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-rw-r--r--engines/kyra/screen.cpp446
1 files changed, 382 insertions, 64 deletions
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 4eae89e0d4..d3b4d6f943 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -27,6 +27,7 @@
#include "common/endian.h"
#include "common/memstream.h"
#include "common/system.h"
+#include "common/config-manager.h"
#include "engines/util.h"
@@ -36,9 +37,9 @@
namespace Kyra {
-Screen::Screen(KyraEngine_v1 *vm, OSystem *system)
- : _system(system), _vm(vm), _sjisInvisibleColor(0),
- _cursorColorKey((vm->game() == GI_KYRA1) ? 0xFF : 0x00) {
+Screen::Screen(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, const int dimTableSize)
+ : _system(system), _vm(vm), _sjisInvisibleColor(0), _dimTable(dimTable), _dimTableCount(dimTableSize),
+ _cursorColorKey((vm->game() == GI_KYRA1 || vm->game() == GI_EOB1 || vm->game() == GI_EOB2) ? 0xFF : 0) {
_debugEnabled = false;
_maskMinY = _maskMaxY = -1;
@@ -49,8 +50,18 @@ Screen::Screen(KyraEngine_v1 *vm, OSystem *system)
memset(_fonts, 0, sizeof(_fonts));
+ memset(_pagePtrs, 0, sizeof(_pagePtrs));
+ // Set scale factor to 1 (no scaling) for all pages
+ memset(_pageScaleFactor, 1, sizeof(_pageScaleFactor));
+ // In VGA mode the odd and even page pointers point to the same buffers.
+ for (int i = 0; i < SCREEN_PAGE_NUM; i++)
+ _pageMapping[i] = i & ~1;
+
+ _renderMode = Common::kRenderDefault;
+
_currentFont = FID_8_FNT;
_paletteChanged = true;
+ _curDim = 0;
}
Screen::~Screen() {
@@ -69,6 +80,10 @@ Screen::~Screen() {
for (uint i = 0; i < _palettes.size(); ++i)
delete _palettes[i];
+
+ for (int i = 0; i < _dimTableCount; ++i)
+ delete _customDimTable[i];
+ delete[] _customDimTable;
}
bool Screen::init() {
@@ -79,10 +94,21 @@ bool Screen::init() {
_useSJIS = false;
_use16ColorMode = _vm->gameFlags().use16ColorMode;
_isAmiga = (_vm->gameFlags().platform == Common::kPlatformAmiga);
+
+ if (ConfMan.hasKey("render_mode"))
+ _renderMode = Common::parseRenderMode(ConfMan.get("render_mode"));
+
+ // CGA and EGA modes use additional pages to do the CGA/EGA specific graphics conversions.
+ if (_renderMode == Common::kRenderCGA || _renderMode == Common::kRenderEGA) {
+ for (int i = 0; i < 8; i++)
+ _pageMapping[i] = i;
+ }
+
memset(_fonts, 0, sizeof(_fonts));
- if (_vm->gameFlags().useHiResOverlay) {
- _useOverlays = true;
+ _useOverlays = (_vm->gameFlags().useHiRes && _renderMode != Common::kRenderEGA);
+
+ if (_useOverlays) {
_useSJIS = (_vm->gameFlags().lang == Common::JA_JPN);
_sjisInvisibleColor = (_vm->game() == GI_KYRA1) ? 0x80 : 0xF6;
@@ -105,15 +131,36 @@ bool Screen::init() {
}
_curPage = 0;
- uint8 *pagePtr = new uint8[SCREEN_PAGE_SIZE * 8];
- for (int pageNum = 0; pageNum < SCREEN_PAGE_NUM; pageNum += 2)
- _pagePtrs[pageNum] = _pagePtrs[pageNum + 1] = pagePtr + (pageNum >> 1) * SCREEN_PAGE_SIZE;
- memset(pagePtr, 0, SCREEN_PAGE_SIZE * 8);
+
+ Common::Array<uint8> realPages;
+ for (int i = 0; i < SCREEN_PAGE_NUM; i++) {
+ if (Common::find(realPages.begin(), realPages.end(), _pageMapping[i]) == realPages.end())
+ realPages.push_back(_pageMapping[i]);
+ }
+
+ int numPages = realPages.size();
+ uint32 bufferSize = 0;
+ for (int i = 0; i < numPages; i++)
+ bufferSize += (SCREEN_PAGE_SIZE * _pageScaleFactor[realPages[i]] * _pageScaleFactor[realPages[i]]);
+
+ uint8 *pagePtr = new uint8[bufferSize];
+ memset(pagePtr, 0, bufferSize);
+
+ memset(_pagePtrs, 0, sizeof(_pagePtrs));
+ for (int i = 0; i < SCREEN_PAGE_NUM; i++) {
