diff options
Diffstat (limited to 'engines/hugo/sound.cpp')
-rw-r--r-- | engines/hugo/sound.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/engines/hugo/sound.cpp b/engines/hugo/sound.cpp index ecf1bd1a86..9906cb7c3c 100644 --- a/engines/hugo/sound.cpp +++ b/engines/hugo/sound.cpp @@ -254,29 +254,29 @@ SoundHandler::~SoundHandler() { } /** -* Set the FM music volume from config.mvolume (0..100%) -*/ + * Set the FM music volume from config.mvolume (0..100%) + */ void SoundHandler::setMusicVolume() { _midiPlayer->syncVolume(); } /** -* Stop any sound that might be playing -*/ + * Stop any sound that might be playing + */ void SoundHandler::stopSound() { _vm->_mixer->stopAll(); } /** -* Stop any tune that might be playing -*/ + * Stop any tune that might be playing + */ void SoundHandler::stopMusic() { _midiPlayer->stop(); } /** -* Turn music on and off -*/ + * Turn music on and off + */ void SoundHandler::toggleMusic() { _vm->_config.musicFl = !_vm->_config.musicFl; @@ -284,8 +284,8 @@ void SoundHandler::toggleMusic() { } /** -* Turn digitized sound on and off -*/ + * Turn digitized sound on and off + */ void SoundHandler::toggleSound() { _vm->_config.soundFl = !_vm->_config.soundFl; } @@ -295,8 +295,8 @@ void SoundHandler::playMIDI(sound_pt seq_p, uint16 size) { } /** -* Read a tune sequence from the sound database and start playing it -*/ + * Read a tune sequence from the sound database and start playing it + */ void SoundHandler::playMusic(int16 tune) { sound_pt seqPtr; // Sequence data from file uint16 size; // Size of sequence data @@ -310,9 +310,9 @@ void SoundHandler::playMusic(int16 tune) { } /** -* Produce various sound effects on supplied stereo channel(s) -* Override currently playing sound only if lower or same priority -*/ + * Produce various sound effects on supplied stereo channel(s) + * Override currently playing sound only if lower or same priority + */ void SoundHandler::playSound(int16 sound, const byte priority) { // uint32 dwVolume; // Left, right volume of sound sound_pt sound_p; // Sound data @@ -334,8 +334,8 @@ void SoundHandler::playSound(int16 sound, const byte priority) { } /** -* Initialize for MCI sound and midi -*/ + * Initialize for MCI sound and midi + */ void SoundHandler::initSound() { _midiPlayer->open(); } @@ -353,9 +353,9 @@ void SoundHandler::syncVolume() { } /** -* Check if music is still playing. -* If not, select the next track in the playlist and play it -*/ + * Check if music is still playing. + * If not, select the next track in the playlist and play it + */ void SoundHandler::checkMusic() { if (_midiPlayer->isPlaying()) return; @@ -376,10 +376,10 @@ void SoundHandler::loopPlayer(void *refCon) { } /** -* Decrement last note's timer and see if time to play next note yet. -* If so, interpret next note in string and play it. Update ptr to string -* Timer: >0 - song still going, 0 - Stop note, -1 - Set next note -*/ + * Decrement last note's timer and see if time to play next note yet. + * If so, interpret next note in string and play it. Update ptr to string + * Timer: >0 - song still going, 0 - Stop note, -1 - Set next note + */ void SoundHandler::pcspkr_player() { static const uint16 pcspkrNotes[8] = {1352, 1205, 2274, 2026, 1805, 1704, 1518}; // The 3rd octave note counts A..G static const uint16 pcspkrSharps[8] = {1279, 1171, 2150, 1916, 1755, 1611, 1435}; // The sharps, A# to B# |