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Diffstat (limited to 'engines/kyra/graphics/screen_lol.cpp')
-rw-r--r-- | engines/kyra/graphics/screen_lol.cpp | 893 |
1 files changed, 893 insertions, 0 deletions
diff --git a/engines/kyra/graphics/screen_lol.cpp b/engines/kyra/graphics/screen_lol.cpp new file mode 100644 index 0000000000..b42565fc9d --- /dev/null +++ b/engines/kyra/graphics/screen_lol.cpp @@ -0,0 +1,893 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifdef ENABLE_LOL + +#include "kyra/graphics/screen_lol.h" +#include "kyra/engine/lol.h" + +#include "common/system.h" + +#include "graphics/palette.h" + +namespace Kyra { + +Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system, vm->gameFlags().use16ColorMode ? _screenDimTable16C : _screenDimTable256C, _screenDimTableCount) { + _paletteOverlay1 = new uint8[0x100]; + _paletteOverlay2 = new uint8[0x100]; + _grayOverlay = new uint8[0x100]; + memset(_paletteOverlay1, 0, 0x100); + memset(_paletteOverlay2, 0, 0x100); + memset(_grayOverlay, 0, 0x100); + + for (int i = 0; i < 8; i++) + _levelOverlays[i] = new uint8[256]; + + _fadeFlag = 2; +} + +Screen_LoL::~Screen_LoL() { + for (int i = 0; i < 8; i++) + delete[] _levelOverlays[i]; + + delete[] _paletteOverlay1; + delete[] _paletteOverlay2; + delete[] _grayOverlay; +} + +void Screen_LoL::fprintString(const char *format, int x, int y, uint8 col1, uint8 col2, uint flags, ...) { + if (!format) + return; + + char string[240]; + va_list vaList; + va_start(vaList, flags); + vsnprintf(string, sizeof(string), format, vaList); + va_end(vaList); + + if (flags & 1) + x -= (getTextWidth(string) >> 1); + + if (flags & 2) + x -= getTextWidth(string); + + if (_use16ColorMode) { + if (flags & 12) { + printText(string, x - 1, y, 0x44, col2); + printText(string, x, y + 1, 0x44, col2); + } + } else { + if (flags & 4) { + printText(string, x - 1, y, 1, col2); + printText(string, x, y + 1, 1, col2); + } + + if (flags & 8) { + printText(string, x - 1, y, 227, col2); + printText(string, x, y + 1, 227, col2); + } + } + + printText(string, x, y, col1, col2); +} + +void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, uint8 c2, uint8 c3, uint flags, ...) { + char buffer[400]; + + va_list args; + va_start(args, flags); + vsnprintf(buffer, sizeof(buffer), format, args); + va_end(args); + + if ((flags & 0x0F00) == 0x100) + x -= getTextWidth(buffer) >> 1; + if ((flags & 0x0F00) == 0x200) + x -= getTextWidth(buffer); + + if ((flags & 0x00F0) == 0x20) { + printText(buffer, x - 1, y, c3, c2); + printText(buffer, x, y + 1, c3, c2); + } + + printText(buffer, x, y, c1, c2); +} + +void Screen_LoL::drawShadedBox(int x1, int y1, int x2, int y2, int color1, int color2) { + assert(x1 >= 0 && y1 >= 0); + hideMouse(); + + fillRect(x1, y1, x2, y1 + 1, color1); + fillRect(x1, y1, x1 + 1, y2, color1); + + drawClippedLine(x2, y1, x2, y2, color2); + drawClippedLine(x2 - 1, y1 + 1, x2 - 1, y2 - 1, color2); + drawClippedLine(x1 + 1, y2 - 1, x2, y2 - 1, color2); + drawClippedLine(x1, y2, x2, y2, color2); + + if (_use16ColorMode && color1 > color2) + drawBox(x1, y1, x2, y2, 0x44); + + showMouse(); +} + +void Screen_LoL::generateGrayOverlay(const Palette &srcPal, uint8 *grayOverlay, int factor, int addR, int addG, int addB, int lastColor, bool skipSpecialColors) { + Palette tmpPal(lastColor); + + for (int i = 0; i != lastColor; i++) { + int v = (((srcPal[3 * i] & 0x3F) * factor) / 0x40) + addR; + tmpPal[3 * i] = (v > 0x3F) ? 