+ if (_pagePtrs[_pageMapping[i]]) {
+ _pagePtrs[i] = _pagePtrs[_pageMapping[i]];
+ } else {
+ _pagePtrs[i] = pagePtr;
+ pagePtr += (SCREEN_PAGE_SIZE * _pageScaleFactor[i] * _pageScaleFactor[i]);
+ }
+ }
memset(_shapePages, 0, sizeof(_shapePages));
const int paletteCount = _isAmiga ? 13 : 4;
- const int numColors = _use16ColorMode ? 16 : (_isAmiga ? 32 : 256);
+ // We allow 256 color palettes in EGA mode, since original EOB II code does the same and requires it
+ const int numColors = _use16ColorMode ? 16 : (_isAmiga ? 32 : (_renderMode == Common::kRenderCGA ? 4 : 256));
_interfacePaletteEnabled = false;
@@ -126,6 +173,15 @@ bool Screen::init() {
assert(_palettes[i]);
}
+ // Setup CGA colors (if CGA mode is selected)
+ if (_renderMode == Common::kRenderCGA) {
+ Palette pal(5);
+ pal.setCGAPalette(1, Palette::kIntensityHigh);
+ // create additional black color 4 for use with the mouse cursor manager
+ pal.fill(4, 1, 0);
+ Screen::setScreenPalette(pal);
+ }
+
_internFadePalette = new Palette(numColors);
assert(_internFadePalette);
@@ -145,6 +201,10 @@ bool Screen::init() {
_system->getPaletteManager()->setPalette(palette, 16, 8);
}
+ _customDimTable = new ScreenDim *[_dimTableCount];
+ memset(_customDimTable, 0, sizeof(ScreenDim *) * _dimTableCount);
+
+ _curDimIndex = -1;
_curDim = 0;
_charWidth = 0;
_charOffset = 0;
@@ -182,7 +242,7 @@ void Screen::setResolution() {
int width = 320, height = 200;
bool defaultTo1xScaler = false;
- if (_vm->gameFlags().useHiResOverlay) {
+ if (_vm->gameFlags().useHiRes) {
defaultTo1xScaler = true;
height = 400;
@@ -217,7 +277,7 @@ void Screen::updateScreen() {
needRealUpdate = true;
if (!_useOverlays)
- _system->copyRectToScreen(getPagePtr(2), SCREEN_W, 320, 0, SCREEN_W, SCREEN_H);
+ _system->copyRectToScreen(getPagePtr(2), SCREEN_W, 320, 0, SCREEN_W * _pageScaleFactor[2], SCREEN_H * _pageScaleFactor[2]);
else
_system->copyRectToScreen(getPagePtr(2), SCREEN_W, 640, 0, SCREEN_W, SCREEN_H);
}
@@ -228,12 +288,12 @@ void Screen::updateScreen() {
void Screen::updateDirtyRects() {
if (_forceFullUpdate) {
- _system->copyRectToScreen(getCPagePtr(0), SCREEN_W, 0, 0, SCREEN_W, SCREEN_H);
+ _system->copyRectToScreen(getCPagePtr(0), SCREEN_W * _pageScaleFactor[0], 0, 0, SCREEN_W * _pageScaleFactor[0], SCREEN_H * _pageScaleFactor[0]);
} else {
const byte *page0 = getCPagePtr(0);
Common::List<Common::Rect>::iterator it;
for (it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
- _system->copyRectToScreen(page0 + it->top * SCREEN_W + it->left, SCREEN_W, it->left, it->top, it->width(), it->height());
+ _system->copyRectToScreen(page0 + it->top * SCREEN_W * _pageScaleFactor[0] + it->left, SCREEN_W * _pageScaleFactor[0], it->left, it->top, it->width(), it->height());
}
}
_forceFullUpdate = false;
@@ -374,6 +434,29 @@ void Screen::mergeOverlay(int x, int y, int w, int h) {
}
}
+const ScreenDim *Screen::getScreenDim(int dim) const {
+ assert(dim < _dimTableCount);
+ return _customDimTable[dim] ? _customDimTable[dim] : &_dimTable[dim];
+}
+
+void Screen::modifyScreenDim(int dim, int x, int y, int w, int h) {
+ if (!_customDimTable[dim])
+ _customDimTable[dim] = new ScreenDim;
+
+ memcpy(_customDimTable[dim], &_dimTable[dim], sizeof(ScreenDim));
+ _customDimTable[dim]->sx = x;
+ _customDimTable[dim]->sy = y;
+ _customDimTable[dim]->w = w;
+ _customDimTable[dim]->h = h;
+ if (dim == _curDimIndex || _vm->game() == GI_LOL)
+ setScreenDim(dim);
+}
+
+void Screen::setScreenDim(int dim) {
