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-rw-r--r--engines/kyra/engine/scene_v2.cpp227
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diff --git a/engines/kyra/engine/scene_v2.cpp b/engines/kyra/engine/scene_v2.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/engine/kyra_v2.h"
+
+#include "common/system.h"
+
+namespace Kyra {
+
+void KyraEngine_v2::freeSceneAnims() {
+ for (int i = 0; i < ARRAYSIZE(_sceneAnims); ++i)
+ _sceneAnims[i].flags = 0;
+
+ for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i) {
+ if (_sceneAnimMovie[i])
+ _sceneAnimMovie[i]->close();
+ }
+}
+
+void KyraEngine_v2::updateSpecialSceneScripts() {
+ uint32 nextTime = _system->getMillis() + _tickLength;
+ const int startScript = _lastProcessedSceneScript;
+
+ while (_system->getMillis() <= nextTime) {
+ if (_sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis() &&
+ !_specialSceneScriptState[_lastProcessedSceneScript]) {
+ _specialSceneScriptRunFlag = true;
+
+ while (_specialSceneScriptRunFlag && _sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis()) {
+ if (!_emc->run(&_sceneSpecialScripts[_lastProcessedSceneScript]))
+ _specialSceneScriptRunFlag = false;
+ }
+ }
+
+ if (!_emc->isValid(&_sceneSpecialScripts[_lastProcessedSceneScript])) {
+ _emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], _desc.firstAnimSceneScript + _lastProcessedSceneScript);
+ _specialSceneScriptRunFlag = false;
+ }
+
+ ++_lastProcessedSceneScript;
+ if (_lastProcessedSceneScript >= 10)
+ _lastProcessedSceneScript = 0;
+
+ if (_lastProcessedSceneScript == startScript)
+ return;
+ }
+}
+
+void KyraEngine_v2::runSceneScript6() {
+ _emc->init(&_sceneScriptState, &_sceneScriptData);
+
+ _sceneScriptState.regs[0] = _mainCharacter.sceneId;
+ _sceneScriptState.regs[1] = _mouseX;
+ _sceneScriptState.regs[2] = _mouseY;
+ _sceneScriptState.regs[4] = _itemInHand;
+
+ _emc->start(&_sceneScriptState, 6);
+ while (_emc->isValid(&_sceneScriptState))
+ _emc->run(&_sceneScriptState);
+}
+
+#pragma mark - pathfinder
+
+int KyraEngine_v2::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
+ x &= ~3; toX &= ~3;
+ y &= ~1; toY &= ~1;
+ int size = KyraEngine_v1::findWay(x, y, toX, toY, moveTable, moveTableSize);
+
+ if (size && !_smoothingPath) {
+ _smoothingPath = true;
+ int temp = pathfinderInitPositionTable(moveTable);
+ temp = pathfinderInitPositionIndexTable(temp, x, y);
+ pathfinderFinializePath(moveTable, temp, x, y, moveTableSize);
+ _smoothingPath = false;
+ }
+
+ return _smoothingPath ? size : getMoveTableSize(moveTable);
+}
+
+bool KyraEngine_v2::directLinePassable(int x, int y, int toX, int toY) {
+ Screen *scr = screen();
+
+ while (x != toX || y != toY) {
+ int facing = getFacingFromPointToPoint(x, y, toX, toY);
+ x += _addXPosTable[facing];
+ y += _addYPosTable[facing];
+ if (!scr->getShapeFlag1(x, y))
+ return false;
+ }
+
+ return true;
+}
+
+int KyraEngine_v2::pathfinderInitPositionTable(int *moveTable) {
