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-rw-r--r--engines/kyra/gui_mr.cpp1223
1 files changed, 1223 insertions, 0 deletions
diff --git a/engines/kyra/gui_mr.cpp b/engines/kyra/gui_mr.cpp
new file mode 100644
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+++ b/engines/kyra/gui_mr.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/gui_mr.h"
+#include "kyra/kyra_mr.h"
+#include "kyra/text_mr.h"
+#include "kyra/wsamovie.h"
+#include "kyra/resource.h"
+#include "kyra/sound.h"
+#include "kyra/timer.h"
+
+#include "common/savefile.h"
+
+namespace Kyra {
+
+void KyraEngine_MR::loadButtonShapes() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::loadButtonShapes()");
+ _res->exists("BUTTONS.SHP", true);
+ uint8 *data = _res->fileData("BUTTONS.SHP", 0);
+ assert(data);
+ for (int i = 0; i <= 10; ++i)
+ addShapeToPool(data, 0x1C7+i, i);
+ delete[] data;
+
+ Button::Callback callback1 = BUTTON_FUNCTOR(KyraEngine_MR, this, &KyraEngine_MR::callbackButton1);
+ Button::Callback callback2 = BUTTON_FUNCTOR(KyraEngine_MR, this, &KyraEngine_MR::callbackButton2);
+ Button::Callback callback3 = BUTTON_FUNCTOR(KyraEngine_MR, this, &KyraEngine_MR::callbackButton3);
+
+ _gui->getScrollUpButton()->data0Callback = callback1;
+ _gui->getScrollUpButton()->data1Callback = callback2;
+ _gui->getScrollUpButton()->data2Callback = callback3;
+ _gui->getScrollDownButton()->data0Callback = callback1;
+ _gui->getScrollDownButton()->data1Callback = callback2;
+ _gui->getScrollDownButton()->data2Callback = callback3;
+
+ _mainButtonData[0].data0Callback = callback1;
+ _mainButtonData[0].data1Callback = callback2;
+ _mainButtonData[0].data2Callback = callback3;
+}
+
+int KyraEngine_MR::callbackButton1(Button *button) {
+ const uint8 *shapePtr = 0;
+ if (button->index == 1)
+ shapePtr = getShapePtr(0x1CD);
+ else if (button->index == 22)
+ shapePtr = getShapePtr(0x1C7);
+ else if (button->index == 23)
+ shapePtr = getShapePtr(0x1CA);
+
+ if (shapePtr)
+ _screen->drawShape(0, shapePtr, button->x, button->y, 0, 0, 0);
+
+ return 0;
+}
+
+int KyraEngine_MR::callbackButton2(Button *button) {
+ const uint8 *shapePtr = 0;
+ if (button->index == 1)
+ shapePtr = getShapePtr(0x1CE);
+ else if (button->index == 22)
+ shapePtr = getShapePtr(0x1C9);
+ else if (button->index == 23)
+ shapePtr = getShapePtr(0x1CC);
+
+ if (shapePtr)
+ _screen->drawShape(0, shapePtr, button->x, button->y, 0, 0, 0);
+
+ return 0;
+}
+
+int KyraEngine_MR::callbackButton3(Button *button) {
+ const uint8 *shapePtr = 0;
+ if (button->index == 1)
+ shapePtr = getShapePtr(0x1CE);
+ else if (button->index == 22)
+ shapePtr = getShapePtr(0x1C8);
+ else if (button->index == 23)
+ shapePtr = getShapePtr(0x1CB);
+
+ if (shapePtr)
+ _screen->drawShape(0, shapePtr, button->x, button->y, 0, 0, 0);
+
+ return 0;
+}
+
+void KyraEngine_MR::showMessage(const char *string, uint8 c0, uint8 c1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::showMessage('%s', %d, %d)", string, c0, c1);
+ _shownMessage = string;
+ _screen->hideMouse();
+
+ restoreCommandLine();
+ _restoreCommandLine = false;
+
+ if (string) {
+ int x = _text->getCenterStringX(string, 0, 320);
+ int pageBackUp = _screen->_curPage;
+ _screen->_curPage = 0;
+ _text->printText(string, x, _commandLineY, c0, c1, 0);
+ _screen->_curPage = pageBackUp;
+ _screen->updateScreen();
+ setCommandLineRestoreTimer(7);
+ }
+
+ _screen->showMouse();
+}
+
+void KyraEngine_MR::showMessageFromCCode(int string, uint8 c0, int) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::showMessageFromCCode(%d, %d, -)", string, c0);
+ showMessage((const char*)getTableEntry(_cCodeFile, string), c0, 0xF0);
+}
+
+void KyraEngine_MR::updateItemCommand(int item, int str, uint8 c0) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::updateItemCommand(%d, %d, %d)", item, str, c0);
+ char buffer[100];
+ char *src = (char*)getTableEntry(_itemFile, item);
