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-rw-r--r--engines/kyra/debugger.cpp206
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diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/config-manager.h"
+#include "common/debugger.cpp"
+#include "kyra/debugger.h"
+#include "kyra/kyra.h"
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+Debugger::Debugger(KyraEngine *vm)
+ : Common::Debugger<Debugger>() {
+ _vm = vm;
+
+ DCmd_Register("continue", &Debugger::cmd_exit);
+ DCmd_Register("exit", &Debugger::cmd_exit);
+ DCmd_Register("help", &Debugger::cmd_help);
+ DCmd_Register("quit", &Debugger::cmd_exit);
+ DCmd_Register("enter", &Debugger::cmd_enterRoom);
+ DCmd_Register("rooms", &Debugger::cmd_listRooms);
+ DCmd_Register("flags", &Debugger::cmd_listFlags);
+ DCmd_Register("toggleflag", &Debugger::cmd_toggleFlag);
+ DCmd_Register("queryflag", &Debugger::cmd_queryFlag);
+ DCmd_Register("timers", &Debugger::cmd_listTimers);
+ DCmd_Register("settimercountdown", &Debugger::cmd_setTimerCountdown);
+ DCmd_Register("give", &Debugger::cmd_giveItem);
+}
+
+void Debugger::preEnter() {
+ //_vm->midi.pause(1);
+}
+
+void Debugger::postEnter() {
+ //_vm->midi.pause(0);
+}
+
+bool Debugger::cmd_enterRoom(int argc, const char **argv) {
+ uint direction = 0;
+ if (argc > 1) {
+ int room = atoi(argv[1]);
+
+ // game will crash if entering a non-existent room
+ if (room >= _vm->_roomTableSize) {
+ DebugPrintf("room number must be any value between (including) 0 and %d\n", _vm->_roomTableSize-1);
+ return true;
+ }
+
+ if (argc > 2) {
+ direction = atoi(argv[2]);
+ } else {
+ if (_vm->_roomTable[room].northExit != 0xff)
+ direction = 3;
+ else if (_vm->_roomTable[room].eastExit != 0xff)
+ direction = 4;
+ else if (_vm->_roomTable[room].southExit != 0xff)
+ direction = 1;
+ else if (_vm->_roomTable[room].westExit != 0xff)
+ direction = 2;
+ }
+
+ // Dirty way of hiding the debug console while the room entry scripts are running,
+ // otherwise the graphics didn't update.
+ _vm->_system->hideOverlay();
+ _vm->_currentCharacter->facing = direction;
+
+ _vm->enterNewScene(room, _vm->_currentCharacter->facing, 0, 0, 1);
+ _vm->_system->showOverlay();
+ _vm->_screen->_mouseLockCount = 0;
+
+ _detach_now = true;
+ return false;
+ }
+
+ DebugPrintf("Syntax: room <roomnum> <direction>\n");
+ return true;
+}
+
+bool Debugger::cmd_exit(int argc, const char **argv) {
+ _detach_now = true;
+ return false;
+}
+
+bool Debugger::cmd_help(int argc, const char **argv) {
+ // console normally has 39 line width
+ // wrap around nicely
+ int width = 0, size, i;
+
+ DebugPrintf("Commands are:\n");
+ for (i = 0 ; i < _dcmd_count ; i++) {
+ size = strlen(_dcmds[i].name) + 1;
+
+ if ((width + size) >= 39) {
+ DebugPrintf("\n");
+ width = size;
+ } else
+ width += size;
+
+ DebugPrintf("%s ", _dcmds[i].name);
+ }
+ DebugPrintf("\n");
+ return true;
+}
+
+bool Debugger::cmd_listRooms(int argc, const char **argv) {
+ for (int i = 0; i < _vm->_roomTableSize; i++) {
+ DebugPrintf("%-3i: %-10s", i, _vm->_roomFilenameTable[_vm->_roomTable[i].nameIndex]);
+ if (!(i % 8))
+ DebugPrintf("\n");
+ }
+ DebugPrintf("\n");
+ DebugPrintf("Current room: %i\n", _vm->_currentRoom);
+ return true;
+}
+
+bool Debugger::cmd_listFlags(int argc, const char **argv) {
+ for (int i = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++) {
+ DebugPrintf("(%-3i): %-5i", i, _vm->queryGameFlag(i));
+ if (!(i % 10))
+ DebugPrintf("\n");
+ }
+ DebugPrintf("\n");
+ return true;
+}
+
+bool Debugger::cmd_toggleFlag(int argc, const char **argv) {
+ if (argc > 1) {
+ uint flag = atoi(argv[1]);
+ if (_vm->queryGameFlag(flag))
+ _vm->resetGameFlag(flag);
+ else
+ _vm->setGameFlag(flag);
+ DebugPrintf("Flag %i is now %i\n", flag, _vm->queryGameFlag(flag));
+ } else
+ DebugPrintf("Syntax: toggleflag <flag>\n");
+
+ return true;
+}
+
+bool Debugger::cmd_queryFlag(int argc, const char **argv) {
+ if (argc > 1) {
+ uint flag = atoi(argv[1]);
+ DebugPrintf("Flag %i is %i\n", flag, _vm->queryGameFlag(flag));
+ } else
+ DebugPrintf("Syntax: queryflag <flag>\n");
+
+ return true;
+}
+
+bool Debugger::cmd_listTimers(int argc, const char **argv) {
+ for (int i = 0; i < ARRAYSIZE(_vm->_timers); i++)
+ DebugPrintf("Timer %-2i: Active: %-3s Countdown: %-6i\n", i, _vm->_timers[i].active ? "Yes" : "No", _vm->_timers[i].countdown);
+
+ return true;
+}
+
+bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
+ if (argc > 2) {
+ uint timer = atoi(argv[1]);
+ uint countdown = atoi(argv[2]);
+ _vm->setTimerCountdown(timer, countdown);
+ DebugPrintf("Timer %i now has countdown %i\n", timer, _vm->_timers[timer].countdown);
+ } else
+ DebugPrintf("Syntax: settimercountdown <timer> <countdown>\n");
+
+ return true;
+}
+
+bool Debugger::cmd_giveItem(int argc, const char **argv) {
+ if (argc == 2) {
+ int item = atoi(argv[1]);
+
+ // Kyrandia 1 has only 108 items (-1 to 106), otherwise it will crash
+ if (item < -1 || item > 106) {
+ DebugPrintf("itemid must be any value between (including) -1 and 106\n");
+ return true;
+ }
+
+ _vm->setMouseItem(item);
+ _vm->_itemInHand = item;
+ } else
+ DebugPrintf("Syntax: give <itemid>\n");
+
+ return true;
+}
+} // End of namespace Kyra