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-rw-r--r--engines/kyra/graphics/wsamovie.cpp463
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diff --git a/engines/kyra/graphics/wsamovie.cpp b/engines/kyra/graphics/wsamovie.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/graphics/wsamovie.h"
+#include "kyra/resource/resource.h"
+
+#include "common/endian.h"
+
+namespace Kyra {
+
+WSAMovie_v1::WSAMovie_v1(KyraEngine_v1 *vm)
+ : Movie(vm), _frameData(0), _frameOffsTable(0), _offscreenBuffer(0), _deltaBuffer(0) {
+}
+
+WSAMovie_v1::~WSAMovie_v1() {
+ close();
+}
+
+int WSAMovie_v1::open(const char *filename, int offscreenDecode, Palette *palBuf) {
+ close();
+
+ uint32 flags = 0;
+ uint32 fileSize;
+ uint8 *p = _vm->resource()->fileData(filename, &fileSize);
+ if (!p)
+ return 0;
+
+ const uint8 *wsaData = p;
+ _numFrames = READ_LE_UINT16(wsaData); wsaData += 2;
+ _width = READ_LE_UINT16(wsaData); wsaData += 2;
+ _height = READ_LE_UINT16(wsaData); wsaData += 2;
+ _deltaBufferSize = READ_LE_UINT16(wsaData); wsaData += 2;
+ _offscreenBuffer = NULL;
+ _flags = 0;
+ if (_vm->gameFlags().useAltShapeHeader) {
+ flags = READ_LE_UINT16(wsaData);
+ wsaData += 2;
+ }
+
+ uint32 offsPal = 0;
+ if (flags & 1) {
+ offsPal = 0x300;
+ _flags |= WF_HAS_PALETTE;
+ if (palBuf)
+ _screen->loadPalette(wsaData + 8 + ((_numFrames << 2) & 0xFFFF), *palBuf, 0x300);
+ }
+
+ if (offscreenDecode) {
+ _flags |= WF_OFFSCREEN_DECODE;
+ const int offscreenBufferSize = _width * _height;
+ _offscreenBuffer = new uint8[offscreenBufferSize];
+ memset(_offscreenBuffer, 0, offscreenBufferSize);
+ }
+
+ if (_numFrames & 0x8000) {
+ // This is used in the Amiga version.
+ if (_vm->gameFlags().platform != Common::kPlatformAmiga)
+ warning("Unhandled wsa flags 0x8000");
+ _flags |= WF_FLIPPED;
+ _numFrames &= 0x7FFF;
+ }
+ _currentFrame = _numFrames;
+
+ _deltaBuffer = new uint8[_deltaBufferSize];
+ memset(_deltaBuffer, 0, _deltaBufferSize);
+
+ // read frame offsets
+ _frameOffsTable = new uint32[_numFrames + 2];
+ _frameOffsTable[0] = 0;
+ uint32 frameDataOffs = READ_LE_UINT32(wsaData); wsaData += 4;
+ bool firstFrame = true;
+
+ if (frameDataOffs == 0) {
+ firstFrame = false;
+ frameDataOffs = READ_LE_UINT32(wsaData);
+ _flags |= WF_NO_FIRST_FRAME;
+ }
+
+ for (int i = 1; i < _numFrames + 2; ++i) {
+ _frameOffsTable[i] = READ_LE_UINT32(wsaData);
+ if (_frameOffsTable[i])
+ _frameOffsTable[i] -= frameDataOffs;
+ wsaData += 4;
+ }
+
+ if (!_frameOffsTable[_numFrames + 1])
+ _flags |= WF_NO_LAST_FRAME;
+
+ // skip palette
+ wsaData += offsPal;
+
+ // read frame data
+ const int frameDataSize = p + fileSize - wsaData;
+ _frameData = new uint8[frameDataSize];
+ memcpy(_frameData, wsaData, frameDataSize);
+
+ // decode first frame
+ if (firstFrame)
+ Screen::decodeFrame4(_frameData, _deltaBuffer, _deltaBufferSize);
+