+
+ while (*src != ' ')
+ ++src;
+ ++src;
+
+ *src = toupper(*src);
+
+ strcpy(buffer, src);
+ strcat(buffer, " ");
+ strcat(buffer, (const char*)getTableEntry(_cCodeFile, str));
+
+ showMessage(buffer, c0, 0xF0);
+}
+
+void KyraEngine_MR::updateCommandLine() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::updateCommandLine()");
+ if (_restoreCommandLine) {
+ restoreCommandLine();
+ _restoreCommandLine = false;
+ }
+}
+
+void KyraEngine_MR::restoreCommandLine() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::restoreCommandLine()");
+ int y = _inventoryState ? 144 : 188;
+ _screen->copyBlockToPage(0, 0, y, 320, 12, _interfaceCommandLine);
+}
+
+void KyraEngine_MR::updateCLState() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::updateCLState()");
+ if (_inventoryState)
+ _commandLineY = 145;
+ else
+ _commandLineY = 189;
+}
+
+void KyraEngine_MR::showInventory() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::showInventory()");
+ if (!_screen->isMouseVisible())
+ return;
+ if (queryGameFlag(3))
+ return;
+
+ _screen->copyBlockToPage(3, 0, 0, 320, 56, _interface);
+ drawMalcolmsMoodText();
+
+ _inventoryState = true;
+ updateCLState();
+
+ redrawInventory(30);
+ drawMalcolmsMoodPointer(-1, 30);
+ drawScore(30, 215, 191);
+
+ if (queryGameFlag(0x97))
+ drawJestersStaff(1, 30);
+
+ _screen->hideMouse();
+
+ if (_itemInHand < 0) {
+ _handItemSet = -1;
+ _screen->setMouseCursor(0, 0, getShapePtr(0));
+ }
+
+ _screen->copyRegion(0, 188, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK);
+
+ if (_inventoryScrollSpeed == -1) {
+ uint32 endTime = _system->getMillis() + _tickLength * 15;
+ int times = 0;
+ while (_system->getMillis() < endTime) {
+ _screen->copyRegion(0, 188, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK);
+ _screen->copyRegion(0, 188, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK);
+ ++times;
+ }
+
+ times = MAX(times, 1);
+
+ int speed = 60 / times;
+ if (speed <= 1)
+ _inventoryScrollSpeed = 1;
+ else if (speed >= 8)
+ _inventoryScrollSpeed = 8;
+ else
+ _inventoryScrollSpeed = speed;
+ }
+
+ int height = 12;
+ int y = 188;
+ int times = 0;
+ uint32 waitTill = _system->getMillis() + _tickLength;
+
+ while (y > 144) {
+ _screen->copyRegion(0, 0, 0, y, 320, height, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+
+ ++times;
+ if (_inventoryScrollSpeed == 1 && times == 3) {
+ while (waitTill > _system->getMillis())
+ _system->delayMillis(10);
+ times = 0;
+ waitTill = _system->getMillis() + _tickLength;
+ }
+
+ height += _inventoryScrollSpeed;
+ y -= _inventoryScrollSpeed;
+ }
+
+ _screen->copyRegion(0, 0, 0, 144, 320, 56, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+
+ initMainButtonList(false);
+
+ restorePage3();
+ _screen->showMouse();
+}
+
+void KyraEngine_MR::hideInventory() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::hideInventory()");
+ if (queryGameFlag(3))
+ return;
+
+ _inventoryState = false;
+ updateCLState();
+ initMainButtonList(true);
+
+ _screen->copyBlockToPage(3, 0, 0, 320, 56, _interface);
+ _screen->hideMouse();
+
+ restorePage3();
+ flagAnimObjsForRefresh();
+ drawAnimObjects();
+ _screen->copyRegion(0, 144, 0, 0, 320, 56, 0, 2, Screen::CR_NO_P_CHECK);
+
+ if (_inventoryScrollSpeed == -1) {
+ uint32 endTime = _system->getMillis() + _tickLength * 15;
+ int times = 0;
+ while (_system->getMillis() < endTime) {
+ _screen->copyRegion(0, 144, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK);
+ _screen->copyRegion(0, 144, 0, 0, 320, 12, 0, 2, Screen::CR_NO_P_CHECK);
+ ++times;
+ }
+
+ times = MAX(times, 1);
+
+ int speed = 60 / times;
+ if (speed <= 1)
+ _inventoryScrollSpeed = 1;
+ else if (speed >= 8)
+ _inventoryScrollSpeed = 8;
+ else
+ _inventoryScrollSpeed = speed;
+ }
+
+ int y = 144;
+ int y2 = 144 + _inventoryScrollSpeed;
+ uint32 waitTill = _system->getMillis() + _tickLength;
+ int times = 0;
