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-rw-r--r--engines/kyra/graphics/animator_mr.cpp456
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diff --git a/engines/kyra/graphics/animator_mr.cpp b/engines/kyra/graphics/animator_mr.cpp
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+++ b/engines/kyra/graphics/animator_mr.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/engine/kyra_mr.h"
+#include "kyra/resource/resource.h"
+#include "kyra/graphics/wsamovie.h"
+
+#include "common/system.h"
+
+namespace Kyra {
+
+void KyraEngine_MR::restorePage3() {
+ screen()->copyBlockToPage(2, 0, 0, 320, 200, _gamePlayBuffer);
+}
+
+void KyraEngine_MR::clearAnimObjects() {
+ for (int i = 0; i < 67; ++i)
+ _animObjects[i].enabled = false;
+
+ _animObjects[0].index = 0;
+ _animObjects[0].type = 0;
+ _animObjects[0].enabled = true;
+ _animObjects[0].specialRefresh = 1;
+ _animObjects[0].flags = 0x800;
+ _animObjects[0].width = 57;
+ _animObjects[0].height = 91;
+ _animObjects[0].width2 = 4;
+ _animObjects[0].height2 = 10;
+
+ for (int i = 1; i < 17; ++i) {
+ _animObjects[i].index = i;
+ _animObjects[i].type = 2;
+ _animObjects[i].flags = 0;
+ _animObjects[i].enabled = false;
+ _animObjects[i].needRefresh = 0;
+ _animObjects[i].specialRefresh = 1;
+ }
+
+ for (int i = 17; i <= 66; ++i) {
+ _animObjects[i].index = i;
+ _animObjects[i].type = 1;
+ _animObjects[i].specialRefresh = 1;
+ _animObjects[i].flags = 0x800;
+ _animObjects[i].width = 24;
+ _animObjects[i].height = 20;
+ _animObjects[i].width2 = 0;
+ _animObjects[i].height2 = 0;
+ }
+}
+
+void KyraEngine_MR::animSetupPaletteEntry(AnimObj *anim) {
+ int layer = _screen->getLayer(anim->xPos1, anim->yPos1) - 1;
+ int16 count = 0;
+ for (int i = 0; i < 3; ++i)
+ count += _sceneDatPalette[layer*3+i];
+ count /= 3;
+ count *= -1;
+ count = MAX<int16>(0, MIN<int16>(count, 10));
+ anim->palette = count / 3;
+}
+
+void KyraEngine_MR::drawAnimObjects() {
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+
+ int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3);
+ int y = curObject->yPos2 - _screen->getScreenDim(2)->sy;
+ int layer = 7;
+
+ if (curObject->flags & 0x800) {
+ if (!curObject->specialRefresh)
+ layer = 0;
+ else
+ layer = getDrawLayer(curObject->xPos1, curObject->yPos1);
+ }
+
+ if (curObject->index)
+ drawSceneAnimObject(curObject, x, y, layer);
+ else
+ drawCharacterAnimObject(curObject, x, y, layer);
+ }
+}
+
+void KyraEngine_MR::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) {
+ if (obj->type == 1) {
+ if (obj->shapeIndex1 == 0xFFFF)
+ return;
+ int scale = getScale(obj->xPos1, obj->yPos1);
+ _screen->drawShape(2, getShapePtr(obj->shapeIndex1), x, y, 2, obj->flags | 0x104, _paletteOverlay, obj->palette, layer, scale, scale);
+ } else {
+ if (obj->shapePtr) {
+ _screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, 7);
+ } else {
+ if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF)
+ return;
+ uint16 flags = 0x4000;
+ if (obj->flags & 0x800)
+ flags |= 0x8000;
+ x = obj->xPos2 - _sceneAnimMovie[obj->animNum]->xAdd();
