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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_BBDOU_BBDOU_FOODCTL_H
+#define ILLUSIONS_BBDOU_BBDOU_FOODCTL_H
+
+#include "illusions/specialcode.h"
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine_BBDOU;
+
+// TODO Merge counts?
+const uint kFoodMaxPropertyIdsCount = 15;
+const uint kFoodCount = 16;
+
+struct FoodItem {
+ uint32 objectId;
+ int value;
+};
+
+class BbdouFoodCtl {
+public:
+ BbdouFoodCtl(IllusionsEngine_BBDOU *vm);
+ ~BbdouFoodCtl();
+ void placeFood(uint totalRoundsCount, uint maxRequestedFoodCount);
+ void addFood(uint32 propertyId);
+ void requestFirstFood();
+ void requestNextFood();
+ void nextRound();
+ bool hasReachedRequestedFoodCount();
+ bool hasRoundFinished();
+ void serveFood();
+ void resetFood();
+protected:
+ IllusionsEngine_BBDOU *_vm;
+ uint _totalRoundsCount, _maxRequestedFoodCount;
+ uint32 _foodPropertyIds[kFoodMaxPropertyIdsCount];
+ uint _requestedFoodCount;
+ uint _requestedFoodIndex;
+ FoodItem _foodItems[kFoodCount];
+ uint _servedFoodCount;
+ void placeActors();
+ void resetFoodControls();
+ uint32 getFoodSequenceId();
+ uint32 getCurrentStudentObjectId();
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_BBDOU_BBDOU_FOODCTL_H