aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/items_v2.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/kyra/items_v2.cpp')
-rw-r--r--engines/kyra/items_v2.cpp467
1 files changed, 38 insertions, 429 deletions
diff --git a/engines/kyra/items_v2.cpp b/engines/kyra/items_v2.cpp
index ee010b62e6..78768c70ab 100644
--- a/engines/kyra/items_v2.cpp
+++ b/engines/kyra/items_v2.cpp
@@ -24,12 +24,25 @@
*/
#include "kyra/kyra_v2.h"
+#include "kyra/screen_v2.h"
namespace Kyra {
+void KyraEngine_v2::initItemList(int size) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::initItemList(%d)", size);
+ delete [] _itemList;
+
+ _itemList = new Item[size];
+ assert(_itemList);
+ memset(_itemList, 0, sizeof(Item)*size);
+ _itemListSize = size;
+
+ resetItemList();
+}
+
int KyraEngine_v2::findFreeItem() {
debugC(9, kDebugLevelMain, "KyraEngine_v2::findFreeItem()");
- for (int i = 0; i < 30; ++i) {
+ for (int i = 0; i < _itemListSize; ++i) {
if (_itemList[i].id == 0xFFFF)
return i;
}
@@ -39,7 +52,7 @@ int KyraEngine_v2::findFreeItem() {
int KyraEngine_v2::countAllItems() {
debugC(9, kDebugLevelMain, "KyraEngine_v2::countAllItems()");
int num = 0;
- for (int i = 0; i < 30; ++i) {
+ for (int i = 0; i < _itemListSize; ++i) {
if (_itemList[i].id != 0xFFFF)
++num;
}
@@ -48,435 +61,40 @@ int KyraEngine_v2::countAllItems() {
int KyraEngine_v2::findItem(uint16 sceneId, uint16 id) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::findItem(%u, %u)", sceneId, id);
- for (int i = 0; i < 30; ++i) {
+ for (int i = 0; i < _itemListSize; ++i) {
if (_itemList[i].id == id && _itemList[i].sceneId == sceneId)
return i;
}
return -1;
}
-int KyraEngine_v2::checkItemCollision(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::checkItemCollision(%d, %d)", x, y);
- int itemPos = -1, yPos = -1;
-
- for (int i = 0; i < 30; ++i) {
- const Item &curItem = _itemList[i];
-
- if (curItem.id == 0xFFFF || curItem.sceneId != _mainCharacter.sceneId)
- continue;
-
- int itemX1 = curItem.x - 8 - 3;
- int itemX2 = curItem.x + 7 + 3;
-
- if (x < itemX1 || x > itemX2)
- continue;
-
- int itemY1 = curItem.y - _itemHtDat[curItem.id] - 3;
- int itemY2 = curItem.y + 3;
-
- if (y < itemY1 || y > itemY2)
- continue;
-
- if (curItem.y >= yPos) {
- itemPos = i;
- yPos = curItem.y;
- }
+int KyraEngine_v2::findItem(uint16 item) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::findItem(%u)", item);
+ for (int i = 0; i < _itemListSize; ++i) {
+ if (_itemList[i].id == item)
+ return i;
}
-
- return itemPos;
+ return -1;
}
void KyraEngine_v2::resetItemList() {
debugC(9, kDebugLevelMain, "KyraEngine_v2::resetItemList()");
- for (int i = 0; i < 30; ++i) {
- _itemList[i].id = 0xFFFF;
- _itemList[i].sceneId = 0xFFFF;
- _itemList[i].x = 0;
- _itemList[i].y = 0;
- _itemList[i].unk7 = 0;
- }
+ for (int i = 0; i < _itemListSize; ++i)
+ resetItem(i);
}
-void KyraEngine_v2::updateWaterFlasks() {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::updateWaterFlasks()");
- for (int i = 22; i < 24; i++) {
- if (_itemInHand == i)
- setHandItem(i - 1);
-
- for (int ii = 0; ii < 20; ii++) {
- if (_mainCharacter.inventory[ii] == i) {
- _mainCharacter.inventory[ii]--;
- if (ii < 10) {
- clearInventorySlot(ii, 0);
- _screen->drawShape(0, getShapePtr(i + 63), _inventoryX[ii], _inventoryY[ii], 0, 0);
- }
- }
- }
-
- for (int ii = 0; ii < 30; ii++) {
- if (_itemList[ii].id == i)
- _itemList[ii].id--;
