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-rw-r--r--engines/kyra/screen_rpg.cpp126
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diff --git a/engines/kyra/screen_rpg.cpp b/engines/kyra/screen_rpg.cpp
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--- a/engines/kyra/screen_rpg.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-
-#if defined(ENABLE_EOB) || defined(ENABLE_LOL)
-
-#include "kyra/screen_rpg.h"
-#include "kyra/kyra_v1.h"
-
-#include "common/endian.h"
-
-namespace Kyra {
-
-Screen_Rpg::Screen_Rpg(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, int dimTableSize) : Screen(vm, system), _screenDimTable(dimTable), _screenDimTableCount(dimTableSize) {
- _customDimTable = new ScreenDim*[_screenDimTableCount];
- memset(_customDimTable, 0, sizeof(ScreenDim *)* _screenDimTableCount);
- _curDimIndex = 0;
-}
-
-Screen_Rpg::~Screen_Rpg() {
- for (int i = 0; i < _screenDimTableCount; i++)
- delete _customDimTable[i];
- delete[] _customDimTable;
-}
-
-void Screen_Rpg::setScreenDim(int dim) {
- assert(dim < _screenDimTableCount);
- _curDim = _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim];
- _curDimIndex = dim;
-}
-
-const ScreenDim *Screen_Rpg::getScreenDim(int dim) {
- assert(dim < _screenDimTableCount);
- return _customDimTable[dim] ? (const ScreenDim *)_customDimTable[dim] : &_screenDimTable[dim];
-}
-
-void Screen_Rpg::modifyScreenDim(int dim, int x, int y, int w, int h) {
- if (!_customDimTable[dim])
- _customDimTable[dim] = new ScreenDim;
-
- memcpy(_customDimTable[dim], &_screenDimTable[dim], sizeof(ScreenDim));
- _customDimTable[dim]->sx = x;
- _customDimTable[dim]->sy = y;
- _customDimTable[dim]->w = w;
- _customDimTable[dim]->h = h;
- if (dim == _curDimIndex || _vm->game() == GI_LOL)
- setScreenDim(dim);
-}
-
-void Screen_Rpg::crossFadeRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage) {
- if (srcPage > 13 || dstPage > 13)
- error("Screen_Rpg::crossFadeRegion(): attempting to use temp page as source or dest page.");
-
- hideMouse();
-
- uint16 *wB = (uint16*)_pagePtrs[14];
- uint8 *hB = _pagePtrs[14] + 640;
-
- for (int i = 0; i < w; i++)
- wB[i] = i;
-
- for (int i = 0; i < h; i++)
- hB[i] = i;
-
- for (int i = 0; i < w; i++)
- SWAP(wB[_vm->_rnd.getRandomNumberRng(0, w - 1)], wB[i]);
-
- for (int i = 0; i < h; i++)
- SWAP(hB[_vm->_rnd.getRandomNumberRng(0, h - 1)], hB[i]);
-
- uint8 *s = _pagePtrs[srcPage];
- uint8 *d = _pagePtrs[dstPage];
-
- for (int i = 0; i < h; i++) {
- int iH = i;
- uint32 end = _system->getMillis() + 3;
- for (int ii = 0; ii < w; ii++) {
- int sX = x1 + wB[ii];
- int sY = y1 + hB[iH];
- int dX = x2 + wB[ii];
- int dY = y2 + hB[iH];
-
- if (++iH >= h)
- iH = 0;
-
- d[dY * 320 + dX] = s[sY * 320 + sX];
- addDirtyRect(dX, dY, 1, 1);
- }
-
- // This tries to speed things up, to get similiar speeds as in DOSBox etc.
- // We can't write single pixels directly into the video memory like the original did.
- // We also (unlike the original) want to aim at similiar speeds for all platforms.
- if (!(i % 10))
- updateScreen();
-
- uint32 cur = _system->getMillis();
- if (end > cur)
- _system->delayMillis(end - cur);
- }
-
- updateScreen();
- showMouse();
-}
-
-} // End of namespace Kyra
-
-#endif // ENABLE_EOB || ENABLE_LOL