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-rw-r--r--engines/kyra/sound/sound_towns.cpp749
1 files changed, 749 insertions, 0 deletions
diff --git a/engines/kyra/sound/sound_towns.cpp b/engines/kyra/sound/sound_towns.cpp
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+++ b/engines/kyra/sound/sound_towns.cpp
@@ -0,0 +1,749 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/sound/sound_intern.h"
+#include "kyra/resource/resource.h"
+
+#include "common/config-manager.h"
+#include "common/system.h"
+
+#include "backends/audiocd/audiocd.h"
+
+#include "audio/audiostream.h"
+#include "audio/decoders/raw.h"
+
+namespace Kyra {
+
+SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer)
+ : Sound(vm, mixer), _lastTrack(-1), _musicTrackData(0), _sfxFileData(0), _cdaPlaying(0),
+ _sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46), _currentResourceSet(0) {
+ memset(&_resInfo, 0, sizeof(_resInfo));
+ _player = new EuphonyPlayer(_mixer);
+}
+
+SoundTowns::~SoundTowns() {
+ g_system->getAudioCDManager()->stop();
+ haltTrack();
+ delete _player;
+ delete[] _musicTrackData;
+ delete[] _sfxFileData;
+ for (int i = 0; i < 3; i++)
+ initAudioResourceInfo(i, 0);
+}
+
+bool SoundTowns::init() {
+ _vm->checkCD();
+ int unused = 0;
+ _musicFadeTable = _vm->staticres()->loadRawData(k1TownsMusicFadeTable, unused);
+ _sfxWDTable = _vm->staticres()->loadRawData(k1TownsSFXwdTable, unused);
+ _sfxBTTable = _vm->staticres()->loadRawData(k1TownsSFXbtTable, unused);
+ _musicTrackData = new uint8[50570];
+
+ if (!_player->init())
+ return false;
+
+ if (!loadInstruments())
+ return false;
+
+ /*_player->driver()->intf()->callback(68);
+ _player->driver()->intf()->callback(70, 0x33);*/
+ _player->driver()->setOutputVolume(1, 118, 118);
+
+ // Initialize CD for audio
+ g_system->getAudioCDManager()->open();
+
+ return true;
+}
+
+void SoundTowns::process() {
+ g_system->getAudioCDManager()->update();
+}
+
+void SoundTowns::playTrack(uint8 track) {
+ if (track < 2)
+ return;
+ track -= 2;
+
+ uint tTableIndex = 3 * track;
+
+ assert(tTableIndex + 2 < res()->cdaTableSize);
+
+ int trackNum = (int)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 2]);
+ int32 loop = (int32)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 1]);
+
+ if (track == _lastTrack && _musicEnabled)
+ return;
+
+ beginFadeOut();
+
+ if (_musicEnabled == 2 && trackNum != -1) {
+ _player->driver()->setOutputVolume(1, 118, 118);
+ g_system->getAudioCDManager()->play(trackNum + 1, loop ? -1 : 1, 0, 0);
+ g_system->getAudioCDManager()->update();
+ _cdaPlaying = true;
+ } else if (_musicEnabled) {
+ playEuphonyTrack(READ_LE_UINT32(&res()->cdaTable[tTableIndex]), loop);
+ _cdaPlaying = false;
+ }
+
+ _lastTrack = track;
+}
+
+void SoundTowns::haltTrack() {
+ _lastTrack = -1;
+ g_system->getAudioCDManager()->stop();
+ g_system->getAudioCDManager()->update();
+ _cdaPlaying = false;
+
+ for (int i = 0; i < 6; i++)
+ _player->driver()->channelVolume(i, 0);
+ for (int i = 0x40; i < 0x46; i++)
+ _player->driver()->channelVolume(i, 0);
+ for (int i = 0; i < 32; i++)
+ _player->configPart_enable(i, 0);
+ _player->stop();
+}
+
