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-rw-r--r--engines/kyra/sound.cpp477
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diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/system.h"
+#include "kyra/resource.h"
+#include "kyra/sound.h"
+
+#include "sound/mixer.h"
+#include "sound/voc.h"
+#include "sound/audiostream.h"
+
+#include "sound/mp3.h"
+#include "sound/vorbis.h"
+#include "sound/flac.h"
+
+namespace Kyra {
+
+SoundPC::SoundPC(MidiDriver *driver, Audio::Mixer *mixer, KyraEngine *engine) : Sound() {
+ _engine = engine;
+ _driver = driver;
+ _passThrough = false;
+ _eventFromMusic = false;
+ _fadeMusicOut = _sfxIsPlaying = false;
+ _fadeStartTime = 0;
+ _isPlaying = _isLooping = _nativeMT32 = false;
+ _soundEffect = _parser = 0;
+ _soundEffectSource = _parserSource = 0;
+
+ memset(_channel, 0, sizeof(MidiChannel*) * 32);
+ memset(_channelVolume, 50, sizeof(uint8) * 16);
+ _channelVolume[10] = 100;
+ for (int i = 0; i < 16; ++i) {
+ _virChannel[i] = i;
+ }
+ _volume = 0;
+
+ int ret = open();
+ if (ret != MERR_ALREADY_OPEN && ret != 0) {
+ error("couldn't open midi driver");
+ }
+
+ _currentVocFile = 0;
+ _mixer = mixer;
+}
+
+SoundPC::~SoundPC() {
+ _driver->setTimerCallback(NULL, NULL);
+ close();
+}
+
+void SoundPC::setVolume(int volume) {
+ if (volume < 0)
+ volume = 0;
+ else if (volume > 255)
+ volume = 255;
+
+ if (_volume == volume)
+ return;
+
+ _volume = volume;
+ for (int i = 0; i < 32; ++i) {
+ if (_channel[i]) {
+ if (i >= 16) {
+ _channel[i]->volume(_channelVolume[i - 16] * _volume / 255);
+ } else {
+ _channel[i]->volume(_channelVolume[i] * _volume / 255);
+ }
+ }
+ }
+}
+
+int SoundPC::open() {
+ // Don't ever call open without first setting the output driver!
+ if (!_driver)
+ return 255;
+
+ int ret = _driver->open();
+ if (ret)
+ return ret;
+
+ _driver->setTimerCallback(this, &onTimer);
+ return 0;
+}
+
+void SoundPC::close() {
+ if (_driver)
+ _driver->close();
+ _driver = 0;
+}
+
+void SoundPC::send(uint32 b) {
+ if (_passThrough) {
+ if ((b & 0xFFF0) == 0x007BB0)
+ return;
+ _driver->send(b);
+ return;
+ }
+
+ uint8 channel = (byte)(b & 0x0F);
+ if (((b & 0xFFF0) == 0x6FB0 || (b & 0xFFF0) == 0x6EB0) && channel != 9) {
+ if (_virChannel[channel] == channel) {
+ _virChannel[channel] = channel + 16;
+ if (!_channel[_virChannel[channel]])
+ _channel[_virChannel[channel]] = _driver->allocateChannel();
+ if (_channel[_virChannel[channel]])
+ _channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255);
+ }
+ return;
+ }
+
+ if ((b & 0xFFF0) == 0x07B0) {
+ // Adjust volume changes by master volume
+ uint8 volume = (uint8)((b >> 16) & 0x7F);
+ _channelVolume[channel] = volume;
+ volume = volume * _volume / 255;
+ b = (b & 0xFF00FFFF) | (volume << 16);
+ } else if ((b & 0xF0) == 0xC0 && !_nativeMT32) {
+ b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
+ } else if ((b & 0xFFF0) == 0x007BB0) {
+ //Only respond to All Notes Off if this channel
+ //has currently been allocated
+ if (!_channel[channel])
+ return;
+ }
+
+ if (!_channel[_virChannel[channel]]) {
+ _channel[_virChannel[channel]] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
+ if (_channel[_virChannel[channel]])
+ _channel[_virChannel[channel]]->volume(_channelVolume[channel] * _volume / 255);
+ }
+ if (_channel[_virChannel[channel]])
+ _channel[_virChannel[channel]]->send(b);
+}
+
+void SoundPC::metaEvent(byte type, byte *data, uint16 length) {
+ switch (type) {
+ case 0x2F: // End of Track
+ if (_eventFromMusic) {
+ if (!_isLooping) {
+ _isPlaying = false;
+ }
+ // remap all channels
+ for (int i = 0; i < 16; ++i) {
+ _virChannel[i] = i;
+ }
+ } else {
+ _sfxIsPlaying = false;
+ }
