diff options
Diffstat (limited to 'engines/kyra/scene_lol.cpp')
-rw-r--r-- | engines/kyra/scene_lol.cpp | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp index 44f8f1d334..1d97de0fcc 100644 --- a/engines/kyra/scene_lol.cpp +++ b/engines/kyra/scene_lol.cpp @@ -49,13 +49,13 @@ void LoLEngine::loadLevel(int index) { resetItems(1); resetLvlBuffer(); - resetBlockProperties(); + resetBlockProperties(); releaseMonsterShapes(0); releaseMonsterShapes(1); // TODO - + _currentLevel = index; _updateFlags = 0; @@ -68,7 +68,7 @@ void LoLEngine::loadLevel(int index) { char filename[13]; snprintf(filename, sizeof(filename), "LEVEL%d.INI", index); - + int f = _levelFlagUnk & (1 << ((index + 0xff) & 0xff)); runInitScript(filename, f ? 0 : 1); @@ -113,7 +113,7 @@ int LoLEngine::initCmzWithScript(int block) { int cnt = 0; CLevelItem *t = 0; - while (i) { + while (i) { t = findItem(i); i = t->itemIndexUnk; if (!(i & 0x8000)) @@ -149,7 +149,7 @@ void LoLEngine::initCMZ1(CLevelItem *l, int a) { l->itemPosX = _partyPosX; l->itemPosY = _partyPosY; cmzS2(l, cmzS1(l->p_1a, l->p_1b, l->itemPosX, l->itemPosY)); - } + } } else { l->field_14 = a; l->field_15 = 0; @@ -179,9 +179,9 @@ void LoLEngine::initCMZ2(CLevelItem *l, uint16 a, uint16 b) { } else { cont = false; } - + l->blockPropertyIndex = cmzS5(a, b); - + if (l->p_1a != a || l->p_1b != b) { l->p_1a = a; l->p_1b = b; @@ -194,7 +194,7 @@ void LoLEngine::initCMZ2(CLevelItem *l, uint16 a, uint16 b) { cmzS6(_levelBlockProperties[l->blockPropertyIndex].itemIndex, ((uint16)l->field_16) | 0x8000); _levelBlockProperties[l->blockPropertyIndex].field_8 = 5; checkScriptUnk(l->blockPropertyIndex); - + if (l->monsters->unk8[0] == 0 || cont == false) return; @@ -228,15 +228,15 @@ int LoLEngine::cmzS1(uint16 x1, uint16 y1, uint16 x2, uint16 y2) { } uint8 f = 0; - + if (t2 >= t1) { if (t2 > t1) f = 1; - SWAP(t1, t2); + SWAP(t1, t2); } r = (r << 1) | f; - + t1 = (t1 + 1) >> 1; f = 0; @@ -278,7 +278,7 @@ void LoLEngine::cmzS7(int a, int block) { void LoLEngine::moveItemToBlock(uint16 *cmzItemIndex, uint16 item) { CLevelItem *tmp = 0; - while (*cmzItemIndex & 0x8000) { + while (*cmzItemIndex & 0x8000) { tmp = findItem(*cmzItemIndex); cmzItemIndex = &tmp->itemIndexUnk; } @@ -322,7 +322,7 @@ void LoLEngine::loadLevelWLL(int index, bool mapShapes) { if (mapShapes) { int16 sh = (int16) READ_LE_UINT16(d); - if (sh > 0) + if (sh > 0) _wllShapeMap[c] = assignLevelShapes(sh); else _wllShapeMap[c] = *d; @@ -333,13 +333,13 @@ void LoLEngine::loadLevelWLL(int index, bool mapShapes) { _wllWallFlags[c] = *d; d += 2; _wllBuffer4[c] = *d; - d += 2; + d += 2; } delete[] file; delete _lvlShpFileHandle; - _lvlShpFileHandle = 0; + _lvlShpFileHandle = 0; } int LoLEngine::assignLevelShapes(int index) { @@ -353,7 +353,7 @@ int