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-rw-r--r--engines/hugo/object_v1w.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/hugo/object_v1w.cpp b/engines/hugo/object_v1w.cpp
index e93244536f..465427b840 100644
--- a/engines/hugo/object_v1w.cpp
+++ b/engines/hugo/object_v1w.cpp
@@ -175,9 +175,8 @@ void ObjectHandler_v1w::updateImages() {
void ObjectHandler_v1w::moveObjects() {
debugC(4, kDebugObject, "moveObjects");
- // If route mode enabled, do special route processing
- if (_vm->getGameStatus().routeIndex >= 0)
- _vm->_route->processRoute();
+ // Do special route processing
+ _vm->_route->processRoute();
// Perform any adjustments to velocity based on special path types
// and store all (visible) object baselines into the boundary file.