+
+ while (y2 < 188) {
+ _screen->copyRegion(0, 0, 0, y2, 320, 56, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->copyRegion(0, y, 0, y, 320, _inventoryScrollSpeed, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->updateScreen();
+
+ ++times;
+ if (_inventoryScrollSpeed == 1 && times == 3) {
+ while (waitTill > _system->getMillis())
+ _system->delayMillis(10);
+ times = 0;
+ waitTill = _system->getMillis() + _tickLength;
+ }
+
+ y += _inventoryScrollSpeed;
+ y2 += _inventoryScrollSpeed;
+ }
+
+ _screen->copyRegion(0, 0, 0, 188, 320, 56, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->copyRegion(0, y, 0, y, 320, 188-y, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->showMouse();
+}
+
+void KyraEngine_MR::drawMalcolmsMoodText() {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::drawMalcolmsMoodText()");
+ static const int stringId[] = { 0x32, 0x37, 0x3C };
+
+ if (queryGameFlag(0x219))
+ return;
+
+ const char *string = (const char*)getTableEntry(_cCodeFile, stringId[_malcolmsMood]);
+
+ Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
+ _screen->_charWidth = -2;
+
+ int width = _screen->getTextWidth(string);
+
+ _screen->_charWidth = 0;
+ _screen->setFont(oldFont);
+
+ int pageBackUp = _screen->_curPage;
+ const int x = 280 - (width / 2);
+ int y = 0;
+ if (_inventoryState) {
+ y = 189;
+ _screen->_curPage = 0;
+ } else {
+ y = 45;
+ _screen->_curPage = 2;
+ }
+
+ _screen->hideMouse();
+ _screen->drawShape(_screen->_curPage, getShapePtr(432), 244, 189, 0, 0);
+ _text->printText(string, x, y+1, 0xFF, 0xF0, 0x00);
+ _screen->showMouse();
+ _screen->_curPage = pageBackUp;
+}
+
+void KyraEngine_MR::drawMalcolmsMoodPointer(int frame, int page) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::drawMalcolmsMoodPointer(%d, %d)", frame, page);
+ static const uint8 stateTable[] = {
+ 1, 6, 11
+ };
+
+ if (frame == -1)
+ frame = stateTable[_malcolmsMood];
+ if (queryGameFlag(0x219))
+ frame = 13;
+
+ if (page == 0) {
+ _invWsa->setX(0);
+ _invWsa->setY(0);
+ _invWsa->setDrawPage(0);
+ _invWsa->displayFrame(frame, 0);
+ _screen->updateScreen();
+ } else if (page == 30) {
+ _invWsa->setX(0);
+ _invWsa->setY(-144);
+ _invWsa->setDrawPage(2);
+ _invWsa->displayFrame(frame, 0);
+ }
+
+ _invWsaFrame = frame;
+}
+
+void KyraEngine_MR::drawJestersStaff(int type, int page) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::drawJestersStaff(%d, %d)", type, page);
+ int y = 155;
+ if (page == 30) {
+ page = 2;
+ y -= 144;
+ }
+
+ int shape = (type != 0) ? 454 : 453;
+ _screen->drawShape(page, getShapePtr(shape), 217, y, 0, 0);
+}
+
+void KyraEngine_MR::drawScore(int page, int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::drawScore(%d, %d, %d)", page, x, y);
+ if (page == 30) {
+ page = 2;
+ y -= 144;
+ }
+
+ int shape1 = _score / 100;
+ int shape2 = (_score - shape1*100) / 10;
+ int shape3 = _score % 10;
+
+ _screen->drawShape(page, getShapePtr(shape1+433), x, y, 0, 0);
+ x += 8;
+ _screen->drawShape(page, getShapePtr(shape2+433), x, y, 0, 0);
+ x += 8;
+ _screen->drawShape(page, getShapePtr(shape3+433), x, y, 0, 0);
+}
+
+void KyraEngine_MR::drawScoreCounting(int oldScore, int newScore, int drawOld, const int x) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::drawScoreCounting(%d, %d, %d, %d)", oldScore, newScore, drawOld, x);
+ int y = 189;
+ if (_inventoryState)
+ y -= 44;
+
+ int old100 = oldScore / 100;
+ int old010 = (oldScore - old100*100) / 10;
+ int old001 = oldScore % 10;
+
+ int new100 = newScore / 100;
+ int new010 = (newScore - new100*100) / 10;
+ int new001 = newScore % 10;
+
+ if (drawOld) {
+ _screen->drawShape(0, getShapePtr(old100+433), x + 0, y, 0, 0);
+ _screen->drawShape(0, getShapePtr(old010+433), x + 8, y, 0, 0);
+ _screen->drawShape(0, getShapePtr(old001+433), x + 16, y, 0, 0);
+ }
+
+ if (old100 != new100)
+ _screen->drawShape(0, getShapePtr(old100+443), x + 0, y, 0, 0);
