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-rw-r--r--engines/kyra/graphics/screen_lol.cpp893
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diff --git a/engines/kyra/graphics/screen_lol.cpp b/engines/kyra/graphics/screen_lol.cpp
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+++ b/engines/kyra/graphics/screen_lol.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef ENABLE_LOL
+
+#include "kyra/graphics/screen_lol.h"
+#include "kyra/engine/lol.h"
+
+#include "common/system.h"
+
+#include "graphics/palette.h"
+
+namespace Kyra {
+
+Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system, vm->gameFlags().use16ColorMode ? _screenDimTable16C : _screenDimTable256C, _screenDimTableCount) {
+ _paletteOverlay1 = new uint8[0x100];
+ _paletteOverlay2 = new uint8[0x100];
+ _grayOverlay = new uint8[0x100];
+ memset(_paletteOverlay1, 0, 0x100);
+ memset(_paletteOverlay2, 0, 0x100);
+ memset(_grayOverlay, 0, 0x100);
+
+ for (int i = 0; i < 8; i++)
+ _levelOverlays[i] = new uint8[256];
+
+ _fadeFlag = 2;
+}
+
+Screen_LoL::~Screen_LoL() {
+ for (int i = 0; i < 8; i++)
+ delete[] _levelOverlays[i];
+
+ delete[] _paletteOverlay1;
+ delete[] _paletteOverlay2;
+ delete[] _grayOverlay;
+}
+
+void Screen_LoL::fprintString(const char *format, int x, int y, uint8 col1, uint8 col2, uint flags, ...) {
+ if (!format)
+ return;
+
+ char string[240];
+ va_list vaList;
+ va_start(vaList, flags);
+ vsnprintf(string, sizeof(string), format, vaList);
+ va_end(vaList);
+
+ if (flags & 1)
+ x -= (getTextWidth(string) >> 1);
+
+ if (flags & 2)
+ x -= getTextWidth(string);
+
+ if (_use16ColorMode) {
+ if (flags & 12) {
+ printText(string, x - 1, y, 0x44, col2);
+ printText(string, x, y + 1, 0x44, col2);
+ }
+ } else {
+ if (flags & 4) {
+ printText(string, x - 1, y, 1, col2);
+ printText(string, x, y + 1, 1, col2);
+ }
+
+ if (flags & 8) {
+ printText(string, x - 1, y, 227, col2);
+ printText(string, x, y + 1, 227, col2);
+ }
+ }
+
+ printText(string, x, y, col1, col2);
+}
+
+void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, uint8 c2, uint8 c3, uint flags, ...) {
+ char buffer[400];
+
+ va_list args;
+ va_start(args, flags);
+ vsnprintf(buffer, sizeof(buffer), format, args);
+ va_end(args);
+
+ if ((flags & 0x0F00) == 0x100)
+ x -= getTextWidth(buffer) >> 1;
+ if ((flags & 0x0F00) == 0x200)
+ x -= getTextWidth(buffer);
+
+ if ((flags & 0x00F0) == 0x20) {
+ printText(buffer, x - 1, y, c3, c2);
+ printText(buffer, x, y + 1, c3, c2);
+ }
+
+ printText(buffer, x, y, c1, c2);
+}
+
+void Screen_LoL::drawShadedBox(int x1, int y1, int x2, int y2, int color1, int color2) {
+ assert(x1 >= 0 && y1 >= 0);
+ hideMouse();
+
+ fillRect(x1, y1, x2, y1 + 1, color1);
