diff options
Diffstat (limited to 'engines/kyra/script_lol.cpp')
-rw-r--r-- | engines/kyra/script_lol.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp index ead7e17f4c..342014bfed 100644 --- a/engines/kyra/script_lol.cpp +++ b/engines/kyra/script_lol.cpp @@ -811,11 +811,11 @@ int LoLEngine::olol_initMonster(EMCState *script) { return -1; for (uint8 i = 0; i < 30; i++) { - LolMonsterInPlay *l = &_monsters[i]; + LoLMonsterInPlay *l = &_monsters[i]; if (l->hitPoints || l->mode == 13) continue; - memset(l, 0, sizeof(LolMonsterInPlay)); + memset(l, 0, sizeof(LoLMonsterInPlay)); l->id = i; l->x = x; l->y = y; @@ -926,7 +926,7 @@ int LoLEngine::olol_loadMonsterProperties(EMCState *script) { stackPos(28), stackPos(29), stackPos(30), stackPos(31), stackPos(32), stackPos(33), stackPos(34), stackPos(35), stackPos(36), stackPos(37), stackPos(38), stackPos(39), stackPos(40), stackPos(41)); - LolMonsterProperty *l = &_monsterProperties[stackPos(0)]; + LoLMonsterProperty *l = &_monsterProperties[stackPos(0)]; l->shapeIndex = stackPos(1) & 0xff; int shpWidthMax = 0; @@ -998,7 +998,7 @@ int LoLEngine::olol_inflictDamage(EMCState *script) { int LoLEngine::olol_moveMonster(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_moveMonster(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - LolMonsterInPlay *m = &_monsters[stackPos(0)]; + LoLMonsterInPlay *m = &_monsters[stackPos(0)]; if (m->mode == 1 || m->mode == 2) { calcCoordinates(m->destX, m->destY, stackPos(1), stackPos(2), stackPos(3)); @@ -1193,7 +1193,7 @@ int LoLEngine::olol_changeMonsterStat(EMCState *script) { if (stackPos(0) == -1) return 1; - LolMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; int16 d = stackPos(2); uint16 x = 0; @@ -1234,7 +1234,7 @@ int LoLEngine::olol_getMonsterStat(EMCState *script) { if (stackPos(0) == -1) return 0; - LolMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; int d = stackPos(1); switch (d) { @@ -1547,7 +1547,7 @@ int LoLEngine::olol_moveBlockObjects(EMCState *script) { l &= 0x7fff; - LolMonsterInPlay *m = &_monsters[l]; + LoLMonsterInPlay *m = &_monsters[l]; setMonsterMode(m, 14); checkSceneUpdateNeed(m->block); @@ -1618,7 +1618,7 @@ int LoLEngine::olol_dummy1(EMCState *script) { int LoLEngine::olol_suspendMonster(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_suspendMonster(%p) (%d)", (const void *)script, stackPos(0)); - LolMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; + LoLMonsterInPlay *m = &_monsters[stackPos(0) & 0x7fff]; setMonsterMode(m, 14); checkSceneUpdateNeed(m->block); placeMonster(m, 0, 0); |