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-rw-r--r--engines/kyra/gui/gui_hof.cpp1162
1 files changed, 1162 insertions, 0 deletions
diff --git a/engines/kyra/gui/gui_hof.cpp b/engines/kyra/gui/gui_hof.cpp
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index 0000000000..0b5d7eac85
--- /dev/null
+++ b/engines/kyra/gui/gui_hof.cpp
@@ -0,0 +1,1162 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/gui/gui_hof.h"
+#include "kyra/engine/kyra_hof.h"
+#include "kyra/engine/timer.h"
+#include "kyra/resource/resource.h"
+#include "kyra/sound/sound.h"
+
+#include "common/system.h"
+
+#include "graphics/scaler.h"
+
+namespace Kyra {
+
+void KyraEngine_HoF::loadButtonShapes() {
+ const uint8 *src = _screen->getCPagePtr(3);
+ _screen->loadBitmap("_BUTTONS.CSH", 3, 3, 0);
+
+ _gui->_scrollUpButton.data0ShapePtr = _buttonShapes[0] = _screen->makeShapeCopy(src, 0);
+ _gui->_scrollUpButton.data2ShapePtr = _buttonShapes[1] = _screen->makeShapeCopy(src, 1);
+ _gui->_scrollUpButton.data1ShapePtr = _buttonShapes[2] = _screen->makeShapeCopy(src, 2);
+ _gui->_scrollDownButton.data0ShapePtr = _buttonShapes[3] = _screen->makeShapeCopy(src, 3);
+ _gui->_scrollDownButton.data2ShapePtr = _buttonShapes[4] = _screen->makeShapeCopy(src, 4);
+ _gui->_scrollDownButton.data1ShapePtr = _buttonShapes[5] = _screen->makeShapeCopy(src, 5);
+ _buttonShapes[6] = _screen->makeShapeCopy(src, 6);
+ _buttonShapes[7] = _screen->makeShapeCopy(src, 7);
+ _buttonShapes[8] = _screen->makeShapeCopy(src, 6);
+ _buttonShapes[9] = _screen->makeShapeCopy(src, 7);
+ _buttonShapes[10] = _screen->makeShapeCopy(src, 10);
+ _buttonShapes[11] = _screen->makeShapeCopy(src, 11);
+ _buttonShapes[16] = _screen->makeShapeCopy(src, 16);
+ _buttonShapes[17] = _screen->makeShapeCopy(src, 17);
+ _buttonShapes[18] = _screen->makeShapeCopy(src, 18);
+}
+
+void KyraEngine_HoF::setupLangButtonShapes() {
+ switch (_lang) {
+ case 0:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[6];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[7];
+ break;
+
+ case 1:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[8];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[9];
+ break;
+
+ case 2:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[10];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[11];
+ break;
+
+ default:
+ _inventoryButtons[0].data0ShapePtr = _buttonShapes[6];
+ _inventoryButtons[0].data1ShapePtr = _inventoryButtons[0].data2ShapePtr = _buttonShapes[7];
+ }
+}
+
+GUI_HoF::GUI_HoF(KyraEngine_HoF *vm) : GUI_v2(vm), _vm(vm), _screen(_vm->_screen) {
+}
+
+const char *GUI_HoF::getMenuTitle(const Menu &menu) {
+ if (!menu.menuNameId)
+ return 0;
+
+ return _vm->getTableString(menu.menuNameId, _vm->_optionsBuffer, 1);
+}
+
+const char *GUI_HoF::getMenuItemTitle(const MenuItem &menuItem) {
+ if (!menuItem.itemId)
+ return 0;
+
+ // Strings 41-45 are menu labels, those must be handled uncompressed!