+
+ if (old010 != new010)
+ _screen->drawShape(0, getShapePtr(old010+443), x + 8, y, 0, 0);
+
+ _screen->drawShape(0, getShapePtr(old001+443), x + 16, y, 0, 0);
+
+ _screen->updateScreen();
+
+ _screen->drawShape(0, getShapePtr(new100+433), x + 0, y, 0, 0);
+ _screen->drawShape(0, getShapePtr(new010+433), x + 8, y, 0, 0);
+ _screen->drawShape(0, getShapePtr(new001+433), x + 16, y, 0, 0);
+}
+
+int KyraEngine_MR::getScoreX(const char *str) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::getScoreX('%s')", str);
+ Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
+ _screen->_charWidth = -2;
+
+ int width = _screen->getTextWidth(str);
+ int x = 160 + (width / 2) - 32;
+
+ _screen->setFont(oldFont);
+ _screen->_charWidth = 0;
+ return x;
+}
+
+void KyraEngine_MR::redrawInventory(int page) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::redrawInventory(%d)", page);
+ int yOffset = 0;
+
+ if (page == 30) {
+ page = 2;
+ yOffset = -144;
+ }
+
+ int pageBackUp = _screen->_curPage;
+ _screen->_curPage = page;
+ _screen->hideMouse();
+
+ for (int i = 0; i < 10; ++i) {
+ clearInventorySlot(i, page);
+ if (_mainCharacter.inventory[i] != 0xFFFF) {
+ _screen->drawShape(page, getShapePtr(_mainCharacter.inventory[i]+248), _inventoryX[i], _inventoryY[i] + yOffset, 0, 0);
+ drawInventorySlot(page, _mainCharacter.inventory[i], i);
+ }
+ }
+
+ _screen->showMouse();
+ _screen->_curPage = pageBackUp;
+
+ if (page == 0 || page == 1)
+ _screen->updateScreen();
+}
+
+void KyraEngine_MR::clearInventorySlot(int slot, int page) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::clearInventorySlot(%d, %d)", slot, page);
+ int yOffset = 0;
+ if (page == 30) {
+ page = 2;
+ yOffset = -144;
+ }
+
+ _screen->drawShape(page, getShapePtr(slot+422), _inventoryX[slot], _inventoryY[slot] + yOffset, 0, 0);
+}
+
+void KyraEngine_MR::drawInventorySlot(int page, int item, int slot) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::drawInventorySlot(%d, %d, %d)", page, item, slot);
+ int yOffset = 0;
+ if (page == 30) {
+ page = 2;
+ yOffset = -144;
+ }
+
+ _screen->drawShape(page, getShapePtr(item+248), _inventoryX[slot], _inventoryY[slot] + yOffset, 0, 0);
+}
+
+int KyraEngine_MR::buttonInventory(Button *button) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::buttonInventory(%p)", (const void*)button);
+ setNextIdleAnimTimer();
+ if (!_enableInventory || !_inventoryState || !_screen->isMouseVisible())
+ return 0;
+
+ const int slot = button->index - 5;
+ const int16 slotItem = (int16)_mainCharacter.inventory[slot];
+ if (_itemInHand == -1) {
+ if (slotItem == -1)
+ return 0;
+
+ _screen->hideMouse();
+ clearInventorySlot(slot, 0);
+ snd_playSoundEffect(0x0B, 0xC8);
+ setMouseCursor(slotItem);
+ updateItemCommand(slotItem, (_lang == 1) ? getItemCommandStringPickUp(slotItem) : 0, 0xFF);
+ _itemInHand = slotItem;
+ _mainCharacter.inventory[slot] = 0xFFFF;
+ _screen->showMouse();
+ } else if (_itemInHand == 27) {
+ if (_chatText)
+ return 0;
+ return buttonJesterStaff(&_mainButtonData[3]);
+ } else {
+ if (slotItem >= 0) {
+ if (itemInventoryMagic(_itemInHand, slot))
+ return 0;
+
+ snd_playSoundEffect(0x0B, 0xC8);
+
+ _screen->hideMouse();
+ clearInventorySlot(slot, 0);
+ drawInventorySlot(0, _itemInHand, slot);
+ setMouseCursor(slotItem);
+ updateItemCommand(slotItem, (_lang == 1) ? getItemCommandStringPickUp(slotItem) : 0, 0xFF);
+ _mainCharacter.inventory[slot] = _itemInHand;
+ _itemInHand = slotItem;
+ _screen->showMouse();
+ } else {
+ snd_playSoundEffect(0x0C, 0xC8);
+ _screen->hideMouse();
+ drawInventorySlot(0, _itemInHand, slot);
+ _screen->setMouseCursor(0, 0, getShapePtr(0));
+ updateItemCommand(_itemInHand, (_lang == 1) ? getItemCommandStringInv(_itemInHand) : 2, 0xFF);
+ _screen->showMouse();
+ _mainCharacter.inventory[slot] = _itemInHand;
+ _itemInHand = -1;
+ }
+ }
+
+ return 0;
+}
+