+void SoundTowns::initAudioResourceInfo(int set, void *info) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ delete _resInfo[set];
+ _resInfo[set] = info ? new SoundResourceInfo_Towns(*(SoundResourceInfo_Towns*)info) : 0;
+ }
+}
+
+void SoundTowns::selectAudioResourceSet(int set) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ if (_resInfo[set])
+ _currentResourceSet = set;
+ }
+}
+
+bool SoundTowns::hasSoundFile(uint file) const {
+ if (file < res()->fileListSize)
+ return (res()->fileList[file] != 0);
+ return false;
+}
+
+void SoundTowns::loadSoundFile(uint file) {
+ if (_sfxFileIndex == file || file >= res()->fileListSize)
+ return;
+ _sfxFileIndex = file;
+ delete[] _sfxFileData;
+ _sfxFileData = _vm->resource()->fileData(res()->fileList[file], 0);
+}
+
+void SoundTowns::playSoundEffect(uint8 track, uint8) {
+ if (!_sfxEnabled || !_sfxFileData)
+ return;
+
+ if (track == 0 || track == 10) {
+ stopAllSoundEffects();
+ return;
+ } else if (track == 1) {
+ fadeOutSoundEffects();
+ return;
+ }
+
+ uint8 note = 60;
+ if (_sfxFileIndex == 5) {
+ if (track == 16) {
+ note = 62;
+ track = 15;
+ } else if (track == 17) {
+ note = 64;
+ track = 15;
+ } else if (track == 18) {
+ note = 65;
+ track = 15;
+ }
+ }
+
+ uint8 *fileBody = _sfxFileData + 0x01B8;
+ int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0B) * 4);
+ if (offset == -1)
+ return;
+
+ if (!_player->driver()->soundEffectIsPlaying(_sfxChannel ^ 1)) {
+ _sfxChannel ^= 1;
+ } else if (_player->driver()->soundEffectIsPlaying(_sfxChannel)) {
+ _sfxChannel ^= 1;
+ _player->driver()->stopSoundEffect(_sfxChannel);
+ }
+
+ uint32 *sfxHeader = (uint32 *)(fileBody + offset);
+ uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader);
+ uint32 playbackBufferSize = sfxHeaderID == 1 ? 30704 : READ_LE_UINT32(&sfxHeader[3]);
+
+ uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize + 32];
+ memcpy(sfxPlaybackBuffer, fileBody + offset, 32);
+
+ uint8 *dst = sfxPlaybackBuffer + 32;
+ memset(dst, 0x80, playbackBufferSize);
+
+ uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20;
+
+ if (!sfxHeaderID) {
+ memcpy(dst, sfxBody, playbackBufferSize);
+ } else if (sfxHeaderID == 1) {
+ Screen::decodeFrame4(sfxBody, dst, playbackBufferSize);
+ } else if (_sfxWDTable) {
+ uint8 *tgt = dst;
+ uint32 sfx_BtTable_Offset = 0;
+ uint32 sfx_WdTable_Offset = 0;
+ uint32 sfx_WdTable_Number = 5;
+ uint32 inSize = READ_LE_UINT32(&sfxHeader[1]);
+
+ for (uint32 i = 0; i < inSize; i++) {
+ sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6;
+ sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset);
+
+ sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2);
+ *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
+
+ sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4);
+ *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
+ }
+ }
+
+ _player->driver()->channelVolume(_sfxChannel, 127);
+ _player->driver()->channelPan(_sfxChannel, 0x40);
+ _player->driver()->channelPitch(_sfxChannel, 0);
+ _player->driver()->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer);
+ delete[] sfxPlaybackBuffer;
+}
+
+void SoundTowns::updateVolumeSettings() {
+ if (!_player)
+ return;
+
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