+ delete[] p;
+ _opened = true;
+
+ return _numFrames;
+}
+
+void WSAMovie_v1::close() {
+ if (_opened) {
+ delete[] _deltaBuffer;
+ delete[] _offscreenBuffer;
+ delete[] _frameOffsTable;
+ delete[] _frameData;
+ _opened = false;
+ }
+}
+
+void WSAMovie_v1::displayFrame(int frameNum, int pageNum, int x, int y, uint16 flags, const uint8 *table1, const uint8 *table2) {
+ if (frameNum >= _numFrames || frameNum < 0 || !_opened)
+ return;
+
+ _x = x;
+ _y = y;
+ _drawPage = pageNum;
+
+ uint8 *dst = 0;
+ if (_flags & WF_OFFSCREEN_DECODE)
+ dst = _offscreenBuffer;
+ else
+ dst = _screen->getPageRect(_drawPage, _x, _y, _width, _height);
+
+ if (_currentFrame == _numFrames) {
+ if (!(_flags & WF_NO_FIRST_FRAME)) {
+ if (_flags & WF_OFFSCREEN_DECODE)
+ Screen::decodeFrameDelta(dst, _deltaBuffer);
+ else
+ Screen::decodeFrameDeltaPage(dst, _deltaBuffer, _width, (_flags & WF_XOR) == 0);
+ }
+ _currentFrame = 0;
+ }
+
+ // try to reduce the number of needed frame operations
+ int diffCount = ABS(_currentFrame - frameNum);
+ int frameStep = 1;
+ int frameCount;
+ if (_currentFrame < frameNum) {
+ frameCount = _numFrames - frameNum + _currentFrame;
+ if (diffCount > frameCount && !(_flags & WF_NO_LAST_FRAME))
+ frameStep = -1;
+ else
+ frameCount = diffCount;
+ } else {
+ frameCount = _numFrames - _currentFrame + frameNum;
+ if (frameCount >= diffCount || (_flags & WF_NO_LAST_FRAME)) {
+ frameStep = -1;
+ frameCount = diffCount;
+ }
+ }
+
+ // process
+ if (frameStep > 0) {
+ uint16 cf = _currentFrame;
+ while (frameCount--) {
+ cf += frameStep;
+ processFrame(cf, dst);
+ if (cf == _numFrames)
+ cf = 0;
+ }
+ } else {
+ uint16 cf = _currentFrame;
+ while (frameCount--) {
+ if (cf == 0)
+ cf = _numFrames;
+ processFrame(cf, dst);
+ cf += frameStep;
+ }
+ }
+
+ // display
+ _currentFrame = frameNum;
+ if (_flags & WF_OFFSCREEN_DECODE) {
+ int pageBackUp = _screen->setCurPage(_drawPage);
+
+ int plotFunc = (flags & 0xFF00) >> 12;
+ int unk1 = flags & 0xFF;
+
+ _screen->copyWsaRect(_x, _y, _width, _height, 0, plotFunc, _offscreenBuffer, unk1, table1, table2);
+
+ _screen->_curPage = pageBackUp;
+ }
+}
+
+void WSAMovie_v1::processFrame(int frameNum, uint8 *dst) {
+ if (!_opened)
+ return;
+ assert(frameNum <= _numFrames);
+ const uint8 *src = _frameData + _frameOffsTable[frameNum];
+ Screen::decodeFrame4(src, _deltaBuffer, _deltaBufferSize);
+ if (_flags & WF_OFFSCREEN_DECODE)
+ Screen::decodeFrameDelta(dst, _deltaBuffer);
+ else
+ Screen::decodeFrameDeltaPage(dst, _deltaBuffer, _width, false);
+}
+
+#pragma mark -
+
+WSAMovieAmiga::WSAMovieAmiga(KyraEngine_v1 *vm) : WSAMovie_v1(vm), _buffer(0) {}
+
+int WSAMovieAmiga::open(const char *filename, int offscreenDecode, Palette *palBuf) {
+ int res = WSAMovie_v1::open(filename, offscreenDecode, palBuf);
+
+ if (!res)
+ return 0;
+
+ _buffer = new uint8[_width * _height];