LoLEngine::assignLevelShapes(int index) { uint16 o = _lvlBlockIndex++; memcpy(&_levelShapeProperties[o], &_levelFileData[index], sizeof(LevelShapeProperty)); - + for (int i = 0; i < 10; i++) { uint16 t = _levelShapeProperties[o].shapeIndex[i]; if (t == 0xffff) @@ -391,7 +391,7 @@ uint8 *LoLEngine::getLevelShapes(int shapeIndex) { _lvlShpFileHandle->seek(offs, SEEK_SET); uint8 *res = new uint8[size]; _lvlShpFileHandle->read(res, size); - + return res; } @@ -405,7 +405,7 @@ void LoLEngine::loadLevelCmzFile(int index) { char filename[13]; snprintf(filename, sizeof(filename), "LEVEL%d.CMZ", index); - + _screen->loadBitmap(filename, 3, 3, 0); const uint8 *p = _screen->getCPagePtr(2); uint16 len = READ_LE_UINT16(p + 4); @@ -435,7 +435,7 @@ void LoLEngine::loadLevelCmzFile(int index) { initCMZ2(&_cLevelItems[i], _cLevelItems[i].p_1a, _cLevelItems[i].p_1b); } } - + loadCMZ_Sub(tmpLvlVal, (_unkGameFlag & 0x30) >> 4); delete[] cmzdata; @@ -446,7 +446,7 @@ void LoLEngine::loadCMZ_Sub(int index1, int index2) { int val = (table[index2] << 8) / table[index1]; //int r = 0; - + for (int i = 0; i < 30; i++) { if (_cLevelItems[i].field_14 >= 14 || _cLevelItems[i].blockPropertyIndex == 0 || _cLevelItems[i].field_1D <= 0) continue; @@ -466,7 +466,7 @@ void LoLEngine::loadCmzFile(const char *file) { const uint8 *h = _screen->getCPagePtr(2); uint16 len = READ_LE_UINT16(&h[4]); const uint8 *p = h + 6; - + for (int i = 0; i < 1024; i++) { for (int ii = 0; ii < 4; ii++) _levelBlockProperties[i].walls[ii] = p[i * len + ii]; @@ -492,14 +492,14 @@ void LoLEngine::loadMonsterShapes(const char *file, int monsterIndex, int b) { bool replaced = false; int pos = monsterIndex << 4; - + for (int ii = 0; ii < i; ii++) { if (ts[i] != ts[ii]) continue; _monsterShapes[pos + i] = _monsterShapes[pos + ii]; replaced = true; - break; + break; } if (!replaced) @@ -515,7 +515,7 @@ void LoLEngine::loadMonsterShapes(const char *file, int monsterIndex, int b) { uint8 **of = &_buf4[(monsterIndex << 7) + (i << 5) + (ii << 1)]; int s = (i << 4) + ii + 17; *of = _screen->makeShapeCopy(p, s); - + ////TODO } } @@ -544,11 +544,11 @@ void LoLEngine::loadMonsterShapes(const char *file, int monsterIndex, int b) { int pos = (monsterIndex << 4) + i; memcpy(tmpPal2, _monsterShapes[pos] + 10, 256); uint8 numCol = *tmpPal2; - + for (int ii = 0; ii < numCol; ii++) { uint8 *cl = (uint8*)memchr(tmpPal1, tmpPal2[1 + ii], 64); if (!cl) - continue; + continue; tmpPal3[ii] = (uint16) (cl - tmpPal1); } @@ -581,7 +581,7 @@ void LoLEngine::releaseMonsterShapes(int monsterIndex) { if (_monsterPalettes[pos]) { delete[] _monsterPalettes[pos]; _monsterPalettes[pos] = 0; - } + } } } @@ -630,7 +630,7 @@ void LoLEngine::loadLevelGraphics(const char *file, int specialColor, int weight _lastOverridePalFilePtr = 0; } } - + char