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Diffstat (limited to 'engines/kyra/kyra_v1.h')
-rw-r--r--engines/kyra/kyra_v1.h88
1 files changed, 44 insertions, 44 deletions
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index e9bba94b96..ac3f9960fe 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -209,7 +209,7 @@ public:
const char * const*seqCPSTable() { return _seq_CPSTable; }
const char * const*seqCOLTable() { return _seq_COLTable; }
const char * const*seqTextsTable() { return _seq_textsTable; }
-
+
const uint8 * const*palTable1() { return &_specialPalettes[0]; }
const uint8 * const*palTable2() { return &_specialPalettes[29]; }
@@ -279,7 +279,7 @@ public:
void snd_playWanderScoreViaMap(int command, int restart);
virtual void snd_playVoiceFile(int id);
void snd_voiceWaitForFinish(bool ingame = true);
-
+
void saveGame(const char *fileName, const char *saveName);
void loadGame(const char *fileName);
@@ -316,7 +316,7 @@ protected:
int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
bool lineIsPassable(int x, int y);
- // -> item handling
+ // -> item handling
// --> misc
void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y);
@@ -417,10 +417,10 @@ protected:
// misc (TODO)
void startup();
void mainLoop();
-
+
int checkForNPCScriptRun(int xpos, int ypos);
void runNpcScript(int func);
-
+
void loadMouseShapes();
void loadCharacterShapes();
void loadSpecialEffectShapes();
@@ -431,7 +431,7 @@ protected:
void setupPanPages();
void freePanPages();
void closeFinalWsa();
-
+
//void setTimer19();
void setupTimers();
void timerUpdateHeadAnims(int timerNum);
@@ -457,7 +457,7 @@ protected:
void calcCoords(Menu &menu);
void initMenu(Menu &menu);
void setGUILabels();
-
+
Button *initButton(Button *list, Button *newButton);
void processButtonList(Button *list);
void processButton(Button *button);
@@ -515,7 +515,7 @@ protected:
int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3;
int _beadStateVar;
int _unkAmuletVar;
-
+
int _malcolmFlag;
int _endSequenceSkipFlag;
int _endSequenceNeedLoading;
@@ -526,7 +526,7 @@ protected:
int _lastDisplayedPanPage;
uint8 *_panPagesTable[20];
Movie *_finalA, *_finalB, *_finalC;
-
+
Movie *_movieObjects[10];
uint16 _entranceMouseCursorTracks[8];
@@ -534,18 +534,18 @@ protected:
uint16 _walkBlockEast;
uint16 _walkBlockSouth;
uint16 _walkBlockWest;
-
+
int32 _scaleMode;
int16 _scaleTable[145];
-
+
Rect _noDropRects[11];
-
+
int8 _birthstoneGemTable[4];
int8 _idolGemsTable[3];
-
+
int8 _marbleVaseItem;
int8 _foyerItemTable[3];
-
+
int8 _cauldronState;
int8 _crystalState[2];
@@ -561,27 +561,27 @@ protected:
uint16 _currentChatPartnerBackupFrame;
uint16 _currentCharAnimFrame;
-
+
int8 *_sceneAnimTable[50];
-
+
Item _itemTable[145];
int _lastProcessedItem;
int _lastProcessedItemHeight;
-
+
int16 *_exitListPtr;
int16 _exitList[11];
SceneExits _sceneExits;
uint16 _currentRoom;
int _scenePhasingFlag;
-
+
int _sceneChangeState;
int _loopFlag2;
-
+
int _pathfinderFlag;
int _pathfinderFlag2;
int _lastFindWayRet;
int *_movFacingTable;
-
+
int8 _talkingCharNum;
int8 _charSayUnk2;
int8 _charSayUnk3;
@@ -599,16 +599,16 @@ protected:
Debugger *_debugger;
ScriptState *_scriptMain;
-
+
ScriptState *_npcScript;
ScriptData *_npcScriptData;
-
+
ScriptState *_scriptClick;
ScriptData *_scriptClickData;
-
+
Character *_characterList;
Character *_currentCharacter;
-
+
Button *_buttonList;
Button *_menuButtonList;
bool _displayMenu;
@@ -648,17 +648,17 @@ protected:
const uint8 *_seq_Demo3;
const uint8 *_seq_Demo4;
const uint8 *_seq_Reunion;
-
+
const char * const*_seq_WSATable;
const char * const*_seq_CPSTable;
const char * const*_seq_COLTable;
const char * const*_seq_textsTable;
-
+
int _seq_WSATable_Size;
int _seq_CPSTable_Size;
int _seq_COLTable_Size;
int _seq_textsTable_Size;
-
+
const char * const*_itemList;
const char * const*_takenList;
const char * const*_placedList;
@@ -678,13 +678,13 @@ protected:
const char * const*_veryClever;
const char * const*_homeString;
const char * const*_newGameString;
-
+
const char *_voiceTextString;
const char *_textSpeedString;
const char *_onString;
const char *_offString;
const char *_onCDString;
-
+
int _itemList_Size;
int _takenList_Size;
int _placedList_Size;
@@ -704,7 +704,7 @@ protected:
int _veryClever_Size;
int _homeString_Size;
int _newGameString_Size;
-
+
const char * const*_characterImageTable;
int _characterImageTableSize;
@@ -713,47 +713,47 @@ protected:
const char * const*_configStrings;
int _configStringsSize;
-
+
Shape *_defaultShapeTable;
int _defaultShapeTableSize;
-
+
const Shape *_healingShapeTable;
int _healingShapeTableSize;
const Shape *_healingShape2Table;
int _healingShape2TableSize;
-
+
const Shape *_posionDeathShapeTable;
int _posionDeathShapeTableSize;
-
+
const Shape *_fluteAnimShapeTable;
int _fluteAnimShapeTableSize;
-
+
const Shape *_winterScrollTable;
int _winterScrollTableSize;
const Shape *_winterScroll1Table;
int _winterScroll1TableSize;
const Shape *_winterScroll2Table;
int _winterScroll2TableSize;
-
+
const Shape *_drinkAnimationTable;
int _drinkAnimationTableSize;
-
+
const Shape *_brandonToWispTable;
int _brandonToWispTableSize;
-
+
const Shape *_magicAnimationTable;
int _magicAnimationTableSize;
-
+
const Shape *_brandonStoneTable;
int _brandonStoneTableSize;
-
+
Room *_roomTable;
int _roomTableSize;
const char * const*_roomFilenameTable;
int _roomFilenameTableSize;
-
+
const uint8 *_amuleteAnim;
-
+
const uint8 * const*_specialPalettes;
const char *const *_soundFiles;
@@ -763,14 +763,14 @@ protected:
const int32 *_cdaTrackTable;
int _cdaTrackTableSize;
const AudioDataStruct * _soundData;
-
+
static const int8 _charXPosTable[];
static const int8 _charYPosTable[];
// positions of the inventory
static const uint16 _itemPosX[];
static const uint8 _itemPosY[];
-
+
void setupButtonData();
Button *_buttonData;
Button **_buttonDataListPtr;