+ y = obj->yPos2 - _sceneAnimMovie[obj->animNum]->yAdd();
+ _sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, 2, x, y, flags | layer, 0, 0);
+ }
+ }
+}
+
+void KyraEngine_MR::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) {
+ if (_drawNoShapeFlag)
+ return;
+
+ if (_mainCharacter.animFrame < 9)
+ _mainCharacter.animFrame = 87;
+
+ if (obj->shapeIndex1 == 0xFFFF || _mainCharacter.animFrame == 87)
+ return;
+
+ _screen->drawShape(2, getShapePtr(421), _mainCharacter.x3, _mainCharacter.y3, 2, obj->flags | 0x304, _paletteOverlay, 3, layer, _charScale, _charScale);
+ uint8 *shape = getShapePtr(_mainCharacter.animFrame);
+ if (shape)
+ _screen->drawShape(2, shape, x, y, 2, obj->flags | 4, layer, _charScale, _charScale);
+}
+
+void KyraEngine_MR::refreshAnimObjects(int force) {
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+ if (!curObject->needRefresh && !force)
+ continue;
+
+ const int scale = (curObject->index == 0) ? _charScale : 0;
+
+ int x = curObject->xPos2 - curObject->width2;
+ if (scale)
+ x -= (0x100 - scale) >> 4;
+
+ if (x < 0)
+ x = 0;
+ if (x >= 320)
+ x = 319;
+
+ int y = curObject->yPos2 - curObject->height2;
+ if (scale)
+ y -= (0x100 - scale) >> 3;
+ if (y < 0)
+ y = 0;
+ if (y >= 187)
+ y = 186;
+
+ int width = curObject->width + curObject->width2 + 8;
+ int height = curObject->height + curObject->height2*2;
+ if (width + x > 320)
+ width -= width + x - 322;
+
+ const int maxY = _inventoryState ? 143 : 187;
+ if (height + y > maxY)
+ height -= height + y - (maxY + 1);
+
+ if (height > 0) {
+ _screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK);
+ }
+
+ curObject->needRefresh = false;
+ }
+}
+
+void KyraEngine_MR::updateItemAnimations() {
+ bool nextFrame = false;
+
+ if (_itemAnimDefinition[0].itemIndex == -1)
+ return;
+
+ const ItemAnimDefinition *s = &_itemAnimDefinition[_nextAnimItem];
+ ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem];
+ _nextAnimItem = (_nextAnimItem + 1) % 10;
+
+ if (_system->getMillis() < a->nextFrameTime)
+ return;
+
+ uint16 shpIdx = s->frames[a->currentFrame].index + 248;
+ if (s->itemIndex == _mouseState && s->itemIndex == _itemInHand && _screen->isMouseVisible()) {
+ nextFrame = true;
+ _screen->setMouseCursor(12, 19, getShapePtr(shpIdx));
+ }
+
+ if (_inventoryState) {
+ for (int i = 0; i < 10; i++) {
+ if (s->itemIndex == _mainCharacter.inventory[i]) {
+ nextFrame = true;
+ _screen->drawShape(2, getShapePtr(422 + i), 9, 0, 0, 0);
+ _screen->drawShape(2, getShapePtr(shpIdx), 9, 0, 0, 0);
+ _screen->copyRegion(9, 0, _inventoryX[i], _inventoryY[i], 24, 20, 2, 0, Screen::CR_NO_P_CHECK);
+ }
+ }
+ }
+
+ _screen->updateScreen();
+
+ for (int i = 17; i < 66; i++) {
+ AnimObj *animObject = &_animObjects[i];
+ if (animObject->shapeIndex2 == s->itemIndex + 248) {
+ animObject->shapePtr = getShapePtr(shpIdx);
+ animObject->shapeIndex1 = shpIdx;
+ animObject->needRefresh = true;
+ nextFrame = true;
+ }
+ }
+
+ if (nextFrame) {
+ a->nextFrameTime = _system->getMillis() + (s->frames[a->currentFrame].delay * _tickLength);
+ a->currentFrame = (a->currentFrame + 1) % s->numFrames;
