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-rw-r--r--engines/kyra/detection.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index 23ae91e8ca..9303941ccc 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -71,7 +71,7 @@ namespace {
#define LOL_FLOPPY_FLAGS FLAGS(false, false, false, false, false, false, false, Kyra::GI_LOL)
#define LOL_FLOPPY_CMP_FLAGS FLAGS(false, false, false, false, false, false, true, Kyra::GI_LOL)
#define LOL_PC98_SJIS_FLAGS FLAGS(false, false, false, true, true, false, false, Kyra::GI_LOL)
-#define LOL_DEMO_FLAGS FLAGS(true, false, false, false, false, false, false, Kyra::GI_LOL)
+#define LOL_DEMO_FLAGS FLAGS(true, true, false, false, false, false, false, Kyra::GI_LOL)
#define LOL_KYRA2_DEMO_FLAGS FLAGS(true, false, false, false, false, false, false, Kyra::GI_KYRA2)
const KYRAGameDescription adGameDescs[] = {
@@ -1036,9 +1036,8 @@ const KYRAGameDescription adGameDescs[] = {
LOL_PC98_SJIS_FLAGS
},
- // TODO: It looks like this demo version does not use WSA v2 files, that means
- // it is probably being quite old... Since our TIM player relies on WSA v2 features,
- // we disable the detection entry for now.
+ // TODO: It looks like this demo version does use something between
+ // WSA v1 and WSA v2 files, that means it is probably being quite old...
/*{
{
"lol",