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path: root/engines/kyra/gui_lol.cpp
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Diffstat (limited to 'engines/kyra/gui_lol.cpp')
-rw-r--r--engines/kyra/gui_lol.cpp378
1 files changed, 317 insertions, 61 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index ac116e6e99..edbed6cd51 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -613,8 +613,8 @@ void LoLEngine::gui_initButton(int index, int x) {
b->data2Val3 = 0x01;
b->index = cnt;
- b->unk6 = _buttonData[index].clickedShapeId;
- b->unk8 = _buttonData[index].unk2;
+ b->keyCode = _buttonData[index].keyCode;
+ b->keyCode2 = _buttonData[index].keyCode2;
b->dimTableIndex = _buttonData[index].screenDim;
b->flags = _buttonData[index].buttonflags;
@@ -722,6 +722,18 @@ int LoLEngine::clickedAttackButton(Button *button) {
}
int LoLEngine::clickedMagicButton(Button *button) {
+ if (_characters[button->data2Val2].flags & 0x314C)
+ return 1;
+
+ if (notEnoughMagic(button->data2Val2, _availableSpells[_selectedSpell], 0))
+ return 1;
+
+ _characters[button->data2Val2].flags ^= 0x10;
+
+ gui_drawCharPortraitWithStats(button->data2Val2);
+ spellsub2(button->data2Val2);
+ _unkCharNum = button->data2Val2;
+
return 1;
}
@@ -842,90 +854,334 @@ int LoLEngine::clickedUnk32(Button *button) {
GUI_LoL::GUI_LoL(LoLEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) {
_scrollUpFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::scrollUp);
_scrollDownFunctor = BUTTON_FUNCTOR(GUI_LoL, this, &GUI_LoL::scrollDown);
+ _unknownButtonList = _backUpButtonList = 0;
+ _flagsModifier = 0;
+ _buttonListChanged = false;
}
-int GUI_LoL::processButtonList(Button *list, uint16 inputFlag, int8 mouseWheel) {
- inputFlag &= 0x7fff;
-
- int returnValue = 0;
- while (list) {
- bool processMouseClick = (inputFlag == 199 && list->flags & 0x100) || (inputFlag == 299 && list->flags & 0x1000);
- bool target = _vm->posWithinRect(_vm->_mouseX, _vm->_mouseY, list->x, list->y, list->x + list->width, list->y + list->height);
+void GUI_LoL::processButton(Button *button) {
+ if (!button)
+ return;
- /*if (list->flags & 8) {
- list = list->nextButton;
- continue;
+ if (button->flags & 8) {
+ if (button->flags & 0x10) {
+ // XXX
}
+ return;
+ }
- if (mouseWheel && list->mouseWheel == mouseWheel && list->buttonCallback) {
- if ((*list->buttonCallback.get())(list))
- break;
+ int entry = button->flags2 & 5;
+
+ byte val1 = 0, val2 = 0, val3 = 0;
+ const uint8 *dataPtr = 0;
+ Button::Callback callback;
+ if (entry == 1) {
+ val1 = button->data1Val1;
+ dataPtr = button->data1ShapePtr;
+ callback = button->data1Callback;
+ val2 = button->data1Val2;
+ val3 = button->data1Val3;
+ } else if (entry == 4 || entry == 5) {
+ val1 = button->data2Val1;
+ dataPtr = button->data2ShapePtr;
+ callback = button->data2Callback;
+ val2 = button->data2Val2;
+ val3 = button->data2Val3;
+ } else {
+ val1 = button->data0Val1;
+ dataPtr = button->data0ShapePtr;
+ callback = button->data0Callback;
+ val2 = button->data0Val2;
+ val3 = button->data0Val3;
+ }
+
+ int x = 0, y = 0, x2 = 0, y2 = 0;
+
+ x = button->x;
+ if (x < 0)
+ x += _screen->getScreenDim(button->dimTableIndex)->w << 3;
+ x += _screen->getScreenDim(button->dimTableIndex)->sx << 3;
+ x2 = x + button->width - 1;
+
+ y = button->y;
+ if (y < 0)
+ y += _screen->getScreenDim(button->dimTableIndex)->h << 3;
+ y += _screen->getScreenDim(button->dimTableIndex)->sy << 3;
+ y2 = y + button->height - 1;
+
+ switch (val1 - 1) {
+ case 0:
+ _screen->hideMouse();
+ _screen->drawShape(_screen->_curPage, dataPtr, x, y, button->dimTableIndex, 0x10);
+ _screen->showMouse();
+ break;
+
+ case 1:
+ _screen->hideMouse();
