aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/staticres_eob.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/kyra/staticres_eob.cpp')
-rw-r--r--engines/kyra/staticres_eob.cpp704
1 files changed, 352 insertions, 352 deletions
diff --git a/engines/kyra/staticres_eob.cpp b/engines/kyra/staticres_eob.cpp
index 2594828fdf..f3460bc9c5 100644
--- a/engines/kyra/staticres_eob.cpp
+++ b/engines/kyra/staticres_eob.cpp
@@ -28,22 +28,22 @@
namespace Kyra {
#ifdef ENABLE_EOB
-const EobSequenceStep *StaticResource::loadEob2SeqData(int id, int &entries) {
- return (const EobSequenceStep *)getData(id, kEob2SequenceData, entries);
+const EoBSequenceStep *StaticResource::loadEoB2SeqData(int id, int &entries) {
+ return (const EoBSequenceStep *)getData(id, kEoB2SequenceData, entries);
}
-const EobShapeDef *StaticResource::loadEob2ShapeData(int id, int &entries) {
- return (const EobShapeDef *)getData(id, kEob2ShapeData, entries);
+const EoBShapeDef *StaticResource::loadEoB2ShapeData(int id, int &entries) {
+ return (const EoBShapeDef *)getData(id, kEoB2ShapeData, entries);
}
-const EobCharacter *StaticResource::loadEobNpcData(int id, int &entries) {
- return (const EobCharacter *)getData(id, kEobNpcData, entries);
+const EoBCharacter *StaticResource::loadEoBNpcData(int id, int &entries) {
+ return (const EoBCharacter *)getData(id, kEoBNpcData, entries);
}
-bool StaticResource::loadEob2SeqData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
+bool StaticResource::loadEoB2SeqData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
size = stream.size() / 11;
- EobSequenceStep *s = new EobSequenceStep[size];
+ EoBSequenceStep *s = new EoBSequenceStep[size];
for (int i = 0; i < size; i++) {
s[i].command = stream.readByte();
@@ -62,10 +62,10 @@ bool StaticResource::loadEob2SeqData(Common::SeekableReadStream &stream, void *&
return true;
}
-bool StaticResource::loadEob2ShapeData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
+bool StaticResource::loadEoB2ShapeData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
size = stream.size() / 6;
- EobShapeDef *s = new EobShapeDef[size];
+ EoBShapeDef *s = new EoBShapeDef[size];
for (int i = 0; i < size; i++) {
s[i].index = stream.readSint16BE();
@@ -79,12 +79,12 @@ bool StaticResource::loadEob2ShapeData(Common::SeekableReadStream &stream, void
return true;
}
-bool StaticResource::loadEobNpcData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
+bool StaticResource::loadEoBNpcData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
size = stream.readUint16BE();
- EobCharacter *e = new EobCharacter[size];
- memset(e, 0, size * sizeof(EobCharacter));
- EobCharacter *s = e;
+ EoBCharacter *e = new EoBCharacter[size];
+ memset(e, 0, size * sizeof(EoBCharacter));
+ EoBCharacter *s = e;
for (int i = 0; i < size; i++, s++) {
s->id = stream.readByte();
@@ -126,28 +126,28 @@ bool StaticResource::loadEobNpcData(Common::SeekableReadStream &stream, void *&p
return true;
}
-void StaticResource::freeEob2SeqData(void *&ptr, int &size) {
- EobSequenceStep *d = (EobSequenceStep *)ptr;
+void StaticResource::freeEoB2SeqData(void *&ptr, int &size) {
+ EoBSequenceStep *d = (EoBSequenceStep *)ptr;
delete[] d;
ptr = 0;
size = 0;
}
-void StaticResource::freeEob2ShapeData(void *&ptr, int &size) {
- EobShapeDef *d = (EobShapeDef *)ptr;
+void StaticResource::freeEoB2ShapeData(void *&ptr, int &size) {
+ EoBShapeDef *d = (EoBShapeDef *)ptr;
delete[] d;
ptr = 0;
size = 0;
}
-void StaticResource::freeEobNpcData(void *&ptr, int &size) {
- EobCharacter *d = (EobCharacter *)ptr;
+void StaticResource::freeEoBNpcData(void *&ptr, int &size) {
+ EoBCharacter *d = (EoBCharacter *)ptr;
delete[] d;
ptr = 0;
size = 0;
}
-const ScreenDim Screen_Eob::_screenDimTable[] = {
+const ScreenDim Screen_EoB::_screenDimTable[] = {
{ 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x08, 0x48, 0x18, 0x38, 0x0E, 0x0C, 0x00, 0x00 },
{ 0x13, 0x40, 0x14, 0x80, 0x06, 0x0C, 0x00, 0x00 },
@@ -179,26 +179,26 @@ const ScreenDim Screen_Eob::_screenDimTable[] = {
{ 0x0A, 0xA8, 0x15, 0x18, 0x0F, 0x0C, 0x00, 0x00 }
};
-const int Screen_Eob::_screenDimTableCount = ARRAYSIZE(Screen_Eob::_screenDimTable);
+const int Screen_EoB::_screenDimTableCount = ARRAYSIZE(Screen_EoB::_screenDimTable);
-const uint8 EobCoreEngine::_hpIncrPerLevel[] = { 10, 4, 8, 6, 10, 10, 9, 10, 9, 10, 9, 9, 3, 1, 2, 2, 3, 3 };
+const uint8 EoBCoreEngine::_hpIncrPerLevel[] = { 10, 4, 8, 6, 10, 10, 9, 10, 9, 10, 9, 9, 3, 1, 2, 2, 3, 3 };
-const uint8 EobCoreEngine::_numLevelsPerClass[] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 2, 2, 3, 2, 2 };
+const uint8 EoBCoreEngine::_numLevelsPerClass[] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 3, 2, 2, 3, 2, 2 };
-const int8 EobCoreEngine::_characterClassType[] = {
+const int8 EoBCoreEngine::_characterClassType[] = {
0, -1, -1, 5, -1, -1, 4, -1, -1, 1, -1, -1, 2, -1, -1, 3, -1, -1, 0,
2, -1, 0, 3, -1, 0, 1, -1, 0, 1, 3, 3, 1, -1, 2, 3, -1, 0, 2, 1, 5,
2, -1, 2, 1, -1
};
-const int16 EobCoreEngine::_hpConstModifiers[] = { -1, -3, -2, -2, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 6, 6, 7, 7 };
+const int16 EoBCoreEngine::_hpConstModifiers[] = { -1, -3, -2, -2, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 6, 6, 7, 7 };
-const uint8 EobCoreEngine::_charClassModifier[] = {
+const uint8 EoBCoreEngine::_charClassModifier[] = {
0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00, 0x00, 0x00, 0x03, 0x02,
0x00, 0x00, 0x02
};
-const uint8 EobCoreEngine::_teleporterShapeDefs[] = {
+const uint8 EoBCoreEngine::_teleporterShapeDefs[] = {
0x0C, 0x58, 0x02, 0x0E,
0x0C, 0x67, 0x01, 0x07,
0x0C, 0x6F, 0x01, 0x07,
@@ -207,7 +207,7 @@ const uint8 EobCoreEngine::_teleporterShapeDefs[] = {
0x0C, 0x83, 0x01, 0x03
};
-const uint8 EobCoreEngine::_wallOfForceShapeDefs[] = {
+const uint8 EoBCoreEngine::_wallOfForceShapeDefs[] = {
0x00, 0x00, 0x04, 0x08,
0x00, 0x08, 0x04, 0x08,
0x04, 0x00, 0x04, 0x08,
@@ -216,246 +216,246 @@ const uint8 EobCoreEngine::_wallOfForceShapeDefs[] = {
0x0C, 0x00, 0x05, 0x10
};
-const int16 EobCoreEngine::_buttonList1[] = {
+const int16 EoBCoreEngine::_buttonList1[] = {
58, 0, 1, 2, 3, 90, 91, 4, 5, 6, 7, 8, 9, 10, 11, 12, 78, 79, 13, 14, 15, 16,
80, 81, 17, 18, 19, 20, 82, 83, 49, 50, 51, 52, 53, 54, 56, 57, -1
};
-const int16 EobCoreEngine::_buttonList2[] = {
+const int16 EoBCoreEngine::_buttonList2[] = {
58, 61, 62, 63, 64, 65, 93, 94, 66, 67, 68, 69, 70, 71, 76, 77, 88, 0, 1, 2, 3,
90, 91, 4, 5, 6, 7, 8, 9, 10, 11, 12, 78, 79, 13, 14, 15, 16, 80, 81, 17, 18,
19, 20, 82, 83, 49, 50, 51, 52, 53, 54, 56, 57, -1
};
-const int16 EobCoreEngine::_buttonList3[] = {
+const int16 EoBCoreEngine::_buttonList3[] = {
58, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39,
40, 41, 42, 43, 44, 45, 84, 85, 46, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50,
51, 52, 53, 54, 56, 57, -1
};
-const int16 EobCoreEngine::_buttonList4[] = {
+const int16 EoBCoreEngine::_buttonList4[] = {
58, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1
};
-const int16 EobCoreEngine::_buttonList5[] = {
+const int16 EoBCoreEngine::_buttonList5[] = {
58, 61, 62, 63, 64, 65, 93, 66, 67, 68, 69, 70, 71, 88, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 84,
