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Diffstat (limited to 'engines/hugo/intro_v3d.cpp')
-rw-r--r-- | engines/hugo/intro_v3d.cpp | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/engines/hugo/intro_v3d.cpp b/engines/hugo/intro_v3d.cpp deleted file mode 100644 index e723e639d4..0000000000 --- a/engines/hugo/intro_v3d.cpp +++ /dev/null @@ -1,117 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* - * This code is based on original Hugo Trilogy source code - * - * Copyright (c) 1989-1995 David P. Gray - * - */ - -#include "common/system.h" - -#include "hugo/hugo.h" -#include "hugo/intro.h" -#include "hugo/file.h" -#include "hugo/display.h" -#include "hugo/util.h" -#include "hugo/sound.h" - - -namespace Hugo { -intro_v3d::intro_v3d(HugoEngine *vm) : IntroHandler(vm) { -} - -intro_v3d::~intro_v3d() { -} - -void intro_v3d::preNewGame() { -} - -void intro_v3d::introInit() { - _vm->_file->readBackground(_vm->_numScreens - 1); // display splash screen - surf.w = 320; - surf.h = 200; - surf.pixels = _vm->_screen->getFrontBuffer(); - surf.pitch = 320; - surf.bytesPerPixel = 1; - - char buffer[128]; - if (_boot.registered) - sprintf(buffer, "%s Registered Version", COPYRIGHT); - else - sprintf(buffer,"%s Shareware Version", COPYRIGHT); - - // TROMAN, size 10-5 - if (!font.loadFromFON("TMSRB.FON", Graphics::WinFontDirEntry("Tms Rmn", 8))) - error("Unable to load font TMSRB.FON, face 'Tms Rmn', size 8"); - - font.drawString(&surf, buffer, 0, 190, 320, _TBROWN, Graphics::kTextAlignCenter); - - if (scumm_stricmp(_boot.distrib, "David P. Gray")) { - sprintf(buffer, "Distributed by %s.", _boot.distrib); - font.drawString(&surf, buffer, 0, 0, 320, _TBROWN, Graphics::kTextAlignCenter); - } - - _vm->_screen->displayBackground(); - g_system->updateScreen(); - g_system->delayMillis(5000); - - _vm->_file->readBackground(22); // display screen MAP_3d - _vm->_screen->displayBackground(); - introTicks = 0; - _vm->_sound->DOSSongPtr = _vm->_sound->DOSIntroSong; -} - -/** -* Hugo 3 - Preamble screen before going into game. Draws path of Hugo's plane. -* Called every tick. Returns TRUE when complete -*/ -bool intro_v3d::introPlay() { - if (_vm->getGameStatus().skipIntroFl) - return true; - - if (introTicks < _vm->getIntroSize()) { - font.drawString(&surf, ".", _vm->_introX[introTicks], _vm->_introY[introTicks] - DIBOFF_Y, 320, _TBRIGHTWHITE); - _vm->_screen->displayBackground(); - - // Text boxes at various times - switch (introTicks) { - case 4: - Utils::Box(BOX_OK, "%s", _vm->_textIntro[kIntro1]); - break; - case 9: - Utils::Box(BOX_OK, "%s", _vm->_textIntro[kIntro2]); - break; - case 35: - Utils::Box(BOX_OK, "%s", _vm->_textIntro[kIntro3]); - break; - } - } - - return (++introTicks >= _vm->getIntroSize()); -} - -} // End of namespace Hugo |