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Diffstat (limited to 'engines/kyra/graphics/animator_mr.cpp')
-rw-r--r-- | engines/kyra/graphics/animator_mr.cpp | 456 |
1 files changed, 456 insertions, 0 deletions
diff --git a/engines/kyra/graphics/animator_mr.cpp b/engines/kyra/graphics/animator_mr.cpp new file mode 100644 index 0000000000..11b1bcb45a --- /dev/null +++ b/engines/kyra/graphics/animator_mr.cpp @@ -0,0 +1,456 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "kyra/engine/kyra_mr.h" +#include "kyra/resource/resource.h" +#include "kyra/graphics/wsamovie.h" + +#include "common/system.h" + +namespace Kyra { + +void KyraEngine_MR::restorePage3() { + screen()->copyBlockToPage(2, 0, 0, 320, 200, _gamePlayBuffer); +} + +void KyraEngine_MR::clearAnimObjects() { + for (int i = 0; i < 67; ++i) + _animObjects[i].enabled = false; + + _animObjects[0].index = 0; + _animObjects[0].type = 0; + _animObjects[0].enabled = true; + _animObjects[0].specialRefresh = 1; + _animObjects[0].flags = 0x800; + _animObjects[0].width = 57; + _animObjects[0].height = 91; + _animObjects[0].width2 = 4; + _animObjects[0].height2 = 10; + + for (int i = 1; i < 17; ++i) { + _animObjects[i].index = i; + _animObjects[i].type = 2; + _animObjects[i].flags = 0; + _animObjects[i].enabled = false; + _animObjects[i].needRefresh = 0; + _animObjects[i].specialRefresh = 1; + } + + for (int i = 17; i <= 66; ++i) { + _animObjects[i].index = i; + _animObjects[i].type = 1; + _animObjects[i].specialRefresh = 1; + _animObjects[i].flags = 0x800; + _animObjects[i].width = 24; + _animObjects[i].height = 20; + _animObjects[i].width2 = 0; + _animObjects[i].height2 = 0; + } +} + +void KyraEngine_MR::animSetupPaletteEntry(AnimObj *anim) { + int layer = _screen->getLayer(anim->xPos1, anim->yPos1) - 1; + int16 count = 0; + for (int i = 0; i < 3; ++i) + count += _sceneDatPalette[layer*3+i]; + count /= 3; + count *= -1; + count = MAX<int16>(0, MIN<int16>(count, 10)); + anim->palette = count / 3; +} + +void KyraEngine_MR::drawAnimObjects() { + for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) { + if (!curObject->enabled) + continue; + + int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3); + int y = curObject->yPos2 - _screen->getScreenDim(2)->sy; + int layer = 7; + + if (curObject->flags & 0x800) { + if (!curObject->specialRefresh) + layer = 0; + else + layer = getDrawLayer(curObject->xPos1, curObject->yPos1); + } + + if (curObject->index) + drawSceneAnimObject(curObject, x, y, layer); + else + drawCharacterAnimObject(curObject, x, y, layer); + } +} + +void KyraEngine_MR::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) { + if (obj->type == 1) { + if (obj->shapeIndex1 == 0xFFFF) + return; + int scale = getScale(obj->xPos1, obj->yPos1); + _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 0x104, _paletteOverlay, obj->palette, layer, scale, scale); + } else { + if (obj->shapePtr) { + _screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, 7); + } else { + if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF) + return; + uint16 flags = 0x4000; + if (obj->flags & 0x800) + flags |= 0x8000; + x = obj->xPos2 - _sceneAnimMovie[obj->animNum]->xAdd(); + y = obj->yPos2 - _sceneAnimMovie[obj->animNum]->yAdd(); + _sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, 2, x, y, flags | layer, 0, 0); + } + } +} + +void KyraEngine_MR::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) { + if (_drawNoShapeFlag) + return; + + if (_mainCharacter.animFrame < 9) + _mainCharacter.animFrame = 87; + + if (obj->shapeIndex1 == 0xFFFF || _mainCharacter.animFrame == 87) + return; + + _screen->drawShape(2, getShapePtr(421), _mainCharacter.x3, _mainCharacter.y3, 2, obj->flags | 0x304, _paletteOverlay, 3, layer, _charScale, _charScale); + uint8 *shape = getShapePtr(_mainCharacter.animFrame); + if (shape) + _screen->drawShape(2, shape, x, y, 2, obj->flags | 4, layer, _charScale, _charScale); +} + +void KyraEngine_MR::refreshAnimObjects(int force) { + for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) { + if (!curObject->enabled) + continue; + if (!curObject->needRefresh && !force) + continue; + + const int scale = (curObject->index == 0) ? _charScale : 0; + + int x = curObject->xPos2 - curObject->width2; + if (scale) + x -= (0x100 - scale) >> 4; + + if (x < 0) + x = 0; + if (x >= 320) + x = 319; + + int y = curObject->yPos2 - curObject->height2; + if (scale) + y -= (0x100 - scale) >> 3; + if (y < 0) + y = 0; + if (y >= 187) + y = 186; + + int width = curObject->width + curObject->width2 + 8; + int height = curObject->height + curObject->height2*2; + if (width + x > 320) + width -= width + x - 322; + + const int maxY = _inventoryState ? 