+ _screen->printText((const char*)dataPtr, x, y, val2, val3);
+ _screen->showMouse();
+ break;
+
+ case 3:
+ if (callback)
+ (*callback)(button);
+ break;
+
+ case 4:
+ _screen->hideMouse();
+ _screen->drawBox(x, y, x2, y2, val2);
+ _screen->showMouse();
+ break;
+
+ case 5:
+ _screen->hideMouse();
+ _screen->fillRect(x, y, x2, y2, val2, -1, true);
+ _screen->showMouse();
+ break;
+
+ default:
+ break;
+ }
+
+ _screen->updateScreen();
+}
+
+int GUI_LoL::processButtonList(Button *buttonList, uint16 inputFlag, int8 mouseWheel) {
+ if (!buttonList)
+ return inputFlag & 0x7FFF;
+
+ if (_backUpButtonList != buttonList || _buttonListChanged) {
+ _unknownButtonList = 0;
+ //flagsModifier |= 0x2200;
+ _backUpButtonList = buttonList;
+ _buttonListChanged = false;
+
+ while (buttonList) {
+ processButton(buttonList);
+ buttonList = buttonList->nextButton;
}
+ }
- int x = list->x;
- int y = list->y;
- assert(_screen->getScreenDim(list->dimTableIndex) != 0);
+ int mouseX = _vm->_mouseX;
+ int mouseY = _vm->_mouseY;
+ uint16 flags = 0;
+
+ if (1/*!_screen_cursorDisable*/) {
+ uint16 inFlags = inputFlag & 0xFF;
+ uint16 temp = 0;
+
+ // HACK: inFlags == 200 is our left button (up)
+ if (inFlags == 199 || inFlags == 200)
+ temp = 0x100;
+ if (inFlags == 201 || inFlags == 202)
+ temp = 0x1000;
+
+ if (inputFlag & 0x800)
+ temp <<= 2;
+
+ flags |= temp;
+
+ _flagsModifier &= ~((temp & 0x4400) >> 1);
+ _flagsModifier |= (temp & 0x1100) * 2;
+ flags |= _flagsModifier;
+ flags |= (_flagsModifier << 2) ^ 0x8800;
+ }
+
+ buttonList = _backUpButtonList;
+ if (_unknownButtonList) {
+ buttonList = _unknownButtonList;
+ if (_unknownButtonList->flags & 8)
+ _unknownButtonList = 0;
+ }
+
+ int returnValue = 0;
+ while (buttonList) {
+ if (buttonList->flags & 8) {
+ buttonList = buttonList->nextButton;
+ continue;
+ }
+ buttonList->flags2 &= ~0x18;
+ buttonList->flags2 |= (buttonList->flags2 & 3) << 3;
+
+ int x = buttonList->x;
if (x < 0)
- x += _screen->getScreenDim(list->dimTableIndex)->w << 3;
- x += _screen->getScreenDim(list->dimTableIndex)->sx << 3;
+ x += _screen->getScreenDim(buttonList->dimTableIndex)->w << 3;
+ x += _screen->getScreenDim(buttonList->dimTableIndex)->sx << 3;
+ int y = buttonList->y;
if (y < 0)
- y += _screen->getScreenDim(list->dimTableIndex)->h;
- y += _screen->getScreenDim(list->dimTableIndex)->sy;
-
- if (_vm->_mouseX >= x && _vm->_mouseY >= y && x + list->width >= _vm->_mouseX && y + list->height >= _vm->_mouseY) {
- int processMouseClick = 0;
- if (list->flags & 0x400) {
- if ((inputFlag & 0xFF) == 199 || _pressFlag) {
- if (!(list->flags2 & 1)) {
- list->flags2 |= 1;
- list->flags2 |= 4;
- processButton(list);
- _screen->updateScreen();
- inputFlag = 0;
+ y += _screen->getScreenDim(buttonList->dimTableIndex)->h;
+ y += _screen->getScreenDim(buttonList->dimTableIndex)->sy;
+
+ bool progress = false;
+
+ if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height)
+ progress = true;
+
+ buttonList->flags2 &= ~0x80;
+ uint16 inFlags = inputFlag & 0x7FFF;
+ if (inFlags) {
+ if (buttonList->keyCode == inFlags) {
+ progress = true;
+ flags = buttonList->flags & 0x0F00;
+ buttonList->flags2 |= 0x80;
+ inputFlag = 0;
+ _unknownButtonList = buttonList;
+ } else if (buttonList->keyCode2 == inFlags) {
+ flags = buttonList->flags & 0xF000;
+ if (!flags)
+ flags = buttonList->flags & 0x0F00;
+ progress = true;
+ buttonList->flags2 |= 0x80;
+ inputFlag = 0;
+ _unknownButtonList = buttonList;
+ }
+ }
+
+ bool unk1 = false;
+
+ if (mouseWheel && buttonList->mouseWheel == mouseWheel) {
+ progress = true;
+ unk1 = true;
+ }
+
+ if (!progress)
+ buttonList->flags2 &= ~6;
+
+ if ((flags & 0x3300) && (buttonList->flags & 4) && progress && (buttonList == _unknownButtonList || !_unknownButtonList)) {