+ if (menuItem.itemId >= 41 && menuItem.itemId <= 45)
+ return _vm->getTableString(menuItem.itemId, _vm->_optionsBuffer, 0);
+ else
+ return _vm->getTableString(menuItem.itemId, _vm->_optionsBuffer, 1);
+}
+
+const char *GUI_HoF::getMenuItemLabel(const MenuItem &menuItem) {
+ if (!menuItem.labelId)
+ return 0;
+
+ return _vm->getTableString(menuItem.labelId, _vm->_optionsBuffer, 1);
+}
+
+char *GUI_HoF::getTableString(int id) {
+ return _vm->getTableString(id, _vm->_optionsBuffer, 0);
+}
+
+#pragma mark -
+
+
+int KyraEngine_HoF::buttonInventory(Button *button) {
+ if (!_screen->isMouseVisible())
+ return 0;
+
+ int inventorySlot = button->index - 6;
+
+ Item item = _mainCharacter.inventory[inventorySlot];
+ if (_itemInHand == kItemNone) {
+ if (item == kItemNone)
+ return 0;
+ clearInventorySlot(inventorySlot, 0);
+ snd_playSoundEffect(0x0B);
+ setMouseCursor(item);
+ int string = (_lang == 1) ? getItemCommandStringPickUp(item) : 7;
+ updateCommandLineEx(item+54, string, 0xD6);
+ _itemInHand = (int16)item;
+ _mainCharacter.inventory[inventorySlot] = kItemNone;
+ } else {
+ if (_mainCharacter.inventory[inventorySlot] != kItemNone) {
+ if (checkInventoryItemExchange(_itemInHand, inventorySlot))
+ return 0;
+
+ item = _mainCharacter.inventory[inventorySlot];
+ snd_playSoundEffect(0x0B);
+ clearInventorySlot(inventorySlot, 0);
+ drawInventoryShape(0, _itemInHand, inventorySlot);
+ setMouseCursor(item);
+ int string = (_lang == 1) ? getItemCommandStringPickUp(item) : 7;
+ updateCommandLineEx(item+54, string, 0xD6);
+ _mainCharacter.inventory[inventorySlot] = _itemInHand;
+ setHandItem(item);
+ } else {
+ snd_playSoundEffect(0x0C);
+ drawInventoryShape(0, _itemInHand, inventorySlot);
+ _screen->setMouseCursor(0, 0, getShapePtr(0));
+ int string = (_lang == 1) ? getItemCommandStringInv(_itemInHand) : 8;
+ updateCommandLineEx(_itemInHand+54, string, 0xD6);
+ _mainCharacter.inventory[inventorySlot] = _itemInHand;
+ _itemInHand = kItemNone;
+ }
+ }
+
+ return 0;
+}
+
+int KyraEngine_HoF::scrollInventory(Button *button) {
+ Item *src = _mainCharacter.inventory;
+ Item *dst = &_mainCharacter.inventory[10];
+ Item temp[5];
+
+ memcpy(temp, src, sizeof(Item)*5);
+ memcpy(src, src+5, sizeof(Item)*5);
+ memcpy(src+5, dst, sizeof(Item)*5);
+ memcpy(dst, dst+5, sizeof(Item)*5);
+ memcpy(dst+5, temp, sizeof(Item)*5);
+ _screen->copyRegion(0x46, 0x90, 0x46, 0x90, 0x71, 0x2E, 0, 2);
+ redrawInventory(2);
+ scrollInventoryWheel();
+ return 0;
+}
+
+int KyraEngine_HoF::getInventoryItemSlot(Item item) {
+ for (int i = 0; i < 20; ++i) {
+ if (_mainCharacter.inventory[i] == item)
+ return i;
+ }
+ return -1;
+}
+
+int KyraEngine_HoF::findFreeVisibleInventorySlot() {
+ for (int i = 0; i < 10; ++i) {
+ if (_mainCharacter.inventory[i] == kItemNone)
+ return i;
+ }
+ return -1;
+}
+
+void KyraEngine_HoF::removeSlotFromInventory(int slot) {
+ _mainCharacter.inventory[slot] = kItemNone;
+ if (slot < 10) {
+ clearInventorySlot(slot, 0);
+ }
+}
+
+bool KyraEngine_HoF::checkInventoryItemExchange(Item handItem, int slot) {
+ bool removeItem = false;
+ Item newItem = kItemNone;
+
+ Item invItem = _mainCharacter.inventory[slot];
+
+ for (const uint16 *table = _itemMagicTable; *table != 0xFFFF; table += 4) {
+ if (table[0] != handItem || table[1] != (uint16)invItem)
+ continue;
+
+ if (table[3] == 0xFFFF)
+ continue;
+
+ removeItem = (table[3] == 1);
+ newItem = (Item)table[2];
+
+ snd_playSoundEffect(0x68);
+ _mainCharacter.inventory[slot] = newItem;
+ clearInventorySlot(slot, 0);
+ drawInventoryShape(0, newItem, slot);
+
+ if (removeItem)
+ removeHandItem();
+
+ if (_lang != 1)
+ updateCommandLineEx(newItem+54, 0x2E, 0xD6);
+
+ return true;
+ }
+
+ return false;
+}
+
+void KyraEngine_HoF::drawInventoryShape(int page, Item item, int slot) {
+ _screen->drawShape(page, getShapePtr(item+64), _inventoryX[slot], _inventoryY[slot], 0, 0);