+
+ _player->driver()->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
+ _player->driver()->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
+}
+
+void SoundTowns::stopAllSoundEffects() {
+ _player->driver()->channelVolume(0x46, 0);
+ _player->driver()->channelVolume(0x47, 0);
+ _player->driver()->stopSoundEffect(0x46);
+ _player->driver()->stopSoundEffect(0x47);
+ _sfxChannel = 0x46;
+}
+
+void SoundTowns::beginFadeOut() {
+ if (_cdaPlaying) {
+ for (int i = 118; i > 103; i--) {
+ _player->driver()->setOutputVolume(1, i, i);
+ _vm->delay(2 * _vm->tickLength());
+ }
+
+ for (int i = 103; i > 83; i -= 2) {
+ _player->driver()->setOutputVolume(1, i, i);
+ _vm->delay(2 * _vm->tickLength());
+ }
+
+ for (int i = 83; i > 58; i -= 2) {
+ _player->driver()->setOutputVolume(1, i, i);
+ _vm->delay(_vm->tickLength());
+ }
+
+ for (int i = 58; i > 0; i--) {
+ _player->driver()->setOutputVolume(1, i, i);
+ _vm->delay(1);
+ }
+
+ _player->driver()->setOutputVolume(1, 0, 0);
+
+ } else {
+ if (_lastTrack == -1)
+ return;
+
+ uint32 ticks = 2;
+ int tickAdv = 0;
+
+ uint16 fadeVolCur[12];
+ uint16 fadeVolStep[12];
+
+ for (int i = 0; i < 6; i++) {
+ fadeVolCur[i] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + i) * 2]);
+ fadeVolStep[i] = fadeVolCur[i] / 50;
+ fadeVolCur[i + 6] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + 6 + i) * 2]);
+ fadeVolStep[i + 6] = fadeVolCur[i + 6] / 30;
+ }
+
+ for (int i = 0; i < 12; i++) {
+ for (int ii = 0; ii < 6; ii++)
+ _player->driver()->channelVolume(ii, fadeVolCur[ii]);
+ for (int ii = 0x40; ii < 0x46; ii++)
+ _player->driver()->channelVolume(ii, fadeVolCur[ii - 0x3A]);
+
+ for (int ii = 0; ii < 6; ii++) {
+ fadeVolCur[ii] -= fadeVolStep[ii];
+ if (fadeVolCur[ii] < 10)
+ fadeVolCur[ii] = 0;
+ fadeVolCur[ii + 6] -= fadeVolStep[ii + 6];
+ if (fadeVolCur[ii + 6] < 10)
+ fadeVolCur[ii + 6] = 0;
+ }
+
+ if (++tickAdv == 3) {
+ tickAdv = 0;
+ ticks += 2;
+ }
+ _vm->delay(ticks * _vm->tickLength());
+ }
+ }
+
+ haltTrack();
+}
+
+bool SoundTowns::loadInstruments() {
+ uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0);
+ if (!twm)
+ return false;
+
+ Screen::decodeFrame4(twm, _musicTrackData, 50570);
+ for (int i = 0; i < 128; i++)
+ _player->driver()->loadInstrument(0, i, &_musicTrackData[i * 48 + 8]);
+
+ Screen::decodeFrame4(twm + 3232, _musicTrackData, 50570);
+ for (int i = 0; i < 32; i++)
+ _player->driver()->loadInstrument(0x40, i, &_musicTrackData[i * 128 + 8]);
+
+ _player->driver()->unloadWaveTable(-1);
+ uint8 *src = &_musicTrackData[32 * 128 + 8];
+ for (int i = 0; i < 10; i++) {
+ _player->driver()->loadWaveTable(src);
+ src = src + READ_LE_UINT16(&src[12]) + 32;
+ }
+
+ _player->driver()->reserveSoundEffectChannels(2);
+
+ delete[] twm;
+
+ return true;
+}
+
+void SoundTowns::playEuphonyTrack(uint32 offset, int loop) {
+ uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0);
+ Screen::decodeFrame4(twm + 19312 + offset, _musicTrackData, 50570);
+ delete[] twm;
+
+ const uint8 *src = _musicTrackData + 852;
+ for (int i = 0; i < 32; i++)
+ _player->configPart_enable(i, *src++);
+ for (int i = 0; i < 32; i++)
+ _player->configPart_setType(i, *src++);