85, 46, 47, 48, 60, 59, 92, 4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1
};
-const int16 EobCoreEngine::_buttonList6[] = {
+const int16 EoBCoreEngine::_buttonList6[] = {
58, 61, 62, 63, 64, 65, 93, 66, 67, 68, 69, 70, 71, 88, 46, 47, 48, 60, 59, 92,
4, 5, 6, 7, 8, 49, 50, 51, 52, 53, 54, 56, 57, -1
};
-const int16 EobCoreEngine::_buttonList7[] = {
+const int16 EoBCoreEngine::_buttonList7[] = {
17, 18, 19, 20, 82, 83, 55, -1
};
-const int16 EobCoreEngine::_buttonList8[] = {
+const int16 EoBCoreEngine::_buttonList8[] = {
72, 73, 74, 75, 86, 87, 89, -1
};
-const uint8 EobCoreEngine::_clock2Timers[] = {
+const uint8 EoBCoreEngine::_clock2Timers[] = {
0x00, 0x01, 0x20, 0x21, 0x22, 0x22,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35,
0x04, 0x05, 0x06, 0x07
};
-const uint8 EobCoreEngine::_numClock2Timers = ARRAYSIZE(EobCoreEngine::_clock2Timers);
+const uint8 EoBCoreEngine::_numClock2Timers = ARRAYSIZE(EoBCoreEngine::_clock2Timers);
-void EobCoreEngine::initStaticResource() {
+void EoBCoreEngine::initStaticResource() {
int temp;
- _chargenStatStrings = _staticres->loadStrings(kEobBaseChargenStatStrings, temp);
- _chargenRaceSexStrings = _staticres->loadStrings(kEobBaseChargenRaceSexStrings, temp);
- _chargenClassStrings = _staticres->loadStrings(kEobBaseChargenClassStrings, temp);
- _chargenAlignmentStrings = _staticres->loadStrings(kEobBaseChargenAlignmentStrings, temp);
-
- _pryDoorStrings = _staticres->loadStrings(kEobBasePryDoorStrings, temp);
- _warningStrings = _staticres->loadStrings(kEobBaseWarningStrings, temp);
-
- _suffixStringsRings = _staticres->loadStrings(kEobBaseItemSuffixStringsRings, temp);
- _suffixStringsPotions = _staticres->loadStrings(kEobBaseItemSuffixStringsPotions, temp);
- _suffixStringsWands = _staticres->loadStrings(kEobBaseItemSuffixStringsWands, temp);
-
- _ripItemStrings = _staticres->loadStrings(kEobBaseRipItemStrings, temp);
- _cursedString = _staticres->loadStrings(kEobBaseCursedString, temp);
- _enchantedString = _staticres->loadStrings(kEobBaseEnchantedString, temp);
- _magicObjectStrings = _staticres->loadStrings(kEobBaseMagicObjectStrings, temp);
- _magicObjectString5 = _staticres->loadStrings(kEobBaseMagicObjectString5, temp);
- _patternSuffix = _staticres->loadStrings(kEobBasePatternSuffix, temp);
- _patternGrFix1 = _staticres->loadStrings(kEobBasePatternGrFix1, temp);
- _patternGrFix2 = _staticres->loadStrings(kEobBasePatternGrFix2, temp);
- _validateArmorString = _staticres->loadStrings(kEobBaseValidateArmorString, temp);
- _validateCursedString = _staticres->loadStrings(kEobBaseValidateCursedString, temp);
- _validateNoDropString = _staticres->loadStrings(kEobBaseValidateNoDropString, temp);
- _potionStrings = _staticres->loadStrings(kEobBasePotionStrings, temp);
- _wandStrings = _staticres->loadStrings(kEobBaseWandStrings, temp);
- _itemMisuseStrings = _staticres->loadStrings(kEobBaseItemMisuseStrings, temp);
-
- _takenStrings = _staticres->loadStrings(kEobBaseTakenStrings, temp);
- _potionEffectStrings = _staticres->loadStrings(kEobBasePotionEffectStrings, temp);
-
- _yesNoStrings = _staticres->loadStrings(kEobBaseYesNoStrings, temp);
- _npcMaxStrings = _staticres->loadStrings(kEobBaseNpcMaxStrings, temp);
- _okStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseOkStrings : kLolEobCommonMoreStrings, temp);
- _npcJoinStrings = _staticres->loadStrings(kEobBaseNpcJoinStrings, temp);
- _cancelStrings = _staticres->loadStrings(kEobBaseCancelStrings, temp);
- _abortStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseAbortStrings : kEobBaseCancelStrings, temp);
-
- _menuStringsMain = _staticres->loadStrings(kEobBaseMenuStringsMain, temp);
- _menuStringsSaveLoad = _staticres->loadStrings(kEobBaseMenuStringsSaveLoad, temp);
- _menuStringsOnOff = _staticres->loadStrings(kEobBaseMenuStringsOnOff, temp);
- _menuStringsSpells = _staticres->loadStrings(kEobBaseMenuStringsSpells, temp);
- _menuStringsRest = _staticres->loadStrings(kEobBaseMenuStringsRest, temp);
- _menuStringsDrop = _staticres->loadStrings(kEobBaseMenuStringsDrop, temp);
- _menuStringsExit = _staticres->loadStrings(kEobBaseMenuStringsExit, temp);
- _menuStringsStarve = _staticres->loadStrings(kEobBaseMenuStringsStarve, temp);
- _menuStringsScribe = _staticres->loadStrings(kEobBaseMenuStringsScribe, temp);
- _menuStringsDrop2 = _staticres->loadStrings(kEobBaseMenuStringsDrop2, temp);
- _menuStringsHead = _staticres->loadStrings(kEobBaseMenuStringsHead, temp);
- _menuStringsPoison = _staticres->loadStrings(kEobBaseMenuStringsPoison, temp);
- _menuStringsMgc = _staticres->loadStrings(kEobBaseMenuStringsMgc, temp);
- _menuStringsPrefs = _staticres->loadStrings(kEobBaseMenuStringsPrefs, temp);
- _menuStringsRest2 = _staticres->loadStrings(kEobBaseMenuStringsRest2, temp);
- _menuStringsRest3 = _staticres->loadStrings(kEobBaseMenuStringsRest3, temp);
- _menuStringsRest4 = _staticres->loadStrings(kEobBaseMenuStringsRest4, temp);
- _menuStringsDefeat = _staticres->loadStrings(kEobBaseMenuStringsDefeat, temp);
- _menuStringsTransfer = _staticres->loadStrings(kEobBaseMenuStringsTransfer, temp);
- _menuStringsSpec = _staticres->loadStrings(kEobBaseMenuStringsSpec, temp);
- _menuStringsSpellNo = _staticres->loadStrings(kEobBaseMenuStringsSpellNo, temp);
- _menuYesNoStrings = _staticres->loadStrings(kEobBaseMenuYesNoStrings, temp);
-
- _spellLevelsMage = _staticres->loadRawData(kEobBaseSpellLevelsMage, _spellLevelsMageSize);
- _spellLevelsCleric = _staticres->loadRawData(kEobBaseSpellLevelsCleric, _spellLevelsClericSize);
- _numSpellsCleric = _staticres->loadRawData(kEobBaseNumSpellsCleric, temp);
- _numSpellsWisAdj = _staticres->loadRawData(kEobBaseNumSpellsWisAdj, temp);
- _numSpellsPal = _staticres->loadRawData(kEobBaseNumSpellsPal, temp);
- _numSpellsMage = _staticres->loadRawData(kEobBaseNumSpellsMage, temp);
-
- _characterGuiStringsHp = _staticres->loadStrings(kEobBaseCharGuiStringsHp, temp);
- _characterGuiStringsWp = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharGuiStringsWp2 : kEobBaseCharGuiStringsWp1, temp);
- _characterGuiStringsWr = _staticres->loadStrings(kEobBaseCharGuiStringsWr, temp);
- _characterGuiStringsSt = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharGuiStringsSt2 : kEobBaseCharGuiStringsSt1, temp);
- _characterGuiStringsIn = _staticres->loadStrings(kEobBaseCharGuiStringsIn, temp);
-
- _characterStatusStrings7 = _staticres->loadStrings(kEobBaseCharStatusStrings7, temp);
- _characterStatusStrings8 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharStatusStrings82 : kEobBaseCharStatusStrings81, temp);
- _characterStatusStrings9 = _staticres->loadStrings(kEobBaseCharStatusStrings9, temp);
- _characterStatusStrings12 = _staticres->loadStrings(kEobBaseCharStatusStrings12, temp);
- _characterStatusStrings13 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEobBaseCharStatusStrings132 : kEobBaseCharStatusStrings131, temp);
-
- _levelGainStrings = _staticres->loadStrings(kEobBaseLevelGainStrings, temp);
+ _chargenStatStrings = _staticres->loadStrings(kEoBBaseChargenStatStrings, temp);
+ _chargenRaceSexStrings = _staticres->loadStrings(kEoBBaseChargenRaceSexStrings, temp);