+ break;
+ default:
+ _driver->metaEvent(type, data, length);
+ break;
+ }
+}
+
+void SoundPC::playMusic(const char *file) {
+ uint32 size;
+ uint8 *data = (_engine->resource())->fileData(file, &size);
+
+ if (!data) {
+ warning("couldn't load '%s'", file);
+ return;
+ }
+
+ playMusic(data, size);
+}
+
+void SoundPC::playMusic(uint8 *data, uint32 size) {
+ stopMusic();
+
+ _parserSource = data;
+ _parser = MidiParser::createParser_XMIDI();
+ assert(_parser);
+
+ if (!_parser->loadMusic(data, size)) {
+ warning("Error reading track!");
+ delete _parser;
+ _parser = 0;
+ return;
+ }
+
+ _parser->setTrack(0);
+ _parser->setMidiDriver(this);
+ _parser->setTimerRate(getBaseTempo());
+ _parser->property(MidiParser::mpAutoLoop, false);
+}
+
+void SoundPC::loadSoundEffectFile(const char *file) {
+ uint32 size;
+ uint8 *data = (_engine->resource())->fileData(file, &size);
+
+ if (!data) {
+ warning("couldn't load '%s'", file);
+ return;
+ }
+
+ loadSoundEffectFile(data, size);
+}
+
+void SoundPC::loadSoundEffectFile(uint8 *data, uint32 size) {
+ stopSoundEffect();
+
+ _soundEffectSource = data;
+ _soundEffect = MidiParser::createParser_XMIDI();
+ assert(_soundEffect);
+
+ if (!_soundEffect->loadMusic(data, size)) {
+ warning("Error reading track!");
+ delete _parser;
+ _parser = 0;
+ return;
+ }
+
+ _soundEffect->setTrack(0);
+ _soundEffect->setMidiDriver(this);
+ _soundEffect->setTimerRate(getBaseTempo());
+ _soundEffect->property(MidiParser::mpAutoLoop, false);
+}
+
+void SoundPC::stopMusic() {
+ _isLooping = false;
+ _isPlaying = false;
+ if (_parser) {
+ _parser->unloadMusic();
+ delete _parser;
+ _parser = 0;
+ delete [] _parserSource;
+ _parserSource = 0;
+
+ _fadeStartTime = 0;
+ _fadeMusicOut = false;
+ setVolume(255);
+ }
+}
+
+void SoundPC::stopSoundEffect() {
+ _sfxIsPlaying = false;
+ if (_soundEffect) {
+ _soundEffect->unloadMusic();
+ delete _soundEffect;
+ _soundEffect = 0;
+ delete [] _soundEffectSource;
+ _soundEffectSource = 0;
+ }
+}
+
+void SoundPC::onTimer(void *refCon) {
+ SoundPC *music = (SoundPC *)refCon;
+
+ // this should be set to the fadeToBlack value
+ static const uint32 musicFadeTime = 2 * 1000;
+
+ if (music->_fadeMusicOut && music->_fadeStartTime + musicFadeTime > music->_engine->_system->getMillis()) {
+ byte volume = (byte)((musicFadeTime - (music->_engine->_system->getMillis() - music->_fadeStartTime)) * 255 / musicFadeTime);
+ music->setVolume(volume);
+ } else if(music->_fadeStartTime) {
+ music->setVolume(255);
+ music->_fadeStartTime = 0;
+ music->_fadeMusicOut = false;
+ music->_isLooping = false;
+ music->_isPlaying = false;
+
+ music->_eventFromMusic = true;
+ // from sound/midiparser.cpp
+ for (int i = 0; i < 128; ++i) {
+ for (int j = 0; j < 16; ++j) {
+ music->send(0x80 | j | i << 8);
+ }
+ }
+ for (int i = 0; i < 16; ++i) {
+ music->send(0x007BB0 | i);
+ }
+ }
+
+ if (music->_isPlaying) {
+ if (music->_parser) {
+ music->_eventFromMusic = true;
+ music->_parser->onTimer();
+ }
+ }
+
+ if (music->_sfxIsPlaying) {
+ if (music->_soundEffect) {
+ music->_eventFromMusic = false;
+ music->_soundEffect->onTimer();
+ }
+ }
+}
+
+void SoundPC::playTrack(uint8 track, bool loop) {
+ if (_parser) {
+ _isPlaying = true;
+ _isLooping = loop;
+ _parser->setTrack(track);
+ _parser->jumpToTick(0);
+ _parser->setTempo(1);
+ _parser->property(MidiParser::mpAutoLoop, loop);
+ }
+}
+
+void SoundPC::playSoundEffect(uint8 track) {
+ if (_soundEffect) {
+ _sfxIsPlaying = true;
+ _soundEffect->setTrack(track);
+ _soundEffect->jumpToTick(0);
+ _soundEffect->property(MidiParser::mpAutoLoop, false);
+ }
+}
+
+void SoundPC::beginFadeOut() {
+ // this should be something like fade out...