0x3F : v & 0xFF; + v = (((srcPal[3 * i + 1] & 0x3F) * factor) / 0x40) + addG; + tmpPal[3 * i + 1] = (v > 0x3F) ? 0x3F : v & 0xFF; + v = (((srcPal[3 * i + 2] & 0x3F) * factor) / 0x40) + addB; + tmpPal[3 * i + 2] = (v > 0x3F) ? 0x3F : v & 0xFF; + } + + for (int i = 0; i < lastColor; i++) + grayOverlay[i] = findLeastDifferentColor(tmpPal.getData() + 3 * i, srcPal, 0, lastColor, skipSpecialColors); +} + +void Screen_LoL::createTransparencyTablesIntern(const uint8 *ovl, int a, const uint8 *fxPal1, const uint8 *fxPal2, uint8 *outTable1, uint8 *outTable2, int b) { + Palette screenPal(256); + screenPal.copy(fxPal2, 0, 256); + + memset(outTable1, 0xFF, 256); + + for (int i = 0; i < a; i++) + outTable1[ovl[i]] = i; + + for (int i = 0; i < a; i++) { + if (ovl[i]) { + uint8 tcol[3]; + uint16 fcol[3]; + uint16 scol[3]; + + uint16 t1 = (b << 6) / 100; + uint16 t2 = 64 - t1; + + uint8 c = ovl[i]; + fcol[0] = fxPal1[3 * c]; + fcol[1] = fxPal1[3 * c + 1]; + fcol[2] = fxPal1[3 * c + 2]; + + uint8 *o = &outTable2[i << 8]; + + for (int ii = 0; ii < 256; ii++) { + scol[0] = screenPal[3 * ii]; + scol[1] = screenPal[3 * ii + 1]; + scol[2] = screenPal[3 * ii + 2]; + + tcol[0] = CLIP(((fcol[0] * t2) >> 6) + ((scol[0] * t1) >> 6), 0, 63); + tcol[1] = CLIP(((fcol[1] * t2) >> 6) + ((scol[1] * t1) >> 6), 0, 63); + tcol[2] = CLIP(((fcol[2] * t2) >> 6) + ((scol[2] * t1) >> 6), 0, 63); + + o[ii] = findLeastDifferentColor(tcol, screenPal, 0, 255); + } + + } else { + memset(&outTable2[i << 8], 0, 256); + } + } +} + +void Screen_LoL::drawGridBox(int x, int y, int w, int h, int col) { + if (w <= 0 || x >= 320 || h <= 0 || y >= 200) + return; + + if (x < 0) { + x += w; + if (x <= 0) + return; + w = x; + x = 0; + } + + int tmp = x + w; + if (tmp >= 320) { + w = 320 - x; + } + + int pitch = 320 - w; + + if (y < 0) { + y += h; + if (y <= 0) + return; + h = y; + y = 0; + } + + tmp = y + h; + if (tmp >= 200) { + h = 200 - y; + } + + tmp = (y + x) & 1; + uint8 *p = getPagePtr(_curPage) + y * 320 + x; + uint8 s = (tmp >> 8) & 1; + + w >>= 1; + int w2 = w; + + while (h--) { + if (w) { + while (w--) { + *(p + tmp) = col; + p += 2; + } + } + + if (s == 1) { + if (tmp == 0) + *p = col; + p++; + } + tmp ^= 1; + p += pitch; + w = w2; + } +} + +void Screen_LoL::fadeClearSceneWindow(int delay) { + if (_fadeFlag == 1) + return; + + if (_use16ColorMode) { + fadeToBlack(delay); + fillRect(112, 0, 288, 120, 0x44); + } else { + Palette tpal(getPalette(0).getNumColors()); + tpal.copy(getPalette(0), 128); + + loadSpecialColors(tpal); + fadePalette(tpal, delay); + + fillRect(112, 0, 288, 120, 0); + } + + _fadeFlag = 1; +} + +void Screen_LoL::backupSceneWindow(int srcPageNum, int dstPageNum) { + uint8 *src = getPagePtr(srcPageNum) + 112; + uint8 *dst = getPagePtr(dstPageNum) + 0xA500; + + for (int h = 0; h < 120; h++) { + for (int w = 0; w < 176; w++) + *dst++ = *src++; + src += 144; + } +} + +void