+}
+
+void KyraEngine_HoF::clearInventorySlot(int slot, int page) {
+ _screen->drawShape(page, getShapePtr(240+slot), _inventoryX[slot], _inventoryY[slot], 0, 0);
+}
+
+void KyraEngine_HoF::redrawInventory(int page) {
+ int pageBackUp = _screen->_curPage;
+ _screen->_curPage = page;
+
+ const Item *inventory = _mainCharacter.inventory;
+ for (int i = 0; i < 10; ++i) {
+ clearInventorySlot(i, page);
+ if (inventory[i] != kItemNone) {
+ _screen->drawShape(page, getShapePtr(inventory[i]+64), _inventoryX[i], _inventoryY[i], 0, 0);
+ drawInventoryShape(page, inventory[i], i);
+ }
+ }
+ _screen->updateScreen();
+
+ _screen->_curPage = pageBackUp;
+}
+
+void KyraEngine_HoF::scrollInventoryWheel() {
+ WSAMovie_v2 movie(this);
+ movie.open("INVWHEEL.WSA", 0, 0);
+ int frames = movie.opened() ? movie.frames() : 6;
+ memcpy(_screenBuffer, _screen->getCPagePtr(2), 64000);
+ uint8 overlay[0x100];
+ _screen->generateOverlay(_screen->getPalette(0), overlay, 0, 50);
+ _screen->copyRegion(0x46, 0x90, 0x46, 0x79, 0x71, 0x17, 0, 2, Screen::CR_NO_P_CHECK);
+ snd_playSoundEffect(0x25);
+
+ bool breakFlag = false;
+ for (int i = 0; i <= 6 && !breakFlag; ++i) {
+ if (movie.opened()) {
+ movie.displayFrame(i % frames, 0, 0, 0, 0, 0, 0);
+ _screen->updateScreen();
+ }
+
+ uint32 endTime = _system->getMillis() + _tickLength;
+
+ int y = (i * 981) >> 8;
+ if (y >= 23 || i == 6) {
+ y = 23;
+ breakFlag = true;
+ }
+
+ _screen->applyOverlay(0x46, 0x79, 0x71, 0x17, 2, overlay);
+ _screen->copyRegion(0x46, y+0x79, 0x46, 0x90, 0x71, 0x2E, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+
+ delayUntil(endTime);
+ }
+
+ _screen->copyBlockToPage(2, 0, 0, 320, 200, _screenBuffer);
+ movie.close();
+}
+
+// spellbook specific code
+
+int KyraEngine_HoF::bookButton(Button *button) {
+ if (!queryGameFlag(1)) {
+ objectChat(getTableString(0xEB, _cCodeBuffer, 1), 0, 0x83, 0xEB);
+ return 0;
+ }
+
+ if (!_screen->isMouseVisible())
+ return 0;
+
+ if (queryGameFlag(0xE5)) {
+ snd_playSoundEffect(0x0D);
+ return 0;
+ }
+
+ if (_itemInHand == 72) {
+ if (!queryGameFlag(0xE2)) {
+ _bookMaxPage += 2;
+ removeHandItem();
+ snd_playSoundEffect(0x6C);
+ setGameFlag(0xE2);
+ }
+
+ if (!queryGameFlag(0x18A) && queryGameFlag(0x170)) {
+ _bookMaxPage += 2;
+ removeHandItem();
+ snd_playSoundEffect(0x6C);
+ setGameFlag(0x18A);
+ }
+
+ return 0;
+ }
+
+ if (_mouseState != -1) {
+ snd_playSoundEffect(0x0D);
+ return 0;
+ }
+
+ _screen->hideMouse();
+ showMessage(0, 0xCF);
+ displayInvWsaLastFrame();
+ _bookNewPage = _bookCurPage;
+
+ if (_screenBuffer) {
+ memcpy(_screenBuffer, _screen->getCPagePtr(0), 64000);
+ }
+
+ _screen->copyPalette(2, 0);
+ _screen->fadeToBlack(7, &_updateFunctor);
+ _screen->loadPalette("_BOOK.COL", _screen->getPalette(0));
+ loadBookBkgd();
+ showBookPage();
+ _screen->copyRegion(0, 0, 0, 0, 0x140, 0xC8, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+
+ int oldItemInHand = _itemInHand;
+ removeHandItem();
+ _screen->fadePalette(_screen->getPalette(0), 7);
+ _screen->showMouse();
+
+ bookLoop();
+
+ _screen->fadeToBlack(7);
+ _screen->hideMouse();
+ setHandItem(oldItemInHand);
+ updateMouse();
+ restorePage3();
+
+ if (_screenBuffer) {
+ _screen->copyBlockToPage(0, 0, 0, 320, 200, _screenBuffer);
+ }
+
+ setHandItem(_itemInHand);
+ _screen->copyPalette(0, 2);
+ _screen->fadePalette(_screen->getPalette(0), 7, &_updateFunctor);
+ _screen->showMouse();
+
+ if (!queryGameFlag(4) && !queryGameFlag(0xB8)) {
+ objectChat(getTableString(0xEC, _cCodeBuffer, 1), 0, 0x83, 0xEC);
+ objectChat(getTableString(0xED, _cCodeBuffer, 1), 0, 0x83, 0xED);
+ objectChat(getTableString(0xEE, _cCodeBuffer, 1), 0, 0x83, 0xEE);
+ objectChat(getTableString(0xEF, _cCodeBuffer, 1), 0, 0x83, 0xEF);
+ setGameFlag(4);
+ }
+
+ return 0;
+}
+
+void KyraEngine_HoF::loadBookBkgd() {
+ char filename[16];