+int KyraEngine_MR::buttonMoodChange(Button *button) {
+ if (queryGameFlag(0x219)) {
+ snd_playSoundEffect(0x0D, 0xC8);
+ return 0;
+ }
+
+ static const uint8 frameTable[] = { 1, 6, 11 };
+
+ if (_mouseX >= 245 && _mouseX <= 267 && _mouseY >= 159 && _mouseY <= 198)
+ _malcolmsMood = 0;
+ else if (_mouseX >= 268 && _mouseX <= 289 && _mouseY >= 159 && _mouseY <= 198)
+ _malcolmsMood = 1;
+ else if (_mouseX >= 290 && _mouseX <= 312 && _mouseY >= 159 && _mouseY <= 198)
+ _malcolmsMood = 2;
+
+ int direction = (_invWsaFrame > frameTable[_malcolmsMood]) ? -1 : 1;
+
+ if (_invWsaFrame != frameTable[_malcolmsMood]) {
+ _screen->hideMouse();
+ setGameFlag(3);
+
+ snd_playSoundEffect(0x2E, 0xC8);
+
+ while (_invWsaFrame != frameTable[_malcolmsMood]) {
+ uint32 endTime = _system->getMillis() + 2 * _tickLength;
+ _invWsaFrame += direction;
+
+ drawMalcolmsMoodPointer(_invWsaFrame, 0);
+ _screen->updateScreen();
+
+ while (endTime > _system->getMillis()) {
+ update();
+ _system->delayMillis(10);
+ }
+ }
+
+ resetGameFlag(3);
+ _screen->showMouse();
+
+ drawMalcolmsMoodText();
+ updateDlgIndex();
+
+ EMCData data;
+ EMCState state;
+ memset(&data, 0, sizeof(data));
+ memset(&state, 0, sizeof(state));
+
+ _res->exists("_ACTOR.EMC", true);
+ _emc->load("_ACTOR.EMC", &data, &_opcodes);
+ _emc->init(&state, &data);
+ _emc->start(&state, 1);
+
+ int vocHigh = _vocHigh;
+ _vocHigh = 200;
+ _useActorBuffer = true;
+
+ while (_emc->isValid(&state))
+ _emc->run(&state);
+
+ _useActorBuffer = false;
+ _vocHigh = vocHigh;
+ _emc->unload(&data);
+ }
+
+ return 0;
+}
+
+int KyraEngine_MR::buttonShowScore(Button *button) {
+ strcpy(_stringBuffer, (const char*)getTableEntry(_cCodeFile, 18));
+
+ char *buffer = _stringBuffer;
+
+ while (*buffer != '%')
+ ++buffer;
+
+ buffer[0] = (_score / 100) + '0';
+ buffer[1] = ((_score % 100) / 10) + '0';
+ buffer[2] = (_score % 10) + '0';
+
+ while (*buffer != '%')
+ ++buffer;
+
+ buffer[0] = (_scoreMax / 100) + '0';
+ buffer[1] = ((_scoreMax % 100) / 10) + '0';
+ buffer[2] = (_scoreMax % 10) + '0';
+
+ showMessage(_stringBuffer, 0xFF, 0xF0);
+ return 0;
+}
+
+int KyraEngine_MR::buttonJesterStaff(Button *button) {
+ makeCharFacingMouse();
+ if (_itemInHand == 27) {
+ _screen->hideMouse();
+ removeHandItem();
+ snd_playSoundEffect(0x0C, 0xC8);
+ drawJestersStaff(1, 0);
+ updateItemCommand(27, 2, 0xFF);
+ setGameFlag(0x97);
+ _screen->showMouse();
+ } else if (_itemInHand == -1) {
+ if (queryGameFlag(0x97)) {
+ _screen->hideMouse();
+ snd_playSoundEffect(0x0B, 0xC8);
+ setHandItem(27);
+ drawJestersStaff(0, 0);
+ updateItemCommand(27, 0, 0xFF);
+ resetGameFlag(0x97);
+ _screen->showMouse();
+ } else {
+ if (queryGameFlag(0x2F))
+ objectChat((const char*)getTableEntry(_cCodeFile, 20), 0, 204, 20);
+ else
+ objectChat((const char*)getTableEntry(_cCodeFile, 25), 0, 204, 25);
+ }
+ } else {
+ objectChat((const char*)getTableEntry(_cCodeFile, 30), 0, 204, 30);
+ }
+ return 0;
+}
+
+#pragma mark -
+
+GUI_MR::GUI_MR(KyraEngine_MR *vm) : GUI_v2(vm), _vm(vm), _screen(vm->_screen) {
+}
+
+void GUI_MR::flagButtonEnable(Button *button) {
+ if (!button)
+ return;
+
+ if (button->flags & 8) {
+ button->flags &= ~8;
+ processButton(button);
+ }
+}
+
+void GUI_MR::flagButtonDisable(Button *button) {
+ if (!button)
+ return;
+
+ if (!(button->flags & 8)) {
+ button->flags |= 8;
+ processButton(button);
+ }
+}
+
+const char *GUI_MR::getMenuTitle(const Menu &menu) {
+ if (!menu.menuNameId)
+ return 0;
+
+ return (const char *)_vm->getTableEntry(_vm->_optionsFile, menu.menuNameId);
+}
+
+const char *GUI_MR::getMenuItemTitle(const MenuItem &menuItem) {
+ if (!menuItem.itemId)
+ return 0;
+
+ return (const char *)_vm->getTableEntry(_vm->_optionsFile, menuItem.itemId);
+}
+
+const char *GUI_MR::getMenuItemLabel(const MenuItem &menuItem) {
+ if (!menuItem.labelId)
+ return 0;
+
+ return (const char *)_vm->getTableEntry(_vm->_optionsFile, menuItem.labelId);
