diff options
Diffstat (limited to 'engines/kyra/animator.cpp')
-rw-r--r-- | engines/kyra/animator.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/kyra/animator.cpp b/engines/kyra/animator.cpp index 64200f0027..551c9b90b8 100644 --- a/engines/kyra/animator.cpp +++ b/engines/kyra/animator.cpp @@ -174,7 +174,7 @@ void ScreenAnimator::preserveAnyChangedBackgrounds() { } void ScreenAnimator::preserveOrRestoreBackground(AnimObject *obj, bool restore) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveOrRestoreBackground(0x%X, restore)", obj, restore); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::preserveOrRestoreBackground(%p, %d)", (const void *)obj, restore); int x = 0, y = 0, width = obj->width << 3, height = obj->height; if (restore) { @@ -477,7 +477,7 @@ void ScreenAnimator::animAddNPC(int character) { } AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectRemoveQueue(0x%X, 0x%X)", queue, rem); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectRemoveQueue(%p, %p)", (const void *)queue, (const void *)rem); AnimObject *cur = queue; AnimObject *prev = queue; @@ -513,13 +513,13 @@ AnimObject *ScreenAnimator::objectRemoveQueue(AnimObject *queue, AnimObject *rem } AnimObject *ScreenAnimator::objectAddHead(AnimObject *queue, AnimObject *head) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectAddHead(0x%X, 0x%X)", queue, head); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectAddHead(%p, %p)", (const void *)queue, (const void *)head); head->nextAnimObject = queue; return head; } AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectQueue(0x%X, 0x%X)", queue, add); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::objectQueue(%p, %p)", (const void *)queue, (const void *)add); if (add->drawY <= queue->drawY || !queue) { add->nextAnimObject = queue; return add; @@ -545,7 +545,7 @@ AnimObject *ScreenAnimator::objectQueue(AnimObject *queue, AnimObject *add) { } void ScreenAnimator::addObjectToQueue(AnimObject *object) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::addObjectToQueue(0x%X)", object); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::addObjectToQueue(%p)", (const void *)object); if (!_objectQueue) { _objectQueue = objectAddHead(0, object); } else { @@ -554,7 +554,7 @@ void ScreenAnimator::addObjectToQueue(AnimObject *object) { } void ScreenAnimator::refreshObject(AnimObject *object) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::refreshObject(0x%X)", object); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::refreshObject(%p)", (const void *)object); _objectQueue = objectRemoveQueue(_objectQueue, object); if (_objectQueue) { _objectQueue = objectQueue(_objectQueue, object); @@ -575,14 +575,14 @@ void ScreenAnimator::makeBrandonFaceMouse() { } int16 ScreenAnimator::fetchAnimWidth(const uint8 *shape, int16 mult) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimWidth(0x%X, %d)", shape, mult); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimWidth(%p, %d)", (const void *)shape, mult); if (_vm->features() & GF_TALKIE) shape += 2; return (((int16)READ_LE_UINT16((shape+3))) * mult) >> 8; } int16 ScreenAnimator::fetchAnimHeight(const uint8 *shape, int16 mult) { - debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimHeight(0x%X, %d)", shape, mult); + debugC(9, kDebugLevelAnimator, "ScreenAnimator::fetchAnimHeight(%p, %d)", (const void *)shape, mult); if (_vm->features() & GF_TALKIE) shape += 2; return (int16)(((int8)*(shape+2)) * mult) >> 8; |