+ _curDim = getScreenDim(dim);
+ _curDimIndex = dim;
+}
+
uint8 *Screen::getPagePtr(int pageNum) {
assert(pageNum < SCREEN_PAGE_NUM);
return _pagePtrs[pageNum];
@@ -395,7 +478,7 @@ void Screen::clearPage(int pageNum) {
assert(pageNum < SCREEN_PAGE_NUM);
if (pageNum == 0 || pageNum == 1)
_forceFullUpdate = true;
- memset(getPagePtr(pageNum), 0, SCREEN_PAGE_SIZE);
+ memset(getPagePtr(pageNum), 0, SCREEN_PAGE_SIZE * _pageScaleFactor[_curPage] * _pageScaleFactor[_curPage]);
clearOverlayPage(pageNum);
}
@@ -409,7 +492,7 @@ int Screen::setCurPage(int pageNum) {
void Screen::clearCurPage() {
if (_curPage == 0 || _curPage == 1)
_forceFullUpdate = true;
- memset(getPagePtr(_curPage), 0, SCREEN_PAGE_SIZE);
+ memset(getPagePtr(_curPage), 0, SCREEN_PAGE_SIZE * _pageScaleFactor[_curPage] * _pageScaleFactor[_curPage]);
clearOverlayPage(_curPage);
}
@@ -565,12 +648,17 @@ uint8 Screen::getPagePixel(int pageNum, int x, int y) {
void Screen::setPagePixel(int pageNum, int x, int y, uint8 color) {
assert(pageNum < SCREEN_PAGE_NUM);
assert(x >= 0 && x < SCREEN_W && y >= 0 && y < SCREEN_H);
+
if (pageNum == 0 || pageNum == 1)
addDirtyRect(x, y, 1, 1);
if (_use16ColorMode) {
color &= 0x0F;
color |= (color << 4);
+ } else if (_renderMode == Common::kRenderCGA) {
+ color &= 0x03;
+ } else if (_renderMode == Common::kRenderEGA) {
+ color &= 0x0F;
}
_pagePtrs[pageNum][y * SCREEN_W + x] = color;
@@ -581,13 +669,22 @@ void Screen::fadeFromBlack(int delay, const UpdateFunctor *upFunc) {
}
void Screen::fadeToBlack(int delay, const UpdateFunctor *upFunc) {
+ if (_renderMode == Common::kRenderEGA)
+ return;
+
Palette pal(getPalette(0).getNumColors());
fadePalette(pal, delay, upFunc);
}
void Screen::fadePalette(const Palette &pal, int delay, const UpdateFunctor *upFunc) {
+ if (_renderMode == Common::kRenderEGA)
+ setScreenPalette(pal);
+
updateScreen();
+ if (_renderMode == Common::kRenderCGA || _renderMode == Common::kRenderEGA)
+ return;
+
int diff = 0, delayInc = 0;
getFadeParams(pal, delay, delayInc, diff);
@@ -769,16 +866,26 @@ void Screen::copyToPage0(int y, int h, uint8 page, uint8 *seqBuf) {
}
void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage, int flags) {
+ // Since we don't (need to) do any actual scaling, we check for compatible pages here
+ assert(_pageScaleFactor[srcPage] == _pageScaleFactor[dstPage]);
+
+ x1 *= _pageScaleFactor[srcPage];
+ y1 *= _pageScaleFactor[srcPage];
+ x2 *= _pageScaleFactor[dstPage];
+ y2 *= _pageScaleFactor[dstPage];
+ w *= _pageScaleFactor[srcPage];
+ h *= _pageScaleFactor[srcPage];
+
if (x2 < 0) {
if (x2 <= -w)
return;
w += x2;
x1 -= x2;
x2 = 0;
- } else if (x2 + w >= SCREEN_W) {
- if (x2 > SCREEN_W)
+ } else if (x2 + w >= SCREEN_W * _pageScaleFactor[dstPage]) {
+ if (x2 > SCREEN_W * _pageScaleFactor[dstPage])
return;
- w = SCREEN_W - x2;
+ w = SCREEN_W * _pageScaleFactor[srcPage] - x2;
}
if (y2 < 0) {
@@ -787,14 +894,17 @@ void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPag
h += y2;
y1 -= y2;
y2 = 0;
- } else if (y2 + h >= SCREEN_H) {
- if (y2 > SCREEN_H)
+ } else if (y2 + h >= SCREEN_H * _pageScaleFactor[dstPage]) {
+ if (y2 > SCREEN_H * _pageScaleFactor[dstPage])
return;
- h = SCREEN_H - y2;
+ h = SCREEN_H * _pageScaleFactor[srcPage] - y2;
}
- const uint8 *src = getPagePtr(srcPage) + y1 * SCREEN_W + x1;
- uint8 *dst = getPagePtr(dstPage) + y2 * SCREEN_W + x2;
+ const uint8 *src = getPagePtr(srcPage) + y1 * SCREEN_W * _pageScaleFactor[srcPage] + x1;
+ uint8 *dst = getPagePtr(dstPage) + y2 * SCREEN_W * _pageScaleFactor[dstPage] + x2;