+ _chargenClassStrings = _staticres->loadStrings(kEoBBaseChargenClassStrings, temp);
+ _chargenAlignmentStrings = _staticres->loadStrings(kEoBBaseChargenAlignmentStrings, temp);
+
+ _pryDoorStrings = _staticres->loadStrings(kEoBBasePryDoorStrings, temp);
+ _warningStrings = _staticres->loadStrings(kEoBBaseWarningStrings, temp);
+
+ _suffixStringsRings = _staticres->loadStrings(kEoBBaseItemSuffixStringsRings, temp);
+ _suffixStringsPotions = _staticres->loadStrings(kEoBBaseItemSuffixStringsPotions, temp);
+ _suffixStringsWands = _staticres->loadStrings(kEoBBaseItemSuffixStringsWands, temp);
+
+ _ripItemStrings = _staticres->loadStrings(kEoBBaseRipItemStrings, temp);
+ _cursedString = _staticres->loadStrings(kEoBBaseCursedString, temp);
+ _enchantedString = _staticres->loadStrings(kEoBBaseEnchantedString, temp);
+ _magicObjectStrings = _staticres->loadStrings(kEoBBaseMagicObjectStrings, temp);
+ _magicObjectString5 = _staticres->loadStrings(kEoBBaseMagicObjectString5, temp);
+ _patternSuffix = _staticres->loadStrings(kEoBBasePatternSuffix, temp);
+ _patternGrFix1 = _staticres->loadStrings(kEoBBasePatternGrFix1, temp);
+ _patternGrFix2 = _staticres->loadStrings(kEoBBasePatternGrFix2, temp);
+ _validateArmorString = _staticres->loadStrings(kEoBBaseValidateArmorString, temp);
+ _validateCursedString = _staticres->loadStrings(kEoBBaseValidateCursedString, temp);
+ _validateNoDropString = _staticres->loadStrings(kEoBBaseValidateNoDropString, temp);
+ _potionStrings = _staticres->loadStrings(kEoBBasePotionStrings, temp);
+ _wandStrings = _staticres->loadStrings(kEoBBaseWandStrings, temp);
+ _itemMisuseStrings = _staticres->loadStrings(kEoBBaseItemMisuseStrings, temp);
+
+ _takenStrings = _staticres->loadStrings(kEoBBaseTakenStrings, temp);
+ _potionEffectStrings = _staticres->loadStrings(kEoBBasePotionEffectStrings, temp);
+
+ _yesNoStrings = _staticres->loadStrings(kEoBBaseYesNoStrings, temp);
+ _npcMaxStrings = _staticres->loadStrings(kEoBBaseNpcMaxStrings, temp);
+ _okStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseOkStrings : kRpgCommonMoreStrings, temp);
+ _npcJoinStrings = _staticres->loadStrings(kEoBBaseNpcJoinStrings, temp);
+ _cancelStrings = _staticres->loadStrings(kEoBBaseCancelStrings, temp);
+ _abortStrings = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseAbortStrings : kEoBBaseCancelStrings, temp);
+
+ _menuStringsMain = _staticres->loadStrings(kEoBBaseMenuStringsMain, temp);
+ _menuStringsSaveLoad = _staticres->loadStrings(kEoBBaseMenuStringsSaveLoad, temp);
+ _menuStringsOnOff = _staticres->loadStrings(kEoBBaseMenuStringsOnOff, temp);
+ _menuStringsSpells = _staticres->loadStrings(kEoBBaseMenuStringsSpells, temp);
+ _menuStringsRest = _staticres->loadStrings(kEoBBaseMenuStringsRest, temp);
+ _menuStringsDrop = _staticres->loadStrings(kEoBBaseMenuStringsDrop, temp);
+ _menuStringsExit = _staticres->loadStrings(kEoBBaseMenuStringsExit, temp);
+ _menuStringsStarve = _staticres->loadStrings(kEoBBaseMenuStringsStarve, temp);
+ _menuStringsScribe = _staticres->loadStrings(kEoBBaseMenuStringsScribe, temp);
+ _menuStringsDrop2 = _staticres->loadStrings(kEoBBaseMenuStringsDrop2, temp);
+ _menuStringsHead = _staticres->loadStrings(kEoBBaseMenuStringsHead, temp);
+ _menuStringsPoison = _staticres->loadStrings(kEoBBaseMenuStringsPoison, temp);
+ _menuStringsMgc = _staticres->loadStrings(kEoBBaseMenuStringsMgc, temp);
+ _menuStringsPrefs = _staticres->loadStrings(kEoBBaseMenuStringsPrefs, temp);
+ _menuStringsRest2 = _staticres->loadStrings(kEoBBaseMenuStringsRest2, temp);
+ _menuStringsRest3 = _staticres->loadStrings(kEoBBaseMenuStringsRest3, temp);
+ _menuStringsRest4 = _staticres->loadStrings(kEoBBaseMenuStringsRest4, temp);
+ _menuStringsDefeat = _staticres->loadStrings(kEoBBaseMenuStringsDefeat, temp);
+ _menuStringsTransfer = _staticres->loadStrings(kEoBBaseMenuStringsTransfer, temp);
+ _menuStringsSpec = _staticres->loadStrings(kEoBBaseMenuStringsSpec, temp);
+ _menuStringsSpellNo = _staticres->loadStrings(kEoBBaseMenuStringsSpellNo, temp);
+ _menuYesNoStrings = _staticres->loadStrings(kEoBBaseMenuYesNoStrings, temp);
+
+ _spellLevelsMage = _staticres->loadRawData(kEoBBaseSpellLevelsMage, _spellLevelsMageSize);
+ _spellLevelsCleric = _staticres->loadRawData(kEoBBaseSpellLevelsCleric, _spellLevelsClericSize);
+ _numSpellsCleric = _staticres->loadRawData(kEoBBaseNumSpellsCleric, temp);
+ _numSpellsWisAdj = _staticres->loadRawData(kEoBBaseNumSpellsWisAdj, temp);
+ _numSpellsPal = _staticres->loadRawData(kEoBBaseNumSpellsPal, temp);
+ _numSpellsMage = _staticres->loadRawData(kEoBBaseNumSpellsMage, temp);
+
+ _characterGuiStringsHp = _staticres->loadStrings(kEoBBaseCharGuiStringsHp, temp);
+ _characterGuiStringsWp = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharGuiStringsWp2 : kEoBBaseCharGuiStringsWp1, temp);
+ _characterGuiStringsWr = _staticres->loadStrings(kEoBBaseCharGuiStringsWr, temp);
+ _characterGuiStringsSt = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharGuiStringsSt2 : kEoBBaseCharGuiStringsSt1, temp);
+ _characterGuiStringsIn = _staticres->loadStrings(kEoBBaseCharGuiStringsIn, temp);
+
+ _characterStatusStrings7 = _staticres->loadStrings(kEoBBaseCharStatusStrings7, temp);
+ _characterStatusStrings8 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharStatusStrings82 : kEoBBaseCharStatusStrings81, temp);
+ _characterStatusStrings9 = _staticres->loadStrings(kEoBBaseCharStatusStrings9, temp);
+ _characterStatusStrings12 = _staticres->loadStrings(kEoBBaseCharStatusStrings12, temp);
+ _characterStatusStrings13 = _staticres->loadStrings(_flags.gameID == GI_EOB2 ? kEoBBaseCharStatusStrings132 : kEoBBaseCharStatusStrings131, temp);
+
+ _levelGainStrings = _staticres->loadStrings(kEoBBaseLevelGainStrings, temp);
for (int i = 0; i < 5; i++)
- _expRequirementTables[i] = _staticres->loadRawDataBe32(kEobBaseExperienceTable0 + i, temp);
- _expRequirementTables[5] = _staticres->loadRawDataBe32(kEobBaseExperienceTable4, temp);
-
- _classModifierFlags = _staticres->loadRawData(kEobBaseClassModifierFlags, temp);
-
- _saveThrowTables[0] = _saveThrowTables[4] = _saveThrowTables[5] = _staticres->loadRawData(kEobBaseSaveThrowTable1, temp);
- _saveThrowTables[1] = _staticres->loadRawData(kEobBaseSaveThrowTable2, temp);
- _saveThrowTables[2] = _staticres->loadRawData(kEobBaseSaveThrowTable3, temp);
- _saveThrowTables[3] = _staticres->loadRawData(kEobBaseSaveThrowTable4, temp);
- _saveThrowLevelIndex = _staticres->loadRawData(kEobBaseSaveThrwLvlIndex, temp);
- _saveThrowModDiv = _staticres->loadRawData(kEobBaseSaveThrwModDiv, temp);
- _saveThrowModExt = _staticres->loadRawData(kEobBaseSaveThrwModExt, temp);
-
- _encodeMonsterShpTable = _staticres->loadRawDataBe16(kEobBaseEncodeMonsterDefs, temp);
- _npcPreset = _staticres->loadEobNpcData(kEobBaseNpcPresets, temp);
-
- _teleporterShapeCoords = _staticres->loadRawData(kEobBaseDscTelptrShpCoords, temp);
- _portalSeq = (const int8*)_staticres->loadRawData(kEobBasePortalSeqData, temp);
- _mnDef = _staticres->loadRawData(kEobBaseManDef, temp);
- _mnWord = _staticres->loadStrings(kEobBaseManWord, _mnNumWord);