+ for (int i = 0; i < 32; i++)
+ _player->configPart_remap(i, *src++);
+ for (int i = 0; i < 32; i++)
+ _player->configPart_adjustVolume(i, *src++);
+ for (int i = 0; i < 32; i++)
+ _player->configPart_setTranspose(i, *src++);
+
+ src = _musicTrackData + 1748;
+ for (int i = 0; i < 6; i++)
+ _player->driver()->assignPartToChannel(i, *src++);
+ for (int i = 0x40; i < 0x46; i++)
+ _player->driver()->assignPartToChannel(i, *src++);
+
+ uint32 trackSize = READ_LE_UINT32(_musicTrackData + 2048);
+ uint8 startTick = _musicTrackData[2052];
+
+ _player->setTempo(_musicTrackData[2053]);
+
+ src = _musicTrackData + 2054;
+ uint32 l = READ_LE_UINT32(src + trackSize);
+ trackSize += (l + 4);
+ l = READ_LE_UINT32(src + trackSize);
+ trackSize += (l + 4);
+
+ _player->setLoopStatus(loop);
+ _player->startTrack(src, trackSize, startTick);
+}
+
+void SoundTowns::fadeOutSoundEffects() {
+ for (int i = 127; i > 0; i-= 12) {
+ _player->driver()->channelVolume(0x46, i);
+ _player->driver()->channelVolume(0x47, i);
+ _vm->delay(_vm->tickLength());
+ }
+ stopAllSoundEffects();
+}
+
+SoundPC98::SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
+ Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _currentResourceSet(0) {
+ memset(&_resInfo, 0, sizeof(_resInfo));
+}
+
+SoundPC98::~SoundPC98() {
+ delete[] _musicTrackData;
+ delete[] _sfxTrackData;
+ delete _driver;
+ for (int i = 0; i < 3; i++)
+ initAudioResourceInfo(i, 0);
+}
+
+bool SoundPC98::init() {
+ _driver = new TownsPC98_AudioDriver(_mixer, TownsPC98_AudioDriver::kType26);
+ bool reslt = _driver->init();
+ updateVolumeSettings();
+
+ // Initialize CD for audio
+ g_system->getAudioCDManager()->open();
+
+ return reslt;
+}
+
+void SoundPC98::initAudioResourceInfo(int set, void *info) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ delete _resInfo[set];
+ _resInfo[set] = info ? new Common::String(((SoundResourceInfo_PC98*)info)->pattern) : 0;
+ }
+}
+
+void SoundPC98::selectAudioResourceSet(int set) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ if (_resInfo[set])
+ _currentResourceSet = set;
+ }
+}
+
+bool SoundPC98::hasSoundFile(uint file) const {
+ return true;
+}
+
+void SoundPC98::loadSoundFile(uint) {
+ if (_currentResourceSet == kMusicIntro) {
+ delete[] _sfxTrackData;
+ _sfxTrackData = 0;
+
+ int dataSize = 0;
+ const uint8 *tmp = _vm->staticres()->loadRawData(k1PC98IntroSfx, dataSize);
+
+ if (!tmp) {
+ warning("Could not load static intro sound effects data\n");
+ return;
+ }
+
+ _sfxTrackData = new uint8[dataSize];
+ memcpy(_sfxTrackData, tmp, dataSize);
+ }
+}
+
+void SoundPC98::loadSoundFile(Common::String file) {
+ delete[] _sfxTrackData;
+ _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
+}
+
+void SoundPC98::playTrack(uint8 track) {
+ track -= 1;
+
+ if (track == _lastTrack && _musicEnabled)
+ return;
+
+ beginFadeOut();
+
+ Common::String musicFile = Common::String::format(resPattern(), track);
+ delete[] _musicTrackData;
+ _musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
+ if (_musicEnabled)
+ _driver->loadMusicData(_musicTrackData);
+
+ _lastTrack = track;
+}
+
+void SoundPC98::haltTrack() {
+ _lastTrack = -1;
+ g_system->getAudioCDManager()->stop();