+ fillRect(x1, y1, x1 + 1, y2, color1);
+
+ drawClippedLine(x2, y1, x2, y2, color2);
+ drawClippedLine(x2 - 1, y1 + 1, x2 - 1, y2 - 1, color2);
+ drawClippedLine(x1 + 1, y2 - 1, x2, y2 - 1, color2);
+ drawClippedLine(x1, y2, x2, y2, color2);
+
+ if (_use16ColorMode && color1 > color2)
+ drawBox(x1, y1, x2, y2, 0x44);
+
+ showMouse();
+}
+
+void Screen_LoL::generateGrayOverlay(const Palette &srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool skipSpecialColors) {
+ Palette tmpPal(lastColor);
+
+ for (int i = 0; i != lastColor; i++) {
+ int v = (((srcPal[3 * i] & 0x3F) * factor) / 0x40) + addR;
+ tmpPal[3 * i] = (v > 0x3F) ? 0x3F : v & 0xFF;
+ v = (((srcPal[3 * i + 1] & 0x3F) * factor) / 0x40) + addG;
+ tmpPal[3 * i + 1] = (v > 0x3F) ? 0x3F : v & 0xFF;
+ v = (((srcPal[3 * i + 2] & 0x3F) * factor) / 0x40) + addB;
+ tmpPal[3 * i + 2] = (v > 0x3F) ? 0x3F : v & 0xFF;
+ }
+
+ for (int i = 0; i < lastColor; i++)
+ grayOverlay[i] = findLeastDifferentColor(tmpPal.getData() + 3 * i, srcPal, 0, lastColor, skipSpecialColors);
+}
+
+void Screen_LoL::createTransparencyTablesIntern(const uint8 *ovl, int a, const uint8 *fxPal1, const uint8 *fxPal2, uint8 *outTable1, uint8 *outTable2, int b) {
+ Palette screenPal(256);
+ screenPal.copy(fxPal2, 0, 256);
+
+ memset(outTable1, 0xFF, 256);
+
+ for (int i = 0; i < a; i++)
+ outTable1[ovl[i]] = i;
+
+ for (int i = 0; i < a; i++) {
+ if (ovl[i]) {
+ uint8 tcol[3];
+ uint16 fcol[3];
+ uint16 scol[3];
+
+ uint16 t1 = (b << 6) / 100;
+ uint16 t2 = 64 - t1;
+
+ uint8 c = ovl[i];
+ fcol[0] = fxPal1[3 * c];
+ fcol[1] = fxPal1[3 * c + 1];
+ fcol[2] = fxPal1[3 * c + 2];
+
+ uint8 *o = &outTable2[i << 8];
+
+ for (int ii = 0; ii < 256; ii++) {
+ scol[0] = screenPal[3 * ii];
+ scol[1] = screenPal[3 * ii + 1];
+ scol[2] = screenPal[3 * ii + 2];
+
+ tcol[0] = CLIP(((fcol[0] * t2) >> 6) + ((scol[0] * t1) >> 6), 0, 63);
+ tcol[1] = CLIP(((fcol[1] * t2) >> 6) + ((scol[1] * t1) >> 6), 0, 63);
+ tcol[2] = CLIP(((fcol[2] * t2) >> 6) + ((scol[2] * t1) >> 6), 0, 63);
+
+ o[ii] = findLeastDifferentColor(tcol, screenPal, 0, 255);
+ }
+
+ } else {
+ memset(&outTable2[i << 8], 0, 256);
+ }
+ }
+}
+
+void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) {
+ if (w <= 0 || x >= 320 || h <= 0 || y >= 200)
+ return;
+
+ if (x < 0) {
+ x += w;
+ if (x <= 0)
+ return;
+ w = x;
+ x = 0;
+ }
+
+ int tmp = x + w;
+ if (tmp >= 320) {
+ w = 320 - x;
+ }
+
+ int pitch = 320 - w;
+
+ if (y < 0) {
+ y += h;
+ if (y <= 0)
+ return;
+ h = y;
+ y = 0;
+ }
+
+ tmp = y + h;
+ if (tmp >= 200) {
+ h = 200 - y;
+ }
+
+ tmp = (y + x) & 1;
+ uint8 *p = getPagePtr(_curPage) + y * 320 + x;
+ uint8 s = (tmp >> 8) & 1;
+
+ w >>= 1;
+ int w2 = w;
+
+ while (h--) {
+ if (w) {