- _mnPrompt = _staticres->loadStrings(kEobBaseManPrompt, temp);
-
- _monsterStepTable0 = (int8*) _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEobBaseMonsterStepTable02 : kEobBaseMonsterStepTable01, temp);
- _monsterStepTable1 = (int8*)_staticres->loadRawData(kEobBaseMonsterStepTable1, temp);
- _monsterStepTable2 = (int8*)_staticres->loadRawData(kEobBaseMonsterStepTable2, temp);
- _monsterStepTable3 = (int8*)_staticres->loadRawData(kEobBaseMonsterStepTable3, temp);
- _monsterCloseAttPosTable1 = _staticres->loadRawData(kEobBaseMonsterCloseAttPosTable1, temp);
- _monsterCloseAttPosTable2 = _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEobBaseMonsterCloseAttPosTable22 : kEobBaseMonsterCloseAttPosTable21, temp);
- _monsterCloseAttUnkTable = (int8*)_staticres->loadRawData(kEobBaseMonsterCloseAttUnkTable, temp);
- _monsterCloseAttChkTable1 = _staticres->loadRawData(kEobBaseMonsterCloseAttChkTable1, temp);
- _monsterCloseAttChkTable2 = _staticres->loadRawData(kEobBaseMonsterCloseAttChkTable2, temp);
- _monsterCloseAttDstTable1 = _staticres->loadRawData(kEobBaseMonsterCloseAttDstTable1, temp);
- _monsterCloseAttDstTable2 = _staticres->loadRawData(kEobBaseMonsterCloseAttDstTable2, temp);
-
- _monsterProximityTable = _staticres->loadRawData(kEobBaseMonsterProximityTable, temp);
- _findBlockMonstersTable = _staticres->loadRawData(kEobBaseFindBlockMonstersTable, temp);
- _monsterDirChangeTable = (const int8*)_staticres->loadRawData(kEobBaseMonsterDirChangeTable, temp);
- _monsterSpecAttStrings = _staticres->loadStrings(kEobBaseMonsterDistAttStrings, temp);
-
- _monsterFrmOffsTable1 = (const int8*)_staticres->loadRawData(kEobBaseDscMonsterFrmOffsTbl1, temp);
- _monsterFrmOffsTable2 = (const int8*)_staticres->loadRawData(kEobBaseDscMonsterFrmOffsTbl2, temp);
-
- _inventorySlotsX = _staticres->loadRawDataBe16(kEobBaseInvSlotX, temp);
- _inventorySlotsY = _staticres->loadRawData(kEobBaseInvSlotY, temp);
- _slotValidationFlags = _staticres->loadRawDataBe16(kEobBaseSlotValidationFlags, temp);
-
- _projectileWeaponAmmoTypes = (const int8*)_staticres->loadRawData(kEobBaseProjectileWeaponTypes, temp);
- _wandTypes = _staticres->loadRawData(kEobBaseWandTypes, temp);
-
- _drawObjPosIndex = _staticres->loadRawData(kEobBaseDrawObjPosIndex, temp);
- _flightObjFlipIndex = _staticres->loadRawData(kEobBaseFlightObjFlipIndex, temp);
- _flightObjShpMap = (const int8*)_staticres->loadRawData(kEobBaseFlightObjShpMap, temp);
- _flightObjSclIndex = (const int8*)_staticres->loadRawData(kEobBaseFlightObjSclIndex, temp);
-
- _wllFlagPreset = _staticres->loadRawData(kEobBaseWllFlagPreset, _wllFlagPresetSize);
- _dscShapeCoords = (const int16*)_staticres->loadRawDataBe16(kEobBaseDscShapeCoords, temp);
-
- _dscDoorScaleOffs = _staticres->loadRawData(kEobBaseDscDoorScaleOffs, temp);
- _dscDoorScaleMult1 = _staticres->loadRawData(kEobBaseDscDoorScaleMult1, temp);
- _dscDoorScaleMult2 = _staticres->loadRawData(kEobBaseDscDoorScaleMult2, temp);
- _dscDoorScaleMult3 = _staticres->loadRawData(kEobBaseDscDoorScaleMult3, temp);
- _dscDoorY1 = _staticres->loadRawData(kEobBaseDscDoorY1, temp);
- _dscDoorXE = _staticres->loadRawData(kEobBaseDscDoorXE, temp);
-
- _dscItemPosIndex= _staticres->loadRawData(kEobBaseDscItemPosIndex, temp);
- _dscItemShpX = (const int16*)_staticres->loadRawDataBe16(kEobBaseDscItemShpX, temp);
- _dscItemScaleIndex = _staticres->loadRawData(kEobBaseDscItemScaleIndex, temp);
- _dscItemTileIndex = _staticres->loadRawData(kEobBaseDscItemTileIndex, temp);
- _dscItemShapeMap = _staticres->loadRawData(kEobBaseDscItemShapeMap, temp);
-
- _bookNumbers = _staticres->loadStrings(kEobBaseBookNumbers, temp);
- _mageSpellList = _staticres->loadStrings(kEobBaseMageSpellsList, _mageSpellListSize);
- _clericSpellList = _staticres->loadStrings(kEobBaseClericSpellsList, temp);
- _spellNames = _staticres->loadStrings(kEobBaseSpellNames, temp);
-
- _magicStrings1 = _staticres->loadStrings(kEobBaseMagicStrings1, temp);
- _magicStrings2 = _staticres->loadStrings(kEobBaseMagicStrings2, temp);
- _magicStrings3 = _staticres->loadStrings(kEobBaseMagicStrings3, temp);
- _magicStrings4 = _staticres->loadStrings(kEobBaseMagicStrings4, temp);
- _magicStrings6 = _staticres->loadStrings(kEobBaseMagicStrings6, temp);
- _magicStrings7 = _staticres->loadStrings(kEobBaseMagicStrings7, temp);
- _magicStrings8 = _staticres->loadStrings(kEobBaseMagicStrings8, temp);
-
- _expObjectTlMode = _staticres->loadRawData(kEobBaseExpObjectTlMode, temp);
- _expObjectTblIndex = _staticres->loadRawData(kEobBaseExpObjectTblIndex, temp);
- _expObjectShpStart = _staticres->loadRawData(kEobBaseExpObjectShpStart, temp);
- _expObjectAnimTbl1 = _staticres->loadRawData(kEobBaseExpObjectTbl1, _expObjectAnimTbl1Size);
- _expObjectAnimTbl2 = _staticres->loadRawData(kEobBaseExpObjectTbl2, _expObjectAnimTbl2Size);
- _expObjectAnimTbl3 = _staticres->loadRawData(kEobBaseExpObjectTbl3, _expObjectAnimTbl3Size);
-
- _sparkEffectDefSteps = _staticres->loadRawData(kEobBaseSparkDefSteps, temp);
- _sparkEffectDefSubSteps = _staticres->loadRawData(kEobBaseSparkDefSubSteps, temp);
- _sparkEffectDefShift = _staticres->loadRawData(kEobBaseSparkDefShift, temp);
- _sparkEffectDefAdd = _staticres->loadRawData(kEobBaseSparkDefAdd, temp);
- _sparkEffectDefX = _staticres->loadRawData(kEobBaseSparkDefX, temp);
- _sparkEffectDefY = _staticres->loadRawData(kEobBaseSparkDefY, temp);
- _sparkEffectOfFlags1 = _staticres->loadRawDataBe32(kEobBaseSparkOfFlags1, temp);
- _sparkEffectOfFlags2 = _staticres->loadRawDataBe32(kEobBaseSparkOfFlags2, temp);
- _sparkEffectOfShift = _staticres->loadRawData(kEobBaseSparkOfShift, temp);
- _sparkEffectOfX = _staticres->loadRawData(kEobBaseSparkOfX, temp);
- _sparkEffectOfY = _staticres->loadRawData(kEobBaseSparkOfY, temp);
- _magicFlightObjectProperties = _staticres->loadRawData(kEobBaseMagicFlightProps, temp);
- _turnUndeadEffect = _staticres->loadRawData(kEobBaseTurnUndeadEffect, temp);
- _burningHandsDest = _staticres->loadRawData(kEobBaseBurningHandsDest, temp);
- _coneOfColdDest1 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest1, temp);
- _coneOfColdDest2 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest2, temp);
- _coneOfColdDest3 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest3, temp);
- _coneOfColdDest4 = (const int8*)_staticres->loadRawData(kEobBaseConeOfColdDest4, temp);
- _coneOfColdGfxTbl = _staticres->loadRawData(kEobBaseConeOfColdGfxTbl, _coneOfColdGfxTblSize);
+ _expRequirementTables[i] = _staticres->loadRawDataBe32(kEoBBaseExperienceTable0 + i, temp);
+ _expRequirementTables[5] = _staticres->loadRawDataBe32(kEoBBaseExperienceTable4, temp);
+
+ _classModifierFlags = _staticres->loadRawData(kEoBBaseClassModifierFlags, temp);
+
+ _saveThrowTables[0] = _saveThrowTables[4] = _saveThrowTables[5] = _staticres->loadRawData(kEoBBaseSaveThrowTable1, temp);
+ _saveThrowTables[1] = _staticres->loadRawData(kEoBBaseSaveThrowTable2, temp);
+ _saveThrowTables[2] = _staticres->loadRawData(kEoBBaseSaveThrowTable3, temp);
+ _saveThrowTables[3] = _staticres->loadRawData(kEoBBaseSaveThrowTable4, temp);
+ _saveThrowLevelIndex = _staticres->loadRawData(kEoBBaseSaveThrwLvlIndex, temp);