+ g_system->getAudioCDManager()->update();
+ _driver->reset();
+}
+
+void SoundPC98::beginFadeOut() {
+ if (!_driver->musicPlaying())
+ return;
+
+ for (int i = 0; i < 20; i++) {
+ _driver->fadeStep();
+ _vm->delay(32);
+ }
+ haltTrack();
+}
+
+void SoundPC98::playSoundEffect(uint8 track, uint8) {
+ if (!_sfxTrackData)
+ return;
+
+ _driver->loadSoundEffectData(_sfxTrackData, track);
+}
+
+void SoundPC98::updateVolumeSettings() {
+ if (!_driver)
+ return;
+
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
+
+ _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
+ _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
+}
+
+// KYRA 2
+
+SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
+ Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) {
+ memset(&_resInfo, 0, sizeof(_resInfo));
+}
+
+SoundTownsPC98_v2::~SoundTownsPC98_v2() {
+ delete[] _musicTrackData;
+ delete[] _sfxTrackData;
+ delete _driver;
+ for (int i = 0; i < 3; i++)
+ initAudioResourceInfo(i, 0);
+}
+
+bool SoundTownsPC98_v2::init() {
+ _driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ?
+ TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns);
+
+ if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
+ if (_resInfo[_currentResourceSet])
+ if (_resInfo[_currentResourceSet]->cdaTableSize)
+ _vm->checkCD();
+
+ // Initialize CD for audio
+ bool hasRealCD = g_system->getAudioCDManager()->open();
+
+ // FIXME: While checking for 'track1.XXX(X)' looks like
+ // a good idea, we should definitely not be doing this
+ // here. Basically our filenaming scheme could change
+ // or we could add support for other audio formats. Also
+ // this misses the possibility that we play the tracks
+ // right off CD. So we should find another way to
+ // check if we have access to CD audio.
+ Resource *r = _vm->resource();
+ if (_musicEnabled &&
+ (hasRealCD || r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla")
+ || r->exists("track01.mp3") || r->exists("track01.ogg") || r->exists("track01.flac") || r->exists("track01.fla")))
+ _musicEnabled = 2;
+ else
+ _musicEnabled = 1;
+ _useFmSfx = false;
+
+ } else {
+ _useFmSfx = true;
+ }
+
+ bool reslt = _driver->init();
+ updateVolumeSettings();
+ return reslt;
+}
+
+void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ delete _resInfo[set];
+ _resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0;
+ }
+}
+
+void SoundTownsPC98_v2::selectAudioResourceSet(int set) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ if (_resInfo[set])
+ _currentResourceSet = set;
+ }
+}
+
+bool SoundTownsPC98_v2::hasSoundFile(uint file) const {
+ if (file < res()->fileListSize)
+ return (res()->fileList[file] != 0);
+ return false;
+}
+
+void SoundTownsPC98_v2::loadSoundFile(Common::String file) {
+ delete[] _sfxTrackData;
+ _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
+}
+
+void SoundTownsPC98_v2::process() {
+ g_system->getAudioCDManager()->update();
+}
+
+void SoundTownsPC98_v2::playTrack(uint8 track) {
+ if (track == _lastTrack && _musicEnabled)
+ return;
+
+ int trackNum = -1;
+ if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
+ for (uint i = 0; i < res()->cdaTableSize; i++) {
