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Diffstat (limited to 'engines/kyra/staticres_lol.cpp')
-rw-r--r--engines/kyra/staticres_lol.cpp235
1 files changed, 93 insertions, 142 deletions
diff --git a/engines/kyra/staticres_lol.cpp b/engines/kyra/staticres_lol.cpp
index bf838cd572..63bc7fa99b 100644
--- a/engines/kyra/staticres_lol.cpp
+++ b/engines/kyra/staticres_lol.cpp
@@ -30,31 +30,23 @@
namespace Kyra {
const LoLCharacter *StaticResource::loadCharData(int id, int &entries) {
- return (const LoLCharacter *)getData(id, kLolCharData, entries);
+ return (const LoLCharacter *)getData(id, kLoLCharData, entries);
}
const SpellProperty *StaticResource::loadSpellData(int id, int &entries) {
- return (const SpellProperty *)getData(id, kLolSpellData, entries);
+ return (const SpellProperty *)getData(id, kLoLSpellData, entries);
}
const CompassDef *StaticResource::loadCompassData(int id, int &entries) {
- return (const CompassDef *)getData(id, kLolCompassData, entries);
+ return (const CompassDef *)getData(id, kLoLCompassData, entries);
}
const FlyingObjectShape *StaticResource::loadFlyingObjectData(int id, int &entries) {
- return (const FlyingObjectShape *)getData(id, kLolFlightShpData, entries);
+ return (const FlyingObjectShape *)getData(id, kLoLFlightShpData, entries);
}
-const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) {
- return (const uint16 *)getData(id, kLolRawDataBe16, entries);
-}
-
-const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) {
- return (const uint32 *)getData(id, kLolRawDataBe32, entries);
-}
-
-const ButtonDef *StaticResource::loadButtonDefs(int id, int &entries) {
- return (const ButtonDef *)getData(id, kLolButtonData, entries);
+const LoLButtonDef *StaticResource::loadButtonDefs(int id, int &entries) {
+ return (const LoLButtonDef *)getData(id, kLoLButtonData, entries);
}
bool StaticResource::loadCharData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
@@ -164,34 +156,10 @@ bool StaticResource::loadFlyingObjectData(Common::SeekableReadStream &stream, vo
return true;
}
-bool StaticResource::loadRawDataBe16(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- size = stream.size() >> 1;
-
- uint16 *r = new uint16[size];
-
- for (int i = 0; i < size; i++)
- r[i] = stream.readUint16BE();
-
- ptr = r;
- return true;
-}
-
-bool StaticResource::loadRawDataBe32(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- size = stream.size() >> 2;
-
- uint32 *r = new uint32[size];
-
- for (int i = 0; i < size; i++)
- r[i] = stream.readUint32BE();
-
- ptr = r;
- return true;
-}
-
bool StaticResource::loadButtonDefs(Common::SeekableReadStream &stream, void *&ptr, int &size) {
size = stream.size() / 18;
- ButtonDef *r = new ButtonDef[size];
+ LoLButtonDef *r = new LoLButtonDef[size];
for (int i = 0; i < size; i++) {
r[i].buttonflags = stream.readUint16BE();
@@ -237,23 +205,8 @@ void StaticResource::freeFlyingObjectData(void *&ptr, int &size) {
size = 0;
}
-
-void StaticResource::freeRawDataBe16(void *&ptr, int &size) {
- uint16 *data = (uint16 *)ptr;
- delete[] data;
- ptr = 0;
- size = 0;
-}
-
-void StaticResource::freeRawDataBe32(void *&ptr, int &size) {
- uint32 *data = (uint32 *)ptr;
- delete[] data;
- ptr = 0;
- size = 0;
-}
-
void StaticResource::freeButtonDefs(void *&ptr, int &size) {
- ButtonDef *d = (ButtonDef *)ptr;
+ LoLButtonDef *d = (LoLButtonDef *)ptr;
delete[] d;
ptr = 0;
size = 0;
@@ -289,88 +242,79 @@ void LoLEngine::initStaticResource() {
if (_flags.isDemo)
return;
- _pakFileList = _staticres->loadStrings(kLolIngamePakFiles, _pakFileListSize);