+ _saveThrowModDiv = _staticres->loadRawData(kEoBBaseSaveThrwModDiv, temp);
+ _saveThrowModExt = _staticres->loadRawData(kEoBBaseSaveThrwModExt, temp);
+
+ _encodeMonsterShpTable = _staticres->loadRawDataBe16(kEoBBaseEncodeMonsterDefs, temp);
+ _npcPreset = _staticres->loadEoBNpcData(kEoBBaseNpcPresets, temp);
+
+ _teleporterShapeCoords = _staticres->loadRawData(kEoBBaseDscTelptrShpCoords, temp);
+ _portalSeq = (const int8*)_staticres->loadRawData(kEoBBasePortalSeqData, temp);
+ _mnDef = _staticres->loadRawData(kEoBBaseManDef, temp);
+ _mnWord = _staticres->loadStrings(kEoBBaseManWord, _mnNumWord);
+ _mnPrompt = _staticres->loadStrings(kEoBBaseManPrompt, temp);
+
+ _monsterStepTable0 = (int8*) _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEoBBaseMonsterStepTable02 : kEoBBaseMonsterStepTable01, temp);
+ _monsterStepTable1 = (int8*)_staticres->loadRawData(kEoBBaseMonsterStepTable1, temp);
+ _monsterStepTable2 = (int8*)_staticres->loadRawData(kEoBBaseMonsterStepTable2, temp);
+ _monsterStepTable3 = (int8*)_staticres->loadRawData(kEoBBaseMonsterStepTable3, temp);
+ _monsterCloseAttPosTable1 = _staticres->loadRawData(kEoBBaseMonsterCloseAttPosTable1, temp);
+ _monsterCloseAttPosTable2 = _staticres->loadRawData(_flags.gameID == GI_EOB2 ? kEoBBaseMonsterCloseAttPosTable22 : kEoBBaseMonsterCloseAttPosTable21, temp);
+ _monsterCloseAttUnkTable = (int8*)_staticres->loadRawData(kEoBBaseMonsterCloseAttUnkTable, temp);
+ _monsterCloseAttChkTable1 = _staticres->loadRawData(kEoBBaseMonsterCloseAttChkTable1, temp);
+ _monsterCloseAttChkTable2 = _staticres->loadRawData(kEoBBaseMonsterCloseAttChkTable2, temp);
+ _monsterCloseAttDstTable1 = _staticres->loadRawData(kEoBBaseMonsterCloseAttDstTable1, temp);
+ _monsterCloseAttDstTable2 = _staticres->loadRawData(kEoBBaseMonsterCloseAttDstTable2, temp);
+
+ _monsterProximityTable = _staticres->loadRawData(kEoBBaseMonsterProximityTable, temp);
+ _findBlockMonstersTable = _staticres->loadRawData(kEoBBaseFindBlockMonstersTable, temp);
+ _monsterDirChangeTable = (const int8*)_staticres->loadRawData(kEoBBaseMonsterDirChangeTable, temp);
+ _monsterSpecAttStrings = _staticres->loadStrings(kEoBBaseMonsterDistAttStrings, temp);
+
+ _monsterFrmOffsTable1 = (const int8*)_staticres->loadRawData(kEoBBaseDscMonsterFrmOffsTbl1, temp);
+ _monsterFrmOffsTable2 = (const int8*)_staticres->loadRawData(kEoBBaseDscMonsterFrmOffsTbl2, temp);
+
+ _inventorySlotsX = _staticres->loadRawDataBe16(kEoBBaseInvSlotX, temp);
+ _inventorySlotsY = _staticres->loadRawData(kEoBBaseInvSlotY, temp);
+ _slotValidationFlags = _staticres->loadRawDataBe16(kEoBBaseSlotValidationFlags, temp);
+
+ _projectileWeaponAmmoTypes = (const int8*)_staticres->loadRawData(kEoBBaseProjectileWeaponTypes, temp);
+ _wandTypes = _staticres->loadRawData(kEoBBaseWandTypes, temp);
+
+ _drawObjPosIndex = _staticres->loadRawData(kEoBBaseDrawObjPosIndex, temp);
+ _flightObjFlipIndex = _staticres->loadRawData(kEoBBaseFlightObjFlipIndex, temp);
+ _flightObjShpMap = (const int8*)_staticres->loadRawData(kEoBBaseFlightObjShpMap, temp);
+ _flightObjSclIndex = (const int8*)_staticres->loadRawData(kEoBBaseFlightObjSclIndex, temp);
+
+ _wllFlagPreset = _staticres->loadRawData(kEoBBaseWllFlagPreset, _wllFlagPresetSize);
+ _dscShapeCoords = (const int16*)_staticres->loadRawDataBe16(kEoBBaseDscShapeCoords, temp);
+
+ _dscDoorScaleOffs = _staticres->loadRawData(kEoBBaseDscDoorScaleOffs, temp);
+ _dscDoorScaleMult1 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult1, temp);
+ _dscDoorScaleMult2 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult2, temp);
+ _dscDoorScaleMult3 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult3, temp);
+ _dscDoorY1 = _staticres->loadRawData(kEoBBaseDscDoorY1, temp);
+ _dscDoorXE = _staticres->loadRawData(kEoBBaseDscDoorXE, temp);
+
+ _dscItemPosIndex= _staticres->loadRawData(kEoBBaseDscItemPosIndex, temp);
+ _dscItemShpX = (const int16*)_staticres->loadRawDataBe16(kEoBBaseDscItemShpX, temp);
+ _dscItemScaleIndex = _staticres->loadRawData(kEoBBaseDscItemScaleIndex, temp);
+ _dscItemTileIndex = _staticres->loadRawData(kEoBBaseDscItemTileIndex, temp);
+ _dscItemShapeMap = _staticres->loadRawData(kEoBBaseDscItemShapeMap, temp);
+
+ _bookNumbers = _staticres->loadStrings(kEoBBaseBookNumbers, temp);
+ _mageSpellList = _staticres->loadStrings(kEoBBaseMageSpellsList, _mageSpellListSize);
+ _clericSpellList = _staticres->loadStrings(kEoBBaseClericSpellsList, temp);
+ _spellNames = _staticres->loadStrings(kEoBBaseSpellNames, temp);
+
+ _magicStrings1 = _staticres->loadStrings(kEoBBaseMagicStrings1, temp);
+ _magicStrings2 = _staticres->loadStrings(kEoBBaseMagicStrings2, temp);
+ _magicStrings3 = _staticres->loadStrings(kEoBBaseMagicStrings3, temp);
+ _magicStrings4 = _staticres->loadStrings(kEoBBaseMagicStrings4, temp);
+ _magicStrings6 = _staticres->loadStrings(kEoBBaseMagicStrings6, temp);
+ _magicStrings7 = _staticres->loadStrings(kEoBBaseMagicStrings7, temp);
+ _magicStrings8 = _staticres->loadStrings(kEoBBaseMagicStrings8, temp);
+
+ _expObjectTlMode = _staticres->loadRawData(kEoBBaseExpObjectTlMode, temp);
+ _expObjectTblIndex = _staticres->loadRawData(kEoBBaseExpObjectTblIndex, temp);
+ _expObjectShpStart = _staticres->loadRawData(kEoBBaseExpObjectShpStart, temp);
+ _expObjectAnimTbl1 = _staticres->loadRawData(kEoBBaseExpObjectTbl1, _expObjectAnimTbl1Size);
+ _expObjectAnimTbl2 = _staticres->loadRawData(kEoBBaseExpObjectTbl2, _expObjectAnimTbl2Size);
+ _expObjectAnimTbl3 = _staticres->loadRawData(kEoBBaseExpObjectTbl3, _expObjectAnimTbl3Size);
+
+ _sparkEffectDefSteps = _staticres->loadRawData(kEoBBaseSparkDefSteps, temp);
+ _sparkEffectDefSubSteps = _staticres->loadRawData(kEoBBaseSparkDefSubSteps, temp);
+ _sparkEffectDefShift = _staticres->loadRawData(kEoBBaseSparkDefShift, temp);
+ _sparkEffectDefAdd = _staticres->loadRawData(kEoBBaseSparkDefAdd, temp);
+ _sparkEffectDefX = _staticres->loadRawData(kEoBBaseSparkDefX, temp);
+ _sparkEffectDefY = _staticres->loadRawData(kEoBBaseSparkDefY, temp);
+ _sparkEffectOfFlags1 = _staticres->loadRawDataBe32(kEoBBaseSparkOfFlags1, temp);
+ _sparkEffectOfFlags2 = _staticres->loadRawDataBe32(kEoBBaseSparkOfFlags2, temp);
+ _sparkEffectOfShift = _staticres->loadRawData(kEoBBaseSparkOfShift, temp);
+ _sparkEffectOfX = _staticres->loadRawData(kEoBBaseSparkOfX, temp);
+ _sparkEffectOfY = _staticres->loadRawData(kEoBBaseSparkOfY, temp);
+ _magicFlightObjectProperties = _staticres->loadRawData(kEoBBaseMagicFlightProps, temp);
+ _turnUndeadEffect = _staticres->loadRawData(kEoBBaseTurnUndeadEffect, temp);
+ _burningHandsDest = _staticres->loadRawData(kEoBBaseBurningHandsDest, temp);
+ _coneOfColdDest1 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest1, temp);
+ _coneOfColdDest2 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest2, temp);
+ _coneOfColdDest3 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest3, temp);
+ _coneOfColdDest4 = (const int8*)_staticres->loadRawData(kEoBBaseConeOfColdDest4, temp);
+ _coneOfColdGfxTbl = _staticres->loadRawData(kEoBBaseConeOfColdGfxTbl, _coneOfColdGfxTblSize);
// Hard code the following strings, since EOB I doesn't have them in the original.
