diff options
Diffstat (limited to 'engines/kyra/scene_lok.cpp')
-rw-r--r-- | engines/kyra/scene_lok.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/kyra/scene_lok.cpp b/engines/kyra/scene_lok.cpp index ab1670ea6e..ea09091af7 100644 --- a/engines/kyra/scene_lok.cpp +++ b/engines/kyra/scene_lok.cpp @@ -158,7 +158,7 @@ void KyraEngine_LoK::enterNewScene(int sceneId, int facing, int unk1, int unk2, _walkBlockWest = currentRoom->westExit; if (_walkBlockNorth == 0xFFFF) - _screen->blockOutRegion(0, 0, 320, (_northExitHeight & 0xFF)+3); + _screen->blockOutRegion(0, 0, 320, (_northExitHeight & 0xFF) + 3); if (_walkBlockEast == 0xFFFF) _screen->blockOutRegion(312, 0, 8, 139); if (_walkBlockSouth == 0xFFFF) @@ -348,22 +348,22 @@ void KyraEngine_LoK::setCharacterPositionHelper(int character, int *facingTable) }; if (facing == 0) { - if (maxAnimationFrame[36+character] > ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[36+character]; - if (maxAnimationFrame[30+character] < ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[36+character]; + if (maxAnimationFrame[36 + character] > ch->currentAnimFrame) + ch->currentAnimFrame = maxAnimationFrame[36 + character]; + if (maxAnimationFrame[30 + character] < ch->currentAnimFrame) + ch->currentAnimFrame = maxAnimationFrame[36 + character]; } else if (facing == 4) { - if (maxAnimationFrame[18+character] > ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[18+character]; - if (maxAnimationFrame[12+character] < ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[18+character]; + if (maxAnimationFrame[18 + character] > ch->currentAnimFrame) + ch->currentAnimFrame = maxAnimationFrame[18 + character]; + if (maxAnimationFrame[12 + character] < ch->currentAnimFrame) + ch->currentAnimFrame = maxAnimationFrame[18 + character]; } else { - if (maxAnimationFrame[18+character] < ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[30+character]; + if (maxAnimationFrame[18 + character] < ch->currentAnimFrame) + ch->currentAnimFrame = maxAnimationFrame[30 + character]; if (maxAnimationFrame[character] == ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[6+character]; + ch->currentAnimFrame = maxAnimationFrame[6 + character]; if (maxAnimationFrame[character] < ch->currentAnimFrame) - ch->currentAnimFrame = maxAnimationFrame[6+character]+2; + ch->currentAnimFrame = maxAnimationFrame[6 + character] + 2; } if (character == 0 && (_brandonStatusBit & 0x10)) @@ -596,7 +596,7 @@ void KyraEngine_LoK::initSceneObjectList(int brandonAlive) { curAnimState->drawY = _currentCharacter->y1; curAnimState->sceneAnimPtr = _shapes[_currentCharacter->currentAnimFrame]; curAnimState->animFrameNumber = _currentCharacter->currentAnimFrame; - startAnimFrame = _currentCharacter->currentAnimFrame-7; + startAnimFrame = _currentCharacter->currentAnimFrame - 7; int xOffset = _defaultShapeTable[startAnimFrame].xOffset; int yOffset = _defaultShapeTable[startAnimFrame].yOffset; @@ -638,7 +638,7 @@ void KyraEngine_LoK::initSceneObjectList(int brandonAlive) { curAnimState->drawY = ch->y1; curAnimState->sceneAnimPtr = _shapes[ch->currentAnimFrame]; curAnimState->animFrameNumber = ch->currentAnimFrame; - startAnimFrame = ch->currentAnimFrame-7; + startAnimFrame = ch->currentAnimFrame - 7; xOffset = _defaultShapeTable[startAnimFrame].xOffset; yOffset = _defaultShapeTable[startAnimFrame].yOffset; if (_scaleMode) { @@ -714,7 +714,7 @@ void KyraEngine_LoK::initSceneObjectList(int brandonAlive) { byte curItem = curRoom->itemsTable[i]; if (curItem != 0xFF) { curAnimState->drawY = curRoom->itemsYPos[i]; - curAnimState->sceneAnimPtr = _shapes[216+curItem]; + curAnimState->sceneAnimPtr = _shapes[216 + curItem]; curAnimState->animFrameNumber = (int16)0xFFFF; curAnimState->y1 = curRoom->itemsYPos[i]; curAnimState->x1 = curRoom->itemsXPos[i]; @@ -780,10 +780,10 @@ void KyraEngine_LoK::initSceneScreen(int brandonAlive) { } else { if (_unkScreenVar1 && !queryGameFlag(0xA0)) { for (int i = 0; i < 60; ++i) { - uint16 col = _screen->getPalette(0)[684+i]; - col += _screen->getPalette(1)[684+i] << 1; + uint16 col = _screen->getPalette(0)[684 + i]; + col += _screen->getPalette(1)[684 + i] << 1; col >>= 2; - _screen->getPalette(0)[684+i] = col; + _screen->getPalette(0)[684 + i] = col; } _screen->setScreenPalette(_screen->getPalette(0)); } @@ -847,7 +847,7 @@ int KyraEngine_LoK::handleSceneChange(int xpos, int ypos, int unk1, int frameRes } } - if (ypos <= (_northExitHeight&0xFF)+2) { + if (ypos <= (_northExitHeight & 0xFF) + 2) { if (_roomTable[sceneId].northExit != 0xFFFF) { xpos = _sceneExits.northXPos; ypos = _northExitHeight & 0xFF; @@ -1093,7 +1093,7 @@ void KyraEngine_LoK::setCharactersInDefaultScene() { Character *cur = &_characterList[i]; //cur->field_20 = 0; - const uint32 *curTable = defaultSceneTable[i-1]; + const uint32 *curTable = defaultSceneTable[i - 1]; cur->sceneId = curTable[0]; if (cur->sceneId == _currentCharacter->sceneId) |