+ bool breakLoop = false;
+ int *moveTableCur = moveTable;
+ int oldEntry = *moveTableCur, curEntry = *moveTableCur;
+ int oldX = 0, newX = 0, oldY = 0, newY = 0;
+ int lastEntry = 0;
+ lastEntry = pathfinderAddToPositionTable(lastEntry, 0, 0);
+
+ while (*moveTableCur != 8) {
+ oldEntry = curEntry;
+
+ while (true) {
+ curEntry = *moveTableCur;
+ if (curEntry >= 0 && curEntry <= 7)
+ break;
+
+ if (curEntry == 8) {
+ breakLoop = true;
+ break;
+ } else {
+ ++moveTableCur;
+ }
+ }
+
+ if (breakLoop)
+ break;
+
+ oldX = newX;
+ oldY = newY;
+
+ newX += _addXPosTable[curEntry];
+ newY += _addYPosTable[curEntry];
+
+ int temp = ABS(curEntry - oldEntry);
+ if (temp > 4) {
+ temp = 8 - temp;
+ }
+
+ if (temp > 1 || oldEntry != curEntry)
+ lastEntry = pathfinderAddToPositionTable(lastEntry, oldX, oldY);
+
+ ++moveTableCur;
+ }
+
+ lastEntry = pathfinderAddToPositionTable(lastEntry, newX, newY);
+ _pathfinderPositionTable[lastEntry * 2 + 0] = -1;
+ _pathfinderPositionTable[lastEntry * 2 + 1] = -1;
+ return lastEntry;
+}
+
+int KyraEngine_v2::pathfinderAddToPositionTable(int index, int v1, int v2) {
+ _pathfinderPositionTable[index << 1] = v1;
+ _pathfinderPositionTable[(index << 1) + 1] = v2;
+ ++index;
+ if (index >= 199)
+ --index;
+ return index;
+}
+
+int KyraEngine_v2::pathfinderInitPositionIndexTable(int tableLen, int x, int y) {
+ int x1 = 0, y1 = 0;
+ int x2 = 0, y2 = 0;
+ int lastEntry = 0;
+ int index2 = tableLen - 1, index1 = 0;
+ while (index2 > index1) {
+ x1 = _pathfinderPositionTable[index1 * 2 + 0] + x;
+ y1 = _pathfinderPositionTable[index1 * 2 + 1] + y;
+ x2 = _pathfinderPositionTable[index2 * 2 + 0] + x;
+ y2 = _pathfinderPositionTable[index2 * 2 + 1] + y;
+
+ if (directLinePassable(x1, y1, x2, y2)) {
+ lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
+ if (tableLen - 1 == index2)
+ break;
+ index1 = index2;
+ index2 = tableLen - 1;
+ } else if (index1 + 1 == index2) {
+ lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
+ index1 = index2;
+ index2 = tableLen - 1;
+ } else {
+ --index2;
+ }
+ }
+ return lastEntry;
+}
+
+int KyraEngine_v2::pathfinderAddToPositionIndexTable(int index, int v) {
+ _pathfinderPositionIndexTable[index] = v;
+ ++index;
+ if (index >= 199)
+ --index;
+ return index;
+}
+
+void KyraEngine_v2::pathfinderFinializePath(int *moveTable, int tableLen, int x, int y, int moveTableSize) {
+ int x1 = 0, y1 = 0;
+ int x2 = 0, y2 = 0;
+ int index1 = 0, index2 = 0;
+ int sizeLeft = moveTableSize;
+ for (int i = 0; i < tableLen; ++i) {
+ index2 = _pathfinderPositionIndexTable[i];
+ x1 = _pathfinderPositionTable[index1 * 2 + 0] + x;
+ y1 = _pathfinderPositionTable[index1 * 2 + 1] + y;
+ x2 = _pathfinderPositionTable[index2 * 2 + 0] + x;
+ y2 = _pathfinderPositionTable[index2 * 2 + 1] + y;
+
+ int wayLen = findWay(x1, y1, x2, y2, moveTable, sizeLeft);
+ moveTable += wayLen;
+ sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct
+ index1 = index2;
+ }
+}
+
+} // End of namespace Kyra