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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on original Hugo Trilogy source code
+ *
+ * Copyright (c) 1989-1995 David P. Gray
+ *
+ */
+
+#include "common/system.h"
+#include "gui/message.h"
+
+#include "hugo/game.h"
+#include "hugo/hugo.h"
+#include "hugo/util.h"
+#include "hugo/sound.h"
+
+namespace Hugo {
+
+int Utils::firstBit(byte data) {
+// Returns index (0 to 7) of first 1 in supplied byte, or 8 if not found
+ if (!data)
+ return 8;
+
+ int i;
+ for (i = 0; i < 8; i++) {
+ if ((data << i) & 0x80)
+ break;
+ }
+
+ return i;
+}
+
+int Utils::lastBit(byte data) {
+// Returns index (0 to 7) of last 1 in supplied byte, or 8 if not found
+ if (!data)
+ return 8;
+
+ int i;
+ for (i = 7; i >= 0; i--) {
+ if ((data << i) & 0x80)
+ break;
+ }
+
+ return i;
+}
+
+void Utils::reverseByte(byte *data) {
+// Reverse the bit order in supplied byte
+ byte maskIn = 0x80;
+ byte maskOut = 0x01;
+ byte result = 0;
+
+ for (byte i = 0; i < 8; i++, maskIn >>= 1, maskOut <<= 1) {
+ if (*data & maskIn)
+ result |= maskOut;
+ }
+
+ *data = result;
+}
+
+char *Utils::Box(box_t dismiss, const char *s, ...) {
+ static char buffer[MAX_STRLEN + 1]; // Format text into this
+
+ if (!s)
+ return 0; // NULL strings catered for
+
+ if (s[0] == '\0')
+ return 0;
+
+ if (strlen(s) > MAX_STRLEN - 100) { // Test length
+ Warn("String too big:\n%s", s);
+ return 0;
+ }
+
+ va_list marker;
+ va_start(marker, s);
+ vsprintf(buffer, s, marker); // Format string into buffer
+ va_end(marker);
+
+ if (buffer[0] == '\0')
+ return 0;
+
+ switch(dismiss) {
+ case BOX_ANY:
+ case BOX_OK: {
+ GUI::MessageDialog dialog(buffer, "OK");
+ dialog.runModal();
+ break;
+ }
+ case BOX_YESNO: {
+ GUI::MessageDialog dialog(buffer, "YES", "NO");
+ if (dialog.runModal() == GUI::kMessageOK)
+ return buffer;
+ return 0;
+ break;
+ }
+ case BOX_PROMPT:
+ warning("Box: unhandled BOX_PROMPT");
+ int boxTime = strlen(buffer) * 30;
+ GUI::TimedMessageDialog dialog(buffer, MAX(1500, boxTime));
+ dialog.runModal();
+ // TODO: Some boxes (i.e. the combination code for the shed), needs to return an input.
+ }
+
+ return buffer;
+}
+
+void Utils::Warn(const char *format, ...) {
+// Warning handler. Print supplied message and continue
+// Arguments are same as printf
+ char buffer[WARNLEN];
+ va_list marker;
+ va_start(marker, format);
+ vsnprintf(buffer, WARNLEN, format, marker);
+ va_end(marker);
+ warning("Hugo warning: %s", buffer);
+}
+
+void Utils::Error(int error_type, const char *format, ...) {
+// Fatal error handler. Reset environment, print error and exit
+// Arguments are same as printf
+ char buffer[ERRLEN + 1];
+ bool fatal = true; // Fatal error, else continue
+
+ switch (error_type) {
+ case FILE_ERR:
+ strcpy(buffer, HugoEngine::get()._textUtil[kErr1]);
+ break;
+ case WRITE_ERR:
+ strcpy(buffer, HugoEngine::get()._textUtil[kErr2]);
+ fatal = false; // Allow continuation
+ break;
+ case PCCH_ERR:
+ strcpy(buffer, HugoEngine::get()._textUtil[kErr3]);
+ break;
+ case HEAP_ERR:
+ strcpy(buffer, HugoEngine::get()._textUtil[kErr4]);
+ break;
+ case SOUND_ERR:
+ strcpy(buffer, HugoEngine::get()._textUtil[kErr5]);
+ break;
+ default:
+ strcpy(buffer, HugoEngine::get()._textUtil[kErr6]);
+ break;
+ }
+
+ if (fatal)
+ HugoEngine::get().shutdown(); // Restore any devices before exit
+
+ va_list marker;
+ va_start(marker, format);
+ vsnprintf(&buffer[strlen(buffer)], ERRLEN - strlen(buffer), format, marker);
+ va_end(marker);
+ //MessageBeep(MB_ICONEXCLAMATION);
+ //MessageBox(hwnd, buffer, "HugoWin Error", MB_OK | MB_ICONEXCLAMATION);
+ warning("Hugo Error: %s", buffer);
+
+ if (fatal)
+ exit(1);
+}
+
+void Utils::gameOverMsg(void) {
+ // Print options for user when dead
+ //MessageBox(hwnd, gameoverstring, "Be more careful next time!", MB_OK | MB_ICONINFORMATION);
+ warning("STUB: Gameover_msg(): %s", HugoEngine::get()._textUtil[kGameOver]);
+}
+
+char *Utils::strlwr(char *buffer) {
+ char *result = buffer;
+
+ while (*buffer != '\0') {
+ if (isupper(*buffer))
+ *buffer = tolower(*buffer);
+ buffer++;
+ }
+
+ return result;
+}
+
+
+} // End of namespace Hugo