+}
+
+char *GUI_MR::getTableString(int id) {
+ return (char *)_vm->getTableEntry(_vm->_optionsFile, id);
+}
+
+int GUI_MR::redrawButtonCallback(Button *button) {
+ if (!_displayMenu)
+ return 0;
+
+ _screen->hideMouse();
+ _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xD0);
+ _screen->showMouse();
+
+ return 0;
+}
+
+int GUI_MR::redrawShadedButtonCallback(Button *button) {
+ if (!_displayMenu)
+ return 0;
+
+ _screen->hideMouse();
+ _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xD1, 0xCF);
+ _screen->showMouse();
+
+ return 0;
+}
+void GUI_MR::resetState(int item) {
+ _vm->_timer->resetNextRun();
+ _vm->setNextIdleAnimTimer();
+ _isDeathMenu = false;
+ if (!_loadedSave) {
+ _vm->setHandItem(item);
+ } else {
+ _vm->setHandItem(_vm->_itemInHand);
+ _vm->setCommandLineRestoreTimer(7);
+ _vm->_shownMessage = " ";
+ _vm->_restoreCommandLine = false;
+ }
+ _buttonListChanged = true;
+}
+
+int GUI_MR::quitGame(Button *caller) {
+ updateMenuButton(caller);
+ if (choiceDialog(0x0F, 1)) {
+ _displayMenu = false;
+ _vm->_runFlag = false;
+ _vm->fadeOutMusic(60);
+ _screen->fadeToBlack(60);
+ _screen->clearCurPage();
+ }
+
+ if (_vm->_runFlag) {
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ }
+
+ return 0;
+}
+
+int GUI_MR::optionsButton(Button *button) {
+ _vm->musicUpdate(0);
+
+ _screen->hideMouse();
+ updateButton(&_vm->_mainButtonData[0]);
+ _screen->showMouse();
+
+ if (!_vm->_inventoryState && button && !_vm->_menuDirectlyToLoad)
+ return 0;
+
+ _restartGame = false;
+ _reloadTemporarySave = false;
+
+ if (!_screen->isMouseVisible() && button && !_vm->_menuDirectlyToLoad)
+ return 0;
+
+ _vm->showMessage(0, 0xF0, 0xF0);
+
+ if (_vm->_handItemSet < -1) {
+ _vm->_handItemSet = -1;
+ _screen->hideMouse();
+ _screen->setMouseCursor(1, 1, _vm->getShapePtr(0));
+ _screen->showMouse();
+ return 0;
+ }
+
+ int oldHandItem = _vm->_itemInHand;
+ _screen->setMouseCursor(0, 0, _vm->getShapePtr(0));
+ _vm->musicUpdate(0);
+
+ _displayMenu = true;
+ for (int i = 0; i < 4; ++i) {
+ if (_vm->_musicSoundChannel != i)
+ _vm->_soundDigital->stopSound(i);
+ }
+
+ for (uint i = 0; i < ARRAYSIZE(_menuButtons); ++i) {
+ _menuButtons[i].data0Val1 = _menuButtons[i].data1Val1 = _menuButtons[i].data2Val1 = 4;
+ _menuButtons[i].data0Callback = _redrawShadedButtonFunctor;
+ _menuButtons[i].data1Callback = _menuButtons[i].data2Callback = _redrawButtonFunctor;
+ }
+
+ initMenuLayout(_mainMenu);
+ initMenuLayout(_gameOptions);
+ initMenuLayout(_audioOptions);
+ initMenuLayout(_choiceMenu);
+ _loadMenu.numberOfItems = 6;
+ initMenuLayout(_loadMenu);
+ initMenuLayout(_saveMenu);
+ initMenuLayout(_savenameMenu);
+ initMenuLayout(_deathMenu);
+
+ _currentMenu = &_mainMenu;
+
+ _vm->musicUpdate(0);
+
+ if (_vm->_menuDirectlyToLoad) {
+ backUpPage1(_vm->_screenBuffer);
+
+ _loadedSave = false;
+
+ --_loadMenu.numberOfItems;
+ loadMenu(0);
+ ++_loadMenu.numberOfItems;
+
+ if (_loadedSave) {
+ if (_restartGame)
+ _vm->_itemInHand = -1;
+ } else {
+ restorePage1(_vm->_screenBuffer);
+ }
+
+ resetState(-1);
+ _vm->_menuDirectlyToLoad = false;
+ return 0;
+ }
+
+ if (!button) {
+ _currentMenu = &_deathMenu;
+ _isDeathMenu = true;
+ } else {
+ _isDeathMenu = false;
+ }
+
+ _vm->musicUpdate(0);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(*_currentMenu);
+ _madeSave = false;
+ _loadedSave = false;
+ _vm->_itemInHand = -1;
+ updateAllMenuButtons();
+
+ if (_isDeathMenu) {
+ while (!_screen->isMouseVisible())
+ _screen->showMouse();
+ }
+
+ while (_displayMenu) {
+ processHighlights(*_currentMenu, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ if (_vm->_runFlag && !_loadedSave && !_madeSave) {
+ restorePalette();
+ restorePage1(_vm->_screenBuffer);
+ }
+
+ if (_vm->_runFlag)
+ updateMenuButton(&_vm->_mainButtonData[0]);
+
+ resetState(oldHandItem);
+
+ if (!_loadedSave && _reloadTemporarySave) {
