aboutsummaryrefslogtreecommitdiff
path: root/engines/illusions/resources/actorresource.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/illusions/resources/actorresource.cpp')
-rw-r--r--engines/illusions/resources/actorresource.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/engines/illusions/resources/actorresource.cpp b/engines/illusions/resources/actorresource.cpp
index 13c8abc481..04e6c9dc67 100644
--- a/engines/illusions/resources/actorresource.cpp
+++ b/engines/illusions/resources/actorresource.cpp
@@ -162,9 +162,10 @@ void ActorResource::load(Resource *resource) {
}
bool ActorResource::containsSequence(Sequence *sequence) {
- for (uint i = 0; i < _sequences.size(); ++i)
+ for (uint i = 0; i < _sequences.size(); ++i) {
if (sequence == &_sequences[i])
return true;
+ }
return false;
}
@@ -243,10 +244,12 @@ void ActorInstance::registerResources() {
}
void ActorInstance::unregisterResources() {
- for (uint i = 0; i < _actorResource->_actorTypes.size(); ++i)
+ for (uint i = 0; i < _actorResource->_actorTypes.size(); ++i) {
_vm->_dict->removeActorType(_actorResource->_actorTypes[i]._actorTypeId);
- for (uint i = 0; i < _actorResource->_sequences.size(); ++i)
+ }
+ for (uint i = 0; i < _actorResource->_sequences.size(); ++i) {
_vm->_dict->removeSequence(_actorResource->_sequences[i]._sequenceId);
+ }
}
// ActorInstanceList
@@ -270,15 +273,17 @@ void ActorInstanceList::removeActorInstance(ActorInstance *actorInstance) {
}
void ActorInstanceList::pauseBySceneId(uint32 sceneId) {
- for (ItemsIterator it = _items.begin(); it != _items.end(); ++it)
+ for (ItemsIterator it = _items.begin(); it != _items.end(); ++it) {
if ((*it)->_sceneId == sceneId)
(*it)->pause();
+ }
}
void ActorInstanceList::unpauseBySceneId(uint32 sceneId) {
- for (ItemsIterator it = _items.begin(); it != _items.end(); ++it)
+ for (ItemsIterator it = _items.begin(); it != _items.end(); ++it) {
if ((*it)->_sceneId == sceneId)
(*it)->unpause();
+ }
}
FramesList *ActorInstanceList::findSequenceFrames(Sequence *sequence) {
@@ -291,9 +296,10 @@ FramesList *ActorInstanceList::findSequenceFrames(Sequence *sequence) {
}
ActorInstance *ActorInstanceList::findActorByResource(ActorResource *actorResource) {
- for (ItemsIterator it = _items.begin(); it != _items.end(); ++it)
+ for (ItemsIterator it = _items.begin(); it != _items.end(); ++it) {
if ((*it)->_actorResource == actorResource)
return (*it);
+ }
return 0;
}