+ while (w--) {
+ *(p + tmp) = col;
+ p += 2;
+ }
+ }
+
+ if (s == 1) {
+ if (tmp == 0)
+ *p = col;
+ p++;
+ }
+ tmp ^= 1;
+ p += pitch;
+ w = w2;
+ }
+}
+
+void Screen_LoL::fadeClearSceneWindow(int delay) {
+ if (_fadeFlag == 1)
+ return;
+
+ if (_use16ColorMode) {
+ fadeToBlack(delay);
+ fillRect(112, 0, 288, 120, 0x44);
+ } else {
+ Palette tpal(getPalette(0).getNumColors());
+ tpal.copy(getPalette(0), 128);
+
+ loadSpecialColors(tpal);
+ fadePalette(tpal, delay);
+
+ fillRect(112, 0, 288, 120, 0);
+ }
+
+ _fadeFlag = 1;
+}
+
+void Screen_LoL::backupSceneWindow(int srcPageNum, int dstPageNum) {
+ uint8 *src = getPagePtr(srcPageNum) + 112;
+ uint8 *dst = getPagePtr(dstPageNum) + 0xA500;
+
+ for (int h = 0; h < 120; h++) {
+ for (int w = 0; w < 176; w++)
+ *dst++ = *src++;
+ src += 144;
+ }
+}
+
+void Screen_LoL::restoreSceneWindow(int srcPageNum, int dstPageNum) {
+ uint8 *src = getPagePtr(srcPageNum) + 0xA500;
+ uint8 *dst = getPagePtr(dstPageNum) + 112;
+
+ for (int h = 0; h < 120; h++) {
+ memcpy(dst, src, 176);
+ src += 176;
+ dst += 320;
+ }
+
+ if (!dstPageNum)
+ addDirtyRect(112, 0, 176, 120);
+}
+
+void Screen_LoL::clearGuiShapeMemory(int pageNum) {
+ uint8 *dst = getPagePtr(pageNum) + 0x79B0;
+ for (int i = 0; i < 23; i++) {
+ memset(dst, 0, 176);
+ dst += 320;
+ }
+}
+
+void Screen_LoL::copyGuiShapeFromSceneBackupBuffer(int srcPageNum, int dstPageNum) {
+ uint8 *src = getPagePtr(srcPageNum) + 0x79C3;
+ uint8 *dst = getPagePtr(dstPageNum);
+
+ for (int i = 0; i < 23; i++) {
+ uint8 len = 0;
+ uint8 v = 0;
+
+ do {
+ v = *src++;
+ len++;
+ } while (!v);
+
+ *dst++ = len;
+
+ len = 69 - len;
+ memcpy(dst, src, len);
+ src += (len + 251);
+ dst += len;
+ }
+}
+
+void Screen_LoL::copyGuiShapeToSurface(int srcPageNum, int dstPageNum) {
+ uint8 *src = getPagePtr(srcPageNum);
+ uint8 *dst = getPagePtr(dstPageNum) + 0xE7C3;
+
+ for (int i = 0; i < 23; i++) {
+ uint8 v = *src++;
+ uint8 len = 69 - v;
+ dst += v;
+ memcpy(dst, src, len);
+ src += (len - 1);
+ dst += len;
+
+ for (int ii = 0; ii < len; ii++)
+ *dst++ = *src--;
+
+ src += (len + 1);
+ dst += (v + 38);
+ }
+}
+
+void Screen_LoL::smoothScrollZoomStepTop(int srcPageNum, int dstPageNum, int x, int y) {
+ uint8 *src = getPagePtr(srcPageNum) + 0xA500 + y * 176 + x;
+ uint8 *dst = getPagePtr(dstPageNum) + 0xA500;
+
+ x <<= 1;
+ uint16 width = 176 - x;
+ uint16 scaleX = (((x + 1) << 8) / width + 0x100);
+ uint16 cntW = scaleX >> 8;
+ scaleX <<= 8;
+ width--;
+ uint16 widthCnt = width;
+
+ uint16 height = 46 - y;
+ uint16 scaleY = (((y + 1) << 8) / height + 0x100);
+ scaleY <<= 8;
+
+ uint32 scaleYc = 0;
+ while (height) {
+ uint32 scaleXc = 0;
+ do {
+ scaleXc += scaleX;
+ int numbytes = cntW + (scaleXc >> 16);