143 : 187; + if (height + y > maxY) + height -= height + y - (maxY + 1); + + if (height > 0) { + _screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK); + } + + curObject->needRefresh = false; + } +} + +void KyraEngine_MR::updateItemAnimations() { + bool nextFrame = false; + + if (_itemAnimDefinition[0].itemIndex == -1) + return; + + const ItemAnimDefinition *s = &_itemAnimDefinition[_nextAnimItem]; + ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem]; + _nextAnimItem = (_nextAnimItem + 1) % 10; + + if (_system->getMillis() < a->nextFrameTime) + return; + + uint16 shpIdx = s->frames[a->currentFrame].index + 248; + if (s->itemIndex == _mouseState && s->itemIndex == _itemInHand && _screen->isMouseVisible()) { + nextFrame = true; + _screen->setMouseCursor(12, 19, getShapePtr(shpIdx)); + } + + if (_inventoryState) { + for (int i = 0; i < 10; i++) { + if (s->itemIndex == _mainCharacter.inventory[i]) { + nextFrame = true; + _screen->drawShape(2, getShapePtr(422 + i), 9, 0, 0, 0); + _screen->drawShape(2, getShapePtr(shpIdx), 9, 0, 0, 0); + _screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK); + } + } + } + + _screen->updateScreen(); + + for (int i = 17; i < 66; i++) { + AnimObj *animObject = &_animObjects[i]; + if (animObject->shapeIndex2 == s->itemIndex + 248) { + animObject->shapePtr = getShapePtr(shpIdx); + animObject->shapeIndex1 = shpIdx; + animObject->needRefresh = true; + nextFrame = true; + } + } + + if (nextFrame) { + a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength); + a->currentFrame = (a->currentFrame + 1) % s->numFrames; + } +} + +void KyraEngine_MR::updateCharacterAnim(int charId) { + AnimObj *obj = &_animObjects[0]; + obj->needRefresh = true; + obj->flags &= ~1; + obj->xPos1 = _mainCharacter.x1; + obj->yPos1 = _mainCharacter.y1; + obj->shapePtr = getShapePtr(_mainCharacter.animFrame); + obj->shapeIndex1 = obj->shapeIndex2 = _mainCharacter.animFrame; + + int shapeOffsetX = 0, shapeOffsetY = 0; + if (_mainCharacter.animFrame >= 50 && _mainCharacter.animFrame <= 87) { + shapeOffsetX = _malcolmShapeXOffset; + shapeOffsetY = _malcolmShapeYOffset; + } else { + shapeOffsetX = _animShapeXAdd; + shapeOffsetY = _animShapeYAdd; + } + + obj->xPos2 = _mainCharacter.x1; + obj->yPos2 = _mainCharacter.y1; + _charScale = getScale(_mainCharacter.x1, _mainCharacter.y1); + obj->xPos2 += (shapeOffsetX * _charScale) >> 8; + obj->yPos2 += (shapeOffsetY * _charScale) >> 8; + _mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1; + _mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1; + if (_charBackUpWidth2 == -1) { + obj->width2 = 4; + obj->height2 = 10; + } + + for (int i = 1; i <= 16; ++i) { + if (_animObjects[i].enabled && _animObjects[i].specialRefresh) + _animObjects[i].needRefresh = true; + } + + _animList = deleteAnimListEntry(_animList, obj); + if (_animList) + _animList = addToAnimListSorted(_animList, obj); + else + _animList = initAnimList(_animList, obj); + + if (!_loadingState) + updateCharPal(1); +} + +void KyraEngine_MR::updateSceneAnim(int anim, int newFrame) { + AnimObj *animObject = &_animObjects[1+anim]; + if (!animObject->enabled) + return; + + animObject->needRefresh = true; + + if (_sceneAnims[anim].flags & 2) + animObject->flags |= 1; + else + animObject->flags &= ~1; + + if (_sceneAnims[anim].flags & 4) { + animObject->shapePtr = _sceneShapes[newFrame]; + animObject->shapeIndex2 = 0xFFFF; + animObject->shapeIndex3 = 0xFFFF; + animObject->animNum = 0xFFFF; + } else { + animObject->shapePtr = 0; + animObject->shapeIndex3 = newFrame; + animObject->animNum = anim; + } + + animObject->xPos1 = _sceneAnims[anim].x; + animObject->yPos1 = _sceneAnims[anim].y; + animObject->xPos2 = _sceneAnims[anim].x2; + animObject->yPos2 = _sceneAnims[anim].y2; + + if (_sceneAnims[anim].flags & 0x20) { + _animList = deleteAnimListEntry(_animList, animObject); + if (!