+
+ if (_flags.isTalkie)
+ strcpy(filename, (_bookBkgd == 0) ? "_XBOOKD.CPS" : "_XBOOKC.CPS");
+ else
+ strcpy(filename, (_bookBkgd == 0) ? "_BOOKD.CPS" : "_BOOKC.CPS");
+
+ _bookBkgd ^= 1;
+
+ if (_flags.isTalkie) {
+ if (!_bookCurPage)
+ strcpy(filename, "_XBOOKB.CPS");
+ if (_bookCurPage == _bookMaxPage)
+ strcpy(filename, "_XBOOKA.CPS");
+
+ switch (_lang) {
+ case 0:
+ filename[1] = 'E';
+ break;
+
+ case 1:
+ filename[1] = 'F';
+ break;
+
+ case 2:
+ filename[1] = 'G';
+ break;
+
+ default:
+ warning("loadBookBkgd unsupported language");
+ filename[1] = 'E';
+ }
+ } else {
+ if (!_bookCurPage)
+ strcpy(filename, "_BOOKB.CPS");
+ if (_bookCurPage == _bookMaxPage)
+ strcpy(filename, "_BOOKA.CPS");
+ }
+
+ _screen->loadBitmap(filename, 3, 3, 0);
+}
+
+void KyraEngine_HoF::showBookPage() {
+ char filename[16];
+
+ sprintf(filename, "PAGE%.01X.%s", _bookCurPage, _languageExtension[_lang]);
+ uint8 *leftPage = _res->fileData(filename, 0);
+ if (!leftPage) {
+ // some floppy version use a TXT extension
+ sprintf(filename, "PAGE%.01X.TXT", _bookCurPage);
+ leftPage = _res->fileData(filename, 0);
+ }
+
+ int leftPageY = _bookPageYOffset[_bookCurPage];
+
+ sprintf(filename, "PAGE%.01X.%s", _bookCurPage+1, _languageExtension[_lang]);
+ uint8 *rightPage = 0;
+ if (_bookCurPage != _bookMaxPage) {
+ rightPage = _res->fileData(filename, 0);
+ if (!rightPage) {
+ sprintf(filename, "PAGE%.01X.TXT", _bookCurPage);
+ rightPage = _res->fileData(filename, 0);
+ }
+ }
+
+ int rightPageY = _bookPageYOffset[_bookCurPage+1];
+
+ if (leftPage) {
+ bookDecodeText(leftPage);
+ bookPrintText(2, leftPage, 20, leftPageY+20, 0x31);
+ delete[] leftPage;
+ }
+
+ if (rightPage) {
+ bookDecodeText(rightPage);
+ bookPrintText(2, rightPage, 176, rightPageY+20, 0x31);
+ delete[] rightPage;
+ }
+}
+
+void KyraEngine_HoF::bookLoop() {
+ Button bookButtons[5];
+
+ GUI_V2_BUTTON(bookButtons[0], 0x24, 0, 0, 1, 1, 1, 0x4487, 0, 0x82, 0xBE, 0x0A, 0x0A, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
+ bookButtons[0].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookPrevPage);
+ GUI_V2_BUTTON(bookButtons[1], 0x25, 0, 0, 1, 1, 1, 0x4487, 0, 0xB1, 0xBE, 0x0A, 0x0A, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
+ bookButtons[1].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookNextPage);
+ GUI_V2_BUTTON(bookButtons[2], 0x26, 0, 0, 1, 1, 1, 0x4487, 0, 0x8F, 0xBE, 0x21, 0x0A, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
+ bookButtons[2].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookClose);
+ GUI_V2_BUTTON(bookButtons[3], 0x27, 0, 0, 1, 1, 1, 0x4487, 0, 0x08, 0x08, 0x90, 0xB4, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
+ bookButtons[3].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookPrevPage);
+ GUI_V2_BUTTON(bookButtons[4], 0x28, 0, 0, 1, 1, 1, 0x4487, 0, 0xAA, 0x08, 0x8E, 0xB4, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
+ bookButtons[4].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookNextPage);
+
+ Button *buttonList = 0;
+
+ for (uint i = 0; i < ARRAYSIZE(bookButtons); ++i)
+ buttonList = _gui->addButtonToList(buttonList, &bookButtons[i]);
+
+ showBookPage();
+ _bookShown = true;
+ while (_bookShown && !shouldQuit()) {
+ checkInput(buttonList);
+ removeInputTop();
+
+ if (_bookCurPage != _bookNewPage) {
+ _bookCurPage = _bookNewPage;
+ _screen->clearPage(2);
+ loadBookBkgd();
+ showBookPage();
+ snd_playSoundEffect(0x64);
+ _screen->copyRegion(0, 0, 0, 0, 0x140, 0xC8, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+ }
+ _system->delayMillis(10);
+ }
+ _screen->clearPage(2);
+}
+
+void KyraEngine_HoF::bookDecodeText(uint8 *str) {
+ uint8 *dst = str, *op = str;
+ while (*op != 0x1A) {
+ while (*op != 0x1A && *op != 0x0D)
+ *dst++ = *op++;
+
+ if (*op == 0x1A)
+ break;
+
+ op += 2;
+ *dst++ = 0x0D;
+ }
+ *dst = 0;
+}
+
