diff options
Diffstat (limited to 'engines/hugo/parser.cpp')
-rw-r--r-- | engines/hugo/parser.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/hugo/parser.cpp b/engines/hugo/parser.cpp index 3b0eb1d979..68343a0374 100644 --- a/engines/hugo/parser.cpp +++ b/engines/hugo/parser.cpp @@ -99,7 +99,7 @@ void Parser::loadCmdList(Common::ReadStream &in) { } -void Parser::readBG(Common::ReadStream &in, background_t &curBG) { +void Parser::readBG(Common::ReadStream &in, Background &curBG) { curBG._verbIndex = in.readUint16BE(); curBG._nounIndex = in.readUint16BE(); curBG._commentIndex = in.readSint16BE(); @@ -112,7 +112,7 @@ void Parser::readBG(Common::ReadStream &in, background_t &curBG) { * Read _backgrounObjects from Hugo.dat */ void Parser::loadBackgroundObjects(Common::ReadStream &in) { - background_t tmpBG; + Background tmpBG; memset(&tmpBG, 0, sizeof(tmpBG)); for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { @@ -120,13 +120,13 @@ void Parser::loadBackgroundObjects(Common::ReadStream &in) { if (varnt == _vm->_gameVariant) { _backgroundObjectsSize = numElem; - _backgroundObjects = (background_t **)malloc(sizeof(background_t *) * numElem); + _backgroundObjects = (Background **)malloc(sizeof(Background *) * numElem); } for (int i = 0; i < numElem; i++) { uint16 numSubElem = in.readUint16BE(); if (varnt == _vm->_gameVariant) - _backgroundObjects[i] = (background_t *)malloc(sizeof(background_t) * numSubElem); + _backgroundObjects[i] = (Background *)malloc(sizeof(Background) * numSubElem); for (int j = 0; j < numSubElem; j++) readBG(in, (varnt == _vm->_gameVariant) ? _backgroundObjects[i][j] : tmpBG); @@ -138,15 +138,15 @@ void Parser::loadBackgroundObjects(Common::ReadStream &in) { * Read _catchallList from Hugo.dat */ void Parser::loadCatchallList(Common::ReadStream &in) { - background_t *wrkCatchallList = 0; - background_t tmpBG; + Background *wrkCatchallList = 0; + Background tmpBG; memset(&tmpBG, 0, sizeof(tmpBG)); for (int varnt = 0; varnt < _vm->_numVariant; varnt++) { uint16 numElem = in.readUint16BE(); if (varnt == _vm->_gameVariant) - _catchallList = wrkCatchallList = (background_t *)malloc(sizeof(background_t) * numElem); + _catchallList = wrkCatchallList = (Background *)malloc(sizeof(Background) * numElem); for (int i = 0; i < numElem; i++) readBG(in, (varnt == _vm->_gameVariant) ? wrkCatchallList[i] : tmpBG); @@ -164,7 +164,7 @@ void Parser::loadArrayReqs(Common::SeekableReadStream &in) { const char *Parser::useBG(const char *name) { debugC(1, kDebugEngine, "useBG(%s)", name); - objectList_t p = _backgroundObjects[*_vm->_screen_p]; + ObjectList p = _backgroundObjects[*_vm->_screen_p]; for (int i = 0; p[i]._verbIndex != 0; i++) { if ((name == _vm->_text->getNoun(p[i]._nounIndex, 0) && p[i]._verbIndex != _vm->_look) && @@ -208,7 +208,7 @@ void Parser::switchTurbo() { void Parser::charHandler() { debugC(4, kDebugParser, "charHandler"); - status_t &gameStatus = _vm->getGameStatus(); + Status &gameStatus = _vm->getGameStatus(); // Check for one or more characters in ring buffer while (_getIndex != _putIndex) { @@ -268,7 +268,7 @@ void Parser::charHandler() { void Parser::keyHandler(Common::Event event) { debugC(1, kDebugParser, "keyHandler(%d)", event.kbd.keycode); - status_t &gameStatus = _vm->getGameStatus(); + Status &gameStatus = _vm->getGameStatus(); uint16 nChar = event.kbd.keycode; if (event.kbd.flags & (Common::KBD_ALT | Common::KBD_SCRL)) |