diff options
Diffstat (limited to 'engines/hugo/engine.cpp')
-rw-r--r-- | engines/hugo/engine.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/engines/hugo/engine.cpp b/engines/hugo/engine.cpp index 082cbdd685..1a097cd90a 100644 --- a/engines/hugo/engine.cpp +++ b/engines/hugo/engine.cpp @@ -523,9 +523,6 @@ void HugoEngine::processMaze() { debugC(1, kDebugEngine, "processMaze"); - //actlist alnewscr = {&aheroxy,&astophero,&aherostop,&anewscr,NULL}; - //actlist_pt alist = &alnewscr[0]; - currImage = _hero->currImagePtr; // Get ptr to current image x1 = _hero->x + currImage->x1; // Left edge of object x2 = _hero->x + currImage->x2; // Right edge @@ -534,41 +531,29 @@ void HugoEngine::processMaze() { if (x1 < _maze.x1) { // Exit west -// anewscr.screen = *_screen_p - 1; _actListArr[_alNewscrIndex][3].a8.screenIndex = *_screen_p - 1; -// aheroxy.x = _maze.x2 - SHIFT - (x2 - x1); _actListArr[_alNewscrIndex][0].a2.x = _maze.x2 - SHIFT - (x2 - x1); -// aheroxy.y = _hero_p->y; _actListArr[_alNewscrIndex][0].a2.y = _hero->y; _status.routeIndex = -1; scheduler().insertActionList(_alNewscrIndex); } else if (x2 > _maze.x2) { // Exit east -// anewscr.screen = *_screen_p + 1; _actListArr[_alNewscrIndex][3].a8.screenIndex = *_screen_p + 1; -// aheroxy.x = _maze.x1 + SHIFT; _actListArr[_alNewscrIndex][0].a2.x = _maze.x1 + SHIFT; -// aheroxy.y = _hero_p->y; _actListArr[_alNewscrIndex][0].a2.y = _hero->y; _status.routeIndex = -1; scheduler().insertActionList(_alNewscrIndex); } else if (y1 < _maze.y1 - SHIFT) { // Exit north -// anewscr.screen = *_screen_p - _maze.size; _actListArr[_alNewscrIndex][3].a8.screenIndex = *_screen_p - _maze.size; -// aheroxy.x = _maze.x3; // special offset for perspective _actListArr[_alNewscrIndex][0].a2.x = _maze.x3; -// aheroxy.y = _maze.y2 - SHIFT - (y2 - y1); _actListArr[_alNewscrIndex][0].a2.y = _maze.y2 - SHIFT - (y2 - y1); _status.routeIndex = -1; scheduler().insertActionList(_alNewscrIndex); } else if (y2 > _maze.y2 - SHIFT / 2) { // Exit south -// anewscr.screen = *_screen_p + _maze.size; _actListArr[_alNewscrIndex][3].a8.screenIndex = *_screen_p + _maze.size; -// aheroxy.x = _maze.x4; // special offset for perspective _actListArr[_alNewscrIndex][0].a2.x = _maze.x4; -// aheroxy.y = _maze.y1 + SHIFT; _actListArr[_alNewscrIndex][0].a2.y = _maze.y1 + SHIFT; _status.routeIndex = -1; scheduler().insertActionList(_alNewscrIndex); |