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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#if defined(ENABLE_EOB) || defined(ENABLE_LOL)
+
+#ifndef KYRA_GUI_EOB_H
+#define KYRA_GUI_EOB_H
+
+#include "kyra/gui.h"
+
+#ifdef ENABLE_EOB
+
+namespace Kyra {
+
+class DarkMoonEngine;
+class Screen_Eob;
+
+class GUI_Eob : public GUI {
+ friend class EobCoreEngine;
+ friend class CharacterGenerator;
+public:
+ GUI_Eob(EobCoreEngine *vm);
+
+ void initStaticData() {}
+
+ // button specific
+ void processButton(Button *button);
+ int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel);
+
+ int redrawShadedButtonCallback(Button *button) { return 0; }
+ int redrawButtonCallback(Button *button) { return 0; }
+
+ void setupMenu(int sd, int maxItem, const char *const *strings, int32 menuItemsMask, int unk, int lineSpacing);
+ int handleMenu(int sd, const char *const *strings, void *b, int32 menuItemsMask, int unk);
+ int getMenuItem(int index, int32 menuItemsMask, int unk);
+ void menuFlashSelection(const char *str, int x, int y, int color1, int color2, int color3);
+
+ int getTextInput(char *dest, int x, int y, int destMaxLen, int textColor1, int textColor2, int cursorColor);
+
+ //int runMenu(Menu &menu);
+
+ // utilities for thumbnail creation
+ void createScreenThumbnail(Graphics::Surface &dst) {}
+
+private:
+ void initMenuItemsMask(int menuId, int maxItem, int32 menuItemsMask, int unk);
+
+ //void backupPage0();
+ //void restorePage0();
+
+ //void setupSavegameNames(Menu &menu, int num);
+ //void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 flags);
+
+ //int getMenuCenterStringX(const char *str, int x1, int x2);
+
+ int getInput();
+
+ Button *getButtonListData() { return _menuButtons; }
+ Button *getScrollUpButton() { return &_scrollUpButton; }
+ Button *getScrollDownButton() { return &_scrollDownButton; }
+
+ Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; }
+ Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; }
+
+ uint8 defaultColor1() const { return 0xFE; }
+ uint8 defaultColor2() const { return 0x00; }
+
+ const char *getMenuTitle(const Menu &menu) { return 0; }
+ const char *getMenuItemTitle(const MenuItem &menuItem) { return 0; }
+ const char *getMenuItemLabel(const MenuItem &menuItem) { return 0; }
+
+ Button _menuButtons[10];
+ Button _scrollUpButton;
+ Button _scrollDownButton;
+ //Menu _mainMenu, _gameOptions, _audioOptions, _choiceMenu, _loadMenu, _saveMenu, _deleteMenu, _savenameMenu, _deathMenu;
+ //Menu *_currentMenu, *_lastMenu, *_newMenu;
+ //int _menuResult;
+ //char *_saveDescription;
+
+ EobCoreEngine *_vm;
+ Screen_Eob *_screen;
+
+ bool _pressFlag;
+
+ Button *_specialProcessButton;
+ Button *_backupButtonList;
+ uint16 _flagsMouseLeft;
+ uint16 _flagsMouseRight;
+ uint16 _flagsModifier;
+ uint16 _progress;
+ uint16 _prcButtonUnk3; /// ALWAYS 1?? REMOVE ??
+ uint16 _cflag;
+
+ Button::Callback _scrollUpFunctor;
+ Button::Callback _scrollDownFunctor;
+
+ int _menuLineSpacing;
+ int _menuUnk1;
+ int _menuLastInFlags;
+
+ int _menuCur;
+ int _menuNumItems;
+};
+
+} // End of namespace Kyra
+
+#endif // ENABLE_EOB
+
+#endif
+
+#endif // ENABLE_EOB || ENABLE_LOL