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-rw-r--r--engines/kyra/graphics/animator_hof.cpp313
1 files changed, 313 insertions, 0 deletions
diff --git a/engines/kyra/graphics/animator_hof.cpp b/engines/kyra/graphics/animator_hof.cpp
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+++ b/engines/kyra/graphics/animator_hof.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/engine/kyra_hof.h"
+#include "kyra/graphics/wsamovie.h"
+
+#include "common/system.h"
+
+namespace Kyra {
+
+void KyraEngine_HoF::restorePage3() {
+ screen()->copyBlockToPage(2, 0, 0, 320, 144, _gamePlayBuffer);
+}
+
+void KyraEngine_HoF::clearAnimObjects() {
+ _animObjects[0].index = 0;
+ _animObjects[0].type = 0;
+ _animObjects[0].enabled = 1;
+ _animObjects[0].flags = 0x800;
+ _animObjects[0].width = 32;
+ _animObjects[0].height = 49;
+ _animObjects[0].width2 = 4;
+ _animObjects[0].height2 = 10;
+
+ for (int i = 1; i < 11; ++i) {
+ _animObjects[i].index = i;
+ _animObjects[i].type = 2;
+ }
+
+ for (int i = 11; i <= 40; ++i) {
+ _animObjects[i].index = i;
+ _animObjects[i].type = 1;
+ _animObjects[i].flags = 0x800;
+ _animObjects[i].width = 16;
+ _animObjects[i].height = 16;
+ }
+}
+
+void KyraEngine_HoF::drawAnimObjects() {
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+
+ int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3);
+ int y = curObject->yPos2 - _screen->getScreenDim(2)->sy;
+ int layer = 7;
+
+ if (curObject->flags & 0x800) {
+ if (curObject->animFlags)
+ layer = 0;
+ else
+ layer = getDrawLayer(curObject->xPos1, curObject->yPos1);
+ }
+ curObject->flags |= 0x800;
+
+ if (curObject->index)
+ drawSceneAnimObject(curObject, x, y, layer);
+ else
+ drawCharacterAnimObject(curObject, x, y, layer);
+ }
+}
+
+void KyraEngine_HoF::refreshAnimObjects(int force) {
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+ if (!curObject->needRefresh && !force)
+ continue;
+
+ int x = curObject->xPos2 - curObject->width2;
+ if (x < 0)
+ x = 0;
+ if (x >= 320)
+ x = 319;
+ int y = curObject->yPos2 - curObject->height2;
+ if (y < 0)
+ y = 0;
+ if (y >= 143)
+ y = 142;
+
+ int width = curObject->width + curObject->width2 + 8;
+ int height = curObject->height + curObject->height2*2;
+ if (width + x > 320)
+ width -= width + x - 322;
+ if (height + y > 143)
+ height -= height + y - 144;
+
+ _screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK);
+
+ curObject->needRefresh = false;
+ }
+}
+
+void KyraEngine_HoF::updateItemAnimations() {
+ bool nextFrame = false;
+
+ if (_itemAnimDefinition[0].itemIndex == -1 || _inventorySaved)
+ return;
+
+ const ItemAnimDefinition *s = &_itemAnimDefinition[_nextAnimItem];
+ ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem];
+ _nextAnimItem = (_nextAnimItem + 1) % _itemAnimDefinitionSize;
+
+ if (_system->getMillis() < a->nextFrameTime)
+ return;
+
+ uint16 shpIdx = s->frames[a->currentFrame].index + 64;
+ if (s->itemIndex == _mouseState && s->itemIndex == _itemInHand && _screen->isMouseVisible()) {
+ nextFrame = true;
+ _screen->setMouseCursor(8, 15, getShapePtr(shpIdx));
+ }
+
+ for (int i = 0; i < 10; i++) {
+ if (s->itemIndex == _mainCharacter.inventory[i]) {
+ nextFrame = true;
+ _screen->drawShape(2, getShapePtr(240 + i), 304, 184, 0, 0);
+ _screen->drawShape(2, getShapePtr(shpIdx), 304, 184, 0, 0);
+ _screen->copyRegion(304, 184, _inventoryX[i], _inventoryY[i], 16, 16, 2, 0);
+ }
+ }
+
+ _screen->updateScreen();
+
+ for (int i = 11; i < 40; i++) {
+ AnimObj *animObject = &_animObjects[i];
+ if (animObject->shapeIndex2 == s->itemIndex + 64) {
+ if (s->itemIndex == 121) {
+ int f = findItem(_mainCharacter.sceneId, 121);
+ int nx = _itemList[f].x - 4;
+ if (nx > 12) {
+ if (lineIsPassable(nx, _itemList[f].y)) {
+ animObject->xPos2 -= 4;
+ _itemList[f].x -= 4;
+ }
+ }
+ }
+ animObject->shapePtr = getShapePtr(shpIdx);
+ animObject->shapeIndex1 = shpIdx;
+ animObject->needRefresh = 1;
+ nextFrame = true;
+ }
+ }
+
+ if (nextFrame) {
+ a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength);