+ _fadeMusicOut = true;
+ _fadeStartTime = _engine->_system->getMillis();
+}
+
+void SoundPC::voicePlay(const char *file) {
+ uint32 fileSize = 0;
+ byte *fileData = 0;
+ bool found = false;
+ char filenamebuffer[25];
+
+ for (int i = 0; _supportedCodes[i].fileext; ++i) {
+ strcpy(filenamebuffer, file);
+ strcat(filenamebuffer, _supportedCodes[i].fileext);
+
+ _engine->resource()->fileHandle(filenamebuffer, &fileSize, _compressHandle);
+ if (!_compressHandle.isOpen())
+ continue;
+
+ _currentVocFile = _supportedCodes[i].streamFunc(&_compressHandle, fileSize);
+ found = true;
+ break;
+ }
+
+ if (!found) {
+ strcpy(filenamebuffer, file);
+ strcat(filenamebuffer, ".VOC");
+
+ fileData = _engine->resource()->fileData(filenamebuffer, &fileSize);
+ if (!fileData)
+ return;
+
+ Common::MemoryReadStream vocStream(fileData, fileSize);
+ _mixer->stopHandle(_vocHandle);
+ _currentVocFile = makeVOCStream(vocStream);
+ }
+
+ if (_currentVocFile)
+ _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_vocHandle, _currentVocFile);
+ delete [] fileData;
+ fileSize = 0;
+}
+
+bool SoundPC::voiceIsPlaying() {
+ return _mixer->isSoundHandleActive(_vocHandle);
+}
+
+void KyraEngine::snd_playTheme(int file, int track) {
+ debug(9, "KyraEngine::snd_playTheme(%d)", file);
+ assert(file < _xmidiFilesCount);
+ _curMusicTheme = _newMusicTheme = file;
+ _sound->playMusic(_xmidiFiles[file]);
+ _sound->playTrack(track, false);
+}
+
+void KyraEngine::snd_setSoundEffectFile(int file) {
+ debug(9, "KyraEngine::snd_setSoundEffectFile(%d)", file);
+ assert(file < _xmidiFilesCount);
+ _sound->loadSoundEffectFile(_xmidiFiles[file]);
+}
+
+void KyraEngine::snd_playSoundEffect(int track) {
+ debug(9, "KyraEngine::snd_playSoundEffect(%d)", track);
+ if (track == 49) {
+ snd_playWanderScoreViaMap(56, 1);
+ } else {
+ _sound->playSoundEffect(track);
+ }
+}
+
+void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) {
+ debug(9, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart);
+ static const int8 soundTable[] = {
+ -1, 0, -1, 1, 0, 3, 0, 2,
+ 0, 4, 1, 2, 1, 3, 1, 4,
+ 1, 0x5C, 1, 6, 1, 7, 2, 2,
+ 2, 3, 2, 4, 2, 5, 2, 6,
+ 2, 7, 3, 3, 3, 4, 1, 8,
+ 1, 9, 4, 2, 4, 3, 4, 4,
+ 4, 5, 4, 6, 4, 7, 4, 8,
+ 1, 0x0B, 1, 0x0C, 1, 0x0E, 1, 0x0D,
+ 4, 9, 5, 0x0C, 6, 2, 6, 6,
+ 6, 7, 6, 8, 6, 9, 6, 3,
+ 6, 4, 6, 5, 7, 2, 7, 3,
+ 7, 4, 7, 5, 7, 6, 7, 7,
+ 7, 8, 7, 9, 8, 2, 8, 3,
+ 8, 4, 8, 5, 6, 0x0B, 5, 0x0B
+ };
+ //if (!_disableSound) {
+ // XXX
+ //}
+ assert(command*2+1 < ARRAYSIZE(soundTable));
+ if (_curMusicTheme != soundTable[command*2]+1) {
+ if (soundTable[command*2] != -1) {
+ snd_playTheme(soundTable[command*2]+1);
+ }
+ }
+
+ if (restart)
+ _lastMusicCommand = -1;
+
+ if (command != 1) {
+ if (_lastMusicCommand != command) {
+ _lastMusicCommand = command;
+ _sound->playTrack(soundTable[command*2+1], true);
+ }
+ } else {
+ _lastMusicCommand = 1;
+ _sound->beginFadeOut();
+ }
+}
+
+void KyraEngine::snd_playVoiceFile(int id) {
+ debug(9, "KyraEngine::snd_playVoiceFile(%d)", id);
+ char vocFile[9];
+ assert(id >= 0 && id < 9999);
+ sprintf(vocFile, "%03d", id);
+ _sound->voicePlay(vocFile);
+}
+
+void KyraEngine::snd_voiceWaitForFinish(bool ingame) {
+ debug(9, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame);
+ while (_sound->voiceIsPlaying() && !_skipFlag) {
+ if (ingame) {
+ delay(10, true);
+ } else {
+ _system->delayMillis(10);
+ }
+ }
+}
+
+// static res
+
+const SoundPC::SpeechCodecs SoundPC::_supportedCodes[] = {
+#ifdef USE_MAD
+ { ".VO3", makeMP3Stream },
+#endif // USE_MAD
+#ifdef USE_VORBIS
+ { ".VOG", makeVorbisStream },
+#endif // USE_VORBIS
+#ifdef USE_FLAC
+ { ".VOF", makeFlacStream },
+#endif // USE_FLAC
+ { 0, 0 }
+};
+
+} // end of namespace Kyra