// EOB I doesn't have load and save menus, because there is only one single
@@ -485,8 +485,8 @@ void EobCoreEngine::initStaticResource() {
_menuOkString = "OK";
}
-void EobCoreEngine::initButtonData() {
- static const EobGuiButtonDef buttonDefs[] = {
+void EoBCoreEngine::initButtonData() {
+ static const EoBGuiButtonDef buttonDefs[] = {
{ 112, 0, 0x1100, 184, 2, 63, 50, 0 },
{ 113, 0, 0x1100, 256, 2, 63, 50, 1 },
{ 114, 0, 0x1100, 184, 54, 63, 50, 2 },
@@ -596,7 +596,7 @@ void EobCoreEngine::initButtonData() {
_buttonCallbacks.clear();
_buttonCallbacks.reserve(ARRAYSIZE(buttonDefs));
-#define EOB_CBN(x, y) _buttonCallbacks.push_back(BUTTON_FUNCTOR(EobCoreEngine, this, &EobCoreEngine::y)); for (int l = 0; l < (x - 1); l++) { _buttonCallbacks.push_back(_buttonCallbacks[_buttonCallbacks.size() - 1 - l]); }
+#define EOB_CBN(x, y) _buttonCallbacks.push_back(BUTTON_FUNCTOR(EoBCoreEngine, this, &EoBCoreEngine::y)); for (int l = 0; l < (x - 1); l++) { _buttonCallbacks.push_back(_buttonCallbacks[_buttonCallbacks.size() - 1 - l]); }
#define EOB_CBI(x, y) for (int l = x; l; l--) { _buttonCallbacks.push_back(_buttonCallbacks[y]); }
EOB_CBN(4, clickedCharPortraitDefault);
EOB_CBN(1, clickedCamp);
@@ -640,8 +640,8 @@ void EobCoreEngine::initButtonData() {
#undef EOB_CBN
}
-void EobCoreEngine::initMenus() {
- static const EobMenuButtonDef buttonDefs[] = {
+void EoBCoreEngine::initMenus() {
+ static const EoBMenuButtonDef buttonDefs[] = {
{ 2, 12, 20, 158, 14, 20, 3 },
{ 3, 12, 37, 158, 14, 52, 3 },
{ 4, 12, 54, 158, 14, 26, 3 },
@@ -691,7 +691,7 @@ void EobCoreEngine::initMenus() {
_menuButtonDefs = buttonDefs;
- static const EobMenuDef menuDefs[] = {
+ static const EoBMenuDef menuDefs[] = {
{ 1, 10, 0, 7, 9 },
{ 1, 10, 7, 5, 9 },
{ 1, 10, 12, 3, 9 },
@@ -702,7 +702,7 @@ void EobCoreEngine::initMenus() {
};
delete[] _menuDefs;
- _menuDefs = new EobMenuDef[ARRAYSIZE(menuDefs)];
+ _menuDefs = new EoBMenuDef[ARRAYSIZE(menuDefs)];
memcpy(_menuDefs, menuDefs, sizeof(menuDefs));
if (_flags.gameID == GI_EOB1) {
@@ -713,7 +713,7 @@ void EobCoreEngine::initMenus() {
}
-void EobCoreEngine::initSpells() {
+void EoBCoreEngine::initSpells() {
#define mpn magicTimingParaAssign.push_back(0);
#define mp1n if (_flags.gameID == GI_EOB1) magicTimingParaAssign.push_back(0);
#define mp2n if (_flags.gameID == GI_EOB2) magicTimingParaAssign.push_back(0);
@@ -721,12 +721,12 @@ void EobCoreEngine::initSpells() {
#define mp1(x) if (_flags.gameID == GI_EOB1) magicTimingParaAssign.push_back(&magicTimingPara[x << 2]);
#define mp2(x) if (_flags.gameID == GI_EOB2) magicTimingParaAssign.push_back(&magicTimingPara[x << 2]);
-#define sc(x) startCallback.push_back(&EobCoreEngine::spellCallback_start_##x);
-#define sc1(x) if (_flags.gameID == GI_EOB1) startCallback.push_back(&EobCoreEngine::spellCallback_start_##x);
-#define sc2(x) if (_flags.gameID == GI_EOB2) startCallback.push_back(&EobCoreEngine::spellCallback_start_##x);
-#define ec(x) endCallback.push_back(&EobCoreEngine::spellCallback_end_##x);
-#define ec1(x) if (_flags.gameID == GI_EOB1) endCallback.push_back(&EobCoreEngine::spellCallback_end_##x);
-#define ec2(x) if (_flags.gameID == GI_EOB2) endCallback.push_back(&EobCoreEngine::spellCallback_end_##x);
+#define sc(x) startCallback.push_back(&EoBCoreEngine::spellCallback_start_##x);
+#define sc1(x) if (_flags.gameID == GI_EOB1) startCallback.push_back(&EoBCoreEngine::spellCallback_start_##x);
+#define sc2(x) if (_flags.gameID == GI_EOB2) startCallback.push_back(&EoBCoreEngine::spellCallback_start_##x);
+#define ec(x) endCallback.push_back(&EoBCoreEngine::spellCallback_end_##x);
+#define ec1(x) if (_flags.gameID == GI_EOB1) endCallback.push_back(&EoBCoreEngine::spellCallback_end_##x);
+#define ec2(x) if (_flags.gameID == GI_EOB2) endCallback.push_back(&EoBCoreEngine::spellCallback_end_##x);
static const uint16 magicTimingPara[] = {
0, 546, 2, 1, // 0 detect magic
@@ -979,13 +979,13 @@ void EobCoreEngine::initSpells() {
ec2(monster_causeCriticalWounds);
ec2(monster_fleshToStone);
- _spells = new EobSpell[_numSpells];
- memset(_spells, 0, _numSpells * sizeof(EobSpell));
+ _spells = new EoBSpell[_numSpells];
+ memset(_spells, 0, _numSpells * sizeof(EoBSpell));
for (int i = 0, n = 0; i < _numSpells; i++, n++) {
- EobSpell *s = &_spells[i];
+ EoBSpell *s = &_spells[i];
- // Fix Eob 1 spell names
+ // Fix EoB 1 spell names
bool skip = false;
if (i == 5 || i == 9) {
n--;
@@ -1018,67 +1018,67 @@ void EobCoreEngine::initSpells() {
#undef ec2
}
-void EobEngine::initStaticResource() {
+void EoBEngine::initStaticResource() {
int temp;
- _mainMenuStrings = _staticres->loadStrings(kEob1MainMenuStrings, temp);
- _finBonusStrings = _staticres->loadStrings(kEob1BonusStrings, temp);
-
- _introFilesOpening = _staticres->loadStrings(kEob1IntroFilesOpening, temp);
- _introFilesTower = _staticres->loadStrings(kEob1IntroFilesTower, temp);
- _introFilesOrb = _staticres->loadStrings(kEob1IntroFilesOrb, temp);
- _introFilesWdEntry = _staticres->loadStrings(kEob1IntroFilesWdEntry, temp);
- _introFilesKing = _staticres->loadStrings(kEob1IntroFilesKing, temp);
- _introFilesHands = _staticres->loadStrings(kEob1IntroFilesHands, temp);
- _introFilesWdExit = _staticres->loadStrings(kEob1IntroFilesWdExit, temp);
- _introFilesTunnel = _staticres->loadStrings(kEob1IntroFilesTunnel, temp);
- _introOpeningFrmDelay = _staticres->loadRawData(kEob1IntroOpeningFrmDelay, temp);
- _introWdEncodeX = _staticres->loadRawData(kEob1IntroWdEncodeX, temp);
- _introWdEncodeY = _staticres->loadRawData(kEob1IntroWdEncodeY, temp);
- _introWdEncodeWH = _staticres->loadRawData(kEob1IntroWdEncodeWH, temp);
- _introWdDsX = _staticres->loadRawDataBe16(kEob1IntroWdDsX, temp);
- _introWdDsY = _staticres->loadRawData(kEob1IntroWdDsY, temp);