Screen_LoL::restoreSceneWindow(int srcPageNum, int dstPageNum) { + uint8 *src = getPagePtr(srcPageNum) + 0xA500; + uint8 *dst = getPagePtr(dstPageNum) + 112; + + for (int h = 0; h < 120; h++) { + memcpy(dst, src, 176); + src += 176; + dst += 320; + } + + if (!dstPageNum) + addDirtyRect(112, 0, 176, 120); +} + +void Screen_LoL::clearGuiShapeMemory(int pageNum) { + uint8 *dst = getPagePtr(pageNum) + 0x79B0; + for (int i = 0; i < 23; i++) { + memset(dst, 0, 176); + dst += 320; + } +} + +void Screen_LoL::copyGuiShapeFromSceneBackupBuffer(int srcPageNum, int dstPageNum) { + uint8 *src = getPagePtr(srcPageNum) + 0x79C3; + uint8 *dst = getPagePtr(dstPageNum); + + for (int i = 0; i < 23; i++) { + uint8 len = 0; + uint8 v = 0; + + do { + v = *src++; + len++; + } while (!v); + + *dst++ = len; + + len = 69 - len; + memcpy(dst, src, len); + src += (len + 251); + dst += len; + } +} + +void Screen_LoL::copyGuiShapeToSurface(int srcPageNum, int dstPageNum) { + uint8 *src = getPagePtr(srcPageNum); + uint8 *dst = getPagePtr(dstPageNum) + 0xE7C3; + + for (int i = 0; i < 23; i++) { + uint8 v = *src++; + uint8 len = 69 - v; + dst += v; + memcpy(dst, src, len); + src += (len - 1); + dst += len; + + for (int ii = 0; ii < len; ii++) + *dst++ = *src--; + + src += (len + 1); + dst += (v + 38); + } +} + +void Screen_LoL::smoothScrollZoomStepTop(int srcPageNum, int dstPageNum, int x, int y) { + uint8 *src = getPagePtr(srcPageNum) + 0xA500 + y * 176 + x; + uint8 *dst = getPagePtr(dstPageNum) + 0xA500; + + x <<= 1; + uint16 width = 176 - x; + uint16 scaleX = (((x + 1) << 8) / width + 0x100); + uint16 cntW = scaleX >> 8; + scaleX <<= 8; + width--; + uint16 widthCnt = width; + + uint16 height = 46 - y; + uint16 scaleY = (((y + 1) << 8) / height + 0x100); + scaleY <<= 8; + + uint32 scaleYc = 0; + while (height) { + uint32 scaleXc = 0; + do { + scaleXc += scaleX; + int numbytes = cntW + (scaleXc >> 16); + scaleXc &= 0xFFFF; + memset(dst, *src++, numbytes); + dst += numbytes; + } while (--widthCnt); + + *dst++ = *src++; + widthCnt = width; + + src += x; + scaleYc += scaleY; + + if (scaleYc >> 16) { + scaleYc = 0; + src -= 176; + continue; + } + + height--; + } +} + +void Screen_LoL::smoothScrollZoomStepBottom(int srcPageNum, int dstPageNum, int x, int y) { + uint8 *src = getPagePtr(srcPageNum) + 0xC4A0 + x; + uint8 *dst = getPagePtr(dstPageNum) + 0xC4A0; + + x <<= 1; + uint16 width = 176 - x; + uint16 scaleX = (((x + 1) << 8) / width + 0x100); + uint16 cntW = scaleX >> 8; + scaleX <<= 8; + width--; + uint16 widthCnt = width; + + uint16 height = 74 - y; + uint16 scaleY = (((y + 1) << 8) / height + 0x100); + scaleY <<= 8; + + uint32 scaleYc = 0; + while (height) { + uint32 scaleXc = 0; + do { + scaleXc += scaleX; + int numbytes = cntW + (scaleXc >> 16); + scaleXc &= 0xFFFF; + memset(dst, *src++, numbytes); + dst += numbytes; + } while (--widthCnt); + + *dst++ = *src++; + widthCnt = width; + + src += x; + scaleYc += scaleY; + + if (scaleYc >> 16) { + scaleYc = 0; + src -= 176; + continue; + } + + height--; + } +} + +void Screen_LoL::smoothScrollHorizontalStep(int pageNum, int srcX, int dstX, int w) { + uint8 *d = getPagePtr(pageNum); + uint8 *s = d + 112 + srcX; + + int w2 = srcX + w - dstX; + int pitchS = 320 + w2 - (w << 1); + + int pitchD = 320 - w; + int h = 120; + + while (h--) { + for (int i = 0; i < w; i++) + *d++ = *s++; + d -= w; + s -= w2; + + for (int i = 0; i < w; i++) + *s++ = *d++; + + s += pitchS; + d += pitchD; + } +} + +void Screen_LoL::smoothScrollTurnStep1(int srcPage1Num, int srcPage2Num, int dstPageNum) { + uint8 *s = getPagePtr(srcPage1Num) + 273; + uint8 *d = getPagePtr(dstPageNum) + 0xA500; + + for (int i = 0; i < 120; i++) { + uint8 a = *s++; + *d++ = a; + *d++ = a; + + for (int ii = 0; ii < 14; ii++) { + a = *s++; + *d++ = a; + *d++ = a; + *d++ = a; + } + + s += 305; + d += 132; + } + + s = getPagePtr(srcPage2Num) + 112; + d = getPagePtr(dstPageNum) + 0xA52C; + + for (int i = 0; i < 120; i++) { + for (int ii = 0; ii < 33; ii++) { + *d++ = *s++; + *d++ = *s++; + uint8 a = *s++; + *d++ = a; + *d++ = a; + } + + s += 221; + d += 44; + } +} + +void Screen_LoL::smoothScrollTurnStep2(int srcPage1Num, int srcPage2Num, int dstPageNum) { + uint8 *s = getPagePtr(srcPage1Num) + 244; + uint8 *d = getPagePtr(dstPageNum) + 0xA500; + + for (int k = 0; k < 2; k++) { + for (int i = 0; i < 120; i++) { + for (int ii = 0; ii < 44; ii++) { + uint8 a = *s++; + *d++ = a; + *d++ = a; + } + + s += 276; + d += 88; + } + + s = getPagePtr(srcPage2Num) + 112; + d = getPagePtr(dstPageNum) + 0xA558; + } +} + +void Screen_LoL::smoothScrollTurnStep3(int srcPage1Num, int srcPage2Num, int dstPageNum) { + uint8 *s = getPagePtr(srcPage1Num) + 189; + uint8 *d = getPagePtr(dstPageNum) + 0xA500; + + for (int i = 0; i < 120; i++) { + for (int ii = 0; ii < 33; ii++) { + *d++ = *s++; + *d++ = *s++; + uint8 a = *s++; + *d++ = a; + *d++ = a; + } + + s += 221; + d += 44; + } + + s = getPagePtr(srcPage2Num) + 112; + d = getPagePtr(dstPageNum) + 0xA584; + + for (int i = 0; i < 120; i++) { + for (int ii = 0; ii < 14; ii++) { + uint8 a = *s++; + *d++ = a; + *d++ = a; + *d++ = a; + } + + uint8 a = *s++; + *d++ = a; + *d++ = a; + + s += 305; + d += 132; + } +} + +void Screen_LoL::copyRegionSpecial(int page1, int w1, int h1, int x1, int y1, int page2, int w2, int h2, int x2, int y2, int w3, int h3, int mode, ...) { + if (!w3 || !h3) + return; + + uint8 *table1 = 0; + uint8 *table2 = 0; + + if (mode == 2) { + va_list args; + va_start(args, mode); + table1 = va_arg(args, uint8 *); + table2 = va_arg(args, uint8 *); + va_end(args); + } + + int na = 0, nb = 0, nc = w3; + if (!calcBounds(w1, h1, x1, y1, w3, h3, na, nb, nc)) + return; + + int iu5_1 = na; + int iu6_1 = nb; + int ibw_1 = w3; + int dx_1 = x1; + int dy_1 = y1; + + if (!calcBounds(w2, h2, x2, y2, w3, h3, na, nb, nc)) + return; + + int iu5_2 = na; + int iu6_2 = nb; + int ibw_2 = w3; + int ibh_2 = h3; + int dx_2 = x2; + int dy_2 = y2; + + uint8 *src = getPagePtr(page1) + (dy_1 + iu6_2) * w1; + uint8 *dst = getPagePtr(page2) + (dy_2 + iu6_1) * w2; + + for (int i = 0; i < ibh_2; i++) { + uint8 *s = src + iu5_2 + dx_1; + uint8 *d = dst + iu5_1 + dx_2; + + if (mode == 0) { + memcpy(d, s, ibw_2); + + } else if (mode == 1) { + if (!(i & 1)) { + s++; + d++; + } + + for (int ii = (i & 1) ^ 1; ii < ibw_2; ii += 2) { + *d = *s; + d += 2; + s += 2; + } + + } else if (mode == 2) { + for (int ii = 0; ii < ibw_2; ii++) { + uint8 cmd = *s++; + uint8 offs = table1[cmd]; + if (!