+ }
+}
+
+void KyraEngine_MR::updateCharacterAnim(int charId) {
+ AnimObj *obj = &_animObjects[0];
+ obj->needRefresh = true;
+ obj->flags &= ~1;
+ obj->xPos1 = _mainCharacter.x1;
+ obj->yPos1 = _mainCharacter.y1;
+ obj->shapePtr = getShapePtr(_mainCharacter.animFrame);
+ obj->shapeIndex1 = obj->shapeIndex2 = _mainCharacter.animFrame;
+
+ int shapeOffsetX = 0, shapeOffsetY = 0;
+ if (_mainCharacter.animFrame >= 50 && _mainCharacter.animFrame <= 87) {
+ shapeOffsetX = _malcolmShapeXOffset;
+ shapeOffsetY = _malcolmShapeYOffset;
+ } else {
+ shapeOffsetX = _animShapeXAdd;
+ shapeOffsetY = _animShapeYAdd;
+ }
+
+ obj->xPos2 = _mainCharacter.x1;
+ obj->yPos2 = _mainCharacter.y1;
+ _charScale = getScale(_mainCharacter.x1, _mainCharacter.y1);
+ obj->xPos2 += (shapeOffsetX * _charScale) >> 8;
+ obj->yPos2 += (shapeOffsetY * _charScale) >> 8;
+ _mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1;
+ _mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1;
+ if (_charBackUpWidth2 == -1) {
+ obj->width2 = 4;
+ obj->height2 = 10;
+ }
+
+ for (int i = 1; i <= 16; ++i) {
+ if (_animObjects[i].enabled && _animObjects[i].specialRefresh)
+ _animObjects[i].needRefresh = true;
+ }
+
+ _animList = deleteAnimListEntry(_animList, obj);
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, obj);
+ else
+ _animList = initAnimList(_animList, obj);
+
+ if (!_loadingState)
+ updateCharPal(1);
+}
+
+void KyraEngine_MR::updateSceneAnim(int anim, int newFrame) {
+ AnimObj *animObject = &_animObjects[1+anim];
+ if (!animObject->enabled)
+ return;
+
+ animObject->needRefresh = true;
+
+ if (_sceneAnims[anim].flags & 2)
+ animObject->flags |= 1;
+ else
+ animObject->flags &= ~1;
+
+ if (_sceneAnims[anim].flags & 4) {
+ animObject->shapePtr = _sceneShapes[newFrame];
+ animObject->shapeIndex2 = 0xFFFF;
+ animObject->shapeIndex3 = 0xFFFF;
+ animObject->animNum = 0xFFFF;
+ } else {
+ animObject->shapePtr = 0;
+ animObject->shapeIndex3 = newFrame;
+ animObject->animNum = anim;
+ }
+
+ animObject->xPos1 = _sceneAnims[anim].x;
+ animObject->yPos1 = _sceneAnims[anim].y;
+ animObject->xPos2 = _sceneAnims[anim].x2;
+ animObject->yPos2 = _sceneAnims[anim].y2;
+
+ if (_sceneAnims[anim].flags & 0x20) {
+ _animList = deleteAnimListEntry(_animList, animObject);
+ if (!_animList)
+ _animList = initAnimList(_animList, animObject);
+ else
+ _animList = addToAnimListSorted(_animList, animObject);
+ }
+}
+
+void KyraEngine_MR::setupSceneAnimObject(int animId, uint16 flags, int x, int y, int x2, int y2, int w,
+ int h, int unk10, int specialSize, int unk14, int shape, const char *filename) {
+ restorePage3();
+ SceneAnim &anim = _sceneAnims[animId];
+ anim.flags = flags;
+ anim.x = x;
+ anim.y = y;
+ anim.x2 = x2;
+ anim.y2 = y2;
+ anim.width = w;
+ anim.height = h;
+ anim.specialSize = specialSize;
+ anim.shapeIndex = shape;
+ if (filename)
+ strcpy(anim.filename, filename);
+
+ if (flags & 8) {
+ _sceneAnimMovie[animId]->open(filename, 1, 0);
+ if (_sceneAnimMovie[animId]->opened()) {
+ anim.wsaFlag = 1;
+ if (x2 == -1)
+ x2 = _sceneAnimMovie[animId]->xAdd();
