diff options
Diffstat (limited to 'engines/kyra/sound.cpp')
-rw-r--r-- | engines/kyra/sound.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp index 48e59a5d15..3d4ac5ca47 100644 --- a/engines/kyra/sound.cpp +++ b/engines/kyra/sound.cpp @@ -376,7 +376,7 @@ bool SoundPC::voiceIsPlaying() { } void KyraEngine::snd_playTheme(int file, int track) { - debug(9, "KyraEngine::snd_playTheme(%d)", file); + debug(9, kDebugLevelMain, "KyraEngine::snd_playTheme(%d)", file); assert(file < _xmidiFilesCount); _curMusicTheme = _newMusicTheme = file; _sound->playMusic(_xmidiFiles[file]); @@ -384,13 +384,13 @@ void KyraEngine::snd_playTheme(int file, int track) { } void KyraEngine::snd_setSoundEffectFile(int file) { - debug(9, "KyraEngine::snd_setSoundEffectFile(%d)", file); + debug(9, kDebugLevelMain, "KyraEngine::snd_setSoundEffectFile(%d)", file); assert(file < _xmidiFilesCount); _sound->loadSoundEffectFile(_xmidiFiles[file]); } void KyraEngine::snd_playSoundEffect(int track) { - debug(9, "KyraEngine::snd_playSoundEffect(%d)", track); + debug(9, kDebugLevelMain, "KyraEngine::snd_playSoundEffect(%d)", track); if (track == 49) { snd_playWanderScoreViaMap(56, 1); } else { @@ -399,7 +399,7 @@ void KyraEngine::snd_playSoundEffect(int track) { } void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) { - debug(9, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart); + debug(9, kDebugLevelMain, "KyraEngine::snd_playWanderScoreViaMap(%d, %d)", command, restart); static const int8 soundTable[] = { -1, 0, -1, 1, 0, 3, 0, 2, 0, 4, 1, 2, 1, 3, 1, 4, @@ -441,7 +441,7 @@ void KyraEngine::snd_playWanderScoreViaMap(int command, int restart) { } void KyraEngine::snd_playVoiceFile(int id) { - debug(9, "KyraEngine::snd_playVoiceFile(%d)", id); + debug(9, kDebugLevelMain, "KyraEngine::snd_playVoiceFile(%d)", id); char vocFile[9]; assert(id >= 0 && id < 9999); sprintf(vocFile, "%03d", id); @@ -449,7 +449,7 @@ void KyraEngine::snd_playVoiceFile(int id) { } void KyraEngine::snd_voiceWaitForFinish(bool ingame) { - debug(9, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame); + debug(9, kDebugLevelMain, "KyraEngine::snd_voiceWaitForFinish(%d)", ingame); while (_sound->voiceIsPlaying() && !_skipFlag) { if (ingame) { delay(10, true); |