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Diffstat (limited to 'engines/hugo/object_v1d.cpp')
-rw-r--r--engines/hugo/object_v1d.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/hugo/object_v1d.cpp b/engines/hugo/object_v1d.cpp
index 64def1435a..d46ef890bc 100644
--- a/engines/hugo/object_v1d.cpp
+++ b/engines/hugo/object_v1d.cpp
@@ -52,11 +52,11 @@ ObjectHandler_v1d::~ObjectHandler_v1d() {
}
/**
-* Draw all objects on screen as follows:
-* 1. Sort 'FLOATING' objects in order of y2 (base of object)
-* 2. Display new object frames/positions in dib
-* Finally, cycle any animating objects to next frame
-*/
+ * Draw all objects on screen as follows:
+ * 1. Sort 'FLOATING' objects in order of y2 (base of object)
+ * 2. Display new object frames/positions in dib
+ * Finally, cycle any animating objects to next frame
+ */
void ObjectHandler_v1d::updateImages() {
debugC(5, kDebugObject, "updateImages");
@@ -171,9 +171,9 @@ void ObjectHandler_v1d::updateImages() {
}
/**
-* Update all object positions. Process object 'local' events
-* including boundary events and collisions
-*/
+ * Update all object positions. Process object 'local' events
+ * including boundary events and collisions
+ */
void ObjectHandler_v1d::moveObjects() {
debugC(4, kDebugObject, "moveObjects");
@@ -347,10 +347,10 @@ void ObjectHandler_v1d::moveObjects() {
}
/**
-* Swap all the images of one object with another. Set hero_image (we make
-* the assumption for now that the first obj is always the HERO) to the object
-* number of the swapped image
-*/
+ * Swap all the images of one object with another. Set hero_image (we make
+ * the assumption for now that the first obj is always the HERO) to the object
+ * number of the swapped image
+ */
void ObjectHandler_v1d::swapImages(int objIndex1, int objIndex2) {
debugC(1, kDebugObject, "swapImages(%d, %d)", objIndex1, objIndex2);