- _charDefaults = _staticres->loadCharData(kLolCharacterDefs, _charDefaultsSize);
- _ingameSoundIndex = (const uint16 *)_staticres->loadRawData(kLolIngameSfxIndex, _ingameSoundIndexSize);
- _musicTrackMap = _staticres->loadRawData(kLolMusicTrackMap, _musicTrackMapSize);
- _ingameGMSoundIndex = _staticres->loadRawData(kLolIngameGMSfxIndex, _ingameGMSoundIndexSize);
- _ingameMT32SoundIndex = _staticres->loadRawData(kLolIngameMT32SfxIndex, _ingameMT32SoundIndexSize);
- _ingamePCSpeakerSoundIndex = _staticres->loadRawData(kLolIngamePcSpkSfxIndex, _ingamePCSpeakerSoundIndexSize);
- _spellProperties = _staticres->loadSpellData(kLolSpellProperties, _spellPropertiesSize);
- _gameShapeMap = (const int8 *)_staticres->loadRawData(kLolGameShapeMap, _gameShapeMapSize);
- _sceneItemOffs = (const int8 *)_staticres->loadRawData(kLolSceneItemOffs, _sceneItemOffsSize);
- _charInvIndex = _staticres->loadRawData(kLolCharInvIndex, _charInvIndexSize);
- _charInvDefs = _staticres->loadRawData(kLolCharInvDefs, _charInvDefsSize);
- _charDefsMan = _staticres->loadRawDataBe16(kLolCharDefsMan, _charDefsManSize);
- _charDefsWoman = _staticres->loadRawDataBe16(kLolCharDefsWoman, _charDefsWomanSize);
- _charDefsKieran = _staticres->loadRawDataBe16(kLolCharDefsKieran, _charDefsKieranSize);
- _charDefsAkshel = _staticres->loadRawDataBe16(kLolCharDefsAkshel, _charDefsAkshelSize);
- _expRequirements = (const int32 *)_staticres->loadRawDataBe32(kLolExpRequirements, _expRequirementsSize);
- _monsterModifiers = _staticres->loadRawDataBe16(kLolMonsterModifiers, _monsterModifiersSize);
- _monsterShiftOffs = (const int8 *)_staticres->loadRawData(kLolMonsterShiftOffsets, _monsterShiftOffsSize);
- _monsterDirFlags = _staticres->loadRawData(kLolMonsterDirFlags, _monsterDirFlagsSize);
- _monsterScaleX = _staticres->loadRawData(kLolMonsterScaleX, _monsterScaleXSize);
- _monsterScaleY = _staticres->loadRawData(kLolMonsterScaleY, _monsterScaleYSize);
- _monsterScaleWH = _staticres->loadRawDataBe16(kLolMonsterScaleWH, _monsterScaleWHSize);
- _inventorySlotDesc = _staticres->loadRawDataBe16(kLolInventoryDesc, _inventorySlotDescSize);
- _levelShpList = _staticres->loadStrings(kLolLevelShpList, _levelShpListSize);
- _levelDatList = _staticres->loadStrings(kLolLevelDatList, _levelDatListSize);
- _compassDefs = _staticres->loadCompassData(kLolCompassDefs, _compassDefsSize);
- _flyingItemShapes = _staticres->loadFlyingObjectData(kLolFlyingObjectShp, _flyingItemShapesSize);
- _itemCost = _staticres->loadRawDataBe16(kLolItemPrices, _itemCostSize);
- _stashSetupData = _staticres->loadRawData(kLolStashSetup, _stashSetupDataSize);
-
- _dscUnk1 = (const int8 *)_staticres->loadRawData(kLolDscUnk1, _dscUnk1Size);
- _dscShapeIndex = (const int8 *)_staticres->loadRawData(kLolDscShapeIndex, _dscShapeIndexSize);
- _dscOvlMap = _staticres->loadRawData(kLolDscOvlMap, _dscOvlMapSize);
- _dscShapeScaleW = _staticres->loadRawDataBe16(kLolDscScaleWidthData, _dscShapeScaleWSize);
- _dscShapeScaleH = _staticres->loadRawDataBe16(kLolDscScaleHeightData, _dscShapeScaleHSize);
- _dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kLolDscX, _dscShapeXSize);
- _dscShapeY = (const int8 *)_staticres->loadRawData(kLolDscY, _dscShapeYSize);
- _dscTileIndex = _staticres->loadRawData(kLolDscTileIndex, _dscTileIndexSize);
- _dscUnk2 = _staticres->loadRawData(kLolDscUnk2, _dscUnk2Size);
- _dscDoorShpIndex = _staticres->loadRawData(kLolDscDoorShapeIndex, _dscDoorShpIndexSize);
- _dscDim1 = (const int8 *)_staticres->loadRawData(kLolDscDimData1, _dscDim1Size);