+ a->currentFrame = (a->currentFrame + 1) % s->numFrames;
+ }
+}
+
+void KyraEngine_HoF::updateCharFacing() {
+ if (_mainCharacter.x1 > _mouseX)
+ _mainCharacter.facing = 5;
+ else
+ _mainCharacter.facing = 3;
+
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+ updateCharacterAnim(0);
+ refreshAnimObjectsIfNeed();
+}
+
+void KyraEngine_HoF::updateCharacterAnim(int) {
+ Character *c = &_mainCharacter;
+ AnimObj *animState = _animObjects;
+
+ animState->needRefresh = 1;
+ animState->specialRefresh = 1;
+
+ if (c->facing >= 1 && c->facing <= 3)
+ animState->flags |= 1;
+ else if (c->facing >= 5 && c->facing <= 7)
+ animState->flags &= ~1;
+
+ animState->xPos2 = animState->xPos1 = c->x1;
+ animState->yPos2 = animState->yPos1 = c->y1;
+ animState->shapePtr = getShapePtr(c->animFrame);
+ animState->shapeIndex1 = animState->shapeIndex2 = c->animFrame;
+
+ int xAdd = _shapeDescTable[c->animFrame-9].xAdd;
+ int yAdd = _shapeDescTable[c->animFrame-9].yAdd;
+
+ _charScale = getScale(c->x1, c->y1);
+
+ animState->xPos2 += (xAdd * _charScale) >> 8;
+ animState->yPos2 += (yAdd * _charScale) >> 8;
+ animState->width2 = 8;
+ animState->height2 = 10;
+
+ _animList = deleteAnimListEntry(_animList, animState);
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, animState);
+ else
+ _animList = initAnimList(_animList, animState);
+
+ updateCharPal(1);
+}
+
+void KyraEngine_HoF::updateSceneAnim(int anim, int newFrame) {
+ AnimObj *animObject = &_animObjects[1+anim];
+ if (!animObject->enabled)
+ return;
+
+ animObject->needRefresh = 1;
+ animObject->specialRefresh = 1;
+ animObject->flags = 0;
+
+ if (_sceneAnims[anim].flags & 2)
+ animObject->flags |= 0x800;
+ else
+ animObject->flags &= ~0x800;
+
+ if (_sceneAnims[anim].flags & 4)
+ animObject->flags |= 1;
+ else
+ animObject->flags &= ~1;
+
+ if (_sceneAnims[anim].flags & 0x20) {
+ animObject->shapePtr = _sceneShapeTable[newFrame];
+ animObject->shapeIndex2 = 0xFFFF;
+ animObject->shapeIndex3 = 0xFFFF;
+ animObject->animNum = 0xFFFF;
+ } else {
+ animObject->shapePtr = 0;
+ animObject->shapeIndex3 = newFrame;
+ animObject->animNum = anim;
+ }
+
+ animObject->xPos1 = _sceneAnims[anim].x;
+ animObject->yPos1 = _sceneAnims[anim].y;
+ animObject->xPos2 = _sceneAnims[anim].x2;
+ animObject->yPos2 = _sceneAnims[anim].y2;
+
+ if (_sceneAnims[anim].flags & 2) {
+ _animList = deleteAnimListEntry(_animList, animObject);
+ if (!_animList)
+ _animList = initAnimList(_animList, animObject);
+ else
+ _animList = addToAnimListSorted(_animList, animObject);
+ }
+}
+
+void KyraEngine_HoF::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) {
+ if (obj->type == 1) {
+ if (obj->shapeIndex1 == 0xFFFF)
+ return;
+ int scale = getScale(obj->xPos1, obj->yPos1);
+ _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 4, layer, scale, scale);
+ return;
+ }
+
+ if (obj->shapePtr) {
+ _screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, layer);
+ } else {
+ if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF)
+ return;
+
+ int flags = 0x4000;
+ if (obj->flags & 0x800)
+ flags |= 0x8000;
+
+ if (_sceneAnims[obj->animNum].wsaFlag) {
+ x = y = 0;
+ } else {
+ x = obj->xPos2;
+ y = obj->yPos2;
+ }
+
+ _sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, 2, x, y, int(flags | layer), 0, 0);
+ }
+}
+
+void KyraEngine_HoF::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) {
+ if (_drawNoShapeFlag || obj->shapeIndex1 == 0xFFFF)
+ return;
+ _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 4, layer, _charScale, _charScale);
+}
+
+void KyraEngine_HoF::setCharacterAnimDim(int w, int h) {
+ restorePage3();
+
+ _animObj0Width = _animObjects[0].width;
+ _animObj0Height = _animObjects[0].height;
+
+ _animObjects[0].width = w;
+ _animObjects[0].height = h;
+}
+
+void KyraEngine_HoF::resetCharacterAnimDim() {
+ restorePage3();
+
+ _animObjects[0].width = _animObj0Width;
+ _animObjects[0].height = _animObj0Height;
+}
+
+} // End of namespace Kyra