+ scaleXc &= 0xFFFF;
+ memset(dst, *src++, numbytes);
+ dst += numbytes;
+ } while (--widthCnt);
+
+ *dst++ = *src++;
+ widthCnt = width;
+
+ src += x;
+ scaleYc += scaleY;
+
+ if (scaleYc >> 16) {
+ scaleYc = 0;
+ src -= 176;
+ continue;
+ }
+
+ height--;
+ }
+}
+
+void Screen_LoL::smoothScrollZoomStepBottom(int srcPageNum, int dstPageNum, int x, int y) {
+ uint8 *src = getPagePtr(srcPageNum) + 0xC4A0 + x;
+ uint8 *dst = getPagePtr(dstPageNum) + 0xC4A0;
+
+ x <<= 1;
+ uint16 width = 176 - x;
+ uint16 scaleX = (((x + 1) << 8) / width + 0x100);
+ uint16 cntW = scaleX >> 8;
+ scaleX <<= 8;
+ width--;
+ uint16 widthCnt = width;
+
+ uint16 height = 74 - y;
+ uint16 scaleY = (((y + 1) << 8) / height + 0x100);
+ scaleY <<= 8;
+
+ uint32 scaleYc = 0;
+ while (height) {
+ uint32 scaleXc = 0;
+ do {
+ scaleXc += scaleX;
+ int numbytes = cntW + (scaleXc >> 16);
+ scaleXc &= 0xFFFF;
+ memset(dst, *src++, numbytes);
+ dst += numbytes;
+ } while (--widthCnt);
+
+ *dst++ = *src++;
+ widthCnt = width;
+
+ src += x;
+ scaleYc += scaleY;
+
+ if (scaleYc >> 16) {
+ scaleYc = 0;
+ src -= 176;
+ continue;
+ }
+
+ height--;
+ }
+}
+
+void Screen_LoL::smoothScrollHorizontalStep(int pageNum, int srcX, int dstX, int w) {
+ uint8 *d = getPagePtr(pageNum);
+ uint8 *s = d + 112 + srcX;
+
+ int w2 = srcX + w - dstX;
+ int pitchS = 320 + w2 - (w << 1);
+
+ int pitchD = 320 - w;
+ int h = 120;
+
+ while (h--) {
+ for (int i = 0; i < w; i++)
+ *d++ = *s++;
+ d -= w;
+ s -= w2;
+
+ for (int i = 0; i < w; i++)
+ *s++ = *d++;
+
+ s += pitchS;
+ d += pitchD;
+ }
+}
+
+void Screen_LoL::smoothScrollTurnStep1(int srcPage1Num, int srcPage2Num, int dstPageNum) {
+ uint8 *s = getPagePtr(srcPage1Num) + 273;
+ uint8 *d = getPagePtr(dstPageNum) + 0xA500;
+
+ for (int i = 0; i < 120; i++) {
+ uint8 a = *s++;
+ *d++ = a;
+ *d++ = a;
+
+ for (int ii = 0; ii < 14; ii++) {
+ a = *s++;
+ *d++ = a;
+ *d++ = a;
+ *d++ = a;
+ }
+
+ s += 305;
+ d += 132;
+ }
+
+ s = getPagePtr(srcPage2Num) + 112;
+ d = getPagePtr(dstPageNum) + 0xA52C;
+
+ for (int i = 0; i < 120; i++) {
+ for (int ii = 0; ii < 33; ii++) {
+ *d++ = *s++;
+ *d++ = *s++;
+ uint8 a = *s++;
+ *d++ = a;
+ *d++ = a;
+ }
+
+ s += 221;
+ d += 44;
+ }
+}
+
+void Screen_LoL::smoothScrollTurnStep2(int srcPage1Num, int srcPage2Num, int dstPageNum) {
+ uint8 *s = getPagePtr(srcPage1Num) + 244;
+ uint8 *d = getPagePtr(dstPageNum) + 0xA500;
+
+ for (int k = 0; k < 2; k++) {
+ for (int i = 0; i < 120; i++) {
+ for (int ii = 0; ii < 44; ii++) {
+ uint8 a = *s++;
+ *d++ = a;
+ *d++ = a;
+ }
+
+ s += 276;
+ d += 88;
+ }
+
+ s = getPagePtr(srcPage2Num) + 112;
+ d = getPagePtr(dstPageNum) + 0xA558;
+ }
+}
+
+void Screen_LoL::smoothScrollTurnStep3(int srcPage1Num, int srcPage2Num, int dstPageNum) {