(offs & 0x80)) + cmd = table2[(offs << 8) | *d]; + *d++ = cmd; + } + + } else if (mode == 3) { + s = s - iu5_2 + ibw_1; + s = s - iu5_2 - 1; + for (int ii = 0; ii < ibw_2; ii++) + *d++ = *s--; + } + + dst += w2; + src += w1; + } + + if (!page2) + addDirtyRect(x2, y2, w2, h2); +} + +void Screen_LoL::copyBlockAndApplyOverlay(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, uint8 *ovl) { + if (!w || !h || !ovl) + return; + + const ScreenDim *cdim = getScreenDim(dim); + int ix = cdim->sx << 3; + int iy = cdim->sy; + int iw = cdim->w << 3; + int ih = cdim->h; + + int na = 0, nb = 0, nc = w; + if (!calcBounds(iw, ih, x2, y2, w, h, na, nb, nc)) + return; + + uint8 *src = getPagePtr(page1) + y1 * 320 + x1; + uint8 *dst = getPagePtr(page2) + (y2 + iy) * 320; + + for (int i = 0; i < h; i++) { + uint8 *s = src + na; + uint8 *d = dst + (x2 + ix); + + for (int ii = 0; ii < w; ii++) { + uint8 p = ovl[*s++]; + if (p) + *d = p; + d++; + } + + dst += 320; + src += 320; + } + + if (!page2) + addDirtyRect(x2 + ix, y2 + iy, w, h); +} + +void Screen_LoL::applyOverlaySpecial(int page1, int x1, int y1, int page2, int x2, int y2, int w, int h, int dim, int flag, uint8 *ovl) { + if (!w || !h || !ovl) + return; + + const ScreenDim *cdim = getScreenDim(dim); + int ix = cdim->sx << 3; + int iy = cdim->sy; + int iw = cdim->w << 3; + int ih = cdim->h; + + int na = 0, nb = 0, nc = w; + if (!calcBounds(iw, ih, x2, y2, w, h, na, nb, nc)) + return; + + uint8 *src = getPagePtr(page1) + y1 * 320 + x1; + uint8 *dst = getPagePtr(page2) + (y2 + iy) * 320; + + for (int i = 0; i < h; i++) { + uint8 *s = src + na; + uint8 *d = dst + (x2 + ix); + + if (flag) + d += (i >> 1); + + for (int ii = 0; ii < w; ii++) { + if (*s++) + *d = ovl[*d]; + d++; + } + + dst += 320; + src += 320; + } + + if (!page2) + addDirtyRect(x2 + ix, y2 + iy, w, h); +} + +void Screen_LoL::copyBlockAndApplyOverlayOutro(int srcPage, int dstPage, const uint8 *ovl) { + if (!ovl) + return; + + const byte *src = getCPagePtr(srcPage); + byte *dst = getPagePtr(dstPage); + + for (int y = 0; y < 200; ++y) { + for (int x = 0; x < 80; ++x) { + uint32 srcData = READ_LE_UINT32(src); src += 4; + uint32 dstData = READ_LE_UINT32(dst); + uint16 offset = 0; + + offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF); + *dst++ = ovl[offset]; + + offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8); + *dst++ = ovl[offset]; + + srcData >>= 16; + dstData >>= 16; + + offset = ((srcData & 0xFF) << 8) + (dstData & 0xFF); + *dst++ = ovl[offset]; + + offset = (srcData & 0xFF00) + ((dstData & 0xFF00) >> 8); + *dst++ = ovl[offset]; + } + } +} + +void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) { + Screen::fadeToBlack(delay, upFunc); + _fadeFlag = 2; +} + +void Screen_LoL::fadeToPalette1(int delay) { + loadSpecialColors(getPalette(1)); + fadePalette(getPalette(1), delay); + _fadeFlag = 0; +} + +void Screen_LoL::loadSpecialColors(Palette &dst) { + if (_use16ColorMode) + return; + + dst.copy(*_screenPalette, 192, 4); +} + +void Screen_LoL::copyColor(int dstColorIndex, int srcColorIndex) { + uint8 *s = _screenPalette->getData() + srcColorIndex * 3; + uint8 *d = _screenPalette->getData() + dstColorIndex * 3; + memcpy(d, s, 3); + + uint8 ci[3]; + ci[0] = (d[0] << 2) | (d[0] & 3); + ci[1] = (d[1] << 2) | (d[1] & 3); + ci[2] = (d[2] << 2) | (d[2] & 3); + + _system->getPaletteManager()->setPalette(ci, dstColorIndex, 1); +} + +bool Screen_LoL::fadeColor(int dstColorIndex, int srcColorIndex, uint32 elapsedTicks, uint32 totalTicks) { + if (_use16ColorMode) + return false; + + const uint8 *dst = _screenPalette->getData() + 3 * dstColorIndex; + const uint8 *src = _screenPalette->getData() + 3 * srcColorIndex; + uint8 *p = getPalette(1).getData() + 3 * dstColorIndex; + + bool res = false; + + int16 srcV = 0; + int16 dstV = 0; + int32 outV = 0; + + uint8 tmpPalEntry[3]; + + for (int i = 0; i < 3; i++) { + if (elapsedTicks < totalTicks) { + srcV = *src & 0x3F; + dstV = *dst & 0x3F; + + outV = srcV - dstV; + if (outV) + res = true; + + outV = dstV + ((((outV << 8) / (int32)totalTicks) * (int32)elapsedTicks) >> 8); + } else { + *p = outV = *src; + res = false; + } + + tmpPalEntry[i] = outV & 0xFF; + src++; + dst++; + p++; + } + + _internFadePalette->copy(*_screenPalette); + _internFadePalette->copy(tmpPalEntry, 0, 1, dstColorIndex); + setScreenPalette(*_internFadePalette); + updateScreen(); + + return res; +} + +Palette **Screen_LoL::generateFadeTable(Palette **dst, Palette *src1, Palette *src2, int numTabs) { + int len = _use16ColorMode ? 48 : 768; + if (!src1) + src1 = _screenPalette; + + uint8 *p1 = (*dst++)->getData(); + uint8 *p2 = src1->getData(); + uint8 *p3 = src2->getData(); + uint8 *p4 = p1; + uint8 *p5 = p2; + + for (int i = 0; i < len; i++) { + int8 val = (int8)*p3++ - (int8)*p2++; + *p4++ = (uint8)val; + } + + int16 t = 0; + int16 d = 256 / numTabs; + + for (int i = 1; i < numTabs - 1; i++) { + p2 = p5; + p3 = p1; + t += d; + p4 = (*dst++)->getData(); + + for (int ii = 0; ii < len; ii++) { + int16 val = (((int8)*p3++ * t) >> 8) + (int8)*p2++; + *p4++ = (uint8)val; + } + } + + memcpy(p1, p5, len); + (*dst)->copy(*src2); + + return ++dst; +} + +uint8 Screen_LoL::getShapePaletteSize(const uint8 *shp) { + return shp[10]; +} + +void Screen_LoL::mergeOverlay(int x, int y, int w, int h) { + // For now we convert to 16 colors on overlay merging. If that gives + // any problems, like Screen functionallity not prepared for the + // format PC98 16 color uses, we'll need to think of a better way. + // + // We must do this before merging the overlay, else the font colors + // will be wrong. + if (_use16ColorMode) + convertPC98Gfx(_sjisOverlayPtrs[0] + y * 640 + x, w, h, 640); + + Screen_v2::mergeOverlay(x, y, w, h); +} + +void Screen_LoL::convertPC98Gfx(uint8 *data, int w, int h, int pitch) { + while (h--) { + for (int i = 0; i < w; ++i) { + *data = (*data >> 4) & (*data & 0x0F); + ++data; + } + + data += pitch - w; + } +} + +void Screen_LoL::postProcessCursor(uint8 *data, int w, int h, int pitch) { + if (!_use16ColorMode) + return; + + while (h--) { + for (int i = 0; i < w; ++i) { + if (*data != _cursorColorKey) + *data = (*data >> 4) & (*data & 0x0F); + ++data; + } + + data += pitch - w; + } +} + +} // End of namespace Kyra + +#endif // ENABLE_LOL |