- _dscDim2 = (const int8 *)_staticres->loadRawData(kLolDscDimData2, _dscDim2Size);
- _dscBlockMap = _staticres->loadRawData(kLolDscBlockMap, _dscBlockMapSize);
- _dscDimMap = _staticres->loadRawData(kLolDscDimMap, _dscDimMapSize);
- _dscDoorMonsterScaleTable = _staticres->loadRawDataBe16(kLolDscDoorScale, _dscDoorMonsterScaleTableSize);
- _dscShapeOvlIndex = _staticres->loadRawData(kLolDscOvlIndex, _dscShapeOvlIndexSize);
- _dscDoor4 = _staticres->loadRawDataBe16(kLolDscDoor4, _dscDoor4Size);
- _dscBlockIndex = (const int8 *)_staticres->loadRawData(kLolDscBlockIndex, _dscBlockIndexSize);
- _dscDoor1 = _staticres->loadRawData(kLolDscDoor1, _dscDoor1Size);
- _dscDoorMonsterX = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorX, _dscDoorMonsterXSize);
- _dscDoorMonsterY = (const int16 *)_staticres->loadRawDataBe16(kLolDscDoorY, _dscDoorMonsterYSize);
-
- _scrollXTop = _staticres->loadRawData(kLolScrollXTop, _scrollXTopSize);
- _scrollYTop = _staticres->loadRawData(kLolScrollYTop, _scrollYTopSize);
- _scrollXBottom = _staticres->loadRawData(kLolScrollXBottom, _scrollXBottomSize);
- _scrollYBottom = _staticres->loadRawData(kLolScrollYBottom, _scrollYBottomSize);
-
- const char *const *tmpSndList = _staticres->loadStrings(kLolIngameSfxFiles, _ingameSoundListSize);
+ int tempSize;
+ _pakFileList = _staticres->loadStrings(kLoLIngamePakFiles, _pakFileListSize);
+ _charDefaults = _staticres->loadCharData(kLoLCharacterDefs, _charDefaultsSize);
+ _ingameSoundIndex = (const uint16 *)_staticres->loadRawData(kLoLIngameSfxIndex, tempSize);
+ _musicTrackMap = _staticres->loadRawData(kLoLMusicTrackMap, tempSize);
+ _ingameGMSoundIndex = _staticres->loadRawData(kLoLIngameGMSfxIndex, _ingameGMSoundIndexSize);
+ _ingameMT32SoundIndex = _staticres->loadRawData(kLoLIngameMT32SfxIndex, _ingameMT32SoundIndexSize);
+ _ingamePCSpeakerSoundIndex = _staticres->loadRawData(kLoLIngamePcSpkSfxIndex, _ingamePCSpeakerSoundIndexSize);
+ _spellProperties = _staticres->loadSpellData(kLoLSpellProperties, tempSize);
+ _gameShapeMap = (const int8 *)_staticres->loadRawData(kLoLGameShapeMap, tempSize);
+ _sceneItemOffs = (const int8 *)_staticres->loadRawData(kLoLSceneItemOffs, tempSize);
+ _charInvIndex = _staticres->loadRawData(kLoLCharInvIndex, tempSize);
+ _charInvDefs = _staticres->loadRawData(kLoLCharInvDefs, tempSize);
+ _charDefsMan = _staticres->loadRawDataBe16(kLoLCharDefsMan, tempSize);
+ _charDefsWoman = _staticres->loadRawDataBe16(kLoLCharDefsWoman, tempSize);
+ _charDefsKieran = _staticres->loadRawDataBe16(kLoLCharDefsKieran, tempSize);
+ _charDefsAkshel = _staticres->loadRawDataBe16(kLoLCharDefsAkshel, tempSize);
+ _expRequirements = (const int32 *)_staticres->loadRawDataBe32(kLoLExpRequirements, tempSize);
+ _monsterModifiers = _staticres->loadRawDataBe16(kLoLMonsterModifiers, tempSize);
+ _monsterShiftOffs = (const int8 *)_staticres->loadRawData(kLoLMonsterShiftOffsets, tempSize);
+ _monsterDirFlags = _staticres->loadRawData(kLoLMonsterDirFlags, tempSize);
+ _monsterScaleX = _staticres->loadRawData(kLoLMonsterScaleX, tempSize);
+ _monsterScaleY = _staticres->loadRawData(kLoLMonsterScaleY, tempSize);
+ _monsterScaleWH = _staticres->loadRawDataBe16(kLoLMonsterScaleWH, tempSize);
+ _inventorySlotDesc = _staticres->loadRawDataBe16(kLoLInventoryDesc, tempSize);
+ _levelShpList = _staticres->loadStrings(kLoLLevelShpList, tempSize);
+ _levelDatList = _staticres->loadStrings(kLoLLevelDatList, tempSize);
+ _compassDefs = _staticres->loadCompassData(kLoLCompassDefs, tempSize);
