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-rw-r--r--engines/kyra/kyra.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index 61027555a5..e1ead2a873 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -116,9 +116,6 @@ int KyraEngine::init() {
assert(_sound);
soundMidiPc->hasNativeMT32(native_mt32);
- // C55 appears to be XMIDI for General MIDI instruments
- soundMidiPc->setUseC55(_flags.gameID == GI_KYRA2 && !native_mt32);
-
// Unlike some SCUMM games, it's not that the MIDI sounds are
// missing. It's just that at least at the time of writing they
// are decidedly inferior to the Adlib ones.