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-rw-r--r--engines/kyra/kyra_hof.h273
1 files changed, 23 insertions, 250 deletions
diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h
index 182854cdf1..3ee6446436 100644
--- a/engines/kyra/kyra_hof.h
+++ b/engines/kyra/kyra_hof.h
@@ -35,158 +35,13 @@
namespace Kyra {
-enum Sequences {
- kSequenceVirgin = 0,
- kSequenceWestwood,
- kSequenceTitle,
- kSequenceOverview,
- kSequenceLibrary,
- kSequenceHand,
- kSequencePoint,
- kSequenceZanfaun,
-
- kSequenceFunters,
- kSequenceFerb,
- kSequenceFish,
- kSequenceFheep,
- kSequenceFarmer,
- kSequenceFuards,
- kSequenceFirates,
- kSequenceFrash,
-
- kSequenceArraySize
-};
-
-enum NestedSequences {
- kSequenceFiggle = 0,
- kSequenceOver1,
- kSequenceOver2,
- kSequenceForest,
- kSequenceDragon,
- kSequenceDarm,
- kSequenceLibrary2,
- kSequenceLibrary3,
- kSequenceMarco,
- kSequenceHand1a,
- kSequenceHand1b,
- kSequenceHand1c,
- kSequenceHand2,
- kSequenceHand3,
- kSequenceHand4
-};
-
-enum SequencesDemo {
- kSequenceDemoVirgin = 0,
- kSequenceDemoWestwood,
- kSequenceDemoTitle,
- kSequenceDemoHill,
- kSequenceDemoOuthome,
- kSequenceDemoWharf,
- kSequenceDemoDinob,
- kSequenceDemoFisher
-};
-
-enum NestedSequencesDemo {
- kSequenceDemoWharf2 = 0,
- kSequenceDemoDinob2,
- kSequenceDemoWater,
- kSequenceDemoBail,
- kSequenceDemoDig
-};
-
-#ifdef ENABLE_LOL
-enum SequencesLoLDemo {
- kSequenceLoLDemoScene1 = 0,
- kSequenceLoLDemoText1,
- kSequenceLoLDemoScene2,
- kSequenceLoLDemoText2,
- kSequenceLoLDemoScene3,
- kSequenceLoLDemoText3,
- kSequenceLoLDemoScene4,
- kSequenceLoLDemoText4,
- kSequenceLoLDemoScene5,
- kSequenceLoLDemoText5,
- kSequenceLoLDemoScene6
-};
-#endif // ENABLE_LOL
-
-class WSAMovie_v2;
-class KyraEngine_HoF;
+//class WSAMovie_v2;
+//class KyraEngine_HoF;
class TextDisplayer_HoF;
+class SeqPlayer_HOF;
struct TIM;
-typedef int (KyraEngine_HoF::*SeqProc)(WSAMovie_v2 *, int, int, int);
-
-struct ActiveWSA {
- SeqProc callback;
- WSAMovie_v2 *movie;
- const FrameControl *control;
- int16 flags;
- uint16 startFrame;
- uint16 endFrame;
- uint16 frameDelay;
- uint32 nextFrame;
- uint16 currentFrame;
- uint16 lastFrame;
- uint16 x;
- uint16 y;
- uint16 startupCommand;
- uint16 finalCommand;
-};
-
-struct ActiveText {
- uint16 strIndex;
- uint16 x;
- uint16 y;
- uint16 width;
- int32 duration;
- uint32 startTime;
- int16 textcolor;
-};
-
-struct Sequence {
- const char *wsaFile;
- const char *cpsFile;
- uint16 flags;
- uint8 startupCommand;
- uint8 finalCommand;
- int16 stringIndex1;
- int16 stringIndex2;
- uint16 startFrame;
- uint16 numFrames;
- uint16 frameDelay;
- uint16 xPos;
- uint16 yPos;
- uint16 duration;
-};
-
-struct NestedSequence {
- const char *wsaFile;
- const FrameControl *wsaControl;
- uint16 flags;
- uint16 startframe;
- uint16 endFrame;
- uint16 frameDelay;
- uint16 x;
- uint16 y;
- uint16 startupCommand;
- uint16 finalCommand;
-};
-
-struct HofSeqData {
- const Sequence *seq;
- int numSeq;
- const NestedSequence *seqn;
- int numSeqn;
-};
-
-struct ItemAnimData_v1 {
- int16 itemIndex;
- uint16 y;
- const uint16 *frames;
-};
-
class KyraEngine_HoF : public KyraEngine_v2 {
friend class Debugger_HoF;
friend class TextDisplayer_HoF;
@@ -202,98 +57,19 @@ public:
GUI *gui() const { return _gui; }
virtual TextDisplayer *text() { return _text; }
int language() const { return _lang; }
+ const AudioDataStruct *soundData(int index) { return &_soundData[index]; }
+
protected:
static const EngineDesc _hofEngineDesc;
// intro/outro
- void seq_playSequences(int startSeq, int endSeq = -1);
-
- int seq_introWestwood(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introTitle(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introOverview(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introLibrary(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introHand(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introPoint(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introZanfaun(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-
- int seq_introOver1(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introOver2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introForest(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introDragon(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introDarm(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introLibrary2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introMarco(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introHand1a(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introHand1b(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introHand1c(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introHand2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_introHand3(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-
- int seq_finaleFunters(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFerb(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFish(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFheep(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFarmer(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFuards(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFirates(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_finaleFrash(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-
