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path: root/engines/illusions/bbdou/bbdou_specialcode.h
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Diffstat (limited to 'engines/illusions/bbdou/bbdou_specialcode.h')
-rw-r--r--engines/illusions/bbdou/bbdou_specialcode.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/illusions/bbdou/bbdou_specialcode.h b/engines/illusions/bbdou/bbdou_specialcode.h
index dcfb5baf63..d018f3859d 100644
--- a/engines/illusions/bbdou/bbdou_specialcode.h
+++ b/engines/illusions/bbdou/bbdou_specialcode.h
@@ -81,6 +81,8 @@ public:
void spcEnableCursor(OpCall &opCall);
void spcDisableCursor(OpCall &opCall);
void spcAddCursorSequence(OpCall &opCall);
+ void spcCursorStartHoldingObjectId(OpCall &opCall);
+ void spcCursorStopHoldingObjectId(OpCall &opCall);
void spcInitBubble(OpCall &opCall);
void spcSetupBubble(OpCall &opCall);
void spcSetObjectInteractMode(OpCall &opCall);
@@ -89,10 +91,13 @@ public:
void spcRegisterInventoryItem(OpCall &opCall);
void spcOpenInventory(OpCall &opCall);
void spcAddInventoryItem(OpCall &opCall);
+ void spcRemoveInventoryItem(OpCall &opCall);
void spcCloseInventory(OpCall &opCall);
void playSoundEffect(int soundIndex);
void resetItem10(uint32 objectId, Item10 *item10);
+ void startHoldingObjectId(uint32 objectId1, uint32 holdingObjectId, bool doPlaySound);
+ void stopHoldingObjectId(uint32 objectId1, bool doPlaySound);
protected:
// Internal functions