+ assert(_buffer);
+ return res;
+}
+
+void WSAMovieAmiga::close() {
+ if (_opened) {
+ delete[] _buffer;
+ _buffer = 0;
+ }
+ WSAMovie_v1::close();
+}
+
+void WSAMovieAmiga::displayFrame(int frameNum, int pageNum, int x, int y, uint16 flags, const uint8 *table1, const uint8 *table2) {
+ if (frameNum >= _numFrames || frameNum < 0 || !_opened)
+ return;
+
+ _x = x;
+ _y = y;
+ _drawPage = pageNum;
+
+ uint8 *dst;
+ dst = _buffer;
+ memset(_buffer, 0, _width * _height);
+
+ if (_currentFrame == _numFrames) {
+ if (!(_flags & WF_NO_FIRST_FRAME)) {
+ Screen::decodeFrameDelta(dst, _deltaBuffer, true);
+ Screen::convertAmigaGfx(dst, _width, _height, 5, (_flags & WF_FLIPPED) != 0);
+
+ if (_flags & WF_OFFSCREEN_DECODE) {
+ dst = _offscreenBuffer;
+ const uint8 *src = _buffer;
+ int size = _width * _height;
+
+ for (int i = 0; i < size; ++i)
+ *dst++ ^= *src++;
+
+ dst = _buffer;
+ } else {
+ _screen->copyBlockToPage(_drawPage, _x, _y, _width, _height, _buffer);
+ }
+ }
+ _currentFrame = 0;
+ }
+
+ // try to reduce the number of needed frame operations
+ int diffCount = ABS(_currentFrame - frameNum);
+ int frameStep = 1;
+ int frameCount;
+ if (_currentFrame < frameNum) {
+ frameCount = _numFrames - frameNum + _currentFrame;
+ if (diffCount > frameCount && !(_flags & WF_NO_LAST_FRAME))
+ frameStep = -1;
+ else
+ frameCount = diffCount;
+ } else {
+ frameCount = _numFrames - _currentFrame + frameNum;
+ if (frameCount >= diffCount || (_flags & WF_NO_LAST_FRAME)) {
+ frameStep = -1;
+ frameCount = diffCount;
+ }
+ }
+
+ // process
+ if (frameStep > 0) {
+ uint16 cf = _currentFrame;
+ while (frameCount--) {
+ cf += frameStep;
+ processFrame(cf, dst);
+ if (cf == _numFrames)
+ cf = 0;
+ }
+ } else {
+ uint16 cf = _currentFrame;
+ while (frameCount--) {
+ if (cf == 0)
+ cf = _numFrames;
+ processFrame(cf, dst);
+ cf += frameStep;
+ }
+ }
+
+ // display
+ _currentFrame = frameNum;
+ if (_flags & WF_OFFSCREEN_DECODE) {
+ int pageBackUp = _screen->setCurPage(_drawPage);
+
+ int plotFunc = (flags & 0xFF00) >> 12;
+ int unk1 = flags & 0xFF;
+
+ _screen->copyWsaRect(_x, _y, _width, _height, 0, plotFunc, _offscreenBuffer, unk1, table1, table2);
+
+ _screen->_curPage = pageBackUp;
+ }
+}
+
+void WSAMovieAmiga::processFrame(int frameNum, uint8 *dst) {
+ if (!_opened)
+ return;
+ assert(frameNum <= _numFrames);
+
+ memset(dst, 0, _width * _height);
+
+ const uint8 *src = _frameData + _frameOffsTable[frameNum];
+ Screen::decodeFrame4(src, _deltaBuffer, _deltaBufferSize);
+ Screen::decodeFrameDelta(dst, _deltaBuffer, true);
+ Screen::convertAmigaGfx(dst, _width, _height, 5, (_flags & WF_FLIPPED) != 0);
+
+ src = dst;
+ dst = 0;
+ int dstPitch = 0;
+ if (_flags & WF_OFFSCREEN_DECODE) {
+ dst = _offscreenBuffer;
+ dstPitch = _width;
+ } else {
+ dst = _screen->getPageRect(_drawPage, _x, _y, _width, _height);