+ _vm->_unkSceneScreenFlag1 = true;
+ _vm->loadGame(_vm->getSavegameFilename(999));
+ _vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
+ _vm->_unkSceneScreenFlag1 = false;
+ }
+
+ return 0;
+}
+
+int GUI_MR::loadMenu(Button *caller) {
+ updateSaveList();
+
+ if (!_vm->_menuDirectlyToLoad) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ }
+
+ _savegameOffset = 0;
+ setupSavegameNames(_loadMenu, 5);
+ initMenu(_loadMenu);
+ _isLoadMenu = true;
+ _noLoadProcess = false;
+ _vm->_gameToLoad = -1;
+ updateAllMenuButtons();
+
+ _screen->updateScreen();
+ while (_isLoadMenu) {
+ processHighlights(_loadMenu, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ if (_noLoadProcess) {
+ if (!_vm->_menuDirectlyToLoad) {
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ }
+ } else if (_vm->_gameToLoad >= 0) {
+ restorePage1(_vm->_screenBuffer);
+ restorePalette();
+ _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ if (_vm->_gameToLoad == 0) {
+ _restartGame = true;
+ _vm->runStartupScript(1, 1);
+ }
+ _displayMenu = false;
+ _loadedSave = true;
+ }
+
+ return 0;
+}
+
+int GUI_MR::loadSecondChance(Button *button) {
+ updateMenuButton(button);
+
+ _vm->_gameToLoad = 999;
+ restorePage1(_vm->_screenBuffer);
+ _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ _displayMenu = false;
+ _loadedSave = true;
+ return 0;
+}
+
+int GUI_MR::gameOptions(Button *caller) {
+ updateMenuButton(caller);
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ bool textEnabled = _vm->textEnabled();
+ int lang = _vm->_lang;
+
+ setupOptionsButtons();
+ initMenu(_gameOptions);
+ _isOptionsMenu = true;
+
+ while (_isOptionsMenu) {
+ processHighlights(_gameOptions, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+
+ if (textEnabled && !_vm->textEnabled() && !_vm->speechEnabled()) {
+ _vm->_configVoice = 1;
+ _vm->setVolume(KyraEngine::kVolumeSpeech, 75);
+ choiceDialog(0x1E, 0);
+ }
+
+ if (_vm->_lang != lang) {
+ _reloadTemporarySave = true;
+ _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame");
+ if (!_vm->loadLanguageFile("ITEMS.", _vm->_itemFile))
+ error("Couldn't load ITEMS");
+ if (!_vm->loadLanguageFile("SCORE.", _vm->_scoreFile))
+ error("Couldn't load SCORE");
+ if (!_vm->loadLanguageFile("C_CODE.", _vm->_cCodeFile))
+ error("Couldn't load C_CODE");
+ if (!_vm->loadLanguageFile("SCENES.", _vm->_scenesFile))
+ error("Couldn't load SCENES");
+ if (!_vm->loadLanguageFile("OPTIONS.", _vm->_optionsFile))
+ error("Couldn't load OPTIONS");
+ if (!_vm->loadLanguageFile("_ACTOR.", _vm->_actorFile))
+ error("couldn't load _ACTOR");
+ }
+
+ _vm->writeSettings();
+
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ return 0;
+}
+
+void GUI_MR::setupOptionsButtons() {
+ _vm->musicUpdate(0);
+ if (_vm->_configWalkspeed == 3)
+ _gameOptions.item[0].itemId = 28;
+ else
+ _gameOptions.item[0].itemId = 27;
+
+ if (_vm->textEnabled())
+ _gameOptions.item[4].itemId = 18;
+ else
+ _gameOptions.item[4].itemId = 17;
+
+ switch (_vm->_lang) {
+ case 0:
+ _gameOptions.item[1].itemId = 31;
+ break;
+
+ case 1:
+ _gameOptions.item[1].itemId = 32;
+ break;
+
+ case 2:
+ _gameOptions.item[1].itemId = 33;
+ break;
+
+ default:
+ break;
+ }
+
+ if (_vm->_configStudio)
+ _gameOptions.item[2].itemId = 18;
+ else
+ _gameOptions.item[2].itemId = 17;
+
+ if (_vm->_configSkip)
+ _gameOptions.item[3].itemId = 18;
+ else
+ _gameOptions.item[3].itemId = 17;
+}
+
+int GUI_MR::changeLanguage(Button *caller) {
+ updateMenuButton(caller);
+ if (!_vm->queryGameFlag(0x1B2)) {
+ ++_vm->_lang;
+ _vm->_lang %= 3;
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ }
+ return 0;
+}
+
+int GUI_MR::toggleStudioSFX(Button *caller) {
+ updateMenuButton(caller);
+ _vm->_configStudio ^= 1;
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ return 0;
+}
+
+int GUI_MR::toggleSkipSupport(Button *caller) {
+ updateMenuButton(caller);