+ _flyingItemShapes = _staticres->loadFlyingObjectData(kLoLFlyingObjectShp, tempSize);
+ _itemCost = _staticres->loadRawDataBe16(kLoLItemPrices, tempSize);
+ _stashSetupData = _staticres->loadRawData(kLoLStashSetup, tempSize);
+
+ _dscWalls = (const int8 *)_staticres->loadRawData(kLoLDscWalls, tempSize);
+
+ _dscOvlMap = _staticres->loadRawData(kLoLDscOvlMap, tempSize);
+ _dscShapeOvlIndex = _staticres->loadRawData(kLoLDscOvlIndex, tempSize);
+ _dscShapeScaleW = _staticres->loadRawDataBe16(kLoLDscScaleWidthData, tempSize);
+ _dscShapeScaleH = _staticres->loadRawDataBe16(kLoLDscScaleHeightData, tempSize);
+ _dscShapeY = (const int8 *)_staticres->loadRawData(kLoLBaseDscY, tempSize);
+
+ _dscDoorMonsterScaleTable = _staticres->loadRawDataBe16(kLoLDscDoorScale, tempSize);
+ _dscDoor4 = _staticres->loadRawDataBe16(kLoLDscDoor4, tempSize);
+ _dscDoorMonsterX = (const int16 *)_staticres->loadRawDataBe16(kLoLDscDoorX, tempSize);
+ _dscDoorMonsterY = (const int16 *)_staticres->loadRawDataBe16(kLoLDscDoorY, tempSize);
+
+ _scrollXTop = _staticres->loadRawData(kLoLScrollXTop, tempSize);
+ _scrollYTop = _staticres->loadRawData(kLoLScrollYTop, tempSize);
+ _scrollXBottom = _staticres->loadRawData(kLoLScrollXBottom, tempSize);
+ _scrollYBottom = _staticres->loadRawData(kLoLScrollYBottom, tempSize);
+
+ const char *const *tmpSndList = _staticres->loadStrings(kLoLIngameSfxFiles, _ingameSoundListSize);
if (tmpSndList) {
- _ingameSoundList = new char *[_ingameSoundListSize];
+ _ingameSoundList = new char*[_ingameSoundListSize];
for (int i = 0; i < _ingameSoundListSize; i++) {
_ingameSoundList[i] = new char[strlen(tmpSndList[i]) + 1];
strcpy(_ingameSoundList[i], tmpSndList[i]);
}
- _staticres->unloadId(kLolIngameSfxFiles);
+ _staticres->unloadId(kLoLIngameSfxFiles);
}
- _buttonData = _staticres->loadButtonDefs(kLolButtonDefs, _buttonDataSize);
- _buttonList1 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList1, _buttonList1Size);
- _buttonList2 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList2, _buttonList2Size);
- _buttonList3 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList3, _buttonList3Size);
- _buttonList4 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList4, _buttonList4Size);
- _buttonList5 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList5, _buttonList5Size);
- _buttonList6 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList6, _buttonList6Size);
- _buttonList7 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList7, _buttonList7Size);
- _buttonList8 = (const int16 *)_staticres->loadRawDataBe16(kLolButtonList8, _buttonList8Size);
+ _buttonData = _staticres->loadButtonDefs(kLoLButtonDefs, tempSize);
+ _buttonList1 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList1, tempSize);
+ _buttonList2 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList2, tempSize);
+ _buttonList3 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList3, tempSize);
+ _buttonList4 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList4, tempSize);
+ _buttonList5 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList5, tempSize);
+ _buttonList6 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList6, tempSize);
+ _buttonList7 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList7, tempSize);
+ _buttonList8 = (const int16 *)_staticres->loadRawDataBe16(kLoLButtonList8, tempSize);
- _autoMapStrings = _staticres->loadRawDataBe16(kLolMapStringId, _autoMapStringsSize);
+ _autoMapStrings = _staticres->loadRawDataBe16(kLoLMapStringId, tempSize);