+
+ if (src == dst)
+ return;
if (dstPage == 0 || dstPage == 1)
addDirtyRect(x2, y2, w, h);
@@ -803,9 +913,9 @@ void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPag
if (flags & CR_NO_P_CHECK) {
while (h--) {
- memcpy(dst, src, w);
- src += SCREEN_W;
- dst += SCREEN_W;
+ memmove(dst, src, w);
+ src += SCREEN_W * _pageScaleFactor[srcPage];
+ dst += SCREEN_W * _pageScaleFactor[dstPage];
}
} else {
while (h--) {
@@ -813,19 +923,24 @@ void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPag
if (src[i])
dst[i] = src[i];
}
- src += SCREEN_W;
- dst += SCREEN_W;
+ src += SCREEN_W * _pageScaleFactor[srcPage];
+ dst += SCREEN_W * _pageScaleFactor[dstPage];
}
}
}
void Screen::copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *dest) {
+ x *= _pageScaleFactor[pageNum];
+ y *= _pageScaleFactor[pageNum];
+ w *= _pageScaleFactor[pageNum];
+ h *= _pageScaleFactor[pageNum];
+
if (y < 0) {
dest += (-y) * w;
h += y;
y = 0;
} else if (y + h > SCREEN_H) {
- h = SCREEN_H - y;
+ h = SCREEN_H * _pageScaleFactor[pageNum] - y;
}
if (x < 0) {
@@ -833,7 +948,7 @@ void Screen::copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *
w += x;
x = 0;
} else if (x + w > SCREEN_W) {
- w = SCREEN_W - x;
+ w = SCREEN_W * _pageScaleFactor[pageNum] - x;
}
if (w < 0 || h < 0)
@@ -842,13 +957,17 @@ void Screen::copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *
uint8 *pagePtr = getPagePtr(pageNum);
for (int i = y; i < y + h; ++i)
- memcpy(dest + (i - y) * w, pagePtr + i * SCREEN_W + x, w);
+ memcpy(dest + (i - y) * w, pagePtr + i * SCREEN_W * _pageScaleFactor[pageNum] + x, w);
}
void Screen::copyPage(uint8 srcPage, uint8 dstPage) {
+ // Since we don't (need to) do any actual scaling, we check for compatible pages here
+ assert(_pageScaleFactor[srcPage] == _pageScaleFactor[dstPage]);
+
uint8 *src = getPagePtr(srcPage);
uint8 *dst = getPagePtr(dstPage);
- memcpy(dst, src, SCREEN_W * SCREEN_H);
+ if (src != dst)
+ memcpy(dst, src, SCREEN_W * _pageScaleFactor[srcPage] * SCREEN_H * _pageScaleFactor[srcPage]);
copyOverlayRegion(0, 0, 0, 0, SCREEN_W, SCREEN_H, srcPage, dstPage);
if (dstPage == 0 || dstPage == 1)
@@ -875,7 +994,12 @@ void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint
if (w < 0 || h < 0)
return;
- uint8 *dst = getPagePtr(pageNum) + y * SCREEN_W + x;
+ x *= _pageScaleFactor[pageNum];
+ y *= _pageScaleFactor[pageNum];
+ w *= _pageScaleFactor[pageNum];
+ h *= _pageScaleFactor[pageNum];
+
+ uint8 *dst = getPagePtr(pageNum) + y * SCREEN_W * _pageScaleFactor[pageNum] + x;
if (pageNum == 0 || pageNum == 1)
addDirtyRect(x, y, w, h);
@@ -884,7 +1008,7 @@ void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint
while (h--) {
memcpy(dst, src, w);
- dst += SCREEN_W;
+ dst += SCREEN_W * _pageScaleFactor[pageNum];
src += w;
}
}
@@ -960,6 +1084,10 @@ void Screen::fillRect(int x1, int y1, int x2, int y2, uint8 color, int pageNum,
if (_use16ColorMode) {
color &= 0x0F;
color |= (color << 4);
+ } else if (_renderMode == Common::kRenderCGA) {
+ color &= 0x03;
+ } else if (_renderMode == Common::kRenderEGA) {
+ color &= 0x0F;
}
if (xored) {
@@ -1037,6 +1165,10 @@ void Screen::drawLine(bool vertical, int x, int y, int length, int color) {
if (_use16ColorMode) {
color &= 0x0F;
color |= (color << 4);
+ } else if (_renderMode == Common::kRenderCGA) {
+ color &= 0x03;
+ } else if (_renderMode == Common::kRenderEGA) {
+ color &= 0x0F;
}
if (vertical) {