- }
- }
-}
-
-bool KyraEngine_v2::dropItem(int unk1, uint16 item, int x, int y, int unk2) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::dropItem(%d, %u, %d, %d, %d)", unk1, item, x, y, unk2);
- if (_handItemSet <= -1)
- return false;
-
- bool success = processItemDrop(_mainCharacter.sceneId, item, x, y, unk1, unk2);
- if (!success) {
- snd_playSoundEffect(0x0d);
- if (countAllItems() >= 30)
- showMessageFromCCode(5, 0x84, 0);
- }
-
- return success;
-}
-
-bool KyraEngine_v2::processItemDrop(uint16 sceneId, uint16 item, int x, int y, int unk1, int unk2) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::processItemDrop(%u, %u, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
- int itemPos = checkItemCollision(x, y);
-
- if (unk1)
- itemPos = -1;
-
- if (itemPos >= 0) {
- exchangeMouseItem(itemPos);
- return false;
- }
-
- int freeItemSlot = -1;
-
- if (unk1 != 3) {
- for (int i = 0; i < 30; ++i) {
- if (_itemList[i].id == 0xFFFF) {
- freeItemSlot = i;
- break;
- }
- }
- }
-
- if (freeItemSlot == -1)
- return false;
-
- if (sceneId != _mainCharacter.sceneId) {
- _itemList[freeItemSlot].x = x;
- _itemList[freeItemSlot].y = y;
- _itemList[freeItemSlot].id = item;
- _itemList[freeItemSlot].unk7 = 1;
- _itemList[freeItemSlot].sceneId = sceneId;
- return true;
- }
-
- int itemHeight = _itemHtDat[item];
-
- // no idea why it's '&&' here and not single checks for x and y
- if (x == -1 && y == -1) {
- x = _rnd.getRandomNumberRng(0x10, 0x130);
- y = _rnd.getRandomNumberRng(0x10, 0x87);
- }
-
- int posX = x, posY = y;
- int itemX = -1, itemY = -1;
- bool needRepositioning = true;
-
- while (needRepositioning) {
- if ((_screen->getDrawLayer(posX, posY) <= 1 && _screen->getDrawLayer2(posX, posY, itemHeight) <= 1 && isDropable(posX, posY)) || posY == 136) {
- int posX2 = posX, posX3 = posX;
- bool repositioning = true;
-
- while (repositioning) {
- if (isDropable(posX3, posY) && _screen->getDrawLayer(posX3, posY) < 7 && checkItemCollision(posX3, posY) == -1) {
- itemX = posX3;
- itemY = posY;
- needRepositioning = false;
- repositioning = false;
- }
-
- if (isDropable(posX2, posY) && _screen->getDrawLayer(posX2, posY) < 7 && checkItemCollision(posX2, posY) == -1) {
- itemX = posX2;
- itemY = posY;
- needRepositioning = false;
- repositioning = false;
- }
-
- if (repositioning) {
- posX3 = MAX(posX3 - 2, 16);
- posX2 = MIN(posX2 + 2, 304);
-
- if (posX3 <= 16 && posX2 >= 304)
- repositioning = false;
- }
- }
- }
-
- if (posY == 136)
- needRepositioning = false;
- else
- posY = MIN(posY + 2, 136);
- }
-
- if (itemX == -1 || itemY == -1)
- return false;
-
- if (unk1 == 3) {
- _itemList[freeItemSlot].x = itemX;
- _itemList[freeItemSlot].y = itemY;
- return true;
- } else if (unk1 == 2) {
- itemDropDown(x, y, itemX, itemY, freeItemSlot, item);
- }
-
- if (!unk1)
- removeHandItem();
-
- itemDropDown(x, y, itemX, itemY, freeItemSlot, item);
-
- if (!unk1 && unk2) {
- int itemStr = 3;
- if (_lang == 1)
- itemStr = getItemCommandStringDrop(item);
- updateCommandLineEx(item+54, itemStr, 0xD6);
- }
-
- return true;
-}
-
-void KyraEngine_v2::itemDropDown(int startX, int startY, int dstX, int dstY, int itemSlot, uint16 item) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::itemDropDown(%d, %d, %d, %d, %d, %u)", startX, startY, dstX, dstY, itemSlot, item);
- uint8 *itemShape = getShapePtr(item + 64);
-
- if (startX == dstX && startY == dstY) {
