diff options
Diffstat (limited to 'engines/kyra/eob.h')
-rw-r--r-- | engines/kyra/eob.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/engines/kyra/eob.h b/engines/kyra/eob.h new file mode 100644 index 0000000000..37ce483702 --- /dev/null +++ b/engines/kyra/eob.h @@ -0,0 +1,121 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifdef ENABLE_EOB + +#ifndef KYRA_EOB1_H +#define KYRA_EOB1_H + +#include "kyra/eobcommon.h" + +namespace Kyra { + +class EoBEngine : public EoBCoreEngine { +friend class GUI_EoB; +friend class EoBIntroPlayer; +public: + EoBEngine(OSystem *system, const GameFlags &flags); + ~EoBEngine(); + +private: + // Init / Release + Common::Error init(); + void initStaticResource(); + void initSpells(); + + // Main Menu + int mainMenu(); + int mainMenuLoop(); + int _menuChoiceInit; + + // Main loop + void startupNew(); + void startupLoad(); + + // Intro/Outro + void seq_playIntro(); + void seq_playFinale(); + void seq_xdeath(); + + const char *const *_finBonusStrings; + + // characters + void drawNpcScene(int npcIndex); + void encodeDrawNpcSeqShape(int npcIndex, int drawX, int drawY); + void runNpcDialogue(int npcIndex); + + const uint8 *_npcShpData; + const uint8 *_npcSubShpIndex1; + const uint8 *_npcSubShpIndex2; + const uint8 *_npcSubShpY; + const char *const *_npcStrings[11]; + + // items + void updateUsedCharacterHandItem(int charIndex, int slot); + + // Monsters + void replaceMonster(int unit, uint16 block, int d, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem); + void updateScriptTimersExtra(); + + // Level + const uint8 *loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs) { return 0; } + void loadDoorShapes(int doorType1, int shapeId1, int doorType2, int shapeId2); + void drawDoorIntern(int type, int index, int x, int y, int w, int wall, int mDim, int16 y1, int16 y2); + + const int16 *_dscDoorCoordsExt; + const uint8 *_dscDoorScaleMult4; + const uint8 *_dscDoorScaleMult5; + const uint8 *_dscDoorScaleMult6; + const uint8 *_dscDoorY3; + const uint8 *_dscDoorY4; + const uint8 *_dscDoorY5; + const uint8 *_dscDoorY6; + const uint8 *_dscDoorY7; + + const uint8 *_doorShapeEncodeDefs; + const uint8 *_doorSwitchShapeEncodeDefs; + const uint8 *_doorSwitchCoords; + + // Magic + void turnUndeadAuto(); + void turnUndeadAutoHit(); + + const char * const *_turnUndeadString; + + // Misc + bool checkPartyStatusExtra(); + int resurrectionSelectDialogue(); + void healParty(); + + const KyraRpgGUISettings *guiSettings(); + + static const KyraRpgGUISettings _guiSettingsVGA; + static const KyraRpgGUISettings _guiSettingsEGA; + static const uint8 _egaDefaultPalette[]; +}; + + +} // End of namespace Kyra + +#endif + +#endif // ENABLE_EOB |