+ uint8 *s = getPagePtr(srcPage1Num) + 189;
+ uint8 *d = getPagePtr(dstPageNum) + 0xA500;
+
+ for (int i = 0; i < 120; i++) {
+ for (int ii = 0; ii < 33; ii++) {
+ *d++ = *s++;
+ *d++ = *s++;
+ uint8 a = *s++;
+ *d++ = a;
+ *d++ = a;
+ }
+
+ s += 221;
+ d += 44;
+ }
+
+ s = getPagePtr(srcPage2Num) + 112;
+ d = getPagePtr(dstPageNum) + 0xA584;
+
+ for (int i = 0; i < 120; i++) {
+ for (int ii = 0; ii < 14; ii++) {
+ uint8 a = *s++;
+ *d++ = a;
+ *d++ = a;
+ *d++ = a;
+ }
+
+ uint8 a = *s++;
+ *d++ = a;
+ *d++ = a;
+
+ s += 305;
+ d += 132;
+ }
+}
+
+void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, int page2, int w2, int h2, int x2, int y2, int w3, int h3, int mode, ...) {
+ if (!w3 || !h3)
+ return;
+
+ uint8 *table1 = 0;
+ uint8 *table2 = 0;
+
+ if (mode == 2) {
+ va_list args;
+ va_start(args, mode);
+ table1 = va_arg(args, uint8 *);
+ table2 = va_arg(args, uint8 *);
+ va_end(args);
+ }
+
+ int na = 0, nb = 0, nc = w3;
+ if (!calcBounds(w1, h1, x1, y1, w3, h3, na, nb, nc))
+ return;
+
+ int iu5_1 = na;
+ int iu6_1 = nb;
+ int ibw_1 = w3;
+ int dx_1 = x1;
+ int dy_1 = y1;
+
+ if (!calcBounds(w2, h2, x2, y2, w3, h3, na, nb, nc))
+ return;
+
+ int iu5_2 = na;
+ int iu6_2 = nb;
+ int ibw_2 = w3;
+ int ibh_2 = h3;
+ int dx_2 = x2;
+ int dy_2 = y2;
+
+ uint8 *src = getPagePtr(page1) + (dy_1 + iu6_2) * w1;
+ uint8 *dst = getPagePtr(page2) + (dy_2 + iu6_1) * w2;
+
+ for (int i = 0; i < ibh_2; i++) {
+ uint8 *s = src + iu5_2 + dx_1;
+ uint8 *d = dst + iu5_1 + dx_2;
+
+ if (mode == 0) {
+ memcpy(d, s, ibw_2);
+
+ } else if (mode == 1) {
+ if (!(i & 1)) {
+ s++;
+ d++;
+ }
+
+ for (int ii = (i & 1) ^ 1; ii < ibw_2; ii += 2) {
+ *d = *s;
+ d += 2;
+ s += 2;
+ }
+
+ } else if (mode == 2) {
+ for (int ii = 0; ii < ibw_2; ii++) {
+ uint8 cmd = *s++;
+ uint8 offs = table1[cmd];
+ if (!(offs & 0x80))
+ cmd = table2[(offs << 8) | *d];
+ *d++ = cmd;
+ }
+
+ } else if (mode == 3) {
+ s = s - iu5_2 + ibw_1;
+ s = s - iu5_2 - 1;
+ for (int ii = 0; ii < ibw_2; ii++)
+ *d++ = *s--;
+ }
+
+ dst += w2;
+ src += w1;
+ }
+
+ if (!page2)
+ addDirtyRect(x2, y2, w2, h2);
+}
+
+void Screen_LoL::copyBlockAndApplyOverlay(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, uint8 *ovl) {
+ if (!w || !h || !ovl)
+ return;
+
+ const ScreenDim *cdim = getScreenDim(dim);
+ int ix = cdim->sx << 3;
+ int iy = cdim->sy;
+ int iw = cdim->w << 3;
+ int ih = cdim->h;
+
+ int na = 0, nb = 0, nc = w;
+ if (!calcBounds(iw, ih, x2, y2, w, h, na, nb, nc))
+ return;
+
+ uint8 *src = getPagePtr(page1) + y1 * 320 + x1;
+ uint8 *dst = getPagePtr(page2) + (y2 + iy) * 320;
+
+ for (int i = 0; i < h; i++) {
+ uint8 *s = src + na;
+ uint8 *d = dst + (x2 + ix);
