aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/kyra_v2.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/kyra/kyra_v2.cpp')
-rw-r--r--engines/kyra/kyra_v2.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 529b4ffbd5..5f0d1a1e50 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -173,7 +173,7 @@ int KyraEngine_v2::go() {
// load just the pak files needed for ingame
_res->loadPakFile(StaticResource::staticDataFilename());
if (_flags.platform == Common::kPlatformPC && _flags.isTalkie)
- _res->loadFileList("FILEDATA.FDT");
+ _res->loadFileList("FILEDATA.FDT");
else
_res->loadFileList(_ingamePakList, _ingamePakListSize);
}
@@ -214,10 +214,10 @@ void KyraEngine_v2::startup() {
_screenBuffer = new uint8[64000];
_unkBuf200kByte = new uint8[200000];
- loadChapterBuffer(_newChapterFile);
+ loadChapterBuffer(_newChapterFile);
loadCCodeBuffer("C_CODE.XXX");
-
+
if (_flags.isTalkie) {
loadOptionsBuffer("OPTIONS.XXX");
@@ -928,7 +928,7 @@ void KyraEngine_v2::updateCommandLineEx(int str1, int str2, int16 palIndex) {
++src;
*src = toupper(*src);
}
-
+
strcpy((char*)_unkBuf500Bytes, src);
if (str2 > 0) {
@@ -1571,7 +1571,7 @@ void KyraEngine_v2::playVoice(int high, int low) {
void KyraEngine_v2::snd_playSoundEffect(int track) {
debugC(9, kDebugLevelMain | kDebugLevelSound, "KyraEngine_v2::snd_playSoundEffect(%d)", track);
-
+
if (track == 10)
track = _lastSfxTrack;
@@ -1583,7 +1583,7 @@ void KyraEngine_v2::snd_playSoundEffect(int track) {
int16 vocIndex = (int16) READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
if (vocIndex != -1)
_sound->voicePlay(_ingameSoundList[vocIndex]);
- else if (_flags.platform == Common::kPlatformPC)
+ else if (_flags.platform == Common::kPlatformPC)
// TODO ?? Maybe there is a way to let users select whether they want
// voc, midi or adl sfx (even though it makes no sense to choose anything but voc).
// For now this is used as a fallback only (if no voc file exists).