+ dstPitch = Screen::SCREEN_W;
+ }
+
+ for (int y = 0; y < _height; ++y) {
+ for (int x = 0; x < _width; ++x)
+ *dst++ ^= *src++;
+ dst += dstPitch - _width;
+ }
+}
+
+#pragma mark -
+
+WSAMovie_v2::WSAMovie_v2(KyraEngine_v1 *vm) : WSAMovie_v1(vm), _xAdd(0), _yAdd(0) {}
+
+int WSAMovie_v2::open(const char *filename, int unk1, Palette *palBuf) {
+ close();
+
+ uint32 flags = 0;
+ uint32 fileSize;
+ uint8 *p = _vm->resource()->fileData(filename, &fileSize);
+ if (!p) {
+ warning("couldn't load wsa file: '%s'", filename);
+ return 0;
+ }
+
+ const uint8 *wsaData = p;
+ _numFrames = READ_LE_UINT16(wsaData); wsaData += 2;
+ _xAdd = (int16)(READ_LE_UINT16(wsaData)); wsaData += 2;
+ _yAdd = (int16)(READ_LE_UINT16(wsaData)); wsaData += 2;
+ _width = READ_LE_UINT16(wsaData); wsaData += 2;
+ _height = READ_LE_UINT16(wsaData); wsaData += 2;
+ _deltaBufferSize = READ_LE_UINT16(wsaData); wsaData += 2;
+ _offscreenBuffer = NULL;
+ _flags = 0;
+ flags = READ_LE_UINT16(wsaData); wsaData += 2;
+
+ uint32 offsPal = 0;
+ if (flags & 1) {
+ offsPal = 0x300;
+ _flags |= WF_HAS_PALETTE;
+ if (palBuf)
+ _screen->loadPalette(wsaData + 8 + ((_numFrames << 2) & 0xFFFF), *palBuf, 0x300);
+ }
+
+ if (flags & 2) {
+ if (_vm->gameFlags().use16ColorMode) {
+ offsPal = 0x30;
+ _flags |= WF_HAS_PALETTE;
+ if (palBuf)
+ _screen->loadPalette(wsaData + 8 + ((_numFrames << 2) & 0xFFFF), *palBuf, 0x30);
+ }
+
+ _flags |= WF_XOR;
+ }
+
+
+ if (!(unk1 & 2)) {
+ _flags |= WF_OFFSCREEN_DECODE;
+ const int offscreenBufferSize = _width * _height;
+ _offscreenBuffer = new uint8[offscreenBufferSize];
+ memset(_offscreenBuffer, 0, offscreenBufferSize);
+ }
+
+ if (_numFrames & 0x8000) {
+ warning("Unhandled wsa flags 0x80");
+ _flags |= 0x80;
+ _numFrames &= 0x7FFF;
+ }
+ _currentFrame = _numFrames;
+
+ _deltaBuffer = new uint8[_deltaBufferSize];
+ memset(_deltaBuffer, 0, _deltaBufferSize);
+
+ // read frame offsets
+ _frameOffsTable = new uint32[_numFrames + 2];
+ _frameOffsTable[0] = 0;
+ uint32 frameDataOffs = READ_LE_UINT32(wsaData); wsaData += 4;
+ bool firstFrame = true;
+ if (frameDataOffs == 0) {
+ firstFrame = false;
+ frameDataOffs = READ_LE_UINT32(wsaData);
+ _flags |= WF_NO_FIRST_FRAME;
+ }
+
+ for (int i = 1; i < _numFrames + 2; ++i) {
+ _frameOffsTable[i] = READ_LE_UINT32(wsaData);
+ if (_frameOffsTable[i])
+ _frameOffsTable[i] -= frameDataOffs;
+ wsaData += 4;
+ }
+
+ if (!_frameOffsTable[_numFrames + 1])
+ _flags |= WF_NO_LAST_FRAME;
+
+ // skip palette
+ wsaData += offsPal;
+
+ // read frame data
+ const int frameDataSize = p + fileSize - wsaData;
+
+ _frameData = new uint8[frameDataSize];
+ memcpy(_frameData, wsaData, frameDataSize);
+
+ // decode first frame
+ if (firstFrame)
+ Screen::decodeFrame4(_frameData, _deltaBuffer, _deltaBufferSize);
+
+ delete[] p;
+ _opened = true;
+
+ return _numFrames;
+}
+
+} // End of namespace Kyra