObjectsManager::BOB_VIVANT(int idx) { _vm->_graphicsManager->fastDisplay(_vm->_talkManager->_characterSprite, xp, yp, spriteIndex); } -void ObjectsManager::VBOB(byte *src, int idx, int xp, int yp, int frameIndex) { +void ObjectsManager::initVbob(byte *src, int idx, int xp, int yp, int frameIndex) { if (idx > 29) error("MAX_VBOB exceeded"); @@ -2801,7 +2801,7 @@ void ObjectsManager::VBOB(byte *src, int idx, int xp, int yp, int frameIndex) { } } -void ObjectsManager::VBOB_OFF(int idx) { +void ObjectsManager::disableVbob(int idx) { if (idx > 29) error("MAX_VBOB exceeded"); @@ -3273,7 +3273,7 @@ void ObjectsManager::sceneSpecialIni() { animateSprite(0); for (int i = 0; i <= 4; i++) _vm->_eventsManager->refreshScreenAndEvents(); - VBOB(_vm->_globals->_levelSpriteBuf, 5, 15, 28, 1); + initVbob(_vm->_globals->_levelSpriteBuf, 5, 15, 28, 1); _vm->_fontManager->hideText(9); bool displayedTxtFl = false; if (!_vm->_soundManager->_textOffFl) { @@ -3291,7 +3291,7 @@ void ObjectsManager::sceneSpecialIni() { _vm->_eventsManager->refreshScreenAndEvents(); } _vm->_fontManager->hideText(9); - VBOB_OFF(5); + disableVbob(5); for (int i = 0; i <= 3; i++) _vm->_eventsManager->refreshScreenAndEvents(); _vm->_graphicsManager->_noFadingFl = true; |