diff options
Diffstat (limited to 'engines/hugo/dialogs.cpp')
-rw-r--r-- | engines/hugo/dialogs.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/engines/hugo/dialogs.cpp b/engines/hugo/dialogs.cpp index e0b0198470..0efd47a3bd 100644 --- a/engines/hugo/dialogs.cpp +++ b/engines/hugo/dialogs.cpp @@ -34,19 +34,19 @@ namespace Hugo { -TopMenu::TopMenu(HugoEngine *vm) : Dialog(0, 0, kMenuWidth, kMenuHeight), arrayBmp(0), arraySize(0), +TopMenu::TopMenu(HugoEngine *vm) : Dialog(0, 0, kMenuWidth, kMenuHeight), _arrayBmp(0), _arraySize(0), _vm(vm) { init(); } TopMenu::~TopMenu() { - for (int i = 0; i < arraySize; i++) { - arrayBmp[i * 2]->free(); - delete arrayBmp[i * 2]; - arrayBmp[i * 2 + 1]->free(); - delete arrayBmp[i * 2 + 1]; + for (int i = 0; i < _arraySize; i++) { + _arrayBmp[i * 2]->free(); + delete _arrayBmp[i * 2]; + _arrayBmp[i * 2 + 1]->free(); + delete _arrayBmp[i * 2 + 1]; } - delete[] arrayBmp; + delete[] _arrayBmp; } void TopMenu::init() { @@ -108,23 +108,23 @@ void TopMenu::reflowLayout() { x += kButtonWidth + kButtonPad; // Set the graphics to the 'on' buttons, except for the variable ones - _whatButton->setGfx(arrayBmp[4 * kMenuWhat + scale - 1]); - _musicButton->setGfx(arrayBmp[4 * kMenuMusic + scale - 1 + ((_vm->_config.musicFl) ? 0 : 2)]); - _soundFXButton->setGfx(arrayBmp[4 * kMenuSoundFX + scale - 1 + ((_vm->_config.soundFl) ? 0 : 2)]); - _saveButton->setGfx(arrayBmp[4 * kMenuSave + scale - 1]); - _loadButton->setGfx(arrayBmp[4 * kMenuLoad + scale - 1]); - _recallButton->setGfx(arrayBmp[4 * kMenuRecall + scale - 1]); - _turboButton->setGfx(arrayBmp[4 * kMenuTurbo + scale - 1 + ((_vm->_config.turboFl) ? 0 : 2)]); - _lookButton->setGfx(arrayBmp[4 * kMenuLook + scale - 1]); - _inventButton->setGfx(arrayBmp[4 * kMenuInventory + scale - 1]); + _whatButton->setGfx(_arrayBmp[4 * kMenuWhat + scale - 1]); + _musicButton->setGfx(_arrayBmp[4 * kMenuMusic + scale - 1 + ((_vm->_config.musicFl) ? 0 : 2)]); + _soundFXButton->setGfx(_arrayBmp[4 * kMenuSoundFX + scale - 1 + ((_vm->_config.soundFl) ? 0 : 2)]); + _saveButton->setGfx(_arrayBmp[4 * kMenuSave + scale - 1]); + _loadButton->setGfx(_arrayBmp[4 * kMenuLoad + scale - 1]); + _recallButton->setGfx(_arrayBmp[4 * kMenuRecall + scale - 1]); + _turboButton->setGfx(_arrayBmp[4 * kMenuTurbo + scale - 1 + ((_vm->_config.turboFl) ? 0 : 2)]); + _lookButton->setGfx(_arrayBmp[4 * kMenuLook + scale - 1]); + _inventButton->setGfx(_arrayBmp[4 * kMenuInventory + scale - 1]); } void TopMenu::loadBmpArr(Common::SeekableReadStream &in) { - arraySize = in.readUint16BE(); + _arraySize = in.readUint16BE(); - delete arrayBmp; - arrayBmp = new Graphics::Surface *[arraySize * 2]; - for (int i = 0; i < arraySize; i++) { + delete _arrayBmp; + _arrayBmp = new Graphics::Surface *[_arraySize * 2]; + for (int i = 0; i < _arraySize; i++) { uint16 bmpSize = in.readUint16BE(); uint32 filPos = in.pos(); Common::SeekableSubReadStream stream(&in, filPos, filPos + bmpSize); @@ -137,28 +137,28 @@ void TopMenu::loadBmpArr(Common::SeekableReadStream &in) { if (bitmapSrc->format.bytesPerPixel == 1) error("TopMenu::loadBmpArr(): Unhandled paletted image"); - arrayBmp[i * 2] = bitmapSrc->convertTo(g_system->getOverlayFormat()); - arrayBmp[i * 2 + 1] = new Graphics::Surface(); - arrayBmp[i * 2 + 1]->create(arrayBmp[i * 2]->w * 2, arrayBmp[i * 2]->h * 2, g_system->getOverlayFormat()); - byte *src = (byte *)arrayBmp[i * 2]->pixels; - byte *dst = (byte *)arrayBmp[i * 2 + 1]->pixels; - - for (int j = 0; j < arrayBmp[i * 2]->h; j++) { - src = (byte *)arrayBmp[i * 2]->getBasePtr(0, j); - dst = (byte *)arrayBmp[i * 2 + 1]->getBasePtr(0, j * 2); - for (int k = arrayBmp[i * 2]->w; k > 0; k--) { - for (int m = arrayBmp[i * 2]->format.bytesPerPixel; m > 0; m--) { + _arrayBmp[i * 2] = bitmapSrc->convertTo(g_system->getOverlayFormat()); + _arrayBmp[i * 2 + 1] = new Graphics::Surface(); + _arrayBmp[i * 2 + 1]->create(_arrayBmp[i * 2]->w * 2, _arrayBmp[i * 2]->h * 2, g_system->getOverlayFormat()); + byte *src = (byte *)_arrayBmp[i * 2]->pixels; + byte *dst = (byte *)_arrayBmp[i * 2 + 1]->pixels; + + for (int j = 0; j < _arrayBmp[i * 2]->h; j++) { + src = (byte *)_arrayBmp[i * 2]->getBasePtr(0, j); + dst = (byte *)_arrayBmp[i * 2 + 1]->getBasePtr(0, j * 2); + for (int k = _arrayBmp[i * 2]->w; k > 0; k--) { + for (int m = _arrayBmp[i * 2]->format.bytesPerPixel; m > 0; m--) { *dst++ = *src++; } - src -= arrayBmp[i * 2]->format.bytesPerPixel; + src -= _arrayBmp[i * 2]->format.bytesPerPixel; - for (int m = arrayBmp[i * 2]->format.bytesPerPixel; m > 0; m--) { + for (int m = _arrayBmp[i * 2]->format.bytesPerPixel; m > 0; m--) { *dst++ = *src++; } } - src = (byte *)arrayBmp[i * 2 + 1]->getBasePtr(0, j * 2); - dst = (byte *)arrayBmp[i * 2 + 1]->getBasePtr(0, j * 2 + 1); - for (int k = arrayBmp[i * 2 + 1]->pitch; k > 0; k--) { + src = (byte *)_arrayBmp[i * 2 + 1]->getBasePtr(0, j * 2); + dst = (byte *)_arrayBmp[i * 2 + 1]->getBasePtr(0, j * 2 + 1); + for (int k = _arrayBmp[i * 2 + 1]->pitch; k > 0; k--) { *dst++ = *src++; } } @@ -171,12 +171,12 @@ void TopMenu::handleCommand(GUI::CommandSender *sender, uint32 command, uint32 d switch (command) { case kCmdWhat: close(); - _vm->getGameStatus().helpFl = true; + _vm->getGameStatus()._helpFl = true; break; case kCmdMusic: _vm->_sound->toggleMusic(); - _musicButton->setGfx(arrayBmp[4 * kMenuMusic + (g_system->getOverlayWidth() > 320 ? 2 : 1) - 1 + ((_vm->_config.musicFl) ? 0 : 2)]); + _musicButton->setGfx(_arrayBmp[4 * kMenuMusic + (g_system->getOverlayWidth() > 320 ? 2 : 1) - 1 + ((_vm->_config.musicFl) ? 0 : 2)]); _musicButton->draw(); g_gui.theme()->updateScreen(); g_system->updateScreen(); @@ -194,8 +194,8 @@ void TopMenu::handleCommand(GUI::CommandSender *sender, uint32 command, uint32 d break; case kCmdSave: close(); - if (_vm->getGameStatus().viewState == kViewPlay) { - if (_vm->getGameStatus().gameOverFl) + if (_vm->getGameStatus()._viewState == kViewPlay) { + if (_vm->getGameStatus()._gameOverFl) _vm->gameOverMsg(); else _vm->_file->saveGame(-1, Common::String()); @@ -207,7 +207,7 @@ void TopMenu::handleCommand(GUI::CommandSender *sender, uint32 command, uint32 d break; case kCmdRecall: close(); - _vm->getGameStatus().recallFl = true; + _vm->getGameStatus()._recallFl = true; break; case kCmdTurbo: _vm->_parser->switchTurbo(); |