- int tempSize;
- const uint8 *tmp = _staticres->loadRawData(kLolLegendData, tempSize);
+ const uint8 *tmp = _staticres->loadRawData(kLoLLegendData, tempSize);
uint8 entrySize = tempSize / 12;
tempSize /= entrySize;
if (tempSize) {
@@ -382,19 +326,21 @@ void LoLEngine::initStaticResource() {
_defaultLegendData[i].stringId = READ_LE_UINT16(tmp);
tmp += 2;
}
- _staticres->unloadId(kLolLegendData);
+ _staticres->unloadId(kLoLLegendData);
}
- tmp = _staticres->loadRawData(kLolMapCursorOvl, tempSize);
- _mapCursorOverlay = new uint8[tempSize];
- memcpy(_mapCursorOverlay, tmp, tempSize);
- _staticres->unloadId(kLolMapCursorOvl);
+ tmp = _staticres->loadRawData(kLoLMapCursorOvl, tempSize);
+ if (tmp) {
+ _mapCursorOverlay = new uint8[tempSize];
+ memcpy(_mapCursorOverlay, tmp, tempSize);
+ _staticres->unloadId(kLoLMapCursorOvl);
+ }
- _updateSpellBookCoords = _staticres->loadRawData(kLolSpellbookCoords, _updateSpellBookCoordsSize);
- _updateSpellBookAnimData = _staticres->loadRawData(kLolSpellbookAnim, _updateSpellBookAnimDataSize);
- _healShapeFrames = _staticres->loadRawData(kLolHealShapeFrames, _healShapeFramesSize);
+ _updateSpellBookCoords = _staticres->loadRawData(kLoLSpellbookCoords, tempSize);
+ _updateSpellBookAnimData = _staticres->loadRawData(kLoLSpellbookAnim, tempSize);
+ _healShapeFrames = _staticres->loadRawData(kLoLHealShapeFrames, tempSize);
- tmp = _staticres->loadRawData(kLolLightningDefs, tempSize);
+ tmp = _staticres->loadRawData(kLoLLightningDefs, tempSize);
if (tmp) {
_lightningProps = new LightningProperty[5];
for (int i = 0; i < 5; i++) {
@@ -402,10 +348,10 @@ void LoLEngine::initStaticResource() {
_lightningProps[i].frameDiv = tmp[(i << 2) + 1];
_lightningProps[i].sfxId = READ_LE_UINT16(&tmp[(i << 2) + 2]);
}
- _staticres->unloadId(kLolLightningDefs);
+ _staticres->unloadId(kLoLLightningDefs);
}
- _fireBallCoords = (const int16 *)_staticres->loadRawDataBe16(kLolFireballCoords, _fireBallCoordsSize);
+ _fireBallCoords = (const int16 *)_staticres->loadRawDataBe16(kLoLFireballCoords, tempSize);
_buttonCallbacks.clear();
_buttonCallbacks.reserve(95);
@@ -519,7 +465,7 @@ void GUI_LoL::initStaticData() {
if (_vm->gameFlags().isTalkie)
GUI_LOL_MENU(_mainMenu, 9, 0x4000, 0, 7, -1, -1, -1, -1);
- else
+ else
GUI_LOL_MENU(_mainMenu, 17, 0x4000, 0, 6, -1, -1, -1, -1);
GUI_LOL_MENU_ITEM(_mainMenu.item[0], 0x4001, 16, 23, 176, 15, 0, 0);
@@ -681,7 +627,7 @@ const ScreenDim Screen_LoL::_screenDimTable16C[] = {
const int Screen_LoL::_screenDimTableCount = ARRAYSIZE(Screen_LoL::_screenDimTable256C);
-const char * const LoLEngine::_languageExt[] = {
+const char *const LoLEngine::_languageExt[] = {
"ENG",
"FRE",
"GER"
@@ -818,6 +764,11 @@ const int8 LoLEngine::_mapCoords[12][4] = {
{ 3, 1, 3, 1 }, { -1, 6, -1, -8 }, { -7, -1, 5, -1 }
};
+const KyraRpgGUISettings LoLEngine::_guiSettings = {
+ { 144, 254, 74, 9, 80, { 0, 0 }, { 0, 0 }, { 0, 0 } },
+ { 136, 251, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
+};
+
const MistOfDoomAnimData LoLEngine::_mistAnimData[] = {
{ 0, 7, 7, 13, 155 },
{ 0, 16, 16, 17, 155 },
@@ -826,7 +777,7 @@ const MistOfDoomAnimData LoLEngine::_mistAnimData[] = {
{ 0, 16, 16, 17, 175 },
};
-const char * const LoLEngine::_outroShapeFileTable[] = {
+const char *const LoLEngine::_outroShapeFileTable[] = {
"AMAZON.SHP", "ARCHRSLG.SHP", "AVIANWRM.SHP", "BANDIT.SHP", "BOAR.SHP", "CABAL.SHP",
"GUARD.SHP", "HAG.SHP", "HORNET.SHP", "HURZELL.SHP", "IRONGRZR.SHP", "KNOWLES.SHP",
"LIZARD.SHP", "MANTHA.SHP", "MINOTAUR.SHP", "MORIBUND.SHP", "ORC.SHP", "ORCLDR.SHP",