- if (_layerFlagTable[_screen->getLayer(dstX, dstY)] && item != 13) {
- updateCharFacing();
- snd_playSoundEffect(0x2d);
- removeHandItem();
- objectChat(getTableString(0xFF, _cCodeBuffer, 1), 0, 0x83, 0xFF);
- } else {
- _itemList[itemSlot].x = dstX;
- _itemList[itemSlot].y = dstY;
- _itemList[itemSlot].id = item;
- _itemList[itemSlot].sceneId = _mainCharacter.sceneId;
- snd_playSoundEffect(0x0c);
- addItemToAnimList(itemSlot);
- }
- } else {
- _screen->hideMouse();
-
- if (startY <= dstY) {
- int speed = 2;
- int curY = startY;
- int curX = startX - 8;
-
- backUpGfxRect24x24(curX, curY-16);
- while (curY < dstY) {
- restoreGfxRect24x24(curX, curY-16);
-
- curY = MIN(curY + speed, dstY);
- ++speed;
-
- backUpGfxRect24x24(curX, curY-16);
- uint32 endDelay = _system->getMillis() + _tickLength;
-
- _screen->drawShape(0, itemShape, curX, curY-16, 0, 0);
- _screen->updateScreen();
-
- // XXX: original doesn't update game state while delaying
- // our implementation *could* do it, so maybe check this again
- delayUntil(endDelay);
- }
-
- if (dstX != dstY || (dstY - startY > 16)) {
- snd_playSoundEffect(0x69);
- speed = MAX(speed, 6);
- int speedX = ((dstX - startX) << 4) / speed;
- int origSpeed = speed;
- speed >>= 1;
-
- if (dstY - startY <= 8)
- speed >>= 1;
-
- speed = -speed;
-
- curX = startX << 4;
-
- int x = 0, y = 0;
- while (--origSpeed) {
- x = (curX >> 4) - 8;
- y = curY - 16;
-
- restoreGfxRect24x24(x, y);
- curY = MIN(curY + speed, dstY);
- curX += speedX;
- ++speed;
-
- x = (curX >> 4) - 8;
- y = curY - 16;
- backUpGfxRect24x24(x, y);
-
- uint16 endDelay = _system->getMillis() + _tickLength;
- _screen->drawShape(0, itemShape, x, y, 0, 0);
- _screen->updateScreen();
-
- // XXX: original doesn't update game state while delaying
- // our implementation *could* do it, so maybe check this again
- delayUntil(endDelay);
- }
-
- restoreGfxRect24x24(x, y);
- } else {
- restoreGfxRect24x24(curX, curY-16);
- }
- }
-
- if (_layerFlagTable[_screen->getLayer(dstX, dstY)] && item != 13) {
- updateCharFacing();
- snd_playSoundEffect(0x2d);
- removeHandItem();
- _screen->showMouse();
- objectChat(getTableString(0xFF, _cCodeBuffer, 1), 0, 0x83, 0xFF);
- } else {
- _itemList[itemSlot].x = dstX;
- _itemList[itemSlot].y = dstY;
- _itemList[itemSlot].id = item;
- _itemList[itemSlot].sceneId = _mainCharacter.sceneId;
- snd_playSoundEffect(0x0c);
- addItemToAnimList(itemSlot);
- _screen->showMouse();
- }
- }
-}
-
-void KyraEngine_v2::exchangeMouseItem(int itemPos) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::exchangeMouseItem(%d)", itemPos);
- _screen->hideMouse();
-
- deleteItemAnimEntry(itemPos);
-
- int itemId = _itemList[itemPos].id;
- _itemList[itemPos].id = _itemInHand;
- _itemInHand = itemId;
-
- addItemToAnimList(itemPos);
- snd_playSoundEffect(0x0b);
- setMouseCursor(_itemInHand);
- int str2 = 7;
-
- if (_lang == 1)
- str2 = getItemCommandStringPickUp(itemId);
-
- updateCommandLineEx(itemId + 54, str2, 0xD6);
- _screen->showMouse();
-
- runSceneScript6();
-}
-
-bool KyraEngine_v2::pickUpItem(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::pickUpItem(%d, %d)", x, y);
- int itemPos = checkItemCollision(x, y);
-
- if (itemPos <= -1)
- return false;
-
- if (_itemInHand >= 0) {
- exchangeMouseItem(itemPos);
- } else {
- _screen->hideMouse();
- deleteItemAnimEntry(itemPos);
- int itemId = _itemList[itemPos].id;
- _itemList[itemPos].id = 0xFFFF;