+
+ for (int ii = 0; ii < w; ii++) {
+ uint8 p = ovl[*s++];
+ if (p)
+ *d = p;
+ d++;
+ }
+
+ dst += 320;
+ src += 320;
+ }
+
+ if (!page2)
+ addDirtyRect(x2 + ix, y2 + iy, w, h);
+}
+
+void Screen_LoL::applyOverlaySpecial(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, int flag, uint8 *ovl) {
+ if (!w || !h || !ovl)
+ return;
+
+ const ScreenDim *cdim = getScreenDim(dim);
+ int ix = cdim->sx << 3;
+ int iy = cdim->sy;
+ int iw = cdim->w << 3;
+ int ih = cdim->h;
+
+ int na = 0, nb = 0, nc = w;
+ if (!calcBounds(iw, ih, x2, y2, w, h, na, nb, nc))
+ return;
+
+ uint8 *src = getPagePtr(page1) + y1 * 320 + x1;
+ uint8 *dst = getPagePtr(page2) + (y2 + iy) * 320;
+
+ for (int i = 0; i < h; i++) {
+ uint8 *s = src + na;
+ uint8 *d = dst + (x2 + ix);
+
+ if (flag)
+ d += (i >> 1);
+
+ for (int ii = 0; ii < w; ii++) {
+ if (*s++)
+ *d = ovl[*d];
+ d++;
+ }
+
+ dst += 320;
+ src += 320;
+ }
+
+ if (!page2)
+ addDirtyRect(x2 + ix, y2 + iy, w, h);
+}
+
+void Screen_LoL::copyBlockAndApplyOverlayOutro(int srcPage, int dstPage, const uint8 *ovl) {
+ if (!ovl)
+ return;
+
+ const byte *src = getCPagePtr(srcPage);
+ byte *dst = getPagePtr(dstPage);
+
+ for (int y = 0; y < 200; ++y) {
+ for (int x = 0; x < 80; ++x) {
+ uint32 srcData = READ_LE_UINT32(src); src += 4;
+ uint32 dstData = READ_LE_UINT32(dst);
+ uint16 offset = 0;
+
+ offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF);
+ *dst++ = ovl[offset];
+
+ offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8);
+ *dst++ = ovl[offset];
+
+ srcData >>= 16;
+ dstData >>= 16;
+
+ offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF);
+ *dst++ = ovl[offset];
+
+ offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8);
+ *dst++ = ovl[offset];
+ }
+ }
+}
+
+void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) {
+ Screen::fadeToBlack(delay, upFunc);
+ _fadeFlag = 2;
+}
+
+void Screen_LoL::fadeToPalette1(int delay) {
+ loadSpecialColors(getPalette(1));
+ fadePalette(getPalette(1), delay);
+ _fadeFlag = 0;
+}
+
+void Screen_LoL::loadSpecialColors(Palette &dst) {
+ if (_use16ColorMode)
+ return;
+
+ dst.copy(*_screenPalette, 192, 4);
+}
+
+void Screen_LoL::copyColor(int dstColorIndex, int srcColorIndex) {
+ uint8 *s = _screenPalette->getData() + srcColorIndex * 3;
+ uint8 *d = _screenPalette->getData() + dstColorIndex * 3;
+ memcpy(d, s, 3);
+
+ uint8 ci[3];
+ ci[0] = (d[0] << 2) | (d[0] & 3);
+ ci[1] = (d[1] << 2) | (d[1] & 3);
+ ci[2] = (d[2] << 2) | (d[2] & 3);
+
+ _system->getPaletteManager()->setPalette(ci, dstColorIndex, 1);
+}
+
+bool Screen_LoL::fadeColor(int dstColorIndex, int srcColorIndex, uint32 elapsedTicks, uint32 totalTicks) {
+ if (_use16ColorMode)
+ return false;
+
