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-rw-r--r--engines/hugo/game.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/hugo/game.h b/engines/hugo/game.h
index 488f667bee..275f083d09 100644
--- a/engines/hugo/game.h
+++ b/engines/hugo/game.h
@@ -211,7 +211,7 @@ enum action_t { // Parameters:
START_OBJ, // 1 - Object number
INIT_OBJXY, // 2 - Object number, x,y
PROMPT, // 3 - index of prompt & response string, ptrs to action
- // lists. First if response matches, 2nd if not.
+ // lists. First if response matches, 2nd if not.
BKGD_COLOR, // 4 - new background color
INIT_OBJVXY, // 5 - Object number, vx, vy
INIT_CARRY, // 6 - Object number, carried status
@@ -520,7 +520,7 @@ struct act30 { // Type 30 - Start special m
};
struct act31 { // Type 31 - Exit special maze processing
- action_t actType; // The type of action
+ action_t actType; // The type of action
int timer; // Time to set off the action
};
@@ -638,17 +638,17 @@ struct act47 { // Type 47 - Init viewx,view
};
struct act48 { // Type 48 - Set curr_seq_p to frame n
- action_t actType; // The type of action
+ action_t actType; // The type of action
int timer; // Time to set off the action
int objNumb; // The object number
int seqIndex; // The index of seq array to set to
int frameIndex; // The index of frame to set to
};
-struct act49 { // Added by Strangerke - Type 79 - Play a sound (DOS way)
- action_t actType; // The type of action
+struct act49 { // Added by Strangerke - Type 79 - Play a song (DOS way)
+ action_t actType; // The type of action
int timer; // Time to set off the action
- uint16 soundIndex; // Sound index in string array
+ uint16 songIndex; // Song index in string array
};
union act {