- int seq_finaleFiggle(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-
- int seq_demoVirgin(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoWestwood(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoTitle(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoHill(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoOuthome(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoWharf(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoDinob(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoFisher(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-
- int seq_demoWharf2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoDinob2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoWater(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoBail(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_demoDig(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-
-#ifdef ENABLE_LOL
- int seq_lolDemoScene1(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_lolDemoScene2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_lolDemoScene3(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_lolDemoScene4(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_lolDemoScene5(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_lolDemoText5(WSAMovie_v2 *wsaObj, int x, int y, int frm);
- int seq_lolDemoScene6(WSAMovie_v2 *wsaObj, int x, int y, int frm);
-#endif // ENABLE_LOL
-
- void seq_sequenceCommand(int command);
- void seq_loadNestedSequence(int wsaNum, int seqNum);
- void seq_nestedSequenceFrame(int command, int wsaNum);
- void seq_animatedSubFrame(int srcPage, int dstPage, int delaytime,
- int steps, int x, int y, int w, int h, int openClose, int directionFlags);
- bool seq_processNextSubFrame(int wsaNum);
- void seq_resetActiveWSA(int wsaNum);
- void seq_unloadWSA(int wsaNum);
- void seq_processWSAs();
- void seq_cmpFadeFrame(const char *cmpFile);
- void seq_playTalkText(uint8 chatNum);
- void seq_resetAllTextEntries();
- uint32 seq_activeTextsTimeLeft();
- void seq_waitForTextsTimeout();
- int seq_setTextEntry(uint16 strIndex, uint16 posX, uint16 posY, int duration, uint16 width);
- void seq_processText();
- char *seq_preprocessString(const char *str, int width);
- void seq_printCreditsString(uint16 strIndex, int x, int y, const uint8 *colorMap, uint8 textcolor);
- void seq_playWsaSyncDialogue(uint16 strIndex, uint16 vocIndex, int textColor, int x, int y, int width,
- WSAMovie_v2 * wsa, int firstframe, int lastframe, int wsaXpos, int wsaYpos);
- void seq_finaleActorScreen();
- void seq_displayScrollText(uint8 *data, const ScreenDim *d, int tempPage1, int tempPage2, int speed, int step, Screen::FontId fid1, Screen::FontId fid2, const uint8 *shapeData = 0, const char *const *specialData = 0);
- void seq_scrollPage(int bottom, int top);
void seq_showStarcraftLogo();
- MainMenu *_menu;
+ int seq_playIntro();
+ int seq_playOutro();
+ int seq_playDemo();
- void seq_init();
- void seq_uninit();
+ void seq_pausePlayer(bool toggle);
Common::Error init();
Common::Error go();
@@ -312,6 +88,7 @@ protected:
static const int _pcSpkSfxMapSize;
AudioDataStruct _soundData[3];
+
protected:
// game initialization
void startup();
@@ -841,11 +618,11 @@ protected:
bool _chatAltFlag;
// sequence player
- ActiveWSA *_activeWSA;
+/* ActiveWSA *_activeWSA;
ActiveText *_activeText;
-
- const char * const *_sequencePakList;
- int _sequencePakListSize;
+ */
+ /*const char * const *_sequencePakList;
+ int _sequencePakListSize;*/
const char * const *_ingamePakList;
int _ingamePakListSize;
@@ -861,34 +638,33 @@ protected:
int _cdaTrackTableIngameSize;
const uint8 *_cdaTrackTableFinale;
int _cdaTrackTableFinaleSize;
- const char * const *_sequenceSoundList;
- int _sequenceSoundListSize;
const char * const *_ingameSoundList;
int _ingameSoundListSize;
const uint16 *_ingameSoundIndex;
int _ingameSoundIndexSize;
- const char * const *_sequenceStrings;
- int _sequenceStringsSize;
const uint16 *_ingameTalkObjIndex;
int _ingameTalkObjIndexSize;
const char * const *_ingameTimJpStr;
int _ingameTimJpStrSize;
- const HofSeqData *_sequences;
+
const ItemAnimDefinition *_itemAnimDefinition;
int _itemAnimDefinitionSize;
+
+ /*const HofSeqData *_sequences;
+
const ItemAnimData_v1 *_demoAnimData;
int _demoAnimSize;
- int _sequenceStringsDuration[33];
+ int _sequenceStringsDuration[33];*/
- static const uint8 _seqTextColorPresets[];
+/* static const uint8 _seqTextColorPresets[];
char *_seqProcessedString;
WSAMovie_v2 *_seqWsa;
bool _abortIntroFlag;
- int _menuChoice;
+ int _menuChoice;*/
- uint32 _seqFrameDelay;
+ /*uint32 _seqFrameDelay;
uint32 _seqStartTime;
uint32 _seqSubFrameStartTime;
uint32 _seqEndTime;
@@ -902,10 +678,7 @@ protected:
bool _seqSpecialFlag;
bool _seqSubframePlaying;
uint8 _seqTextColor[2];
- uint8 _seqTextColorMap[16];
-
- const SeqProc *_callbackS;
- const SeqProc *_callbackN;
+ uint8 _seqTextColorMap[16];*/
static const uint8 _rainbowRoomData[];