+void KyraEngine_HoF::bookPrintText(int dstPage, const uint8 *str, int x, int y, uint8 color) {
+ int curPageBackUp = _screen->_curPage;
+ _screen->_curPage = dstPage;
+
+ _screen->setTextColor(_bookTextColorMap, 0, 3);
+ Screen::FontId oldFont = _screen->setFont(_flags.lang == Common::JA_JPN ? Screen::FID_SJIS_FNT : Screen::FID_BOOKFONT_FNT);
+ _screen->_charWidth = -2;
+
+ _screen->printText((const char *)str, x, y, color, (_flags.lang == Common::JA_JPN) ? 0xF6 : 0);
+
+ _screen->_charWidth = 0;
+ _screen->setFont(oldFont);
+ _screen->_curPage = curPageBackUp;
+}
+
+int KyraEngine_HoF::bookPrevPage(Button *button) {
+ _bookNewPage = MAX<int>(_bookCurPage-2, 0);
+ return 0;
+}
+
+int KyraEngine_HoF::bookNextPage(Button *button) {
+ _bookNewPage = MIN<int>(_bookCurPage+2, _bookMaxPage);
+ return 0;
+}
+
+int KyraEngine_HoF::bookClose(Button *button) {
+ _bookShown = false;
+ return 0;
+}
+
+// cauldron specific code
+
+int KyraEngine_HoF::cauldronClearButton(Button *button) {
+ if (!queryGameFlag(2)) {
+ updateCharFacing();
+ objectChat(getTableString(0xF0, _cCodeBuffer, 1), 0, 0x83, 0xF0);
+ return 0;
+ }
+
+ if (queryGameFlag(0xE4)) {
+ snd_playSoundEffect(0x0D);
+ return 0;
+ }
+
+ _screen->hideMouse();
+ displayInvWsaLastFrame();
+ snd_playSoundEffect(0x25);
+ loadInvWsa("PULL.WSA", 1, 6, 0, -1, -1, 1);
+ loadInvWsa("CAULD00.WSA", 1, 7, 0, 0xD4, 0x0F, 1);
+ showMessage(0, 0xCF);
+ setCauldronState(0, 0);
+ clearCauldronTable();
+ snd_playSoundEffect(0x57);
+ loadInvWsa("CAULDFIL.WSA", 1, 7, 0, -1, -1, 1);
+ _screen->showMouse();
+ return 0;
+}
+
+int KyraEngine_HoF::cauldronButton(Button *button) {
+ if (!queryGameFlag(2)) {
+ objectChat(getTableString(0xF0, _cCodeBuffer, 1), 0, 0x83, 0xF0);
+ return 0;
+ }
+
+ if (!_screen->isMouseVisible() || _mouseState < -1)
+ return 0;
+
+ if (queryGameFlag(0xE4)) {
+ snd_playSoundEffect(0x0D);
+ return 0;
+ }
+
+ updateCharFacing();
+
+ for (int i = 0; _cauldronProtectedItems[i] != -1; ++i) {
+ if (_itemInHand == _cauldronProtectedItems[i]) {
+ objectChat(getTableString(0xF1, _cCodeBuffer, 1), 0, 0x83, 0xF1);
+ return 0;
+ }
+ }
+
+ if (_itemInHand == -1) {
+ listItemsInCauldron();
+ return 0;
+ }
+
+ for (int i = 0; _cauldronBowlTable[i] != -1; i += 2) {
+ if (_itemInHand == _cauldronBowlTable[i]) {
+ addFrontCauldronTable(_itemInHand);
+ setHandItem(_cauldronBowlTable[i+1]);
+ if (!updateCauldron()) {
+ _cauldronState = 0;
+ cauldronRndPaletteFade();
+ }
+ return 0;
+ }
+ }
+
+ if (_itemInHand == 18) {
+ const int16 *magicTable = (_mainCharacter.sceneId == 77) ? _cauldronMagicTableScene77 : _cauldronMagicTable;
+ while (magicTable[0] != -1) {
+ if (_cauldronState == magicTable[0]) {
+ setHandItem(magicTable[1]);
+ snd_playSoundEffect(0x6C);
+ ++_cauldronUseCount;
+ if (_cauldronStateTable[_cauldronState] <= _cauldronUseCount && _cauldronUseCount) {
+ showMessage(0, 0xCF);
+ setCauldronState(0, true);
+ clearCauldronTable();
+ }
+ return 0;
+ }
+ magicTable += 2;
+ }
+ } else if (_itemInHand >= 0) {
+ int item = _itemInHand;
+ cauldronItemAnim(item);
+ addFrontCauldronTable(item);
+ if (!updateCauldron()) {
+ _cauldronState = 0;
+ cauldronRndPaletteFade();
+ }
+ }
+
+ return 0;
+}
+
+#pragma mark -
+
+int GUI_HoF::optionsButton(Button *button) {
+ PauseTimer pause(*_vm->_timer);
+
+ _restartGame = false;
+ _reloadTemporarySave = false;
+
+ updateButton(&_vm->_inventoryButtons[0]);
+
+ if (!_screen->isMouseVisible() && button)
+ return 0;
+
+ _vm->showMessage(0, 0xCF);
+
+ if (_vm->_mouseState < -1) {
+ _vm->_mouseState = -1;
+ _screen->setMouseCursor(1, 1, _vm->getShapePtr(0));
+ return 0;
+ }
+
+ int oldHandItem = _vm->_itemInHand;
+ _screen->setMouseCursor(0, 0, _vm->getShapePtr(0));
+ _vm->displayInvWsaLastFrame();
+ _displayMenu = true;
+
+ for (uint i = 0; i < ARRAYSIZE(_menuButtons); ++i) {