- snd_playSoundEffect(0x0b);
- setMouseCursor(itemId);
- int str2 = 7;
-
- if (_lang == 1)
- str2 = getItemCommandStringPickUp(itemId);
-
- updateCommandLineEx(itemId + 54, str2, 0xD6);
- _itemInHand = itemId;
- _screen->showMouse();
-
- runSceneScript6();
- }
-
- return true;
-}
-
-bool KyraEngine_v2::isDropable(int x, int y) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::isDropable(%d, %d)", x, y);
- if (x < 14 || x > 304 || y < 14 || y > 136)
- return false;
-
- x -= 8;
- y -= 1;
-
- for (int xpos = x; xpos < x + 16; ++xpos) {
- if (_screen->getShapeFlag1(xpos, y) == 0)
- return false;
- }
-
- return true;
-}
-
-int KyraEngine_v2::getItemCommandStringDrop(uint16 item) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::getItemCommandStringDrop(%u)", item);
- assert(item < _itemStringMapSize);
- int stringId = _itemStringMap[item];
-
- static const int dropStringIds[] = {
- 0x2D, 0x103, 0x003, 0x106
- };
- assert(stringId < ARRAYSIZE(dropStringIds));
-
- return dropStringIds[stringId];
-}
-
-int KyraEngine_v2::getItemCommandStringPickUp(uint16 item) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::getItemCommandStringPickUp(%u)", item);
- assert(item < _itemStringMapSize);
- int stringId = _itemStringMap[item];
-
- static const int pickUpStringIds[] = {
- 0x02B, 0x102, 0x007, 0x105
- };
- assert(stringId < ARRAYSIZE(pickUpStringIds));
-
- return pickUpStringIds[stringId];
-}
-
-int KyraEngine_v2::getItemCommandStringInv(uint16 item) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::getItemCommandStringInv(%u)", item);
- assert(item < _itemStringMapSize);
- int stringId = _itemStringMap[item];
-
- static const int pickUpStringIds[] = {
- 0x02C, 0x104, 0x008, 0x107
- };
- assert(stringId < ARRAYSIZE(pickUpStringIds));
-
- return pickUpStringIds[stringId];
-}
-
-void KyraEngine_v2::setMouseCursor(uint16 item) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::setMouseCursor(%u)", item);
- int shape = 0;
- int hotX = 1;
- int hotY = 1;
-
- if (item != 0xFFFF) {
- hotX = 8;
- hotY = 15;
- shape = item+64;
- }
-
- _screen->setMouseCursor(hotX, hotY, getShapePtr(shape));
+void KyraEngine_v2::resetItem(int index) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::resetItem(%d)", index);
+ _itemList[index].id = 0xFFFF;
+ _itemList[index].sceneId = 0xFFFF;
+ _itemList[index].x = 0;
+ _itemList[index].y = 0;
}
void KyraEngine_v2::setHandItem(uint16 item) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::setHandItem(%u)", item);
- _screen->hideMouse();
+ Screen *scr = screen();
+ scr->hideMouse();
if (item == 0xFFFF) {
removeHandItem();
@@ -485,27 +103,18 @@ void KyraEngine_v2::setHandItem(uint16 item) {
_itemInHand = item;
}
- _screen->showMouse();
+ scr->showMouse();
}
void KyraEngine_v2::removeHandItem() {
debugC(9, kDebugLevelMain, "KyraEngine_v2::removeHandItem()");
- _screen->hideMouse();
- _screen->setMouseCursor(0, 0, _defaultShapeTable[0]);
+ Screen *scr = screen();
+ scr->hideMouse();
+ scr->setMouseCursor(0, 0, getShapePtr(0));
_itemInHand = -1;
_handItemSet = -1;
- _screen->showMouse();
-}
-
-bool KyraEngine_v2::itemIsFlask(int item) {
- debugC(9, kDebugLevelMain, "KyraEngine_v2::itemIsFlask(%d)", item);
- for (int i = 0; _flaskTable[i] != -1; ++i) {
- if (_flaskTable[i] == item)
- return true;
- }
-
- return false;
+ scr->showMouse();
}
-} // end of namespace Kyra
+} // end of namesapce Kyra