diff options
Diffstat (limited to 'engines/kyra/kyra_v1.h')
-rw-r--r-- | engines/kyra/kyra_v1.h | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h index e9bba94b96..ac3f9960fe 100644 --- a/engines/kyra/kyra_v1.h +++ b/engines/kyra/kyra_v1.h @@ -209,7 +209,7 @@ public: const char * const*seqCPSTable() { return _seq_CPSTable; } const char * const*seqCOLTable() { return _seq_COLTable; } const char * const*seqTextsTable() { return _seq_textsTable; } - + const uint8 * const*palTable1() { return &_specialPalettes[0]; } const uint8 * const*palTable2() { return &_specialPalettes[29]; } @@ -279,7 +279,7 @@ public: void snd_playWanderScoreViaMap(int command, int restart); virtual void snd_playVoiceFile(int id); void snd_voiceWaitForFinish(bool ingame = true); - + void saveGame(const char *fileName, const char *saveName); void loadGame(const char *fileName); @@ -316,7 +316,7 @@ protected: int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize); bool lineIsPassable(int x, int y); - // -> item handling + // -> item handling // --> misc void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y); @@ -417,10 +417,10 @@ protected: // misc (TODO) void startup(); void mainLoop(); - + int checkForNPCScriptRun(int xpos, int ypos); void runNpcScript(int func); - + void loadMouseShapes(); void loadCharacterShapes(); void loadSpecialEffectShapes(); @@ -431,7 +431,7 @@ protected: void setupPanPages(); void freePanPages(); void closeFinalWsa(); - + //void setTimer19(); void setupTimers(); void timerUpdateHeadAnims(int timerNum); @@ -457,7 +457,7 @@ protected: void calcCoords(Menu &menu); void initMenu(Menu &menu); void setGUILabels(); - + Button *initButton(Button *list, Button *newButton); void processButtonList(Button *list); void processButton(Button *button); @@ -515,7 +515,7 @@ protected: int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3; int _beadStateVar; int _unkAmuletVar; - + int _malcolmFlag; int _endSequenceSkipFlag; int _endSequenceNeedLoading; @@ -526,7 +526,7 @@ protected: int _lastDisplayedPanPage; uint8 *_panPagesTable[20]; Movie *_finalA, *_finalB, *_finalC; - + Movie *_movieObjects[10]; uint16 _entranceMouseCursorTracks[8]; @@ -534,18 +534,18 @@ protected: uint16 _walkBlockEast; uint16 _walkBlockSouth; uint16 _walkBlockWest; - + int32 _scaleMode; int16 _scaleTable[145]; - + Rect _noDropRects[11]; - + int8 _birthstoneGemTable[4]; int8 _idolGemsTable[3]; - + int8 _marbleVaseItem; int8 _foyerItemTable[3]; - + int8 _cauldronState; int8 _crystalState[2]; @@ -561,27 +561,27 @@ protected: uint16 _currentChatPartnerBackupFrame; uint16 _currentCharAnimFrame; - + int8 *_sceneAnimTable[50]; - + Item _itemTable[145]; int _lastProcessedItem; int _lastProcessedItemHeight; - + int16 *_exitListPtr; int16 _exitList[11]; SceneExits _sceneExits; uint16 _currentRoom; int _scenePhasingFlag; - + int _sceneChangeState; int _loopFlag2; - + int _pathfinderFlag; int _pathfinderFlag2; int _lastFindWayRet; int *_movFacingTable; - + int8 _talkingCharNum; int8 _charSayUnk2; int8 _charSayUnk3; @@ -599,16 +599,16 @@ protected: Debugger *_debugger; ScriptState *_scriptMain; - + ScriptState *_npcScript; ScriptData *_npcScriptData; - + ScriptState *_scriptClick; ScriptData *_scriptClickData; - + Character *_characterList; Character *_currentCharacter; - + Button *_buttonList; Button *_menuButtonList; bool _displayMenu; @@ -648,17 +648,17 @@ protected: const uint8 *_seq_Demo3; const uint8 *_seq_Demo4; const uint8 *_seq_Reunion; - + const char * const*_seq_WSATable; const char * const*_seq_CPSTable; const char * const*_seq_COLTable; const char * const*_seq_textsTable; - + int _seq_WSATable_Size; int _seq_CPSTable_Size; int _seq_COLTable_Size; int _seq_textsTable_Size; - + const char * const*_itemList; const char * const*_takenList; const char * const*_placedList; @@ -678,13 +678,13 @@ protected: const char * const*_veryClever; const char * const*_homeString; const char * const*_newGameString; - + const char *_voiceTextString; const char *_textSpeedString; const char *_onString; const char *_offString; const char *_onCDString; - + int _itemList_Size; int _takenList_Size; int _placedList_Size; @@ -704,7 +704,7 @@ protected: int _veryClever_Size; int _homeString_Size; int _newGameString_Size; - + const char * const*_characterImageTable; int _characterImageTableSize; @@ -713,47 +713,47 @@ protected: const char * const*_configStrings; int _configStringsSize; - + Shape *_defaultShapeTable; int _defaultShapeTableSize; - + const Shape *_healingShapeTable; int _healingShapeTableSize; const Shape *_healingShape2Table; int _healingShape2TableSize; - + const Shape *_posionDeathShapeTable; int _posionDeathShapeTableSize; - + const Shape *_fluteAnimShapeTable; int _fluteAnimShapeTableSize; - + const Shape *_winterScrollTable; int _winterScrollTableSize; const Shape *_winterScroll1Table; int _winterScroll1TableSize; const Shape *_winterScroll2Table; int _winterScroll2TableSize; - + const Shape *_drinkAnimationTable; int _drinkAnimationTableSize; - + const Shape *_brandonToWispTable; int _brandonToWispTableSize; - + const Shape *_magicAnimationTable; int _magicAnimationTableSize; - + const Shape *_brandonStoneTable; int _brandonStoneTableSize; - + Room *_roomTable; int _roomTableSize; const char * const*_roomFilenameTable; int _roomFilenameTableSize; - + const uint8 *_amuleteAnim; - + const uint8 * const*_specialPalettes; const char *const *_soundFiles; @@ -763,14 +763,14 @@ protected: const int32 *_cdaTrackTable; int _cdaTrackTableSize; const AudioDataStruct * _soundData; - + static const int8 _charXPosTable[]; static const int8 _charYPosTable[]; // positions of the inventory static const uint16 _itemPosX[]; static const uint8 _itemPosY[]; - + void setupButtonData(); Button *_buttonData; Button **_buttonDataListPtr; |