@@ -1044,7 +1176,7 @@ void Screen::drawLine(bool vertical, int x, int y, int length, int color) {
int currLine = 0;
while (currLine < length) {
*ptr = color;
- ptr += SCREEN_W;
+ ptr += SCREEN_W * _pageScaleFactor[_curPage];
currLine++;
}
} else {
@@ -1088,6 +1220,10 @@ bool Screen::loadFont(FontId fontId, const char *filename) {
if (!fnt) {
if (_isAmiga)
fnt = new AMIGAFont();
+#ifdef ENABLE_EOB
+ else if (_vm->game() == GI_EOB1 || _vm->game() == GI_EOB2)
+ fnt = new OldDOSFont(_renderMode, _vm->gameFlags().useHiRes);
+#endif // ENABLE_EOB
else
fnt = new DOSFont();
@@ -1173,12 +1309,12 @@ void Screen::printText(const char *str, int x, int y, uint8 color1, uint8 color2
break;
} else if (c == '\r') {
x = x_start;
- y += charHeightFnt + _charOffset;
+ y += (charHeightFnt + _charOffset);
} else {
int charWidth = getCharWidth(c);
if (x + charWidth > SCREEN_W) {
x = x_start;
- y += charHeightFnt + _charOffset;
+ y += (charHeightFnt + _charOffset);
if (y >= SCREEN_H)
break;
}
@@ -1215,6 +1351,9 @@ void Screen::drawChar(uint16 c, int x, int y) {
if (x + charWidth > SCREEN_W || y + charHeight > SCREEN_H)
return;
+ x *= _pageScaleFactor[_curPage];
+ y *= _pageScaleFactor[_curPage];
+
if (useOverlay) {
uint8 *destPage = getOverlayPtr(_curPage);
if (!destPage) {
@@ -1226,11 +1365,11 @@ void Screen::drawChar(uint16 c, int x, int y) {
fnt->drawChar(c, destPage, 640);
} else {
- fnt->drawChar(c, getPagePtr(_curPage) + y * SCREEN_W + x, SCREEN_W);
+ fnt->drawChar(c, getPagePtr(_curPage) + y * SCREEN_W * _pageScaleFactor[_curPage] + x, SCREEN_W * _pageScaleFactor[_curPage]);
}
if (_curPage == 0 || _curPage == 1)
- addDirtyRect(x, y, charWidth, charHeight);
+ addDirtyRect(x, y, charWidth * _pageScaleFactor[_curPage], charHeight * _pageScaleFactor[_curPage]);
}
void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int sd, int flags, ...) {
@@ -1298,6 +1437,8 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
if ((flags & 0x2000) && _vm->game() != GI_KYRA1)
_dsTable5 = va_arg(args, uint8 *);
+ va_end(args);
+
static const DsMarginSkipFunc dsMarginFunc[] = {
&Screen::drawShapeMarginNoScaleUpwind,
&Screen::drawShapeMarginNoScaleDownwind,
@@ -1383,7 +1524,6 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
warning("Missing drawShape plotting method type %d", ppc);
if (dsPlot3 != dsPlot2 && !dsPlot3)
warning("Missing drawShape plotting method type %d", (((flags >> 8) & 0xF7) & 0x3F));
- va_end(args);
return;
}
@@ -1416,10 +1556,8 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
shapeHeight = (shapeHeight * _dsScaleH) >> 8;
shpWidthScaled1 = shpWidthScaled2 = (shapeWidth * _dsScaleW) >> 8;
- if (!shapeHeight || !shpWidthScaled1) {
- va_end(args);
+ if (!shapeHeight || !shpWidthScaled1)
return;
- }
}
if (flags & DSF_CENTER) {
@@ -1449,7 +1587,6 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
if (t < 0) {
shapeHeight += t;
if (shapeHeight <= 0) {
- va_end(args);
return;
}
@@ -1483,10 +1620,8 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
}
t = (flags & 2) ? y + shapeHeight - y1 : y2 - y;
- if (t <= 0) {
- va_end(args);
+ if (t <= 0)
return;
- }
if (t < shapeHeight) {
shapeHeight = t;
@@ -1498,20 +1633,16 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
if (x < 0) {
shpWidthScaled1 += x;
_dsOffscreenLeft = -x;
- if (_dsOffscreenLeft >= shpWidthScaled2) {
- va_end(args);
+ if (_dsOffscreenLeft >= shpWidthScaled2)
return;
- }
x = 0;
}
_dsOffscreenRight = 0;
t = x2 - x;
- if (t <= 0) {
- va_end(args);
+ if (t <= 0)
return;
- }
if (t < shpWidthScaled1) {