+ if (track == (uint8)READ_LE_UINT16(&res()->cdaTable[i * 2])) {
+ trackNum = (int)READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1;
+ break;
+ }
+ }
+ }
+
+ beginFadeOut();
+
+ Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0);
+ if (musicFile.empty())
+ return;
+
+ delete[] _musicTrackData;
+
+ _musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
+ _driver->loadMusicData(_musicTrackData, true);
+
+ if (_musicEnabled == 2 && trackNum != -1) {
+ g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0);
+ g_system->getAudioCDManager()->update();
+ } else if (_musicEnabled) {
+ _driver->cont();
+ }
+
+ _lastTrack = track;
+}
+
+void SoundTownsPC98_v2::haltTrack() {
+ _lastTrack = -1;
+ g_system->getAudioCDManager()->stop();
+ g_system->getAudioCDManager()->update();
+ _driver->reset();
+}
+
+void SoundTownsPC98_v2::beginFadeOut() {
+ if (!_driver->musicPlaying())
+ return;
+
+ for (int i = 0; i < 20; i++) {
+ _driver->fadeStep();
+ _vm->delay(32);
+ }
+
+ haltTrack();
+}
+
+int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) {
+ static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
+ static const char patternHOF[] = "%s.PCM";
+ static const char patternLOL[] = "%s.VOC";
+
+ int h = 0;
+ if (_currentSFX) {
+ while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle))
+ h++;
+
+ if (h >= kNumChannelHandles) {
+ h = 0;
+ while (h < kNumChannelHandles && _soundChannels[h].priority > priority)
+ ++h;
+ if (h < kNumChannelHandles)
+ voiceStop(&_soundChannels[h].handle);
+ }
+
+ if (h >= kNumChannelHandles)
+ return 0;
+ }
+
+ Common::String fileName = Common::String::format( _vm->game() == GI_LOL ? patternLOL : patternHOF, file);
+
+ uint8 *data = _vm->resource()->fileData(fileName.c_str(), 0);
+ uint8 *src = data;
+ if (!src)
+ return 0;
+
+ uint16 sfxRate = rates[READ_LE_UINT16(src)];
+ src += 2;
+ bool compressed = (READ_LE_UINT16(src) & 1) ? true : false;
+ src += 2;
+ uint32 outsize = READ_LE_UINT32(src);
+ uint8 *sfx = (uint8 *)malloc(outsize);
+ uint8 *dst = sfx;
+ src += 4;
+
+ if (compressed) {
+ for (uint32 i = outsize; i;) {
+ uint8 cnt = *src++;
+ if (cnt & 0x80) {
+ cnt &= 0x7F;
+ memset(dst, *src++, cnt);
+ } else {
+ memcpy(dst, src, cnt);
+ src += cnt;
+ }
+ dst += cnt;
+ i -= cnt;
+ }
+ } else {
+ memcpy(dst, src, outsize);
+ }
+
+ for (uint32 i = 0; i < outsize; i++) {
+ uint8 cmd = sfx[i];
+ if (cmd & 0x80) {
+ cmd = ~cmd;
+ } else {
+ cmd |= 0x80;
+ if (cmd == 0xFF)
+ cmd--;
+ }
+ if (cmd < 0x80)
+ cmd = 0x80 - cmd;
+ sfx[i] = cmd;
+ }
+
+ _currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume);
+ _soundChannels[h].priority = priority;
+ if (handle)
+ *handle = _soundChannels[h].handle;
+
+ delete[] data;
+ return 1;
+}
+
+void SoundTownsPC98_v2::playSoundEffect(uint8 track, uint8) {
+ if (!_useFmSfx || !_sfxTrackData)
+ return;
+
+ _driver->loadSoundEffectData(_sfxTrackData, track);
+}
+
+void SoundTownsPC98_v2::updateVolumeSettings() {
+ if (!_driver)
+ return;
+
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
+
+ _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
+ _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
+}
+
+} // End of namespace Kyra
+
+#undef EUPHONY_FADEOUT_TICKS