- _introTvlX1 = _staticres->loadRawData(kEob1IntroTvlX1, temp);
- _introTvlY1 = _staticres->loadRawData(kEob1IntroTvlY1, temp);
- _introTvlX2 = _staticres->loadRawData(kEob1IntroTvlX2, temp);
- _introTvlY2 = _staticres->loadRawData(kEob1IntroTvlY2, temp);
- _introTvlW = _staticres->loadRawData(kEob1IntroTvlW, temp);
- _introTvlH = _staticres->loadRawData(kEob1IntroTvlH, temp);
-
- _doorShapeEncodeDefs = _staticres->loadRawData(kEob1DoorShapeDefs, temp);
- _doorSwitchShapeEncodeDefs = _staticres->loadRawData(kEob1DoorSwitchShapeDefs, temp);
- _doorSwitchCoords = _staticres->loadRawData(kEob1DoorSwitchCoords, temp);
-
- _dscDoorScaleMult4 = _staticres->loadRawData(kEobBaseDscDoorScaleMult4, temp);
- _dscDoorScaleMult5 = _staticres->loadRawData(kEobBaseDscDoorScaleMult5, temp);
- _dscDoorScaleMult6 = _staticres->loadRawData(kEobBaseDscDoorScaleMult6, temp);
- _dscDoorY3 = _staticres->loadRawData(kEobBaseDscDoorY3, temp);
- _dscDoorY4 = _staticres->loadRawData(kEobBaseDscDoorY4, temp);
- _dscDoorY5 = _staticres->loadRawData(kEobBaseDscDoorY5, temp);
- _dscDoorY6 = _staticres->loadRawData(kEobBaseDscDoorY6, temp);
- _dscDoorY7 = _staticres->loadRawData(kEobBaseDscDoorY7, temp);
- _dscDoorCoordsExt = (const int16*)_staticres->loadRawDataBe16(kEobBaseDscDoorCoordsExt, temp);
-
- _enemyMageSpellList = _staticres->loadRawData(kEob1EnemyMageSpellList, temp);
- _enemyMageSfx = _staticres->loadRawData(kEob1EnemyMageSfx, temp);
- _beholderSpellList = _staticres->loadRawData(kEob1BeholderSpellList, temp);
- _beholderSfx = _staticres->loadRawData(kEob1BeholderSfx, temp);
-
- _turnUndeadString = _staticres->loadStrings(kEob1TurnUndeadString, temp);
-
- _npcShpData = _staticres->loadRawData(kEob1NpcShpData, temp);
- _npcSubShpIndex1 = _staticres->loadRawData(kEob1NpcSubShpIndex1, temp);
- _npcSubShpIndex2 = _staticres->loadRawData(kEob1NpcSubShpIndex2, temp);
- _npcSubShpY = _staticres->loadRawData(kEob1NpcSubShpY, temp);
+ _mainMenuStrings = _staticres->loadStrings(kEoB1MainMenuStrings, temp);
+ _finBonusStrings = _staticres->loadStrings(kEoB1BonusStrings, temp);
+
+ _introFilesOpening = _staticres->loadStrings(kEoB1IntroFilesOpening, temp);
+ _introFilesTower = _staticres->loadStrings(kEoB1IntroFilesTower, temp);
+ _introFilesOrb = _staticres->loadStrings(kEoB1IntroFilesOrb, temp);
+ _introFilesWdEntry = _staticres->loadStrings(kEoB1IntroFilesWdEntry, temp);
+ _introFilesKing = _staticres->loadStrings(kEoB1IntroFilesKing, temp);
+ _introFilesHands = _staticres->loadStrings(kEoB1IntroFilesHands, temp);
+ _introFilesWdExit = _staticres->loadStrings(kEoB1IntroFilesWdExit, temp);
+ _introFilesTunnel = _staticres->loadStrings(kEoB1IntroFilesTunnel, temp);
+ _introOpeningFrmDelay = _staticres->loadRawData(kEoB1IntroOpeningFrmDelay, temp);
+ _introWdEncodeX = _staticres->loadRawData(kEoB1IntroWdEncodeX, temp);
+ _introWdEncodeY = _staticres->loadRawData(kEoB1IntroWdEncodeY, temp);
+ _introWdEncodeWH = _staticres->loadRawData(kEoB1IntroWdEncodeWH, temp);
+ _introWdDsX = _staticres->loadRawDataBe16(kEoB1IntroWdDsX, temp);
+ _introWdDsY = _staticres->loadRawData(kEoB1IntroWdDsY, temp);
+ _introTvlX1 = _staticres->loadRawData(kEoB1IntroTvlX1, temp);
+ _introTvlY1 = _staticres->loadRawData(kEoB1IntroTvlY1, temp);
+ _introTvlX2 = _staticres->loadRawData(kEoB1IntroTvlX2, temp);
+ _introTvlY2 = _staticres->loadRawData(kEoB1IntroTvlY2, temp);
+ _introTvlW = _staticres->loadRawData(kEoB1IntroTvlW, temp);
+ _introTvlH = _staticres->loadRawData(kEoB1IntroTvlH, temp);
+
+ _doorShapeEncodeDefs = _staticres->loadRawData(kEoB1DoorShapeDefs, temp);
+ _doorSwitchShapeEncodeDefs = _staticres->loadRawData(kEoB1DoorSwitchShapeDefs, temp);
+ _doorSwitchCoords = _staticres->loadRawData(kEoB1DoorSwitchCoords, temp);
+
+ _dscDoorScaleMult4 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult4, temp);
+ _dscDoorScaleMult5 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult5, temp);
+ _dscDoorScaleMult6 = _staticres->loadRawData(kEoBBaseDscDoorScaleMult6, temp);
+ _dscDoorY3 = _staticres->loadRawData(kEoBBaseDscDoorY3, temp);
+ _dscDoorY4 = _staticres->loadRawData(kEoBBaseDscDoorY4, temp);
+ _dscDoorY5 = _staticres->loadRawData(kEoBBaseDscDoorY5, temp);
+ _dscDoorY6 = _staticres->loadRawData(kEoBBaseDscDoorY6, temp);
+ _dscDoorY7 = _staticres->loadRawData(kEoBBaseDscDoorY7, temp);
+ _dscDoorCoordsExt = (const int16*)_staticres->loadRawDataBe16(kEoBBaseDscDoorCoordsExt, temp);
+
+ _enemyMageSpellList = _staticres->loadRawData(kEoB1EnemyMageSpellList, temp);
+ _enemyMageSfx = _staticres->loadRawData(kEoB1EnemyMageSfx, temp);
+ _beholderSpellList = _staticres->loadRawData(kEoB1BeholderSpellList, temp);
+ _beholderSfx = _staticres->loadRawData(kEoB1BeholderSfx, temp);
+
+ _turnUndeadString = _staticres->loadStrings(kEoB1TurnUndeadString, temp);
+
+ _npcShpData = _staticres->loadRawData(kEoB1NpcShpData, temp);
+ _npcSubShpIndex1 = _staticres->loadRawData(kEoB1NpcSubShpIndex1, temp);
+ _npcSubShpIndex2 = _staticres->loadRawData(kEoB1NpcSubShpIndex2, temp);
+ _npcSubShpY = _staticres->loadRawData(kEoB1NpcSubShpY, temp);
for (int i = 0; i < 11; i++)
- _npcStrings[i] = _staticres->loadStrings(kEob1Npc0Strings + i, temp);
+ _npcStrings[i] = _staticres->loadStrings(kEoB1Npc0Strings + i, temp);
- const uint8 *ps = _staticres->loadRawData(kEob1MonsterProperties, temp);
+ const uint8 *ps = _staticres->loadRawData(kEoB1MonsterProperties, temp);
temp /= 27;
- _monsterProps = new EobMonsterProperty[temp];
- memset(_monsterProps, 0, temp * sizeof(EobMonsterProperty));
+ _monsterProps = new EoBMonsterProperty[temp];
+ memset(_monsterProps, 0, temp * sizeof(EoBMonsterProperty));
// Convert EOB1 (hard coded) monster properties to EOB2 type monster properties.