shpWidthScaled1 = t;
@@ -1591,8 +1722,6 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
scaleCounterV -= 0x100;
} while (scaleCounterV & 0xFF00);
}
-
- va_end(args);
}
int Screen::drawShapeMarginNoScaleUpwind(uint8 *&dst, const uint8 *&src, int &cnt) {
@@ -1994,6 +2123,86 @@ void Screen::drawShapePlotType52(uint8 *dst, uint8 cmd) {
*dst = cmd;
}
+void Screen::decodeFrame1(const uint8 *src, uint8 *dst, uint32 size) {
+ const uint8 *dstEnd = dst + size;
+
+ struct Pattern {
+ const uint8 *pos;
+ uint16 len;
+ };
+
+ Pattern *patterns = new Pattern[3840];
+ uint16 numPatterns = 0;
+ uint8 nib = 0;
+
+ uint16 code = decodeEGAGetCode(src, nib);
+ uint8 last = code & 0xff;
+
+ uint8 *dstPrev = dst;
+ uint16 count = 1;
+ uint16 countPrev = 1;
+
+ *dst++ = last;
+
+ while (dst < dstEnd) {
+ code = decodeEGAGetCode(src, nib);
+ uint8 cmd = code >> 8;
+
+ if (cmd--) {
+ code = (cmd << 8) | (code & 0xff);
+ uint8 *tmpDst = dst;
+
+ if (code < numPatterns) {
+ const uint8 *tmpSrc = patterns[code].pos;
+ countPrev = patterns[code].len;
+ last = *tmpSrc;
+ for (int i = 0; i < countPrev; i++)
+ *dst++ = *tmpSrc++;
+
+ } else {
+ const uint8 *tmpSrc = dstPrev;
+ count = countPrev;
+ for (int i = 0; i < countPrev; i++)
+ *dst++ = *tmpSrc++;
+ *dst++ = last;
+ countPrev++;
+ }
+
+ if (numPatterns < 3840) {
+ patterns[numPatterns].pos = dstPrev;
+ patterns[numPatterns++].len = ++count;
+ }
+
+ dstPrev = tmpDst;
+ count = countPrev;
+
+ } else {
+ *dst++ = last = (code & 0xff);
+
+ if (numPatterns < 3840) {
+ patterns[numPatterns].pos = dstPrev;
+ patterns[numPatterns++].len = ++count;
+ }
+
+ dstPrev = dst - 1;
+ count = 1;
+ countPrev = 1;
+ }
+ }
+ delete[] patterns;
+}
+
+uint16 Screen::decodeEGAGetCode(const uint8 *&pos, uint8 &nib) {
+ uint16 res = READ_BE_UINT16(pos++);
+ if ((++nib) & 1) {
+ res >>= 4;
+ } else {
+ pos++;
+ res &= 0xfff;
+ }
+ return res;
+}
+
void Screen::decodeFrame3(const uint8 *src, uint8 *dst, uint32 size) {
const uint8 *dstEnd = dst + size;
while (dst < dstEnd) {
@@ -2070,7 +2279,7 @@ void Screen::decodeFrameDelta(uint8 *dst, const uint8 *src, bool noXor) {
wrapped_decodeFrameDelta<false>(dst, src);
}
-template <bool noXor>
+template<bool noXor>
void Screen::wrapped_decodeFrameDelta(uint8 *dst, const uint8 *src) {
while (1) {
uint8 code = *src++;
@@ -2683,21 +2892,20 @@ void Screen::setMouseCursor(int x, int y, const byte *shape) {
if (_vm->gameFlags().useAltShapeHeader)
shape -= 2;
- if (_vm->gameFlags().useHiResOverlay) {
+ if (_vm->gameFlags().useHiRes) {
x <<= 1;
y <<= 1;
mouseWidth <<= 1;
mouseHeight <<= 1;
}
-
uint8 *cursor = new uint8[mouseHeight * mouseWidth];
fillRect(0, 0, mouseWidth, mouseHeight, _cursorColorKey, 8);
drawShape(8, shape, 0, 0, 0, 0);
int xOffset = 0;
- if (_vm->gameFlags().useHiResOverlay) {
+ if (_vm->gameFlags().useHiRes) {
xOffset = mouseWidth;
scale2x(getPagePtr(8) + mouseWidth, SCREEN_W, getPagePtr(8), SCREEN_W, mouseWidth, mouseHeight);
postProcessCursor(getPagePtr(8) + mouseWidth, mouseWidth, mouseHeight, SCREEN_W);
@@ -2859,7 +3067,7 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, Palette
const char *ext = filename + strlen(filename) - 3;
uint8 compType = srcData[2];
- uint32 imgSize = scumm_stricmp(ext, "CMP") ? READ_LE_UINT32(srcData + 4) : READ_LE_UINT16(srcData);
+ uint32 imgSize = (_vm->game() == GI_KYRA2 && !scumm_stricmp(ext, "CMP")) ? READ_LE_UINT16(srcData) : READ_LE_UINT32(srcData + 4);
uint16 palSize = READ_LE_UINT16(srcData + 8);
if (pal && palSize)