+ _menuButtons[i].data0Val1 = _menuButtons[i].data1Val1 = _menuButtons[i].data2Val1 = 4;
+ _menuButtons[i].data0Callback = _redrawShadedButtonFunctor;
+ _menuButtons[i].data1Callback = _menuButtons[i].data2Callback = _redrawButtonFunctor;
+ }
+
+ initMenuLayout(_mainMenu);
+ initMenuLayout(_gameOptions);
+ initMenuLayout(_audioOptions);
+ initMenuLayout(_choiceMenu);
+ _loadMenu.numberOfItems = 6;
+ initMenuLayout(_loadMenu);
+ initMenuLayout(_saveMenu);
+ initMenuLayout(_savenameMenu);
+ initMenuLayout(_deathMenu);
+
+ _currentMenu = &_mainMenu;
+
+ if (_vm->_menuDirectlyToLoad) {
+ backUpPage1(_vm->_screenBuffer);
+ setupPalette();
+
+ _loadedSave = false;
+
+ loadMenu(0);
+
+ if (_loadedSave) {
+ if (_restartGame)
+ _vm->_itemInHand = kItemNone;
+ } else {
+ restorePage1(_vm->_screenBuffer);
+ restorePalette();
+ }
+
+ resetState(-1);
+ _vm->_menuDirectlyToLoad = false;
+ return 0;
+ }
+
+ if (!button) {
+ _currentMenu = &_deathMenu;
+ _isDeathMenu = true;
+ } else {
+ _isDeathMenu = false;
+ }
+
+ backUpPage1(_vm->_screenBuffer);
+ setupPalette();
+ initMenu(*_currentMenu);
+ _madeSave = false;
+ _loadedSave = false;
+ updateAllMenuButtons();
+
+ if (_isDeathMenu) {
+ while (!_screen->isMouseVisible())
+ _screen->showMouse();
+ }
+
+ while (_displayMenu) {
+ processHighlights(*_currentMenu);
+ getInput();
+ }
+
+ if (_vm->_runFlag && !_loadedSave && !_madeSave) {
+ restorePalette();
+ restorePage1(_vm->_screenBuffer);
+ }
+
+ if (_vm->_runFlag)
+ updateMenuButton(&_vm->_inventoryButtons[0]);
+
+ resetState(oldHandItem);
+
+ if (!_loadedSave && _reloadTemporarySave) {
+ _vm->_unkSceneScreenFlag1 = true;
+ _vm->loadGameStateCheck(999);
+ //_vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
+ _vm->_unkSceneScreenFlag1 = false;
+ }
+
+ return 0;
+}
+
+#pragma mark -
+
+void GUI_HoF::createScreenThumbnail(Graphics::Surface &dst) {
+ uint8 screenPal[768];
+ _screen->getRealPalette(1, screenPal);
+ ::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, screenPal);
+}
+
+void GUI_HoF::setupPalette() {
+ _screen->copyPalette(1, 0);
+
+ Palette &pal = _screen->getPalette(0);
+ for (int i = 0; i < 741; ++i)
+ pal[i] >>= 1;
+
+ if (_isDeathMenu)
+ _screen->fadePalette(_screen->getPalette(0), 0x64);
+ else
+ _screen->setScreenPalette(_screen->getPalette(0));
+}
+
+void GUI_HoF::restorePalette() {
+ _screen->copyPalette(0, 1);
+ _screen->setScreenPalette(_screen->getPalette(0));
+}
+
+void GUI_HoF::resetState(int item) {
+ _vm->_timer->resetNextRun();
+ _vm->setNextIdleAnimTimer();
+ _isDeathMenu = false;
+ if (!_loadedSave) {
+ _vm->_itemInHand = kItemNone;
+ _vm->setHandItem(item);
+ } else {
+ _vm->setHandItem(_vm->_itemInHand);
+ _vm->setTimer1DelaySecs(7);
+ _vm->_shownMessage = " ";
+ _vm->_fadeMessagePalette = false;
+ }
+ _buttonListChanged = true;
+}
+
+void GUI_HoF::drawSliderBar(int slider, const uint8 *shape) {
+ const int menuX = _audioOptions.x;
+ const int menuY = _audioOptions.y;
+ int x = menuX + _sliderBarsPosition[slider*2+0] + 10;
+ int y = menuY + _sliderBarsPosition[slider*2+1];
+
+ int position = 0;
+ if (_vm->gameFlags().isTalkie) {
+ position = _vm->getVolume(KyraEngine_v1::kVolumeEntry(slider));
+ } else {
+ if (slider < 2)
+ position = _vm->getVolume(KyraEngine_v1::kVolumeEntry(slider));
+ else if (slider == 2)
+ position = (_vm->_configWalkspeed == 3) ? 97 : 2;
+ else if (slider == 3)
+ position = _vm->_configTextspeed;
+ }
+
+ position = CLIP(position, 2, 97);
+ _screen->drawShape(0, shape, x+position, y, 0, 0);
+}
+
+#pragma mark -
+
+int GUI_HoF::quitGame(Button *caller) {
+ updateMenuButton(caller);
+ if (choiceDialog(_vm->gameFlags().isTalkie ? 0xF : 0x17, 1)) {
+ _displayMenu = false;
+ _vm->_runFlag = false;
+ _vm->_sound->beginFadeOut();
+ _screen->fadeToBlack();
+ _screen->clearCurPage();
+ }
+
+ if (_vm->_runFlag) {
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ }
+
+ return 0;
+}
+
+int GUI_HoF::audioOptions(Button *caller) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(_audioOptions);
+ const int menuX = _audioOptions.x;
+ const int menuY = _audioOptions.y;
+ const int maxButton = 3; // 2 if voc is disabled
+
+ for (int i = 0; i < maxButton; ++i) {
+ int x = menuX + _sliderBarsPosition[i*2+0];
+ int y = menuY + _sliderBarsPosition[i*2+1];
+ _screen->drawShape(0, _vm->_buttonShapes[16], x, y, 0, 0);
+ drawSliderBar(i, _vm->_buttonShapes[17]);
+ _sliderButtons[0][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[0][i].x = x;
+ _sliderButtons[0][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[0][i]);
+ _sliderButtons[2][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[2][i].x = x + 10;
+ _sliderButtons[2][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[2][i]);
+ _sliderButtons[1][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[1][i].x = x + 120;
+ _sliderButtons[1][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[1][i]);
+ }
+
+ _isOptionsMenu = true;
+ updateAllMenuButtons();
+ bool speechEnabled = _vm->speechEnabled();
+ while (_isOptionsMenu) {
+ processHighlights(_audioOptions);
+ getInput();
+ }
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ if (speechEnabled && !_vm->textEnabled() && (!_vm->speechEnabled() || _vm->getVolume(KyraEngine_v1::kVolumeSpeech) == 2)) {
+ _vm->_configVoice = 0;
+ choiceDialog(0x1D, 0);
+ }
+
+ _vm->writeSettings();
+
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ return 0;
+}
+
+int GUI_HoF::gameOptions(Button *caller) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(_gameOptions);
+ _isOptionsMenu = true;
+
+ const int menuX = _gameOptions.x;
+ const int menuY = _gameOptions.y;
+
+ for (int i = 0; i < 4; ++i) {
+ int x = menuX + _sliderBarsPosition[i*2+0];
+ int y = menuY + _sliderBarsPosition[i*2+1];
+ _screen->drawShape(0, _vm->_buttonShapes[16], x, y, 0, 0);
+ drawSliderBar(i, _vm->_buttonShapes[17]);
+ _sliderButtons[0][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[0][i].x = x;
+ _sliderButtons[0][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[0][i]);
+ _sliderButtons[2][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[2][i].x = x + 10;
+ _sliderButtons[2][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[2][i]);
+ _sliderButtons[1][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[1][i].x = x + 120;
+ _sliderButtons[1][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[1][i]);
+ }
+
+ while (_isOptionsMenu) {
+ processHighlights(_gameOptions);
+ getInput();
+ }
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+
+ _vm->writeSettings();
+
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+
+ return 0;
+}
+
+int GUI_HoF::gameOptionsTalkie(Button *caller) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ bool textEnabled = _vm->textEnabled();
+ int lang = _vm->_lang;
+
+ setupOptionsButtons();
+ initMenu(_gameOptions);
+ _isOptionsMenu = true;
+
+ while (_isOptionsMenu) {
+ processHighlights(_gameOptions);
+ getInput();
+ }
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+
+ if (textEnabled && !_vm->textEnabled() && !_vm->speechEnabled()) {
+ _vm->_configVoice = 1;
+ _vm->setVolume(KyraEngine_v1::kVolumeSpeech, 75);
+ choiceDialog(0x1E, 0);
+ }
+
+ if (_vm->_lang != lang) {
+ _reloadTemporarySave = true;
+
+ Graphics::Surface thumb;
+ createScreenThumbnail(thumb);
+ _vm->saveGameStateIntern(999, "Autosave", &thumb);
+ thumb.free();
+
+ _vm->_lastAutosave = _vm->_system->getMillis();
+
+ _vm->loadCCodeBuffer("C_CODE.XXX");
+ if (_vm->_flags.isTalkie)
+ _vm->loadOptionsBuffer("OPTIONS.XXX");
+ else
+ _vm->_optionsBuffer = _vm->_cCodeBuffer;
+ _vm->loadChapterBuffer(_vm->_newChapterFile);
+ _vm->loadNPCScript();
+ _vm->setupLangButtonShapes();
+ }
+
+ _vm->writeSettings();
+