+ const uint8 *dst = _screenPalette->getData() + 3 * dstColorIndex;
+ const uint8 *src = _screenPalette->getData() + 3 * srcColorIndex;
+ uint8 *p = getPalette(1).getData() + 3 * dstColorIndex;
+
+ bool res = false;
+
+ int16 srcV = 0;
+ int16 dstV = 0;
+ int32 outV = 0;
+
+ uint8 tmpPalEntry[3];
+
+ for (int i = 0; i < 3; i++) {
+ if (elapsedTicks < totalTicks) {
+ srcV = *src & 0x3F;
+ dstV = *dst & 0x3F;
+
+ outV = srcV - dstV;
+ if (outV)
+ res = true;
+
+ outV = dstV + ((((outV << 8) / (int32)totalTicks) * (int32)elapsedTicks) >> 8);
+ } else {
+ *p = outV = *src;
+ res = false;
+ }
+
+ tmpPalEntry[i] = outV & 0xFF;
+ src++;
+ dst++;
+ p++;
+ }
+
+ _internFadePalette->copy(*_screenPalette);
+ _internFadePalette->copy(tmpPalEntry, 0, 1, dstColorIndex);
+ setScreenPalette(*_internFadePalette);
+ updateScreen();
+
+ return res;
+}
+
+Palette **Screen_LoL::generateFadeTable(Palette **dst, Palette *src1, Palette *src2, int numTabs) {
+ int len = _use16ColorMode ? 48 : 768;
+ if (!src1)
+ src1 = _screenPalette;
+
+ uint8 *p1 = (*dst++)->getData();
+ uint8 *p2 = src1->getData();
+ uint8 *p3 = src2->getData();
+ uint8 *p4 = p1;
+ uint8 *p5 = p2;
+
+ for (int i = 0; i < len; i++) {
+ int8 val = (int8)*p3++ - (int8)*p2++;
+ *p4++ = (uint8)val;
+ }
+
+ int16 t = 0;
+ int16 d = 256 / numTabs;
+
+ for (int i = 1; i < numTabs - 1; i++) {
+ p2 = p5;
+ p3 = p1;
+ t += d;
+ p4 = (*dst++)->getData();
+
+ for (int ii = 0; ii < len; ii++) {
+ int16 val = (((int8)*p3++ * t) >> 8) + (int8)*p2++;
+ *p4++ = (uint8)val;
+ }
+ }
+
+ memcpy(p1, p5, len);
+ (*dst)->copy(*src2);
+
+ return ++dst;
+}
+
+uint8 Screen_LoL::getShapePaletteSize(const uint8 *shp) {
+ return shp[10];
+}
+
+void Screen_LoL::mergeOverlay(int x, int y, int w, int h) {
+ // For now we convert to 16 colors on overlay merging. If that gives
+ // any problems, like Screen functionallity not prepared for the
+ // format PC98 16 color uses, we'll need to think of a better way.
+ //
+ // We must do this before merging the overlay, else the font colors
+ // will be wrong.
+ if (_use16ColorMode)
+ convertPC98Gfx(_sjisOverlayPtrs[0] + y * 640 + x, w, h, 640);
+
+ Screen_v2::mergeOverlay(x, y, w, h);
+}
+
+void Screen_LoL::convertPC98Gfx(uint8 *data, int w, int h, int pitch) {
+ while (h--) {
+ for (int i = 0; i < w; ++i) {
+ *data = (*data >> 4) & (*data & 0x0F);
+ ++data;
+ }
+
+ data += pitch - w;
+ }
+}
+
+void Screen_LoL::postProcessCursor(uint8 *data, int w, int h, int pitch) {
+ if (!_use16ColorMode)
+ return;
+
+ while (h--) {
+ for (int i = 0; i < w; ++i) {
+ if (*data != _cursorColorKey)
+ *data = (*data >> 4) & (*data & 0x0F);
+ ++data;
+ }
+
+ data += pitch - w;
+ }
+}
+
+} // End of namespace Kyra
+
+#endif // ENABLE_LOL