@@ -2875,6 +3083,9 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, Palette
case 0:
memcpy(dstData, srcPtr, imgSize);
break;
+ case 1:
+ Screen::decodeFrame1(srcPtr, dstData, imgSize);
+ break;
case 3:
Screen::decodeFrame3(srcPtr, dstData, imgSize);
break;
@@ -2899,6 +3110,9 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, Palette
}
bool Screen::loadPalette(const char *filename, Palette &pal) {
+ if (_renderMode == Common::kRenderCGA)
+ return true;
+
Common::SeekableReadStream *stream = _vm->resource()->createReadStream(filename);
if (!stream)
@@ -2915,6 +3129,12 @@ bool Screen::loadPalette(const char *filename, Palette &pal) {
} else if (_vm->gameFlags().platform == Common::kPlatformPC98 && _use16ColorMode) {
numCols = stream->size() / Palette::kPC98BytesPerColor;
pal.loadPC98Palette(*stream, 0, MIN(maxCols, numCols));
+ } else if (_renderMode == Common::kRenderEGA) {
+ numCols = stream->size();
+ // There aren't any 16 color EGA palette files. So this shouldn't ever get triggered.
+ assert (numCols != 16);
+ numCols /= Palette::kVGABytesPerColor;
+ pal.loadVGAPalette(*stream, 0, numCols);
} else {
numCols = stream->size() / Palette::kVGABytesPerColor;
pal.loadVGAPalette(*stream, 0, MIN(maxCols, numCols));
@@ -2962,7 +3182,14 @@ void Screen::loadPalette(const byte *data, Palette &pal, int bytes) {
pal.loadAmigaPalette(stream, 0, stream.size() / Palette::kAmigaBytesPerColor);
else if (_vm->gameFlags().platform == Common::kPlatformPC98 && _use16ColorMode)
pal.loadPC98Palette(stream, 0, stream.size() / Palette::kPC98BytesPerColor);
- else
+ else if (_renderMode == Common::kRenderEGA) {
+ // EOB II checks the number of palette bytes to distinguish between real EGA palettes
+ // and normal palettes (which are used to generate a color map).
+ if (stream.size() == 16)
+ pal.loadEGAPalette(stream, 0, stream.size());
+ else
+ pal.loadVGAPalette(stream, 0, stream.size() / Palette::kVGABytesPerColor);
+ } else
pal.loadVGAPalette(stream, 0, stream.size() / Palette::kVGABytesPerColor);
}
@@ -2977,7 +3204,7 @@ void Screen::addDirtyRect(int x, int y, int w, int h) {
Common::Rect r(x, y, x + w, y + h);
// Clip rectangle
- r.clip(SCREEN_W, SCREEN_H);
+ r.clip(SCREEN_W * _pageScaleFactor[0], SCREEN_H * _pageScaleFactor[0]);
// If it is empty after clipping, we are done
if (r.isEmpty())
@@ -3080,6 +3307,59 @@ void Screen::copyOverlayRegion(int x, int y, int x2, int y2, int w, int h, int s
}
}
+void Screen::crossFadeRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage) {
+ if (srcPage > 13 || dstPage > 13)
+ error("Screen::crossFadeRegion(): attempting to use temp page as source or dest page.");
+
+ assert(_pageScaleFactor[srcPage] == _pageScaleFactor[dstPage]);
+
+ hideMouse();
+
+ uint16 *wB = (uint16 *)_pagePtrs[14];
+ uint8 *hB = _pagePtrs[14] + 640;
+
+ for (int i = 0; i < w; i++)
+ wB[i] = i;
+
+ for (int i = 0; i < h; i++)
+ hB[i] = i;
+
+ for (int i = 0; i < w; i++)
+ SWAP(wB[_vm->_rnd.getRandomNumberRng(0, w - 1)], wB[i]);
+
+ for (int i = 0; i < h; i++)
+ SWAP(hB[_vm->_rnd.getRandomNumberRng(0, h - 1)], hB[i]);
+
+ for (int i = 0; i < h; i++) {
+ int iH = i;
+ uint32 end = _system->getMillis() + 3;
+ for (int ii = 0; ii < w; ii++) {
+ int sX = (x1 + wB[ii]);
+ int sY = (y1 + hB[iH]);
+ int dX = (x2 + wB[ii]);
+ int dY = (y2 + hB[iH]);
+
+ if (++iH >= h)
+ iH = 0;
+
+ setPagePixel(dstPage, dX, dY, getPagePixel(srcPage, sX, sY));
+ }
+
+ // This tries to speed things up, to get similiar speeds as in DOSBox etc.