+ _vm->_configSkip ^= 1;
+ setupOptionsButtons();
+ renewHighlight(_gameOptions);
+ return 0;
+}
+
+int GUI_MR::audioOptions(Button *caller) {
+ updateMenuButton(caller);
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+
+ //if (_configHelium)
+ // _audioOptions.item[3].itemId = 18;
+ //else
+ _audioOptions.item[3].itemId = 17;
+
+ initMenu(_audioOptions);
+
+ const int menuX = _audioOptions.x;
+ const int menuY = _audioOptions.y;
+
+ const int maxButton = 3; // 2 if voc is disabled
+
+ for (int i = 0; i < maxButton; ++i) {
+ int x = menuX + _sliderBarsPosition[i*2+0];
+ int y = menuY + _sliderBarsPosition[i*2+1];
+ _screen->drawShape(0, _vm->getShapePtr(0x1CF), x, y, 0, 0);
+ drawSliderBar(i, _vm->getShapePtr(0x1D0));
+ _sliderButtons[0][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[0][i].x = x;
+ _sliderButtons[0][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[0][i]);
+ _sliderButtons[2][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[2][i].x = x + 10;
+ _sliderButtons[2][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[2][i]);
+ _sliderButtons[1][i].buttonCallback = _sliderHandlerFunctor;
+ _sliderButtons[1][i].x = x + 120;
+ _sliderButtons[1][i].y = y;
+ _menuButtonList = addButtonToList(_menuButtonList, &_sliderButtons[1][i]);
+ }
+
+ _isOptionsMenu = true;
+ updateAllMenuButtons();
+ bool speechEnabled = _vm->speechEnabled();
+ while (_isOptionsMenu) {
+ processHighlights(_audioOptions, _vm->_mouseX, _vm->_mouseY);
+ getInput();
+ }
+
+ restorePage1(_vm->_screenBuffer);
+ backUpPage1(_vm->_screenBuffer);
+ if (speechEnabled && !_vm->textEnabled() && (!_vm->speechEnabled() || _vm->getVolume(KyraEngine::kVolumeSpeech) == 2)) {
+ _vm->_configVoice = 0;
+ choiceDialog(0x1D, 0);
+ }
+
+ _vm->writeSettings();
+
+ initMenu(*_currentMenu);
+ updateAllMenuButtons();
+ return 0;
+}
+
+int GUI_MR::sliderHandler(Button *caller) {
+ int button = 0;
+ if (caller->index >= 24 && caller->index <= 27)
+ button = caller->index - 24;
+ else if (caller->index >= 28 && caller->index <= 31)
+ button = caller->index - 28;
+ else
+ button = caller->index - 32;
+
+ assert(button >= 0 && button <= 3);
+
+ int oldVolume = _vm->getVolume(KyraEngine::kVolumeEntry(button));
+ int newVolume = oldVolume;
+
+ if (caller->index >= 24 && caller->index <= 27)
+ newVolume -= 10;
+ else if (caller->index >= 28 && caller->index <= 31)
+ newVolume += 10;
+ else
+ newVolume = _vm->_mouseX - caller->x - 7;
+
+ newVolume = MAX(2, newVolume);
+ newVolume = MIN(97, newVolume);
+
+ if (newVolume == oldVolume)
+ return 0;
+
+ int lastMusicCommand = -1;
+ bool playSoundEffect = false;
+
+ drawSliderBar(button, _vm->getShapePtr(0x1D1));
+
+ if (button == 2) {
+ if (_vm->textEnabled())
+ _vm->_configVoice = 2;
+ else
+ _vm->_configVoice = 1;
+ }
+
+ _vm->setVolume(KyraEngine::kVolumeEntry(button), newVolume);
+
+ switch (button) {
+ case 0:
+ lastMusicCommand = _vm->_lastMusicCommand;
+ break;
+
+ case 1:
+ playSoundEffect = true;
+ break;
+
+ case 2:
+ if (_vm->_voiceSoundChannel != _vm->_musicSoundChannel)
+ _vm->_soundDigital->stopSound(_vm->_voiceSoundChannel);
+ _vm->playVoice(200, 943);
+ break;
+
+ default:
+ return 0;
+ }
+
+ drawSliderBar(button, _vm->getShapePtr(0x1D0));
+ if (playSoundEffect)
+ _vm->snd_playSoundEffect(0x18, 0xC8);
+ else if (lastMusicCommand >= 0)
+ _vm->snd_playWanderScoreViaMap(lastMusicCommand, 1);
+
+ _screen->updateScreen();
+ return 0;
+}
+
+void GUI_MR::drawSliderBar(int slider, const uint8 *shape) {
+ const int menuX = _audioOptions.x;
+ const int menuY = _audioOptions.y;
+ int x = menuX + _sliderBarsPosition[slider*2+0] + 10;
+ int y = menuY + _sliderBarsPosition[slider*2+1];
+
+ int position = _vm->getVolume(KyraEngine::kVolumeEntry(slider));
+
+ position = MAX(2, position);
+ position = MIN(97, position);
+ _screen->drawShape(0, shape, x+position, y, 0, 0);
+}
+
+} // end of namespace Kyra
+