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Diffstat (limited to 'engines/hugo/global.h')
-rwxr-xr-x | engines/hugo/global.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/engines/hugo/global.h b/engines/hugo/global.h new file mode 100755 index 0000000000..fc39474ad6 --- /dev/null +++ b/engines/hugo/global.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on original Hugo Trilogy source code + * + * Copyright (c) 1989-1995 David P. Gray + * + */ + +namespace Hugo { + +#define HERO 0 // In all enums, HERO is the first element + +#define DESCRIPLEN 32 /* Length of description string */ +#define MAX_SOUNDS 64 /* Max number of sounds */ +#define BOOTFILE "HUGO.BSF" /* Name of boot structure file */ +#define CONFIGFILE "CONFIG.DAT" /* Name of config file */ +#define LEN_MASK 0x3F /* Lower 6 bits are length */ +#define PBFILE "playback.dat" + +/* Name scenery and objects picture databases */ +#define SCENERY_FILE "scenery.dat" +#define OBJECTS_FILE "objects.dat" +#define STRING_FILE "strings.dat" +#define SOUND_FILE "sounds.dat" + +/* User interface database (Windows Only) */ +#define UIF_FILE "uif.dat" + +static const int kSavegameVersion = 1; +} // Namespace Hugo + |