for (int i = 0; i < temp; i++) {
- EobMonsterProperty *p = &_monsterProps[i];
+ EoBMonsterProperty *p = &_monsterProps[i];
p->armorClass = (int8)*ps++;
p->hitChance = (int8)*ps++;
p->level = (int8)*ps++;
@@ -1109,8 +1109,8 @@ void EobEngine::initStaticResource() {
}
}
-void EobEngine::initSpells() {
- EobCoreEngine::initSpells();
+void EoBEngine::initSpells() {
+ EoBCoreEngine::initSpells();
struct FlagTableEntry {
uint16 typeFlag;
@@ -1175,11 +1175,11 @@ void EobEngine::initSpells() {
};
int temp;
- const uint8 *src = _staticres->loadRawData(kEobBaseSpellProperties, temp);
+ const uint8 *src = _staticres->loadRawData(kEoBBaseSpellProperties, temp);
_clericSpellOffset -= 1;
for (int i = 0; i < _numSpells; i++) {
- EobSpell *s = &_spells[i];
+ EoBSpell *s = &_spells[i];
src += 4;
s->flags = flagTable[i].typeFlag;
s->damageFlags = flagTable[i].damageFlag;
@@ -1191,66 +1191,66 @@ void EobEngine::initSpells() {
void DarkMoonEngine::initStaticResource() {
int temp;
- _mainMenuStrings = _staticres->loadStrings(kEob2MainMenuStrings, temp);
- _transferConvertTable = _staticres->loadRawData(kEob2TransferConvertTable, temp);
- _transferExpTable = _staticres->loadRawDataBe32(kEob2TransferExpTable, temp);
+ _mainMenuStrings = _staticres->loadStrings(kEoB2MainMenuStrings, temp);
+ _transferConvertTable = _staticres->loadRawData(kEoB2TransferConvertTable, temp);
+ _transferExpTable = _staticres->loadRawDataBe32(kEoB2TransferExpTable, temp);
- _introStrings = _staticres->loadStrings(kEob2IntroStrings, temp);
- _cpsFilesIntro = _staticres->loadStrings(kEob2IntroCPSFiles, temp);
+ _introStrings = _staticres->loadStrings(kEoB2IntroStrings, temp);
+ _cpsFilesIntro = _staticres->loadStrings(kEoB2IntroCPSFiles, temp);
- _seqIntro = new const EobSequenceStep*[44];
+ _seqIntro = new const EoBSequenceStep*[44];
for (int i = 0; i < 44; i++)
- _seqIntro[i] = _staticres->loadEob2SeqData(kEob2IntroSeqData00 + i, temp);
+ _seqIntro[i] = _staticres->loadEoB2SeqData(kEoB2IntroSeqData00 + i, temp);
- _shapesIntro = new const EobShapeDef*[13];
- memset(_shapesIntro, 0, sizeof(EobShapeDef*) * 13);
- _shapesIntro[0] = _staticres->loadEob2ShapeData(kEob2IntroShapes00, temp);
- _shapesIntro[1] = _staticres->loadEob2ShapeData(kEob2IntroShapes01, temp);
- _shapesIntro[4] = _staticres->loadEob2ShapeData(kEob2IntroShapes04, temp);
- _shapesIntro[7] = _staticres->loadEob2ShapeData(kEob2IntroShapes07, temp);
+ _shapesIntro = new const EoBShapeDef*[13];
+ memset(_shapesIntro, 0, sizeof(EoBShapeDef*) * 13);
+ _shapesIntro[0] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes00, temp);
+ _shapesIntro[1] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes01, temp);
+ _shapesIntro[4] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes04, temp);
+ _shapesIntro[7] = _staticres->loadEoB2ShapeData(kEoB2IntroShapes07, temp);
- _finaleStrings = _staticres->loadStrings(kEob2FinaleStrings, temp);
- _creditsData = _staticres->loadRawData(kEob2CreditsData, temp);
- _cpsFilesFinale = _staticres->loadStrings(kEob2FinaleCPSFiles, temp);
+ _finaleStrings = _staticres->loadStrings(kEoB2FinaleStrings, temp);
+ _creditsData = _staticres->loadRawData(kEoB2CreditsData, temp);
+ _cpsFilesFinale = _staticres->loadStrings(kEoB2FinaleCPSFiles, temp);
- _seqFinale = new const EobSequenceStep*[21];
+ _seqFinale = new const EoBSequenceStep*[21];
for (int i = 0; i < 21; i++)
- _seqFinale[i] = _staticres->loadEob2SeqData(kEob2FinaleSeqData00 + i, temp);
-
- _shapesFinale = new const EobShapeDef*[13];
- memset(_shapesFinale, 0, sizeof(EobShapeDef*) * 13);
- _shapesFinale[0] = _staticres->loadEob2ShapeData(kEob2FinaleShapes00, temp);
- _shapesFinale[3] = _staticres->loadEob2ShapeData(kEob2FinaleShapes03, temp);
- _shapesFinale[7] = _staticres->loadEob2ShapeData(kEob2FinaleShapes07, temp);
- _shapesFinale[9] = _staticres->loadEob2ShapeData(kEob2FinaleShapes09, temp);
- _shapesFinale[10] = _staticres->loadEob2ShapeData(kEob2FinaleShapes10, temp);
-
- _dscDoorType5Offs = _staticres->loadRawData(kEobBaseDscDoorType5Offs, temp);
-
- _npcShpData = _staticres->loadRawData(kEob2NpcShapeData, temp);
- _npcStrings[0] = _staticres->loadStrings(kEob2Npc1Strings, temp);
- _npcStrings[1] = _staticres->loadStrings(kEob2Npc2Strings, temp);
- _monsterDustStrings = _staticres->loadStrings(kEob2MonsterDustStrings, temp);
- _dreamSteps = (const int8*)_staticres->loadRawData(kEob2DreamSteps, temp);
- _kheldranStrings = _staticres->loadStrings(kEob2KheldranStrings, temp);
- _hornStrings = _staticres->loadStrings(kEob2HornStrings, temp);
- _hornSounds = _staticres->loadRawData(kEob2HornSounds, temp);
-
- _wallOfForceDsX = (const int16*)_staticres->loadRawDataBe16(kEob2WallOfForceDsX, temp);
- _wallOfForceDsY = _staticres->loadRawData(kEob2WallOfForceDsY, temp);
- _wallOfForceDsNumW = _staticres->loadRawData(kEob2WallOfForceNumW, temp);
- _wallOfForceDsNumH = _staticres->loadRawData(kEob2WallOfForceNumH, temp);
- _wallOfForceShpId = _staticres->loadRawData(kEob2WallOfForceShpId, temp);
+ _seqFinale[i] = _staticres->loadEoB2SeqData(kEoB2FinaleSeqData00 + i, temp);
+
+ _shapesFinale = new const EoBShapeDef*[13];
+ memset(_shapesFinale, 0, sizeof(EoBShapeDef*) * 13);
+ _shapesFinale[0] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes00, temp);
+ _shapesFinale[3] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes03, temp);
+ _shapesFinale[7] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes07, temp);
+ _shapesFinale[9] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes09, temp);
+ _shapesFinale[10] = _staticres->loadEoB2ShapeData(kEoB2FinaleShapes10, temp);
+
+ _dscDoorType5Offs = _staticres->loadRawData(kEoBBaseDscDoorType5Offs, temp);
+
+ _npcShpData = _staticres->loadRawData(kEoB2NpcShapeData, temp);
+ _npcStrings[0] = _staticres->loadStrings(kEoB2Npc1Strings, temp);
+ _npcStrings[1] = _staticres->loadStrings(kEoB2Npc2Strings, temp);
+ _monsterDustStrings = _staticres->loadStrings(kEoB2MonsterDustStrings, temp);
+ _dreamSteps = (const int8*)_staticres->loadRawData(kEoB2DreamSteps, temp);
+ _kheldranStrings = _staticres->loadStrings(kEoB2KheldranStrings, temp);
+ _hornStrings = _staticres->loadStrings(kEoB2HornStrings, temp);
+ _hornSounds = _staticres->loadRawData(kEoB2HornSounds, temp);
+
+ _wallOfForceDsX = (const int16*)_staticres->loadRawDataBe16(kEoB2WallOfForceDsX, temp);
+ _wallOfForceDsY = _staticres->loadRawData(kEoB2WallOfForceDsY, temp);
+ _wallOfForceDsNumW = _staticres->loadRawData(kEoB2WallOfForceNumW, temp);
+ _wallOfForceDsNumH = _staticres->loadRawData(kEoB2WallOfForceNumH, temp);
+ _wallOfForceShpId = _staticres->loadRawData(kEoB2WallOfForceShpId, temp);
}
void DarkMoonEngine::initSpells() {
- EobCoreEngine::initSpells();
+ EoBCoreEngine::initSpells();
int temp;
- const uint8 *src = _staticres->loadRawData(kEobBaseSpellProperties, temp);
+ const uint8 *src = _staticres->loadRawData(kEoBBaseSpellProperties, temp);
for (int i = 0; i < _numSpells; i++) {
- EobSpell *s = &_spells[i];
+ EoBSpell *s = &_spells[i];
src += 8;
s->flags = READ_LE_UINT16(src);
src += 10;