_animList) + _animList = initAnimList(_animList, animObject); + else + _animList = addToAnimListSorted(_animList, animObject); + } +} + +void KyraEngine_MR::setupSceneAnimObject(int animId, uint16 flags, int x, int y, int x2, int y2, int w, + int h, int unk10, int specialSize, int unk14, int shape, const char *filename) { + restorePage3(); + SceneAnim &anim = _sceneAnims[animId]; + anim.flags = flags; + anim.x = x; + anim.y = y; + anim.x2 = x2; + anim.y2 = y2; + anim.width = w; + anim.height = h; + anim.specialSize = specialSize; + anim.shapeIndex = shape; + if (filename) + strcpy(anim.filename, filename); + + if (flags & 8) { + _sceneAnimMovie[animId]->open(filename, 1, 0); + if (_sceneAnimMovie[animId]->opened()) { + anim.wsaFlag = 1; + if (x2 == -1) + x2 = _sceneAnimMovie[animId]->xAdd(); + if (y2 == -1) + y2 = _sceneAnimMovie[animId]->yAdd(); + if (w == -1) + w = _sceneAnimMovie[animId]->width(); + if (h == -1) + h = _sceneAnimMovie[animId]->height(); + if (x == -1) + x = (w >> 1) + x2; + if (y == -1) + y = y2 + h - 1; + + anim.x = x; + anim.y = y; + anim.x2 = x2; + anim.y2 = y2; + anim.width = w; + anim.height = h; + } + } + + AnimObj *obj = &_animObjects[1+animId]; + obj->enabled = true; + obj->needRefresh = true; + + obj->specialRefresh = (anim.flags & 0x20) ? 1 : 0; + obj->flags = (anim.flags & 0x10) ? 0x800 : 0; + if (anim.flags & 2) + obj->flags |= 1; + + obj->xPos1 = anim.x; + obj->yPos1 = anim.y; + + if ((anim.flags & 4) && anim.shapeIndex != -1) + obj->shapePtr = _sceneShapes[anim.shapeIndex]; + else + obj->shapePtr = 0; + + if (anim.flags & 8) { + obj->shapeIndex3 = anim.shapeIndex; + obj->animNum = animId; + } else { + obj->shapeIndex3 = 0xFFFF; + obj->animNum = 0xFFFF; + } + + obj->xPos3 = obj->xPos2 = anim.x2; + obj->yPos3 = obj->yPos2 = anim.y2; + obj->width = anim.width; + obj->height = anim.height; + obj->width2 = obj->height2 = anim.specialSize; + + if (_animList) + _animList = addToAnimListSorted(_animList, obj); + else + _animList = initAnimList(_animList, obj); +} + +void KyraEngine_MR::removeSceneAnimObject(int anim, int refresh) { + AnimObj *obj = &_animObjects[anim+1]; + restorePage3(); + obj->shapeIndex3 = 0xFFFF; + obj->animNum = 0xFFFF; + obj->needRefresh = true; + + if (refresh) + refreshAnimObjectsIfNeed(); + + obj->enabled = false; + _animList = deleteAnimListEntry(_animList, obj); + _sceneAnimMovie[anim]->close(); +} + +void KyraEngine_MR::setCharacterAnimDim(int w, int h) { + restorePage3(); + _charBackUpWidth = _animObjects[0].width; + _charBackUpWidth2 = _animObjects[0].width2; + _charBackUpHeight = _animObjects[0].height; + _charBackUpHeight2 = _animObjects[0].height2; + + _animObjects[0].width2 = (w - _charBackUpWidth) / 2; + _animObjects[0].height2 = h - _charBackUpHeight; + _animObjects[0].width = w; + _animObjects[0].height = h; +} + +void KyraEngine_MR::resetCharacterAnimDim() { + restorePage3(); + _animObjects[0].width2 = _charBackUpWidth2; + _animObjects[0].height2 = _charBackUpHeight2; + _animObjects[0].width = _charBackUpWidth; + _animObjects[0].height = _charBackUpHeight; + _charBackUpWidth2 = _charBackUpHeight2 = -1; + _charBackUpWidth = _charBackUpHeight = -1; +} + +void KyraEngine_MR::showIdleAnim() { + if (_mainCharacter.sceneId == 20 || _mainCharacter.sceneId == 21 + || _mainCharacter.sceneId == 12 || _mainCharacter.sceneId == 11) + return; + + if (_mainCharacter.animFrame == 87) + return; + + if (!_nextIdleType && !talkObjectsInCurScene()) { + randomSceneChat(); + } else { + static const char *const facingTable[] = { + "A", "R", "R", "FR", "FX", "FL", "L", "L" + }; + + Common::String filename = Common::String::format( "MI0%s%.02d.EMC", facingTable[_mainCharacter.facing], _characterShapeFile); + + if (_res->exists(filename.c_str())) + runAnimationScript(filename.c_str(), 1, 1, 1, 1); + } + + _nextIdleType = !_nextIdleType; +} + +} // End of namespace Kyra |