fname[13]; snprintf(fname, sizeof(fname), "%s.VCN", _lastSuppFile); @@ -652,14 +652,14 @@ void LoLEngine::loadLevelGraphics(const char *file, int specialColor, int weight memcpy(_vcnShift, v, tlen); v += tlen; - + memcpy(_vcnExpTable, v, 128); v += 128; - + if (_lastOverridePalFilePtr) { uint8 *tpal = _res->fileData(_lastOverridePalFilePtr, 0); memcpy(_screen->_currentPalette, tpal, 384); - delete[] tpal; + delete[] tpal; } else { memcpy(_screen->_currentPalette, v, 384); } @@ -669,7 +669,7 @@ void LoLEngine::loadLevelGraphics(const char *file, int specialColor, int weight memcpy(tmpPal, _screen->_currentPalette + 384, 384); memset(_screen->_currentPalette + 384, 0xff, 384); memcpy(_screen->_currentPalette + 384, tmpPal, 384);*/ - + //loadSwampIceCol(); memcpy(_vcnBlocks, v, vcnLen); @@ -762,7 +762,7 @@ void LoLEngine::resetBlockProperties() { if (l->flags & 0x40) l->flags &= 0xbf; else if (l->flags & 0x80) - l->flags &= 0x7f; + l->flags &= 0x7f; } } } @@ -771,7 +771,7 @@ bool LoLEngine::testWallFlag(int block, int direction, int flag) { if (_levelBlockProperties[block].flags & 0x10) return true; - if (direction != -1) + if (direction != -1) return (_wllWallFlags[_levelBlockProperties[block].walls[direction ^ 2]] & flag) ? true : false; for (int i = 0; i < 4; i++) { @@ -779,7 +779,7 @@ bool LoLEngine::testWallFlag(int block, int direction, int flag) { return true; } - return false; + return false; } bool LoLEngine::testWallInvisibility(int block, int direction) { @@ -814,7 +814,7 @@ void LoLEngine::updateLampStatus() { if (!_brightness || !_lampStatusUnk) { newLampOilStatus = 8; if (newLampOilStatus != _lampOilStatus && _screen->_fadeFlag == 0) - _screen->setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus); + _screen->setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus); } else { tmp2 = (_lampStatusUnk < 100) ? _lampStatusUnk : 100; newLampOilStatus = (3 - (tmp2 - 1) / 25) << 1; @@ -850,7 +850,7 @@ void LoLEngine::updateLampStatus() { } void LoLEngine::updateCompass() { - + } void LoLEngine::moveParty(uint16 direction, int unk1, int unk2, int buttonShape) { @@ -859,7 +859,7 @@ void LoLEngine::moveParty(uint16 direction, int unk1, int unk2, int buttonShape) uint16 opos = _currentBlock; uint16 npos = calcNewBlockPostion(_currentBlock, direction); - + if (!checkBlockPassability(npos, direction)) { notifyBlockNotPassable(unk2 ? 0 : 1); gui_toggleButtonDisplayMode(buttonShape, 0); @@ -872,12 +872,12 @@ void LoLEngine::moveParty(uint16 direction, int unk1, int unk2, int buttonShape) calcCoordinates(_partyPosX, _partyPosY, opos, 0x80, 0x80); _unkFlag &= 0xfdff; - + runSceneScript(opos, 4); runSceneScript(npos, 1); if (!