diff options
Diffstat (limited to 'engines/hugo/object_v1d.cpp')
-rw-r--r-- | engines/hugo/object_v1d.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/hugo/object_v1d.cpp b/engines/hugo/object_v1d.cpp index 64def1435a..d46ef890bc 100644 --- a/engines/hugo/object_v1d.cpp +++ b/engines/hugo/object_v1d.cpp @@ -52,11 +52,11 @@ ObjectHandler_v1d::~ObjectHandler_v1d() { } /** -* Draw all objects on screen as follows: -* 1. Sort 'FLOATING' objects in order of y2 (base of object) -* 2. Display new object frames/positions in dib -* Finally, cycle any animating objects to next frame -*/ + * Draw all objects on screen as follows: + * 1. Sort 'FLOATING' objects in order of y2 (base of object) + * 2. Display new object frames/positions in dib + * Finally, cycle any animating objects to next frame + */ void ObjectHandler_v1d::updateImages() { debugC(5, kDebugObject, "updateImages"); @@ -171,9 +171,9 @@ void ObjectHandler_v1d::updateImages() { } /** -* Update all object positions. Process object 'local' events -* including boundary events and collisions -*/ + * Update all object positions. Process object 'local' events + * including boundary events and collisions + */ void ObjectHandler_v1d::moveObjects() { debugC(4, kDebugObject, "moveObjects"); @@ -347,10 +347,10 @@ void ObjectHandler_v1d::moveObjects() { } /** -* Swap all the images of one object with another. Set hero_image (we make -* the assumption for now that the first obj is always the HERO) to the object -* number of the swapped image -*/ + * Swap all the images of one object with another. Set hero_image (we make + * the assumption for now that the first obj is always the HERO) to the object + * number of the swapped image + */ void ObjectHandler_v1d::swapImages(int objIndex1, int objIndex2) { debugC(1, kDebugObject, "swapImages(%d, %d)", objIndex1, objIndex2); |