aboutsummaryrefslogtreecommitdiff
path: root/engines/illusions/bbdou/scriptopcodes_bbdou.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/illusions/bbdou/scriptopcodes_bbdou.h')
-rw-r--r--engines/illusions/bbdou/scriptopcodes_bbdou.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/illusions/bbdou/scriptopcodes_bbdou.h b/engines/illusions/bbdou/scriptopcodes_bbdou.h
index 5385103a3e..31713828ee 100644
--- a/engines/illusions/bbdou/scriptopcodes_bbdou.h
+++ b/engines/illusions/bbdou/scriptopcodes_bbdou.h
@@ -95,7 +95,11 @@ protected:
void opSetDenySfx(ScriptThread *scriptThread, OpCall &opCall);
void opSetAdjustUpSfx(ScriptThread *scriptThread, OpCall &opCall);
void opSetAdjustDnSfx(ScriptThread *scriptThread, OpCall &opCall);
+ void opPause(ScriptThread *scriptThread, OpCall &opCall);
+ void opResume(ScriptThread *scriptThread, OpCall &opCall);
void opStartSound(ScriptThread *scriptThread, OpCall &opCall);
+ void opStartSoundAtPosition(ScriptThread *scriptThread, OpCall &opCall);
+ void opStartSoundAtActor(ScriptThread *scriptThread, OpCall &opCall);
void opStopSound(ScriptThread *scriptThread, OpCall &opCall);
void opStartMusic(ScriptThread *scriptThread, OpCall &opCall);
void opStopMusic(ScriptThread *scriptThread, OpCall &opCall);
@@ -107,6 +111,7 @@ protected:
void opResetGame(ScriptThread *scriptThread, OpCall &opCall);
void opDeactivateButton(ScriptThread *scriptThread, OpCall &opCall);
void opActivateButton(ScriptThread *scriptThread, OpCall &opCall);
+ void opNop(ScriptThread *scriptThread, OpCall &opCall);
void opJumpIf(ScriptThread *scriptThread, OpCall &opCall);
void opIsPrevSceneId(ScriptThread *scriptThread, OpCall &opCall);
void opIsCurrentSceneId(ScriptThread *scriptThread, OpCall &opCall);