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ return 0;
+}
+
+int GUI_HoF::changeLanguage(Button *caller) {
+ updateMenuButton(caller);
+ ++_vm->_lang;
+ _vm->_lang %= 3;
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ return 0;
+}
+
+void GUI_HoF::setupOptionsButtons() {
+ if (_vm->_configWalkspeed == 3)
+ _gameOptions.item[0].itemId = 28;
+ else
+ _gameOptions.item[0].itemId = 27;
+
+ if (_vm->textEnabled())
+ _gameOptions.item[2].itemId = 18;
+ else
+ _gameOptions.item[2].itemId = 17;
+
+ switch (_vm->_lang) {
+ case 0:
+ _gameOptions.item[1].itemId = 31;
+ break;
+
+ case 1:
+ _gameOptions.item[1].itemId = 32;
+ break;
+
+ case 2:
+ _gameOptions.item[1].itemId = 33;
+ break;
+
+ default:
+ break;
+ }
+}
+
+int GUI_HoF::sliderHandler(Button *caller) {
+ int button = 0;
+ if (caller->index >= 24 && caller->index <= 27)
+ button = caller->index - 24;
+ else if (caller->index >= 28 && caller->index <= 31)
+ button = caller->index - 28;
+ else
+ button = caller->index - 32;
+
+ assert(button >= 0 && button <= 3);
+
+ int oldVolume = 0;
+
+ if (_vm->gameFlags().isTalkie) {
+ oldVolume = _vm->getVolume(KyraEngine_v1::kVolumeEntry(button));
+ } else {
+ if (button < 2)
+ oldVolume = _vm->getVolume(KyraEngine_v1::kVolumeEntry(button));
+ else if (button == 2)
+ oldVolume = (_vm->_configWalkspeed == 3) ? 97 : 2;
+ else if (button == 3)
+ oldVolume = _vm->_configTextspeed;
+ }
+
+ int newVolume = oldVolume;
+
+ if (caller->index >= 24 && caller->index <= 27)
+ newVolume -= 10;
+ else if (caller->index >= 28 && caller->index <= 31)
+ newVolume += 10;
+ else
+ newVolume = _vm->_mouseX - caller->x - 7;
+
+ newVolume = CLIP(newVolume, 2, 97);
+
+ if (newVolume == oldVolume)
+ return 0;
+
+ int lastMusicCommand = -1;
+ bool playSoundEffect = false;
+
+ drawSliderBar(button, _vm->_buttonShapes[18]);
+
+ if (_vm->gameFlags().isTalkie) {
+ if (button == 2) {
+ if (_vm->textEnabled())
+ _vm->_configVoice = 2;
+ else
+ _vm->_configVoice = 1;
+ }
+
+ _vm->setVolume(KyraEngine_v1::kVolumeEntry(button), newVolume);
+
+ switch (button) {
+ case 0:
+ lastMusicCommand = _vm->_lastMusicCommand;
+ break;
+
+ case 1:
+ playSoundEffect = true;
+ break;
+
+ case 2:
+ _vm->playVoice(90, 28);
+ break;
+
+ default:
+ return 0;
+ }
+ } else {
+ if (button < 2) {
+ _vm->setVolume(KyraEngine_v1::kVolumeEntry(button), newVolume);
+ if (button == 0)
+ lastMusicCommand = _vm->_lastMusicCommand;
+ else
+ playSoundEffect = true;
+ } else if (button == 2) {
+ _vm->_configWalkspeed = (newVolume > 48) ? 3 : 5;
+ _vm->setWalkspeed(_vm->_configWalkspeed);
+ } else if (button == 3) {
+ _vm->_configTextspeed = newVolume;
+ }
+ }
+
+ drawSliderBar(button, _vm->_buttonShapes[17]);
+ if (playSoundEffect)
+ _vm->snd_playSoundEffect(0x18);
+ else if (lastMusicCommand >= 0)
+ _vm->snd_playWanderScoreViaMap(lastMusicCommand, 0);
+
+ _screen->updateScreen();
+ return 0;
+}
+
+int GUI_HoF::loadMenu(Button *caller) {
+ updateSaveFileList(_vm->_targetName);
+
+ if (!_vm->_menuDirectlyToLoad) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ }
+
+ _savegameOffset = 0;
+ setupSavegameNames(_loadMenu, 5);
+ initMenu(_loadMenu);
+ _isLoadMenu = true;
+ _noLoadProcess = false;
+ _vm->_gameToLoad = -1;
+ updateAllMenuButtons();
+
+ _screen->updateScreen();
+ while (_isLoadMenu) {
+ processHighlights(_loadMenu);
+ getInput();
+ }
+
+ if (_noLoadProcess) {
+ if (!_vm->_menuDirectlyToLoad) {
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ }
+ } else if (_vm->_gameToLoad >= 0) {
+ restorePage1(_vm->_screenBuffer);
+ restorePalette();
+ _vm->loadGameStateCheck(_vm->_gameToLoad);
+ if (_vm->_gameToLoad == 0) {
+ _restartGame = true;
+ for (int i = 0; i < 23; ++i)
+ _vm->resetCauldronStateTable(i);
+ _vm->runStartScript(1, 1);
+ }
+ _displayMenu = false;
+ _loadedSave = true;
+ }
+
+ return 0;
+}
+
+} // End of namespace Kyra