+ buttonList->flags |= 6;
+ if (!_unknownButtonList)
+ _unknownButtonList = buttonList;
+ } else if ((flags & 0x8800) && !(buttonList->flags & 4) && progress) {
+ buttonList->flags2 |= 6;
+ } else {
+ buttonList->flags2 &= ~6;
+ }
+
+ bool progressSwitch = false;
+ if (!_unknownButtonList) {
+ progressSwitch = progress;
+ } else {
+ if (_unknownButtonList->flags & 0x40)
+ progressSwitch = (_unknownButtonList == buttonList);
+ else
+ progressSwitch = progress;
+ }
+
+ if (progressSwitch) {
+ if ((flags & 0x1100) && progress && !_unknownButtonList) {
+ inputFlag = 0;
+ _unknownButtonList = buttonList;
+ }
+
+ if ((buttonList->flags & flags) && (progress || !(buttonList->flags & 1))) {
+ uint16 combinedFlags = (buttonList->flags & flags);
+ combinedFlags = ((combinedFlags & 0xF000) >> 4) | (combinedFlags & 0x0F00);
+ combinedFlags >>= 8;
+
+ static const uint16 flagTable[] = {
+ 0x000, 0x100, 0x200, 0x100, 0x400, 0x100, 0x400, 0x100, 0x800, 0x100,
+ 0x200, 0x100, 0x400, 0x100, 0x400, 0x100
+ };
+
+ assert(combinedFlags < ARRAYSIZE(flagTable));
+
+ switch (flagTable[combinedFlags]) {
+ case 0x400:
+ if (!(buttonList->flags & 1) || ((buttonList->flags & 1) && _unknownButtonList == buttonList)) {
+ buttonList->flags2 ^= 1;
+ returnValue = buttonList->index | 0x8000;
+ unk1 = true;
}
- } else if ((inputFlag & 0xFF) == 200) {
- if (list->flags2 & 1) {
- list->flags2 &= 0xFFFE;
- processButton(list);
- processMouseClick = 1;
- inputFlag = 0;
+
+ if (!(buttonList->flags & 4)) {
+ buttonList->flags2 &= ~4;
+ buttonList->flags2 &= ~2;
+ }
+ break;
+
+ case 0x800:
+ if (!(buttonList->flags & 4)) {
+ buttonList->flags2 |= 4;
+ buttonList->flags2 |= 2;
}
- }
- }
- if (processMouseClick) {
- if (list->buttonCallback) {
- if ((*list->buttonCallback.get())(list))
- break;
+ if (!(buttonList->flags & 1))
+ unk1 = true;
+ break;
+
+ case 0x200:
+ if (buttonList->flags & 4) {
+ buttonList->flags2 |= 4;
+ buttonList->flags2 |= 2;
+ }
+
+ if (!(buttonList->flags & 1))
+ unk1 = true;
+ break;
+
+ case 0x100:
+ default:
+ buttonList->flags2 ^= 1;
+ returnValue = buttonList->index | 0x8000;
+ unk1 = true;
+ if (buttonList->flags & 4) {
+ buttonList->flags2 |= 4;
+ buttonList->flags2 |= 2;
+ }
+ _unknownButtonList = buttonList;
+ break;
}
}
- } else {
- if (list->flags2 & 1) {
- list->flags2 &= 0xFFFE;
- processButton(list);
- }
+ }
- if (list->flags2 & 4) {
- list->flags2 &= 0xFFFB;
- processButton(list);
- _screen->updateScreen();
+ bool unk2 = false;
+ if ((flags & 0x2200) && progress) {
+ buttonList->flags2 |= 6;
+ if (!(buttonList->flags & 4) && !(buttonList->flags2 & 1)) {
+ unk2 = true;
+ buttonList->flags2 |= 1;
}
- }*/
- if (processMouseClick && target) {
- if (list->buttonCallback) {
- if ((*list->buttonCallback.get())(list))
+ }
+
+ if ((flags & 0x8800) == 0x8800) {
+ _unknownButtonList = 0;
+ if (!progress || (buttonList->flags & 4))
+ buttonList->flags2 &= ~6;
+ }
+
+ if (!progress && buttonList == _unknownButtonList && !(buttonList->flags & 0x40))
+ _unknownButtonList = 0;
+
+ if ((buttonList->flags2 & 0x18) != ((buttonList->flags2 & 3) << 3))
+ processButton(buttonList);
+
+ if (unk2)
+ buttonList->flags2 &= ~1;
+
+ if (unk1) {
+ buttonList->flags2 &= 0xFF;
+ buttonList->flags2 |= flags;
+
+ if (buttonList->buttonCallback) {
+ _vm->removeInputTop();
+ if ((*buttonList->buttonCallback.get())(buttonList))
break;
}
+
+ if (buttonList->flags & 0x20)
+ break;
}
- list = list->nextButton;
+ if (_unknownButtonList == buttonList && (buttonList->flags & 0x40))
+ break;
+
+ buttonList = buttonList->nextButton;
}
if (!returnValue)
- returnValue = inputFlag & 0xFF;
-
+ returnValue = inputFlag & 0x7FFF;
return returnValue;
}