(_unkFlag & 0x200)) { - updatePortraitUnkTimeSub(2, 0); + initTextFading(2, 0); if (_sceneDefaultUpdate) { switch (unk2) { @@ -953,7 +953,7 @@ void LoLEngine::movePartySmoothScrollBlocked(int speed) { _screen->smoothScrollZoomStepBottom(6, 2, _scrollXBottom[i], _scrollYBottom[i]); _screen->restoreSceneWindow(2, 0); _screen->updateScreen(); - fadeText(); + fadeText(); delayUntil(_smoothScrollTimer); if (!_smoothScrollModeNormal) i++; @@ -965,7 +965,7 @@ void LoLEngine::movePartySmoothScrollBlocked(int speed) { _screen->smoothScrollZoomStepBottom(6, 2, _scrollXBottom[i], _scrollYBottom[i]); _screen->restoreSceneWindow(2, 0); _screen->updateScreen(); - fadeText(); + fadeText(); delayUntil(_smoothScrollTimer); if (!_smoothScrollModeNormal) i++; @@ -996,7 +996,7 @@ void LoLEngine::movePartySmoothScrollUp(int speed) { _screen->copyRegionToBuffer(2, 112, 0, 176, 120, _scrollSceneBuffer); _screen->backupSceneWindow(6, 6); } - + for (int i = 0; i < 5; i++) { _smoothScrollTimer = _system->getMillis() + speed * _tickLength; _screen->smoothScrollZoomStepTop(6, 2, _scrollXTop[i], _scrollYTop[i]); @@ -1004,7 +1004,7 @@ void LoLEngine::movePartySmoothScrollUp(int speed) { //if (d) // unk(_tempBuffer5120, page2); - + _screen->restoreSceneWindow(2, 0); _screen->updateScreen(); fadeText(); @@ -1039,7 +1039,7 @@ void LoLEngine::movePartySmoothScrollDown(int speed) { //if (d) // unk(_tempBuffer5120, page2); - + _screen->restoreSceneWindow(2, 0); _screen->updateScreen(); fadeText(); @@ -1221,7 +1221,7 @@ int LoLEngine::smoothScrollDrawSpecialShape(int pageNum) { void LoLEngine::setLF2(int block) { if (!(_screen->_drawGuiFlag & 0x1000)) - return; + return; _levelBlockProperties[block].flags |= 7; // TODO } @@ -1458,8 +1458,8 @@ void LoLEngine::assignBlockCaps(int block, int direction) { } void LoLEngine::drawVcnBlocks(uint8 *vcnBlocks, uint16 *blockDrawingBuffer, uint8 *vcnShift, int pageNum) { - uint8 *d = _sceneWindowBuffer; - + uint8 *d = _sceneWindowBuffer; + for (int y = 0; y < 15; y++) { for (int x = 0; x < 22; x++) { bool flag = false; @@ -1484,11 +1484,11 @@ void LoLEngine::drawVcnBlocks(uint8 *vcnBlocks, uint16 *blockDrawingBuffer, uint vcnOffset &= 0x3fff; } } - + uint8 shift = vcnShift[vcnOffset]; uint8 *src = &vcnBlocks[vcnOffset << 5]; - if (flag) { + if (flag) { for (int blockY = 0; blockY < 8; blockY++) { src += 3; for (int blockX = 0; blockX < 4; blockX++) { @@ -1507,7 +1507,7 @@ void LoLEngine::drawVcnBlocks(uint8 *vcnBlocks, uint16 *blockDrawingBuffer, uint *d++ = _vcnExpTable[(t & 0x0f) | shift]; } d += 168; - } + } } d -= 1400; @@ -1523,17 +1523,17 @@ void LoLEngine::drawVcnBlocks(uint8 *vcnBlocks, uint16 *blockDrawingBuffer, uint shift = vcnShift[remainder]; src = &vcnBlocks[remainder << 5]; - if (flag) { + if (flag) { for (int blockY = 0; blockY < 8; blockY++) { src += 3; for (int blockX = 0; blockX < 4; blockX++) { uint8 t = *src--; uint8 h = _vcnExpTable[(t & 0x0f) | shift]; uint8 l = _vcnExpTable[(t >> 4) | shift]; - if (h) + if (h) *d = h; d++; - if (l) + if (l) *d = l; d++; } @@ -1544,12 +1544,12 @@ void LoLEngine::drawVcnBlocks(uint8 *vcnBlocks, uint16 *blockDrawingBuffer, uint for (int blockY = 0; blockY < 8; blockY++) { for (int blockX = 0; blockX < 4; blockX++) { uint8 t = *src++; - uint8 h = _vcnExpTable[(t >> 4) | shift]; + uint8 h = _vcnExpTable[(t >> 4) | shift]; uint8 l = _vcnExpTable[(t & 0x0f) | shift]; - if (h) + if (h) *d = h; d++; - if (l) + if (l) *d = l; d++; } @@ -1599,7 +1599,7 @@ void LoLEngine::drawSceneShapes() { continue; uint16 v = 20 * (s - _dscUnk2[s]); - + scaleLevelShapesDim(t, dimY1, dimY2, 13); drawDoor(_doorShapes[_dscDoorShpIndex[s]], 0, t, 10, 0, -v, 2); setLevelShapesDim(t, dimY1, dimY2, 13); @@ -1630,7 +1630,7 @@ void LoLEngine::setLevelShapesDim(int index, int16 &x1, int16 &x2, int dim) { } t = _dscDim2[((m + i) << 1) + 1]; - + if (t < x2) { x2 = t; if (!(a & 0x10)) @@ -1638,7 +1638,7 @@ void LoLEngine::setLevelShapesDim(int index, int16 &x1, int16 &x2, int dim) { } } else { int t = _dscDim1[m + i]; - + if (!_wllVmpMap[d] || t == -40) continue; @@ -1654,11 +1654,11 @@ void LoLEngine::setLevelShapesDim(int index, int16 &x1, int16 &x2, int dim) { if (t < 0 && x1 < -t) x1 = -t; } - + if (x2 < x1) break; } - + x1 += 14; x2 += 14; @@ -1802,8 +1802,8 @@ void LoLEngine::drawDoor(uint8 *shape, uint8 *table, int index, int unk2, int w, int u = 0; - if (flags & 2) { - uint8 dimW = _dscDimMap[index]; + if (flags & 2) { + uint8 dimW = _dscDimMap[index]; _dmScaleW = _dscDoorMonsterScaleTable[dimW << 1]; _dmScaleH = _dscDoorMonsterScaleTable[(dimW << 1) + 1]; u = _dscDoor4[dimW]; @@ -1830,7 +1830,7 @@ void LoLEngine::drawDoor(uint8 *shape, uint8 *table, int index, int unk2, int w, uint8 *ovl = _screen->getLevelOverlay(d); int doorScaledWitdh = _screen->getShapeScaledWidth(shape, _dmScaleW); - + _shpDmX -= (doorScaledWitdh >> 1); _shpDmY -= s; @@ -1851,9 +1851,9 @@ void LoLEngine::drawDoorOrMonsterShape(uint8 *shape, uint8 *table, int x, int y, if (flg & 0x1000) { if (table) - _screen->drawShape(_sceneDrawPage1, shape, x, y, 13, flg | 0x9104, table, ovl, 1, _trueLightTable1, _trueLightTable2, _dmScaleW, _dmScaleH); + _screen->drawShape(_sceneDrawPage1, shape, x, y, 13, flg | 0x9104, table, ovl, 1, _trueLightTable1, _trueLightTable2, _dmScaleW, _dmScaleH); else - _screen->drawShape(_sceneDrawPage1, shape, x, y, 13, flg | 0x1104, ovl, 1, _trueLightTable1, _trueLightTable2, _dmScaleW, _dmScaleH); + _screen->drawShape(_sceneDrawPage1, shape, x, y, 13, flg | 0x1104, ovl, 1, _trueLightTable1, _trueLightTable2, _dmScaleW, _dmScaleH); } else { if (table) _screen->drawShape(_sceneDrawPage1, shape, x, y, 13, flg | 0x8104, table, ovl, 1, _dmScaleW, _dmScaleH); |