diff options
Diffstat (limited to 'engines/kyra/saveload_lol.cpp')
-rw-r--r-- | engines/kyra/saveload_lol.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp index c7fb107f35..c4262c0edd 100644 --- a/engines/kyra/saveload_lol.cpp +++ b/engines/kyra/saveload_lol.cpp @@ -194,7 +194,7 @@ Common::Error LoLEngine::loadGameState(int slot) { _lvlTempData[i] = new LevelTempData; _lvlTempData[i]->wallsXorData = new uint8[4096]; _lvlTempData[i]->flags = new uint16[1024]; - LolMonsterInPlay *lm = new LolMonsterInPlay[30]; + LoLMonsterInPlay *lm = new LoLMonsterInPlay[30]; _lvlTempData[i]->monsters = lm; FlyingObject *lf = new FlyingObject[_numFlyingObjects]; _lvlTempData[i]->flyingObjects = lf; @@ -205,7 +205,7 @@ Common::Error LoLEngine::loadGameState(int slot) { l->flags[ii] = in.readByte(); for (int ii = 0; ii < 30; ii++) { - LolMonsterInPlay *m = &lm[ii]; + LoLMonsterInPlay *m = &lm[ii]; m->nextAssignedObject = in.readUint16BE(); m->nextDrawObject = in.readUint16BE(); m->flyingHeight = in.readByte(); @@ -386,11 +386,11 @@ Common::Error LoLEngine::saveGameStateIntern(int slot, const char *saveName, con for (int ii = 0; ii < 1024; ii++) out->writeByte(l->flags[ii] & 0xff); - LolMonsterInPlay *lm = (LolMonsterInPlay*)_lvlTempData[i]->monsters; + LoLMonsterInPlay *lm = (LoLMonsterInPlay*)_lvlTempData[i]->monsters; FlyingObject *lf = (FlyingObject*)_lvlTempData[i]->flyingObjects; for (int ii = 0; ii < 30; ii++) { - LolMonsterInPlay *m = &lm[ii]; + LoLMonsterInPlay *m = &lm[ii]; out->writeUint16BE(m->nextAssignedObject); out->writeUint16BE(m->nextDrawObject); out->writeByte(m->flyingHeight); @@ -484,8 +484,8 @@ void LoLEngine::restoreBlockTempData(int levelIndex) { } void *LoLEngine::generateMonsterTempData(LevelTempData *tmp) { - LolMonsterInPlay *m = new LolMonsterInPlay[30]; - memcpy(m, _monsters, sizeof(LolMonsterInPlay) * 30); + LoLMonsterInPlay *m = new LoLMonsterInPlay[30]; + memcpy(m, _monsters, sizeof(LoLMonsterInPlay) * 30); tmp->monsterDifficulty = _monsterDifficulty; return m; } @@ -509,7 +509,7 @@ void LoLEngine::restoreTempDataAdjustMonsterStrength(int index) { } void LoLEngine::restoreMonsterTempData(LevelTempData *tmp) { - memcpy(_monsters, tmp->monsters, sizeof(LolMonsterInPlay) * 30); + memcpy(_monsters, tmp->monsters, sizeof(LoLMonsterInPlay) * 30); for (int i = 0; i < 30; i++) { if (_monsters[i].block) { @@ -521,7 +521,7 @@ void LoLEngine::restoreMonsterTempData(LevelTempData *tmp) { } void LoLEngine::releaseMonsterTempData(LevelTempData *tmp) { - LolMonsterInPlay *p = (LolMonsterInPlay*)tmp->monsters; + LoLMonsterInPlay *p = (LoLMonsterInPlay*)tmp->monsters; delete[] p; } |