+ if (y2 == -1)
+ y2 = _sceneAnimMovie[animId]->yAdd();
+ if (w == -1)
+ w = _sceneAnimMovie[animId]->width();
+ if (h == -1)
+ h = _sceneAnimMovie[animId]->height();
+ if (x == -1)
+ x = (w >> 1) + x2;
+ if (y == -1)
+ y = y2 + h - 1;
+
+ anim.x = x;
+ anim.y = y;
+ anim.x2 = x2;
+ anim.y2 = y2;
+ anim.width = w;
+ anim.height = h;
+ }
+ }
+
+ AnimObj *obj = &_animObjects[1+animId];
+ obj->enabled = true;
+ obj->needRefresh = true;
+
+ obj->specialRefresh = (anim.flags & 0x20) ? 1 : 0;
+ obj->flags = (anim.flags & 0x10) ? 0x800 : 0;
+ if (anim.flags & 2)
+ obj->flags |= 1;
+
+ obj->xPos1 = anim.x;
+ obj->yPos1 = anim.y;
+
+ if ((anim.flags & 4) && anim.shapeIndex != -1)
+ obj->shapePtr = _sceneShapes[anim.shapeIndex];
+ else
+ obj->shapePtr = 0;
+
+ if (anim.flags & 8) {
+ obj->shapeIndex3 = anim.shapeIndex;
+ obj->animNum = animId;
+ } else {
+ obj->shapeIndex3 = 0xFFFF;
+ obj->animNum = 0xFFFF;
+ }
+
+ obj->xPos3 = obj->xPos2 = anim.x2;
+ obj->yPos3 = obj->yPos2 = anim.y2;
+ obj->width = anim.width;
+ obj->height = anim.height;
+ obj->width2 = obj->height2 = anim.specialSize;
+
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, obj);
+ else
+ _animList = initAnimList(_animList, obj);
+}
+
+void KyraEngine_MR::removeSceneAnimObject(int anim, int refresh) {
+ AnimObj *obj = &_animObjects[anim+1];
+ restorePage3();
+ obj->shapeIndex3 = 0xFFFF;
+ obj->animNum = 0xFFFF;
+ obj->needRefresh = true;
+
+ if (refresh)
+ refreshAnimObjectsIfNeed();
+
+ obj->enabled = false;
+ _animList = deleteAnimListEntry(_animList, obj);
+ _sceneAnimMovie[anim]->close();
+}
+
+void KyraEngine_MR::setCharacterAnimDim(int w, int h) {
+ restorePage3();
+ _charBackUpWidth = _animObjects[0].width;
+ _charBackUpWidth2 = _animObjects[0].width2;
+ _charBackUpHeight = _animObjects[0].height;
+ _charBackUpHeight2 = _animObjects[0].height2;
+
+ _animObjects[0].width2 = (w - _charBackUpWidth) / 2;
+ _animObjects[0].height2 = h - _charBackUpHeight;
+ _animObjects[0].width = w;
+ _animObjects[0].height = h;
+}
+
+void KyraEngine_MR::resetCharacterAnimDim() {
+ restorePage3();
+ _animObjects[0].width2 = _charBackUpWidth2;
+ _animObjects[0].height2 = _charBackUpHeight2;
+ _animObjects[0].width = _charBackUpWidth;
+ _animObjects[0].height = _charBackUpHeight;
+ _charBackUpWidth2 = _charBackUpHeight2 = -1;
+ _charBackUpWidth = _charBackUpHeight = -1;
+}
+
+void KyraEngine_MR::showIdleAnim() {
+ if (_mainCharacter.sceneId == 20 || _mainCharacter.sceneId == 21
+ || _mainCharacter.sceneId == 12 || _mainCharacter.sceneId == 11)
+ return;
+
+ if (_mainCharacter.animFrame == 87)
+ return;
+
+ if (!_nextIdleType && !talkObjectsInCurScene()) {
+ randomSceneChat();
+ } else {
+ static const char *const facingTable[] = {
+ "A", "R", "R", "FR", "FX", "FL", "L", "L"
+ };
+
+ Common::String filename = Common::String::format( "MI0%s%.02d.EMC", facingTable[_mainCharacter.facing], _characterShapeFile);
+
+ if (_res->exists(filename.c_str()))
+ runAnimationScript(filename.c_str(), 1, 1, 1, 1);
+ }
+
+ _nextIdleType = !_nextIdleType;
+}
+
+} // End of namespace Kyra