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Diffstat (limited to 'engines/kyra/kyra_hof.cpp')
-rw-r--r--engines/kyra/kyra_hof.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp
index 316e341a14..48986f1bda 100644
--- a/engines/kyra/kyra_hof.cpp
+++ b/engines/kyra/kyra_hof.cpp
@@ -97,7 +97,7 @@ KyraEngine_HoF::KyraEngine_HoF(OSystem *system, const GameFlags &flags) : KyraEn
_itemAnimData = 0;
_demoAnimData = 0;
_nextAnimItem = 0;
-
+
for (int i = 0; i < 15; i++)
memset(&_activeItemAnim[i], 0, sizeof(ActiveItemAnim));
@@ -212,7 +212,7 @@ void KyraEngine_HoF::pauseEngineIntern(bool pause) {
}
_nextIdleAnim += pausedTime;
-
+
for (int x = 0; x < _itemAnimDataSize; x++)
_activeItemAnim[x].nextFrame += pausedTime;
@@ -270,7 +270,7 @@ Common::Error KyraEngine_HoF::init() {
for (int i = 0; i < 2; i++)
addShapeToPool(shapes, i, i);
-
+
delete[] shapes;
_screen->setMouseCursor(0, 0, getShapePtr(0));
@@ -284,7 +284,7 @@ Common::Error KyraEngine_HoF::go() {
if (_flags.isDemo && !_flags.isTalkie) {
if (_flags.gameID == GI_LOL)
- seq_playSequences(kSequenceLolDemoScene1, kSequenceLolDemoScene6);
+ seq_playSequences(kSequenceLolDemoScene1, kSequenceLolDemoScene6);
else
seq_playSequences(kSequenceDemoVirgin, kSequenceDemoFisher);
_menuChoice = 4;
@@ -322,7 +322,7 @@ Common::Error KyraEngine_HoF::go() {
if (!shouldQuit())
runLoop();
cleanup();
-
+
if (_showOutro)
seq_playSequences(kSequenceFunters, kSequenceFrash);
}
@@ -1202,7 +1202,7 @@ int KyraEngine_HoF::inputSceneChange(int x, int y, int unk1, int unk2) {
int vocH = _flags.isTalkie ? 131 : -1;
if (_pathfinderFlag) {
- if (findItem(curScene, 13) >= 0 && _unk3 <= -3) {
+ if (findItem(curScene, 13) >= 0 && _unk3 <= -3) {
strId = 252;
} else if (_itemInHand == 72) {
strId = 257;
@@ -1539,7 +1539,7 @@ void KyraEngine_HoF::snd_playSoundEffect(int track, int volume) {
// TODO ?? Maybe there is a way to let users select whether they want
// voc, midi or adl sfx (even though it makes no sense to choose anything but voc).
- // The PC-98 version has support for non-pcm sound effects, but only for tracks
+ // The PC-98 version has support for non-pcm sound effects, but only for tracks
// which also have voc files. The syntax would be:
// KyraEngine_v1::snd_playSoundEffect(vocIndex);
}
@@ -1748,7 +1748,7 @@ void KyraEngine_HoF::cauldronItemAnim(int item) {
}
snd_playSoundEffect(0x17);
-
+
for (int i = 16; i > 0; i -= 2, curY += 2) {
_screen->setNewShapeHeight(shape, i);
restoreGfxRect32x32(x, y);
@@ -1992,7 +1992,7 @@ void KyraEngine_HoF::writeSettings() {
case 3:
_flags.lang = Common::JA_JPN;
break;
-
+
case 0:
default:
_flags.lang = Common::EN_ANY;