+ // We can't write single pixels directly into the video memory like the original did.
+ // We also (unlike the original) want to aim at similiar speeds for all platforms.
+ if (!(i % 10))
+ updateScreen();
+
+ uint32 cur = _system->getMillis();
+ if (end > cur)
+ _system->delayMillis(end - cur);
+ }
+
+ updateScreen();
+ showMouse();
+}
+
#pragma mark -
DOSFont::DOSFont() {
@@ -3379,7 +3659,27 @@ Palette::~Palette() {
void Palette::loadVGAPalette(Common::ReadStream &stream, int startIndex, int colors) {
assert(startIndex + colors <= _numColors);
- stream.read(_palData + startIndex * 3, colors * 3);
+ uint8 *pos = _palData + startIndex * 3;
+ for (int i = 0 ; i < colors * 3; i++)
+ *pos++ = stream.readByte() & 0x3f;
+}
+
+void Palette::loadEGAPalette(Common::ReadStream &stream, int startIndex, int colors) {
+ assert(startIndex + colors <= 16);
+
+ uint8 *dst = _palData + startIndex * 3;
+ for (int i = 0; i < colors; i++) {
+ uint8 index = stream.readByte();
+ assert(index < _egaNumColors);
+ memcpy(dst, &_egaColors[index * 3], 3);
+ dst += 3;
+ }
+}
+
+void Palette::setCGAPalette(int palIndex, CGAIntensity intensity) {
+ assert(_numColors >= _cgaNumColors);
+ assert(!(palIndex & ~1));
+ memcpy(_palData, _cgaColors[palIndex * 2 + intensity], _numColors * 3);
}
void Palette::loadAmigaPalette(Common::ReadStream &stream, int startIndex, int colors) {
@@ -3458,4 +3758,22 @@ uint8 *Palette::fetchRealPalette() const {
return buffer;
}
+const uint8 Palette::_egaColors[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xAA, 0x00, 0xAA, 0x00, 0x00, 0xAA, 0xAA,
+ 0xAA, 0x00, 0x00, 0xAA, 0x00, 0xAA, 0xAA, 0x55, 0x00, 0xAA, 0xAA, 0xAA,
+ 0x55, 0x55, 0x55, 0x55, 0x55, 0xFF, 0x55, 0xFF, 0x55, 0x55, 0xFF, 0xFF,
+ 0xFF, 0x55, 0x55, 0xFF, 0x55, 0xFF, 0xFF, 0xFF, 0x55, 0xFF, 0xFF, 0xFF
+};
+
+const int Palette::_egaNumColors = ARRAYSIZE(_egaColors) / 3;
+
+const uint8 Palette::_cgaColors[4][12] = {
+ { 0x00, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x2A, 0x00, 0x00, 0x2A, 0x15, 0x00 },
+ { 0x00, 0x00, 0x00, 0x15, 0x3F, 0x15, 0x3F, 0x15, 0x15, 0x3F, 0x3F, 0x15 },
+ { 0x00, 0x00, 0x00, 0x00, 0x2A, 0x2A, 0x2A, 0x00, 0x2A, 0x2A, 0x2A, 0x2A },
+ { 0x00, 0x00, 0x00, 0x15, 0x3F, 0x3F, 0x3F, 0x15, 0x3F, 0x3F, 0x3F, 0x3F }
+};
+
+const int Palette::_cgaNumColors = ARRAYSIZE(_cgaColors[0]) / 3;
+
} // End of namespace Kyra