diff options
Diffstat (limited to 'engines/hugo/hugo.h')
-rw-r--r-- | engines/hugo/hugo.h | 31 |
1 files changed, 7 insertions, 24 deletions
diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 98723ea8ad..ea67927e11 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -83,7 +83,6 @@ static const int kMaxPath = 256; // Max length of a full path static const int kHeroMaxWidth = 24; // Maximum width of hero static const int kHeroMinWidth = 16; // Minimum width of hero -typedef char fpath_t[kMaxPath]; // File path typedef char command_t[kMaxLineSize + 8]; // Command line (+spare for prompt,cursor) struct config_t { // User's config (saved) @@ -181,38 +180,31 @@ struct HugoGameDescription; struct status_t { // Game status (not saved) bool storyModeFl; // Game is telling story - no commands bool gameOverFl; // Game is over - hero knobbled - bool demoFl; // Game is in demo mode bool textBoxFl; // Game is (halted) in text box bool lookFl; // Toolbar "look" button pressed bool recallFl; // Toolbar "recall" button pressed - bool leftButtonFl; // Left mouse button pressed - bool rightButtonFl; // Right button pressed bool newScreenFl; // New screen just loaded in dib_a - bool jumpExitFl; // Allowed to jump to a screen exit bool godModeFl; // Allow DEBUG features in live version - bool helpFl; // Calling WinHelp (don't disable music) bool doQuitFl; bool skipIntroFl; uint32 tick; // Current time in ticks vstate_t viewState; // View state machine - istate_t inventoryState; // Inventory icon bar state - int16 inventoryHeight; // Inventory icon bar height - int16 inventoryObjId; // Inventory object selected, or -1 - int16 routeIndex; // Index into route list, or -1 - go_t go_for; // Purpose of an automatic route - int16 go_id; // Index of exit of object walking to - fpath_t path; // Alternate path for saved files int16 song; // Current song - int16 cx, cy; // Cursor position (dib coords) // Strangerke - Suppress as related to playback // bool playbackFl; // Game is in playback mode // bool recordFl; // Game is in record mode // Strangerke - Not used ? +// bool helpFl; // Calling WinHelp (don't disable music) // bool mmtimeFl; // Multimedia timer supported +// bool demoFl; // Game is in demo mode // int16 screenWidth; // Desktop screen width -// uint32 saveTick; // Time of last save in ticks // int16 saveSlot; // Current slot to save/restore game +// int16 cx, cy; // Cursor position (dib coords) +// uint32 saveTick; // Time of last save in ticks +// +// typedef char fpath_t[kMaxPath]; // File path +// fpath_t path; // Alternate path for saved files }; /** @@ -332,13 +324,6 @@ public: void storeBoundary(const int x1, const int x2, const int y); void syncSoundSettings(); - int getMouseX() const { - return _mouseX; - } - int getMouseY() const { - return _mouseY; - } - overlay_t &getBoundaryOverlay() { return _boundary; } @@ -409,8 +394,6 @@ protected: private: static const int kTurboTps = 16; // This many in turbo mode - int _mouseX; - int _mouseY; byte _introXSize; status_t _status; // Game status structure uint32 _lastTime; |