diff options
Diffstat (limited to 'engines/illusions/bbdou/scriptopcodes_bbdou.h')
-rw-r--r-- | engines/illusions/bbdou/scriptopcodes_bbdou.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/illusions/bbdou/scriptopcodes_bbdou.h b/engines/illusions/bbdou/scriptopcodes_bbdou.h index 5385103a3e..31713828ee 100644 --- a/engines/illusions/bbdou/scriptopcodes_bbdou.h +++ b/engines/illusions/bbdou/scriptopcodes_bbdou.h @@ -95,7 +95,11 @@ protected: void opSetDenySfx(ScriptThread *scriptThread, OpCall &opCall); void opSetAdjustUpSfx(ScriptThread *scriptThread, OpCall &opCall); void opSetAdjustDnSfx(ScriptThread *scriptThread, OpCall &opCall); + void opPause(ScriptThread *scriptThread, OpCall &opCall); + void opResume(ScriptThread *scriptThread, OpCall &opCall); void opStartSound(ScriptThread *scriptThread, OpCall &opCall); + void opStartSoundAtPosition(ScriptThread *scriptThread, OpCall &opCall); + void opStartSoundAtActor(ScriptThread *scriptThread, OpCall &opCall); void opStopSound(ScriptThread *scriptThread, OpCall &opCall); void opStartMusic(ScriptThread *scriptThread, OpCall &opCall); void opStopMusic(ScriptThread *scriptThread, OpCall &opCall); @@ -107,6 +111,7 @@ protected: void opResetGame(ScriptThread *scriptThread, OpCall &opCall); void opDeactivateButton(ScriptThread *scriptThread, OpCall &opCall); void opActivateButton(ScriptThread *scriptThread, OpCall &opCall); + void opNop(ScriptThread *scriptThread, OpCall &opCall); void opJumpIf(ScriptThread *scriptThread, OpCall &opCall); void opIsPrevSceneId(ScriptThread *scriptThread, OpCall &opCall); void opIsCurrentSceneId(ScriptThread *scriptThread, OpCall &opCall); |